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🖥️🎮 - Rivertails, Shiner & Lovebirb out today!

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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    https://www.youtube.com/watch?v=bCQb-m0RaG0
    Enter the Overgrowth, a new land in the world of Hyper Light. Play alone or with friends to explore massive biomes, defeat brutal monsters, create new builds, survive the mysterious Crowns and overthrow the almighty Abyss King in this action roguelite adventure from the creators of Hyper Light Drifter.

    A Brand-New 3D World to Explore
    A world in disarray, with mysteries to solve, vicious enemies to fight, and fully 3D environments to explore.
    A vast, ever-changing world awaits with massive, open biomes and deep labyrinths.
    Use your wall-dashing, hoverboard, glider and more for incredible freedom across landscapes.
    Lead the Breakers
    Play single player or lead your team of Breakers through the Overgrowth in online cooperative play.
    Face hordes of enemies and gigantic bosses in frenetic third-person combat.
    Explore, Collect, and Destroy
    Discover and unlock a wide arsenal of weapons and items to create the perfect build for every run.
    Learn more about the Overgrowth and the deep storylines hidden within with each death and subsequent attempt.
    Help the Settlement
    Help a settlement flourish, bringing with it colorful characters and permanent upgrades.
    Visit the settlers between each run and discover their stories.

    https://www.gematsu.com/2023/03/hyper-light-breaker-early-access-delayed-to-fall-gameplay-trailer



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    GlalGlal AiredaleRegistered User regular
    Terminal Velocity whaaaaaaaaaaaaaaaaaaa?!

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    FANTOMASFANTOMAS Flan ArgentavisRegistered User regular
    Glal wrote: »
    Terminal Velocity whaaaaaaaaaaaaaaaaaaa?!

    Terminal velocity is coming back, System Shock is coming back, Im still waiting for the Alley Cat remake.

    Yes, with a quick verbal "boom." You take a man's peko, you deny him his dab, all that is left is to rise up and tear down the walls of Jericho with a ".....not!" -TexiKen
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    durandal4532durandal4532 Registered User regular
    Detective vision discourse: I'd find it a lot more interesting if instead of just highlight-everything it was several relatively restricted modes you had to flip through and piece together. Whether for puzzling or more action-y stuff, I find it a lot more interesting to have to consider okay thermal vision shows X and X-Ray vision shows Y and that wall looks cracked or whatever than I do holding down the see-the-puzzle button.

    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular

    Two year ago, I promised @subsetgames a picture of the finished project.
    Today, I can fulfill that promise and announce that my cross-stitch will be up for grabs tomorrow during
    @Twyn_o 's run at #SpeeDons 3.
    Help @SpeeDonsFR raise money for @MdM_France !

    https://tracker.speedons.fr/campaigns/cfdg8tp24nn1olv12bm0/prizes

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    KarlKarl Registered User regular
    Brolo wrote: »

    Wario64
    System Shock Remake (PC) delayed to May 30th, no release date for consoles https://store.steampowered.com/news/app/482400/view/3675538825746573847

    Nooooooooooooooooo

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    ProlegomenaProlegomena Frictionless Spinning The VoidRegistered User regular
    this is what happens when you entrust a remake to pathetic creatures of meat and bone

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    StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    Cello wrote: »
    DarkPrimus wrote: »
    AND YOU DON'T FUCKING PLAY THE VIRUS YOU ARE ATTEMPTING TO CONTAIN AND TREA-

    I've been playing Pandemic Legacy season two with some friends, that thing's really fun

    We limp across every finish line, we've only ever won by the skin of our teeth, it's great. A victory that requires every single one of us to have a moment of "Wait! I know what we're missing!" revelation, that requires all of us to hold our breath as a single card is drawn, man it's the coolest. If we were having an easier time of it we probably would've quit by now, but it gives us such THEATRICAL highs that we're almost certainly gonna see it out despite the difficulty of scheduling time for four Grown Adults to push plastic pieces across a cardboard map.

    It really was incredible to our group how Pandemic: Legacy managed to introduce new challenges again and again, just when we were getting too comfortable with the state of things.

    Some of the twists legitimately felt like they were out of quality prestige television, even though it was only through chance that certain things just fell into place so neatly.

    We're about halfway through Legacy: Season 2 and it really is a blast, heartily recommended

    Though if you can get your hands on a copy of Betrayal: Legacy (the Betrayal at House on the Hill one) we just finished that in December and it *goes* places. The neat thing about that one is that you also end up with a perfectly playable game at the end, that is customized to your particular experience. The main storyline carries but the actual scenarios in each game can change, so you add or throw away cards based on the scenarios you end up with and may have a discretely different game board at the end from other folks.

    I bought Pandemic Season 0 for my sister's birthday so we'll be doing that one next; I've heard from a bunch of folks that's the best Pandemic season yet

    Yeah I really adored Betrayal Legacy, although I'm not sure my game of it will ever be finished (the couple we were ten games into playing it with had a baby).

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    GlalGlal AiredaleRegistered User regular
    FANTOMAS wrote: »
    Glal wrote: »
    Terminal Velocity whaaaaaaaaaaaaaaaaaaa?!

    Terminal velocity is coming back, System Shock is coming back, Im still waiting for the Alley Cat remake.
    Good news!

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    cursedkingcursedking Registered User regular
    milski wrote: »
    Also the demon blob cow thing died the first time through, so far the game has been shockingly easy once I slapped on the free digital purchase armor.

    There is a huge disparity in difficulty between the first boss, and the next bosses you face for a while

    Yeah I am just past Tyrant's Final Banquet, and the only boss that took me more than two tries was the demon cow. Something about his critical attacks fucked me up. But like, the one everyone complains about, took me two tries?
    lu bu

    I found him very easy. I think you fight him again, so maybe that's what people mean.

    My main complaint at the moment is that some bosses have unique drops, and those drops can either not drop or they can be low quality, which sucks. If you could just farm only the bosses that would be fine, but you can't, you have to play the whole level.

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
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    PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    It is very satisfying to kill an enemy in Wo Long and have it avenge six or seven different players at once

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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    Glal wrote: »
    FANTOMAS wrote: »
    Glal wrote: »
    Terminal Velocity whaaaaaaaaaaaaaaaaaaa?!

    Terminal velocity is coming back, System Shock is coming back, Im still waiting for the Alley Cat remake.
    Good news!

    Oh my god yes!!!!!

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    cursedkingcursedking Registered User regular
    The one thing is that I am also only using glaives in Wo Long, so I don't know if those weapons are just better at deflecting/dealing heavy damage, so that might also be why I'm finding it fairly easy.

    Types: Boom + Robo | Food: Sweet | Habitat: Plains
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    LarsLars Registered User regular
    Detective vision discourse: I'd find it a lot more interesting if instead of just highlight-everything it was several relatively restricted modes you had to flip through and piece together. Whether for puzzling or more action-y stuff, I find it a lot more interesting to have to consider okay thermal vision shows X and X-Ray vision shows Y and that wall looks cracked or whatever than I do holding down the see-the-puzzle button.

    The funny thing about Arkham Asylum is that in the mission where they introduce you to Detective Vision, Batman actually does cycle through several different vision types before settling on that one...and then they never expand on that or let you use any of those other vision types ever, in any of the games.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    The later Arkham games actually did make you do more legwork to solve some crimes, but they were mainly Where's Waldo type of puzzles.

    I think the thing that detective mode shines at is letting you know which shit in the environment is interactable without it being obnoxious.

    Humor can be dissected as a frog can, but dies in the process.
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    milskimilski Poyo! Registered User regular
    The only bosses I've lost to so far in Wo Long have been ones where I accidentally entered a boss arena before cleaning up all/most flags in the area, which made them feel... maybe not overtuned, but actually appropriately tuned, because with 1-2 followers and a dragon of "I'm fully healed + invincible in this AoE" most of the bosses have just felt like undertuned stat checks so far even if their attacks are all wibbly wobbly and unclear.

    I ate an engineer
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    Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Lars wrote: »
    Detective vision discourse: I'd find it a lot more interesting if instead of just highlight-everything it was several relatively restricted modes you had to flip through and piece together. Whether for puzzling or more action-y stuff, I find it a lot more interesting to have to consider okay thermal vision shows X and X-Ray vision shows Y and that wall looks cracked or whatever than I do holding down the see-the-puzzle button.

    The funny thing about Arkham Asylum is that in the mission where they introduce you to Detective Vision, Batman actually does cycle through several different vision types before settling on that one...and then they never expand on that or let you use any of those other vision types ever, in any of the games.

    they were all boob-detekor visors

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    CelloCello Registered User regular
    Straightzi wrote: »
    Cello wrote: »
    DarkPrimus wrote: »
    AND YOU DON'T FUCKING PLAY THE VIRUS YOU ARE ATTEMPTING TO CONTAIN AND TREA-

    I've been playing Pandemic Legacy season two with some friends, that thing's really fun

    We limp across every finish line, we've only ever won by the skin of our teeth, it's great. A victory that requires every single one of us to have a moment of "Wait! I know what we're missing!" revelation, that requires all of us to hold our breath as a single card is drawn, man it's the coolest. If we were having an easier time of it we probably would've quit by now, but it gives us such THEATRICAL highs that we're almost certainly gonna see it out despite the difficulty of scheduling time for four Grown Adults to push plastic pieces across a cardboard map.

    It really was incredible to our group how Pandemic: Legacy managed to introduce new challenges again and again, just when we were getting too comfortable with the state of things.

    Some of the twists legitimately felt like they were out of quality prestige television, even though it was only through chance that certain things just fell into place so neatly.

    We're about halfway through Legacy: Season 2 and it really is a blast, heartily recommended

    Though if you can get your hands on a copy of Betrayal: Legacy (the Betrayal at House on the Hill one) we just finished that in December and it *goes* places. The neat thing about that one is that you also end up with a perfectly playable game at the end, that is customized to your particular experience. The main storyline carries but the actual scenarios in each game can change, so you add or throw away cards based on the scenarios you end up with and may have a discretely different game board at the end from other folks.

    I bought Pandemic Season 0 for my sister's birthday so we'll be doing that one next; I've heard from a bunch of folks that's the best Pandemic season yet

    Yeah I really adored Betrayal Legacy, although I'm not sure my game of it will ever be finished (the couple we were ten games into playing it with had a baby).

    If you hold out long enough, perhaps your descendants or their descendants can finish the job

    Steam
    3DS Friend Code: 0216-0898-6512
    Switch Friend Code: SW-7437-1538-7786
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    LarsLars Registered User regular
    Chaos Dwarves are officially announced for Total Warhammer III:

    https://www.youtube.com/watch?v=OiHvsinEn58

    Only three legendary lords (Astragoth, Drazhoath, and Zhatan), but the hobgoblin Gorduz Backstabba will also be available to them as a legendary hero.

    Ulrika Magdova (vampire from the Gotrek & Felix books) is also being added for free as a legendary hero for the Empire and Kislev.

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    A duck!A duck! Moderator, ClubPA mod
    Lars wrote: »
    Chaos Dwarves are officially announced for Total Warhammer III:

    https://www.youtube.com/watch?v=OiHvsinEn58

    Only three legendary lords (Astragoth, Drazhoath, and Zhatan), but the hobgoblin Gorduz Backstabba will also be available to them as a legendary hero.

    Ulrika Magdova (vampire from the Gotrek & Felix books) is also being added for free as a legendary hero for the Empire and Kislev.

    *pointing and laughing at Cathay*

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    MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    That led me to this post and Oh my God.

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    GlalGlal AiredaleRegistered User regular
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    finally they made a good myst game

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    BahamutZEROBahamutZERO Registered User regular
    The first and actual best version of detective vision is metroid prime's visors

    BahamutZERO.gif
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    CelloCello Registered User regular
    Lost Odyssey fuckin' rocked so I'm not sure why they put that on the header

    I'd play that game again in a heartbeat if there was an accessible port

    Steam
    3DS Friend Code: 0216-0898-6512
    Switch Friend Code: SW-7437-1538-7786
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    3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Cello wrote: »
    Lost Odyssey fuckin' rocked so I'm not sure why they put that on the header

    I'd play that game again in a heartbeat if there was an accessible port

    Sterling did a video about this topic last week and brought it up as kind of the ur-example of people going "if only this wasn't a JRPG," a discourse I somehow entirely missed.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    the way people have been weird about the jrpg discourse has really emphasized the initial point

    liEt3nH.png
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    Crippl3Crippl3 oh noRegistered User regular
    edited March 2023
    DJ Eebs wrote: »
    I'm going to echo seemingly everyone's complaints about the final part of the new Lightfall campaign in Destiny 2 by wondering why they a) made this mission so fucking long b) made the final fight so fucking long and c) made it so the final boss fight is both very long and features a very long first phase and features a second phase that, if you fail, sends you right back to the beginning of the fight

    I actually liked that fight TBH. Disclaimer: I was playing with 2 friends, which does make it easier in terms of utility and damage but it drastically scales up enemy HP to compensate, incendiors and gladiators take forever to kill
    It's really designed around using Strand for mobility and escape. Clear out a side platform, use the walls and boxes for cover from Calus, and when he casts his giant-ass darkness beams on the platform grapple away, rotating around the arena. You still have somewhat powered-up Strand ability cooldowns, so mobility is a breeze, especially with all the grapple points.
    Phase 2 was tough but he has an extremely low amount of HP, we just grappled back and forth above him, shooting rockets and grenade launcher shots below. He can't hit you if he can't reach you, and you can just kite him in basically a straight line back and forth. It's a lot more hectic than phase one, but I thought it was cool that he just got so mad that he just tried to hockey fight us.

    Also I thought the part before the fight where you have that big last stand with Caiatl was fuckin sick, it's just chaos with tons of enemies, an unlimited amount of allied boss Cabal just stomping dudes to death, orbital bombardment target designators respawning all the time, yeah it was long but it was super fun.
    Maybe I was just spoiled because I was playing with friends lol

    Crippl3 on
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    Crippl3Crippl3 oh noRegistered User regular
    In other news: https://www.gamesindustry.biz/zaum-resolves-legal-dispute-with-disco-elysium-producer-kaur-kender
    Kaur Kender, one of the producers on Disco Elysium who may or may not have been part of shady dealings that were the things he was suing about, dropped his suit against ZA/UM. I was reading a summary of everything that went on before/during this case and it's pretty crazy:
    The timeline goes like this:
    1. Margus Linnamae, ZAUM's largest shareholder, sells the majority of the studio to Ilmar Kompus for €4.5m, and Kompus subsequently becomes CEO.
    2. Kompus "pays" Linnamae by selling a short story to ZAUM for €4.5m, which he then uses to pay for the studio, in essence robbing the studio to pay for his ownership stake
    3. Kaur Kender, relatively edgy estonian novelist and businessman, who also invested in ZAUM and was a producer of Disco Elysium, sues Kompus and ZAUM for the scheme; he eventually claims he was defrauded for €1m.
    4. Around this time Robert Kurvitz, Helen Hindpere and Aleksander Rostov, who created the game, are fired from ZAUM; they file their own lawsuits. Kurvitz and Rostov also allege that Kender was actually involved in the scheme himself to some extent (although perhaps this went sour).
    5. The Estonian govt start asking questions because Disco Elysium is a famous cultural export, and there are reports there could be a UK fraud investigation (because ZAUM is a UK-registered company)
    6. Kompus refunds ZAUM (which he now controls) €4.5m for the short story. The money Kompus uses to repay the studio seems to come from shady and allegedly criminal businessman Tonis Haavel. Haavel's business partner is a director of ZAUM UK, which owns the IP for Disco Elysium, and it is suggested he is behind the whole scheme.
    7. Because Kompus technically repays ZA/UM, he (and allegedly Haavel) are able to maintain total control over the studio. It's alleged that Haavel is using Kompus as a proxy because Haavel remains €12m in debt to victims of a 2007 fraud.
    8. Kender drops his lawsuit and sells his remaining shares in the studio now that they've returned to their pre-scheme value, and then posts this "official apology".
    9. Kurvitz and Rostov remain fired and their legal action iirc in this case is still pending. They do, however, drop their wrongful dismissal suits. Both Kurvitz and Rostov are technically still shareholders in ZAUM.

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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    https://www.youtube.com/watch?v=bEvihiKAwJY

    Some crazy stuff here, especially the Cloverfield-esque street level kaiiu game.

    wVEsyIc.png
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    PerrsunPerrsun Registered User regular
    edited March 2023
    AC Odyssey/Origins have a good detective mode. You can do a sonar ping based on the player to put temporary markers on things around you that can be opened/looted.

    And then your eagle is OP cheat mode to mark unseen enemies forever. :P

    Perrsun on
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    JayKaosJayKaos Registered User regular
    I definitely get why people hated that fight in Lightfall but I'm surprised folks had trouble with the second stage, it seemed substantially easier to me.
    At least it did the second time I got up to itg, the first time I hadn't cleared the Tormentors first so I had two of them and Calus chasing me around a small arena and it was not a fun time.

    Steam | SW-0844-0908-6004 and my Switch code
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    DJ EebsDJ Eebs Moderator, Administrator admin
    The issue is probably more that the mission is so long, more than anything. Split that entire mission in half and it's probably fine

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    Brovid HasselsmofBrovid Hasselsmof [Growling historic on the fury road] Registered User regular
    edited March 2023
    Never mind, lack of reading comprehension

    Brovid Hasselsmof on
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    PreacherPreacher Registered User regular
    As long as the player doesn't have to use a detective mode feature to highlight environment I don't mind its inclusion, somtimes as a player you just want to find that last fucking little widget come here you son of a bitch!

    Like I was playing LOTRO over the weekend and I had to literally look up a quest because swear to god the quest text and what I was supposed to do didn't make a lick of sense (it was a loose floorboard I swear I stepped on multiple times).

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
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    FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Hyper Light Drifter just never clicked with me.

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    The Zombie PenguinThe Zombie Penguin Eternal Hungry Corpse Registered User regular
    DJ Eebs wrote: »
    The issue is probably more that the mission is so long, more than anything. Split that entire mission in half and it's probably fine

    In general, Lightfall has been baaaad on checkpointing.

    I'm having fun, but the core expansion really does feel like "needed 6 more months to bake".

    The raid is good though!

    Ideas hate it when you anthropomorphize them
    Steam: https://steamcommunity.com/id/TheZombiePenguin
    Stream: https://www.twitch.tv/thezombiepenguin/
    Switch: 0293 6817 9891
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    Grey GhostGrey Ghost Registered User regular
    Fencingsax wrote: »
    Hyper Light Drifter just never clicked with me.

    I loved HLD but absolutely could not make Solar Ash work for me. Like, the basics of maintaining my momentum on those damn skates completely eluded me

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    PreacherPreacher Registered User regular
    DJ Eebs wrote: »
    The issue is probably more that the mission is so long, more than anything. Split that entire mission in half and it's probably fine

    In general, Lightfall has been baaaad on checkpointing.

    I'm having fun, but the core expansion really does feel like "needed 6 more months to bake".

    The raid is good though!

    Didn't people like the raid because it was completable by mortals this time out?

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
This discussion has been closed.