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A twinkless mmorpg server... (for improved balance and economy)
...does anyone but me think that sounds like a wonderful idea?
Yes, my personal gripe is with WOW, at how ridiculus the prices at the AH have become, and how silly it is to see low level characters outfitted with the best armor in every slot with powerful enchants on all of them.
I hope people here will have ideas on how to keep server economy at a somewhat consistent level, and prevent money from high level players to trickle down to lower levels.
A twink is someone who gets good shit passed onto them from a higher level/richer character, not someone who knows how to play his fucking class.
As the thread starter, this is the definition I had in mind, so for this thread, let's please stick to this.
At a weak moment, I changed the topic title to "twinkless and ALTless", but that was of course wrong. Alts are fine (?). In order to keep the server economy stable, the NPCs need to follow any inflation on player traded items, AND a system needs to be in place so that an item can never be transferred to a character on the same account/credit card it originated from.
Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?