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[MTG] One Ring Four Mana

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Posts

  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited April 2022
    blindarbiter.jpg
    Blind Arbiter
    4UU
    Creature - Avatar
    Flying
    Whenever Blind Arbiter enters the battlefield or attacks, draw two cards then discard a card.
    Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values between cards in your graveyard.
    oh shit it's Dr. Manhattan

    KalTorak on
  • VyolynceVyolynce Registered User regular
    Polaritie wrote: »
    Spicy if you can get him early.

    There's currently no way to generate a turn 1 treasure*, but a number of 2s. Your best bet would be opening on Shambling Ghast and then eat it with Deadly Dispute.

    *In Standard. In Modern you have both Strike It Rich and Ragavan (assuming you can swing and hit on turn 2).

  • PolaritiePolaritie Sleepy Registered User regular
    KalTorak wrote: »
    blindarbiter.jpg
    Blind Arbiter
    4UU
    Creature - Avatar
    Flying
    Whenever Blind Arbiter enters the battlefield or attacks, draw two cards then discard a card.
    Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values between cards in your graveyard.
    oh shit it's Dr. Manhattan

    Is that also going to be the new kind of graveyard threshold teased? Overall it seems pretty fair, backbreaking in limited but fair.

    Steam: Polaritie
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  • VyolynceVyolynce Registered User regular
    Polaritie wrote: »
    KalTorak wrote: »
    blindarbiter.jpg
    Blind Arbiter
    4UU
    Creature - Avatar
    Flying
    Whenever Blind Arbiter enters the battlefield or attacks, draw two cards then discard a card.
    Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values between cards in your graveyard.
    oh shit it's Dr. Manhattan

    Is that also going to be the new kind of graveyard threshold teased? Overall it seems pretty fair, backbreaking in limited but fair.

    I guess it's different enough from Embodiment of Agonies to be considered its own thing

    3qxog7nilvyc.jpg

  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    if it's a subtheme of effects that cares about having different mana values in your graveyard then that could partly explain the new-Panoramas, gives you a (somewhat clunky) way to get an MV 0 into the yard.

  • ElaroElaro Apologetic Registered User regular
    :bro:

    Children's rights are human rights.
  • UnbrokenEvaUnbrokenEva HIGH ON THE WIRE BUT I WON'T TRIP ITRegistered User regular
    Vyolynce wrote: »
    Polaritie wrote: »
    Spicy if you can get him early.

    There's currently no way to generate a turn 1 treasure*, but a number of 2s. Your best bet would be opening on Shambling Ghast and then eat it with Deadly Dispute.

    *In Standard. In Modern you have both Strike It Rich and Ragavan (assuming you can swing and hit on turn 2).

    for some added spice,

    oaqiohgrlok1.png

  • PolaritiePolaritie Sleepy Registered User regular
    So Strike it Rich t1, t2 Kalain into a 6/5 beater?

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  • VyolynceVyolynce Registered User regular
    Polaritie wrote: »
    So Strike it Rich t1, t2 Kalain into a 6/5 beater?

    7/6 but yeah. Can still be Fatal Pushed and most white removal doesn't care how big it is, but that's a real threat.

  • PolaritiePolaritie Sleepy Registered User regular
    Oh right. EACH treasure. Yeah, that's a fast beater.

    Problem is it's not evasive, has no protection, etc etc. And if you're going to go in for something like that why not just cheat a hammer?

    Steam: Polaritie
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  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    In standard at least it's a bonus that it dodges Vanishing Verse

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Theoretically vanishing verse's stock should go WAY down in general in the coming set though, so it likely won't be the premium removal spell anyway

    liEt3nH.png
  • jgeisjgeis Registered User regular
    4lzd8cdqag59.png

    Mill for days

  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    Arcane Bombardment mill would be pretty funny

    wq09t4opzrlc.jpg
  • MatevMatev Cero Miedo Registered User regular
    jgeis wrote: »
    4lzd8cdqag59.png

    Mill for days

    Lose 3/4 of your library for 6 and a 2/2? Looks like Mill's back on the menu!

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • DaebunzDaebunz Registered User regular
    also that kills 2 people with bruvac

    7yh4xczljsym.png
  • I needed anime to post.I needed anime to post. boom Registered User regular
    if a deck lets you resolve bruvac with enough mana to do something else they deserve it

    liEt3nH.png
  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    dq35gu6zwztu.jpeg
    now that's a clever design

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    That’s fuckin playable

    Humor can be dissected as a frog can, but dies in the process.
  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    are these Casualty spells likely to revive any Magecraft creatures? I haven't seen Sedgemoor Witch in a minute.

  • VyolynceVyolynce Registered User regular
    KalTorak wrote: »
    are these Casualty spells likely to revive any Magecraft creatures? I haven't seen Sedgemoor Witch in a minute.

    Sedgemoor Witch specifically seems primed to get mileage out of Cas1 spells. Not sure if any others have a shot.

  • PolaritiePolaritie Sleepy Registered User regular
    Ghoulish Procession seems good for keeping Casualty fed.

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  • UnbrokenEvaUnbrokenEva HIGH ON THE WIRE BUT I WON'T TRIP ITRegistered User regular
    Vyolynce wrote: »
    KalTorak wrote: »
    are these Casualty spells likely to revive any Magecraft creatures? I haven't seen Sedgemoor Witch in a minute.

    Sedgemoor Witch specifically seems primed to get mileage out of Cas1 spells. Not sure if any others have a shot.

    I think Sedgemoor Witch may be the only one that's going to benefit from Casualty. It's the Maestro mechanic, yes? The majority of magecraft creatures that actually saw play were white, though I tried really hard to make Dragonsguard Elite work, and there was Witherbloom Apprentice. I guess an attempt could be made at an Orzhov Magecraft using stuff like Grisly Sigil up there, but within the Grixis/Maestro colors? Basically just the witch.

  • UnbrokenEvaUnbrokenEva HIGH ON THE WIRE BUT I WON'T TRIP ITRegistered User regular
    Meanwhile I'm probably the only person in the world excited to see a Faerie Vandal reprint, I assume

  • I needed anime to post.I needed anime to post. boom Registered User regular
    KalTorak wrote: »
    are these Casualty spells likely to revive any Magecraft creatures? I haven't seen Sedgemoor Witch in a minute.

    actually most of them kill them : )

    liEt3nH.png
  • PolaritiePolaritie Sleepy Registered User regular
    Meanwhile I'm probably the only person in the world excited to see a Faerie Vandal reprint, I assume

    Seems really fun for limited.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • I needed anime to post.I needed anime to post. boom Registered User regular
    gba8zhy2lmze.png

    liEt3nH.png
  • PolaritiePolaritie Sleepy Registered User regular
    Okay yeah, "mana values in graveyard" is definitely a theme.

    Steam: Polaritie
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  • VyolynceVyolynce Registered User regular
    Vyolynce wrote: »
    KalTorak wrote: »
    are these Casualty spells likely to revive any Magecraft creatures? I haven't seen Sedgemoor Witch in a minute.

    Sedgemoor Witch specifically seems primed to get mileage out of Cas1 spells. Not sure if any others have a shot.

    I think Sedgemoor Witch may be the only one that's going to benefit from Casualty. It's the Maestro mechanic, yes? The majority of magecraft creatures that actually saw play were white, though I tried really hard to make Dragonsguard Elite work, and there was Witherbloom Apprentice. I guess an attempt could be made at an Orzhov Magecraft using stuff like Grisly Sigil up there, but within the Grixis/Maestro colors? Basically just the witch.

    Yeah the next best in Grixis are probably Archmage Emeritus and Storm-Kiln Sorcerer, and that's asking a bit on both counts.

    Professor Onyx could get a bit of a boost, maybe. Being fed spiders from Lolth sounds good for both.

  • StericaSterica Yes Registered User, Moderator mod
    Feels like a missed opportunity to have had the April Fool’s joke this year be a few early card previews except with the creature types changed to beast

    YL9WnCY.png
  • PolaritiePolaritie Sleepy Registered User regular
    edited April 2022
    Sterica wrote: »
    Feels like a missed opportunity to have had the April Fool’s joke this year be a few early card previews except with the creature types changed to beast

    Beeble, but yes.

    Polaritie on
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  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    robthearchives.jpgmagesattendant.jpg
    Apparently mages prefer to employ furry beefcakes

  • PolaritiePolaritie Sleepy Registered User regular
    edited April 2022
    Hmm. Rob the Archives seems interesting, but Reckless Impulse gives you longer to play the cards.

    Mage's Attendant seems kind of good for limited? Not because I expect to counter anything, but just because it's a good price for the bodies (though the token does help with multiple faction mechanics)

    Polaritie on
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  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    errantstreetartist.jpg
    Errant, Street Artist
    U
    Legendary Creature - Human Rogue
    Flash
    Defender, haste
    1U, T: Copy target spell you control that wasn't cast. You may choose new targets for the copy.
    that's... extremely narrow. For 1UU you get an extra copy of a spell you already Casualtied, and maybe you get to use it again once or twice?

    Love a good hasty defender tho.

  • PolaritiePolaritie Sleepy Registered User regular
    edited April 2022
    It'll depend on how much casualty stuff sees play I suppose. Plays nice with counterspells since it has flash too.

    Polaritie on
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  • VyolynceVyolynce Registered User regular
    It also copies any copied spell, not just ones you've Casualtied. Combo her with the new Jin-Gitaxias, for instance.

  • PolaritiePolaritie Sleepy Registered User regular
    Sure, but if that's all the copying in your deck she probably doesn't make the cut.

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  • VyolynceVyolynce Registered User regular
    Polaritie wrote: »
    Sure, but if that's all the copying in your deck she probably doesn't make the cut.

    Well, obviously. But how often is that the only copying in a deck? She copies things from Isochron, that new red enchantment, Echo Mage, whatever. J-G 2.0 is one of the rare times you get to copy artifacts with her though.

  • jgeisjgeis Registered User regular
    wqn73kec4j1o.jpg


    Currently playing this Historic Brawl match on Arena and boy howdy does the client hate us right now.

This discussion has been closed.