Today I learned that a critical throw in Pokemon Sword isn't a guaranteed capture. It did the sound effect and had the ball shake but it still broke out.
Yeah, I was shocked when I found that out. I had always thought for so long that's what it meant, only to have a couple critical catches break out on me a few months back.
I forget exactly what it is but I want to say it gives the pokemon only one opportunity to break out instead of 3 or something like that.
Precisely that. When attempting a capture, the game rolls once for each visible shake. So if, say, the Pokémon has a 50% chance to escape for any individual shake, you have a real success chance of 12.5%. Because of the exponentiation involved, lowering a 'mons HP has a nonlinear effect on catch rate.
My favorite musical instrument is the air-raid siren.
+1
Warlock82Never pet a burning dogRegistered Userregular
In the old days she would the reason why this Pokemon generation never made it over to NA Gameboys.
How so
Just over the top Japanese pop style. Although I will withdraw my statement and just say she most likely would have just been dubbed over or cut.
I see what you're driving at, though. Might be better to say "for the time, it would have been untranslateable, if not literally then culturally". In the same way that, like... there was/is that entire genre of humiliation/physical-comedy-based game shows in Japan, when in the 90s the American audience was keyed into somber quiz shows and, like, American Gladiator. Some suit in Nintendo America would have looked at that trailer and said "There's no audience for this in the US."
My favorite musical instrument is the air-raid siren.
In the old days she would the reason why this Pokemon generation never made it over to NA Gameboys.
How so
Just over the top Japanese pop style. Although I will withdraw my statement and just say she most likely would have just been dubbed over or cut.
I see what you're driving at, though. Might be better to say "for the time, it would have been untranslateable, if not literally then culturally". In the same way that, like... there was/is that entire genre of humiliation/physical-comedy-based game shows in Japan, when in the 90s the American audience was keyed into somber quiz shows and, like, American Gladiator. Some suit in Nintendo America would have looked at that trailer and said "There's no audience for this in the US."
We are used to it now but we have a ton of examples of very popular games in Japan not brought over in the Nes-SNES+ etc times heh. I agree thank you my brain is still meh this week heh. I had my booster on tues and flu shot today.
Wow attempting to catch Articuno in Sword is fucking stupid. He splits into 3 different and you have to pick the right one or else you have to do it all over again. My eyes aren't fast enough.
Frogs are my jam, so a frog-thing that isn't just another water or normal type is right up my ally. Although I wish they didn't do the fake eye thing. Once you know where the actual eyes are, it ends up looking like some kind of weird ditto that morphed wrong.
+2
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Yea having all that VA and then going right into the game footage without it definitely hurt me a bit.
Just kinda showed me how much more I could enjoy these games of they actually added VA.
God damn it. We were so close to catching a Xerneas in the Dynamax Raid but the computer controlled trainer kept using substitute instead of actually attacking the boss. It was at like 3% health and his attack would have done it. But 3 turns in a row he would use substitute, lose some health, get hit by xerneas, and then repeat it on the next turn. Especially annoying when xerneas already uses an attack that hits everyone.
e: The computer AI is so fucking bad in this game it's a joke.
I can’t understand their team choices for the AI. The two logical options to me:
1. Make all the AI peeps have high stat Pokémon and damaging moves only.
2. Make it totally randomly generated, so at least you’ll never see the same crap combo twice.
It’s like they went out of their way to make them suck. It felt like playing a joke mod.
Yeah it feels like punishment because they want you to be online with other people. Which isn't guaranteed either because if the host drops at any point everyone loses out.
+2
Dr. ChaosPost nuclear nuisanceRegistered Userregular
The reward for collecting all the wisps in Legends is pure sadism on Gamfreak's part.
Dr. ChaosPost nuclear nuisanceRegistered Userregular
If you guys ever felt like you were missing mons back when you transferred everything to Home, bank or swsh, don't forget about any misc systems in the games that might be holding on to them that aren't PC box related.
Popped open Ultra Moon a year later just now and found my dumb ass had left a lot of my best/well bred/favorite pokemon there in the poke pelago. A system I had completely forgotten existed.
I would pay money to have the ability to sort your Pokemon in the Box in Pokemon Sword. Even if it's by type/level/etc.
There is so much box organization stuff that really, really needs to exist. I hope (but don't expect) Scarlet and Violet improves this. Man, even just Legends Arceus, trying to sort my pokemon in any meaningful way was basically an exercise in tedious dragging and dropping, box swapping, etc etc. I eventually got that shit sorted by color but god damn I never wanna do that again (and also the system quickly fell apart as I got new stuff)
The big issue with Sword & Shield is that the jobs system wants certain pokemon types, but there's no actual way to sort or search by type (at least I don't think so) so it's a matter of scrolling through each page with the little preview window up and looking if a type I'm looking for shows in it. In some cases it's obvious what the type is because I remember or it's like, a pokemon that's on fire or something. But man there are a lot of pokemon that really should be a type they are not (ex: Crogunk not being water type, Drapion not being bug type, etc)
BTW Pokemon Company - if I'm doing a "search", please just return my search results. Don't gray out everything so I have to flip through 20 pages to find the 3 pokemon who are in color (which fuck me if it's Onix or something)
Honestly it feels like they design these systems around those people who only catch like 20 pokemon the whole game despite the games literally being about catching and collecting lots of pokemon. (it still weirds me out how many people play like that - not counting Nuzlockes of course... it feels so wrong :P )
Edit: Oh, oh, but Pokemon Home *almost* has this, albeit in the jankiest implementation possible. But you can at least sort by Pokemon #, age, etc, but only from a certain screen, not the one that you can actually move stuff around on. Still, I would *take* that for instances in the actual games where I'm just looking for a certain Pokemon in my boxes for something like the Jobs system in Sw&Sh. Like, literally give me anything, I'm begging you...
If I ever make a game where you collect monsters, which is very slim chance, the UI for sorting them is top priority. I derive more joy than I dare to admit from sorting things.
+3
Dr. ChaosPost nuclear nuisanceRegistered Userregular
I would pay money to have the ability to sort your Pokemon in the Box in Pokemon Sword. Even if it's by type/level/etc.
Same.
Home really should have more functionality than it does.
Feels like a "sort by highest IVs" should really be a thing. I have a thousand pokemon and sorting all of them to see whats worth keeping and whats not is going to be really tedious anytime I set out to do it in a broader sense rather than a specific species based one.
I would pay money to have the ability to sort your Pokemon in the Box in Pokemon Sword. Even if it's by type/level/etc.
Same.
Home really should have more functionality than it does.
Feels like a "sort by highest IVs" should really be a thing. I have a thousand pokemon and sorting all of them to see whats worth keeping and whats not is going to be really tedious anytime I set out to do it in a broader sense rather than a specific species based one.
In no particular order:
- Search by name. What you want is at the top.
- Sort by route/area caught, and the boxes get backgrounds of that route.
- Sort by type, and the background reflect that.
- Sort by dex order.
- Sort by oldest or newest.
- Sort by highest or lowest values.
- Sort by highest or lowest level.
- Sort by colour, for fun.
- Sort by nature.
- Pair off! Which randomly picks two compatible mons for breeding, which you can pretend isn’t just numbers.
- Head to head! Which randomly selects two mons as friendly rivals.
- Buddy up! Which semi-randomly puts clumps of mons together as friends, bent towards those that have been in the party together.
- Oh, size too.
- Plus you should be able to mix a few options together
- Also many box background customisation things, naturally.
I’m thinking in this fictional scenario you’d actually watch the mini versions of them running around to sort themselves.
I finally finished the Arceus Pokedex and holy fuck this Arceus fight is bullshit. Like, I get that it's PokeGod but this is not fun at all. I still marvel at how fun these games are sometimes, given the apparent idiots that make them.
Posts
Precisely that. When attempting a capture, the game rolls once for each visible shake. So if, say, the Pokémon has a 50% chance to escape for any individual shake, you have a real success chance of 12.5%. Because of the exponentiation involved, lowering a 'mons HP has a nonlinear effect on catch rate.
In the old days she would the reason why this Pokemon generation never made it over to NA Gameboys.
Frickin cherrim..
How so
Just over the top Japanese pop style. Although I will withdraw my statement and just say she most likely would have just been dubbed over or cut.
I see what you're driving at, though. Might be better to say "for the time, it would have been untranslateable, if not literally then culturally". In the same way that, like... there was/is that entire genre of humiliation/physical-comedy-based game shows in Japan, when in the 90s the American audience was keyed into somber quiz shows and, like, American Gladiator. Some suit in Nintendo America would have looked at that trailer and said "There's no audience for this in the US."
We are used to it now but we have a ton of examples of very popular games in Japan not brought over in the Nes-SNES+ etc times heh. I agree thank you my brain is still meh this week heh. I had my booster on tues and flu shot today.
https://www.youtube.com/watch?v=2rABZFQmWII
So they recorded the voice just for the youtube video since it appears the Iono isn't actually voiced in-game.
Yeah, that's exactly what I expected, and I hate it
Just kinda showed me how much more I could enjoy these games of they actually added VA.
e: The computer AI is so fucking bad in this game it's a joke.
1. Make all the AI peeps have high stat Pokémon and damaging moves only.
2. Make it totally randomly generated, so at least you’ll never see the same crap combo twice.
It’s like they went out of their way to make them suck. It felt like playing a joke mod.
I felt this in my soul
Steam: https://steamcommunity.com/profiles/76561198004484595
https://www.youtube.com/watch?v=UOSOgsb2IeA&t=3s
PARKOUR
Or rather, getting to the top of the spring mountain at the beach with the wyrdeer.
Popped open Ultra Moon a year later just now and found my dumb ass had left a lot of my best/well bred/favorite pokemon there in the poke pelago. A system I had completely forgotten existed.
they're prolly misplaced
There is so much box organization stuff that really, really needs to exist. I hope (but don't expect) Scarlet and Violet improves this. Man, even just Legends Arceus, trying to sort my pokemon in any meaningful way was basically an exercise in tedious dragging and dropping, box swapping, etc etc. I eventually got that shit sorted by color but god damn I never wanna do that again (and also the system quickly fell apart as I got new stuff)
The big issue with Sword & Shield is that the jobs system wants certain pokemon types, but there's no actual way to sort or search by type (at least I don't think so) so it's a matter of scrolling through each page with the little preview window up and looking if a type I'm looking for shows in it. In some cases it's obvious what the type is because I remember or it's like, a pokemon that's on fire or something. But man there are a lot of pokemon that really should be a type they are not (ex: Crogunk not being water type, Drapion not being bug type, etc)
BTW Pokemon Company - if I'm doing a "search", please just return my search results. Don't gray out everything so I have to flip through 20 pages to find the 3 pokemon who are in color (which fuck me if it's Onix or something)
Honestly it feels like they design these systems around those people who only catch like 20 pokemon the whole game despite the games literally being about catching and collecting lots of pokemon. (it still weirds me out how many people play like that - not counting Nuzlockes of course... it feels so wrong :P )
Edit: Oh, oh, but Pokemon Home *almost* has this, albeit in the jankiest implementation possible. But you can at least sort by Pokemon #, age, etc, but only from a certain screen, not the one that you can actually move stuff around on. Still, I would *take* that for instances in the actual games where I'm just looking for a certain Pokemon in my boxes for something like the Jobs system in Sw&Sh. Like, literally give me anything, I'm begging you...
Home really should have more functionality than it does.
Feels like a "sort by highest IVs" should really be a thing. I have a thousand pokemon and sorting all of them to see whats worth keeping and whats not is going to be really tedious anytime I set out to do it in a broader sense rather than a specific species based one.
In no particular order:
- Search by name. What you want is at the top.
- Sort by route/area caught, and the boxes get backgrounds of that route.
- Sort by type, and the background reflect that.
- Sort by dex order.
- Sort by oldest or newest.
- Sort by highest or lowest values.
- Sort by highest or lowest level.
- Sort by colour, for fun.
- Sort by nature.
- Pair off! Which randomly picks two compatible mons for breeding, which you can pretend isn’t just numbers.
- Head to head! Which randomly selects two mons as friendly rivals.
- Buddy up! Which semi-randomly puts clumps of mons together as friends, bent towards those that have been in the party together.
- Oh, size too.
- Plus you should be able to mix a few options together
- Also many box background customisation things, naturally.
I’m thinking in this fictional scenario you’d actually watch the mini versions of them running around to sort themselves.
But I want it to be really good.
I'll take just sorting by whatever type I choose lol
But your list is amazing.
And its music. Damn, I love that music.
Oh hell yes. Been needing this since Gen VI.
Yeah, I haven't seen any of those yet.