Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
also I've always enjoyed how in videogames you can use a Warhammer to cave someone's skull in, but because it isn't an edged weapon, it will never be lethal
Except, it has an edge
That pointy bit there
Humor can be dissected as a frog can, but dies in the process.
+1
JedocIn the scupperswith the staggers and jagsRegistered Userregular
edited November 2021
For a good long while, the polehammer in Mount and Blade was a couchable weapon. It was very useful for prisoner farming, because apparently getting hit in the head by a cinderblock-sized stone hammer with the full weight of a galloping horse behind it is just enough to knock you unconscious.
I think you can still do the same thing with the jousting lance, but the visuals aren't as hilarious.
My guess is definitely quake. Fantasy and sci-fi, which a new quake game could have easily. Also they just released the quake remaster which was probably an indication of where their heads at
This Halloween evening my son journeyed as a Nomai traveler in search of mysteries… and candy! Many thanks to @chinbeard of Punished Props for the mask build guide, and of course @Mobius_Games and @A_i for Outer Wilds. https://t.co/K3Wu3umlLL
I had a plan to play a bunch of different horror games today, but instead put 8 hours into Mundaun. I just couldn't stop until I finished it. A walking sim with some survival horror and light puzzling. Also goat petting, coffee drinking, and cozy afternoon drives with friends. Highly recommend it.
McHoger on
+6
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
Now that I'm between games I was looking forward to for a bit and in the mood for something big and RPG-y, I've been digging into Horizon after playing it at PC release and wanting it to have a bit more time in the oven.
Now that I'm between games I was looking forward to for a bit and in the mood for something big and RPG-y, I've been digging into Horizon after playing it at PC release and wanting it to have a bit more time in the oven.
Hey, turns out that game's pretty good!
Eat the rich.
0
Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
My current game of Surviving Mars is the longest I've ever stuck with one. I have two domes, one full of geologists pumping out metal for export and the other I'm filling with scientists and farmers. I have enough money coming in to support my colony and now I can start trying to get manufacturing going so I can stop relying on imports. I've survived multiple disasters and I have just got my first patches of green starting to appear for terraforming.
It's going very well and as a result I'm extremely stressed. Progressing in games like this always feels like stacking up an ever taller pile of plates.
This Halloween evening my son journeyed as a Nomai traveler in search of mysteries… and candy! Many thanks to @chinbeard of Punished Props for the mask build guide, and of course @Mobius_Games and @A_i for Outer Wilds. https://t.co/K3Wu3umlLL
There should be a follow-up tweet with all of the guesses folks in the neighborhood made about what they thought that costume is
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Finally getting into The Forgotten City and I'm definitely intrigued so far. For people that have played it, how did you feel about the markers painting exact objective locations? Did it cut out the cruft or make it feel too easy? I think there's a setting for it but I've left it on for the moment.
I’m about to play that and I’m definitely going for markers, I’m bad at puzzles and figuring stuff out I just want story, point me to the story game
Also playing dark souls 3 and look I’ll accept all kinds of unfair bullshit, but the fact that you can lock into a behind finisher move but the enemy doesn’t get grabbed, leaving you open for attack because you’re doing a locked in finisher move on thin air, that’s just garbage. It’s happened to me like a dozen times over the course of playing the game. Like that’s not my mistake, that’s the game.
I’m about to play that and I’m definitely going for markers, I’m bad at puzzles and figuring stuff out I just want story, point me to the story game
Also playing dark souls 3 and look I’ll accept all kinds of unfair bullshit, but the fact that you can lock into a behind finisher move but the enemy doesn’t get grabbed, leaving you open for attack because you’re doing a locked in finisher move on thin air, that’s just garbage. It’s happened to me like a dozen times over the course of playing the game. Like that’s not my mistake, that’s the game.
I'm assuming this is happening when you try and backstab invading players? Latency is a real shit sometimes, yeah.
e: Oh huh, I'm looking this up and it turns out you can whiff a backstab on regular enemies too if they iframe out of it? That's wild, I don't think I've ever experienced that.
Indie Winterdie KräheRudi Hurzlmeier (German, b. 1952)Registered Userregular
So Spire of Sorcery
man, what a disappointment
I first heard of that game when it was in development as a "mage tower" sim - send your acolytes out to gather resources or do research or delve into arcane ruins while you fend off attacks by the anti-magic inquisition and unlock the secrets of immortality
Since then the game's development has been rebooted twice, and now it's a sort of FTL esque rogue-lite with basically no RPG/management elements
I am so goddamn disheartened by this, the original premise had huge promise and was fully capitalizing on an untapped niche, and now it's "just another one of those" with a somewhat above par art style
I’m about to play that and I’m definitely going for markers, I’m bad at puzzles and figuring stuff out I just want story, point me to the story game
Also playing dark souls 3 and look I’ll accept all kinds of unfair bullshit, but the fact that you can lock into a behind finisher move but the enemy doesn’t get grabbed, leaving you open for attack because you’re doing a locked in finisher move on thin air, that’s just garbage. It’s happened to me like a dozen times over the course of playing the game. Like that’s not my mistake, that’s the game.
I'm assuming this is happening when you try and backstab invading players? Latency is a real shit sometimes, yeah.
e: Oh huh, I'm looking this up and it turns out you can whiff a backstab on regular enemies too if they iframe out of it? That's wild, I don't think I've ever experienced that.
Yeah this is against regular enemies, it’s definitely just the game stuffing up the connection of the animation to the enemy
Also I know they’re a relatively small company, but dear god I hope the dark souls guys figure out human bodies for dark souls 4. Is it like a tradition now that the player character looks like it’s from a badly made 2005 game no matter what you do to try and fix it
Also ffs I killed this bot phantom invader or whatever but he keeps coming back. And it’s a heaps bullshit one, like he doesn’t get hit properly and lags, but it’s not a player
I first heard of that game when it was in development as a "mage tower" sim - send your acolytes out to gather resources or do research or delve into arcane ruins while you fend off attacks by the anti-magic inquisition and unlock the secrets of immortality
There's an ancient budget DOS game called Dominus that sounds pretty up your alley for that description. It's a pseudo-rts kingdom management sim where you are the overlord of a kingdom being invaded by eight monster clans and you do a lot of what you're talking about - have your generals gather resources and perform tasks while you construct traps, mix spells and craft monsters to defeat each clan and secure your realm.
It's definitely got a lot of that 90s budget jank and has quite a learning curve even with the manual, but I had some good fun with it back in the day.
I’m about to play that and I’m definitely going for markers, I’m bad at puzzles and figuring stuff out I just want story, point me to the story game
Also playing dark souls 3 and look I’ll accept all kinds of unfair bullshit, but the fact that you can lock into a behind finisher move but the enemy doesn’t get grabbed, leaving you open for attack because you’re doing a locked in finisher move on thin air, that’s just garbage. It’s happened to me like a dozen times over the course of playing the game. Like that’s not my mistake, that’s the game.
I'm assuming this is happening when you try and backstab invading players? Latency is a real shit sometimes, yeah.
e: Oh huh, I'm looking this up and it turns out you can whiff a backstab on regular enemies too if they iframe out of it? That's wild, I don't think I've ever experienced that.
I'm pretty sure in 2 and 3 whiffing is a deliberate mechanic to make backstabs less free.
0
BroloBroseidonLord of the BroceanRegistered Userregular
Forza Horizon 5 is already installed, WAITING for the 9th.
Can't wait. I stopped playing FH4 because 5 was coming out so soon after I discovered the series (was never into racing games) and I didn't want to burn myself out.
+2
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I first heard of that game when it was in development as a "mage tower" sim - send your acolytes out to gather resources or do research or delve into arcane ruins while you fend off attacks by the anti-magic inquisition and unlock the secrets of immortality
There's an ancient budget DOS game called Dominus that sounds pretty up your alley for that description. It's a pseudo-rts kingdom management sim where you are the overlord of a kingdom being invaded by eight monster clans and you do a lot of what you're talking about - have your generals gather resources and perform tasks while you construct traps, mix spells and craft monsters to defeat each clan and secure your realm.
It's definitely got a lot of that 90s budget jank and has quite a learning curve even with the manual, but I had some good fun with it back in the day.
I think I cant go back to 90s gamejank, unfortch. Spoiled by good graphics and working mechanics
BroloBroseidonLord of the BroceanRegistered Userregular
https://www.youtube.com/watch?v=RPhBFHULNYA
Build, explore, fight! ReFactory is a 2D strategy game with a focus on construction and logistics where you build an automated mega-factory on an alien planet. 20211101 ReFactory (Simulation Strategy Indie Early Access Casu)
https://www.youtube.com/watch?v=_WbSBRZAG2A
Take on the role of a Dark Elder God and lead your agents to bring about an apocalypse in a fantasy world. Work in the shadows, avoiding the heroes who will try to stop you, as you bring about plague and famine, ice age and volcanic destruction, madness and never ending night. 20211101 Shadows of Forbidden Gods (Early Access Strategy Simulation God Game)
https://www.youtube.com/watch?v=MJv1FuIhgOc
Dynamic Dungeons Editor is an easy-to-use tool for game masters to display video maps or images on a digital gaming table, TV, or projector. Import Dynamic Dungeons maps or your own images or video files, use tokens, animations. Make a playlist, use the fog of war feature, apply custom grid overlay. 20211101 Dynamic Dungeons Editor (RPG Software Utilities Top-Down Fantasy )
https://www.youtube.com/watch?v=OjfvFbtllW0
Pixel Cup Soccer 17 is an arcade retro style soccer game. A dynamic arcade game with fast paced gameplay and engaging mechanics. Just the fun part of soccer! 20211101 Pixel Cup Soccer Ultimate Edition (Sports Indie Casual Action Soccer Football)
https://www.youtube.com/watch?v=JGyODWonuOY
In this 2D puzzle game you have the responsibility to arrange lovely doggos in a way that fits the grid. Dogs Organized Neatly comes with 80 different hand-crafted levels and a whole bunch of dogs in all shapes and sizes. 20211101 Dogs Organized Neatly (Casual Dog Relaxing Puzzle Cute)
So I attempted to play Dragon Age Origins twice, and both times ran out of steam because it was just dragging on and the world felt pretty bland and eh.
Dragon Age II is ostensibly not good. Could I jump into Inquisition without much prior knowledge and have a good time?
Posts
That pointy bit there
I think you can still do the same thing with the jousting lance, but the visuals aren't as hilarious.
My guess is definitely quake. Fantasy and sci-fi, which a new quake game could have easily. Also they just released the quake remaster which was probably an indication of where their heads at
Hey, turns out that game's pretty good!
Eat the rich.
It's going very well and as a result I'm extremely stressed. Progressing in games like this always feels like stacking up an ever taller pile of plates.
There should be a follow-up tweet with all of the guesses folks in the neighborhood made about what they thought that costume is
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Also playing dark souls 3 and look I’ll accept all kinds of unfair bullshit, but the fact that you can lock into a behind finisher move but the enemy doesn’t get grabbed, leaving you open for attack because you’re doing a locked in finisher move on thin air, that’s just garbage. It’s happened to me like a dozen times over the course of playing the game. Like that’s not my mistake, that’s the game.
I'm assuming this is happening when you try and backstab invading players? Latency is a real shit sometimes, yeah.
e: Oh huh, I'm looking this up and it turns out you can whiff a backstab on regular enemies too if they iframe out of it? That's wild, I don't think I've ever experienced that.
Steam ID - VeldrinD | SS Post | Wishlist
man, what a disappointment
I first heard of that game when it was in development as a "mage tower" sim - send your acolytes out to gather resources or do research or delve into arcane ruins while you fend off attacks by the anti-magic inquisition and unlock the secrets of immortality
Since then the game's development has been rebooted twice, and now it's a sort of FTL esque rogue-lite with basically no RPG/management elements
I am so goddamn disheartened by this, the original premise had huge promise and was fully capitalizing on an untapped niche, and now it's "just another one of those" with a somewhat above par art style
Yeah this is against regular enemies, it’s definitely just the game stuffing up the connection of the animation to the enemy
Also I know they’re a relatively small company, but dear god I hope the dark souls guys figure out human bodies for dark souls 4. Is it like a tradition now that the player character looks like it’s from a badly made 2005 game no matter what you do to try and fix it
Also ffs I killed this bot phantom invader or whatever but he keeps coming back. And it’s a heaps bullshit one, like he doesn’t get hit properly and lags, but it’s not a player
There's an ancient budget DOS game called Dominus that sounds pretty up your alley for that description. It's a pseudo-rts kingdom management sim where you are the overlord of a kingdom being invaded by eight monster clans and you do a lot of what you're talking about - have your generals gather resources and perform tasks while you construct traps, mix spells and craft monsters to defeat each clan and secure your realm.
https://youtube.com/watch?v=oQ9Jo12e2G4
It's definitely got a lot of that 90s budget jank and has quite a learning curve even with the manual, but I had some good fun with it back in the day.
Can't wait. I stopped playing FH4 because 5 was coming out so soon after I discovered the series (was never into racing games) and I didn't want to burn myself out.
Still gonna zoom around in FH4 for a bit though, I want to see how many cars I can get before the new one launches.
I think I cant go back to 90s gamejank, unfortch. Spoiled by good graphics and working mechanics
unpacking, btw, looks like it rules
the demo was really good
never seen a game quite like this one, sort of a reverse hidden object game? where the narrative is exclusively told with environmental story telling?
definitely going to give it a try tomorrow
https://steamcommunity.com/profiles/76561197970666737/
https://steamcommunity.com/profiles/76561197970666737/
Speed running requires playing it over and over and over and over again
I haven't kept a lot of physical things from the 8-bit days, but this is always going to be one of them:
https://www.youtube.com/watch?v=Z2sQ8VmWgTw
http://www.audioentropy.com/
Dragon Age II is ostensibly not good. Could I jump into Inquisition without much prior knowledge and have a good time?