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[EvE] It's slightly less boring than discussing politics

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    WavechaserWavechaser Registered User regular
    edited September 2009
    Euphoriac wrote: »
    Yes, Salvaging is money in the bank.

    Also, Wavechaser; If you're online at any time, don't just check C3N for wrecks. Check the neighbouring systems as well.

    In fact, don't just check, ask in corp chat if anyone would like a salvager to run around the system hoovering up their waste. The way ratting works makes it inherently pointless to bother salvaging or looting what they destroy. The wrecks and modules they leave behind are yours 90% of the time, and all it takes is a 'do you mind if i take the wrecks?'

    Alright, i'll try that tonight.

    Wavechaser on
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    SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    edited September 2009
    Alright, I submitted my application to rejoin the corporation (Character is Michael Cantrell). I am excited to participate in corporate-related activities such as duplicating TPS reports, throwing office birthday parties, and blowing up Internet space ships.

    Edit: Could someone explain certificates to me. They weren't in when I last played and I'm not sure how they work. Are they basically just little perks for your character's ability? Is there any limit to how many you can have or should you just claim whichever ones you qualify for.

    Sarksus on
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    ValVal Registered User regular
    edited September 2009
    Certificates are a pointless waste of time.

    Val on
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    Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    edited September 2009
    I've got a question. If EVE is slightly less boring than discussing politics, how boring is discussing EVE politics?

    Lord_Asmodeus on
    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
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    InquisitorInquisitor Registered User regular
    edited September 2009
    Certificates have no in game benefit and exist solely to have new players be able to go, okay, I want to do X, and the certificate for X says I need these skills to be good at it.

    Inquisitor on
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    SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    edited September 2009
    I bet you have lots of certificates.

    Sarksus on
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    evilbobevilbob RADELAIDERegistered User regular
    edited September 2009
    Yeah, I think the main purpose was for newbie combat players to follow their race's soldier/special forces certificate tree. Which means instead of just racing into the biggest the ship they can barely fly, they actually train some tanking and fitting skills.

    evilbob on
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    zilozilo Registered User regular
    edited September 2009
    How do I join the PA chat channel?

    zilo on
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    evilbobevilbob RADELAIDERegistered User regular
    edited September 2009
    zilo wrote: »
    How do I join the PA chat channel?

    click the channels and and mailing lists button on the left.
    on the channels tab click join.
    type in the name of the channel.

    i don't think anyone really uses that channel though.

    evilbob on
    l5sruu1fyatf.jpg

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    UnreadableHulkUnreadableHulk Registered User regular
    edited September 2009
    No kidding about the learning curve. I'm having trouble breaking from the traditional MMO notion that if I die all my stuff is going to pop back up with me/be able to go reclaim it from my "corpse". Just ran into an old mission that was giving me difficulty with my new 400~500k Kestrel and focused on targeting the mobs instead of keeping an eye on my dwindling armor/hull meter.

    UnreadableHulk on
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    zilozilo Registered User regular
    edited September 2009
    evilbob wrote: »
    zilo wrote: »
    How do I join the PA chat channel?

    click the channels and and mailing lists button on the left.
    on the channels tab click join.
    type in the name of the channel.

    i don't think anyone really uses that channel though.

    D'oh. Had to leave Deepcrows to join the corp run by my workmates.

    zilo on
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    TK-42-1TK-42-1 Registered User regular
    edited September 2009
    No kidding about the learning curve. I'm having trouble breaking from the traditional MMO notion that if I die all my stuff is going to pop back up with me/be able to go reclaim it from my "corpse". Just ran into an old mission that was giving me difficulty with my new 400~500k Kestrel and focused on targeting the mobs instead of keeping an eye on my dwindling armor/hull meter.

    well, they're in your wreck where you died. you can always have a wreckrunner frigate handy if you have some best-named mods you want to recover. just get a mining frig and throw an extender or two and a MWD on it. if youre fast you can grab your modules that survived and get out to refit. the problem is that a lot of the time about half the mods are destroyed and dont drop. NPCs will never kill your pod (as far as i know), so you can hang around where you died and see if its worth to try and recover your shit

    TK-42-1 on
    sig.jpgsmugriders.gif
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    XArchangelXXArchangelX Registered User regular
    edited September 2009
    CCP wrote:
    Do not fear change, embrace it."

    This blog is the first in a series which will focus on giving you a glimpse into some of the big features of our next expansion, Dominion. In this one, we want to give you a high level overview of how we plan to change the sovereignty mechanic. Subsequent blogs will detail things such as the theories behind some of these new concepts and, eventually, the actual mechanics as well as a few other key bits we feel directly affect the massive sandbox of null-sec game play in EVE. For now though, let's get started.

    Out with the old...

    In the beginning, there was no sovereignty... then there were starbases. Intended to be ‘homes' of a sort for corporation or alliance members, or even a lone miner in deep space, these venerable structures have since been pressed into a multitude of roles for which their initial design was never intended. Their link to attaining control of star systems is something which we will move away from in Dominion. So now comes the words which so many have longed to hear:

    Sovereignty will no longer be tied directly to starbases.

    This decision was an obvious one, as there is no one thing that causes more consternation amongst players than the seemingly endless task of shooting towers. Once the choice to do this was made, we then went ahead and pretty much scrapped the entire current system and started to build a new one from the ground up. Literally years of forum posts, player experience and feedback from the CSM contributed to what was a long, arduous process. What has emerged is a much leaner and infinitely more expandable system which we can continually evolve over time.

    The thoughts and theories behind this process will be detailed soon in a following blog, but I'm sure you're ready for some actual information.

    Planting the Flag

    There are no sov ‘levels' anymore; you either have sovereignty or you do not. The mechanic for claiming a star system will be much more simplified and symbolic. You will plant your ‘flag' in the form of a new claiming module and it will sync up with the traditional ‘borders' of a star system, namely the stargates. The exact mechanics of how this works and why will be explained later, as we are still in the process of balancing the system, however we can tell you one of the more important bits.

    Upkeep

    Who makes sure all those stargates in 0.0 continue to run? Who pays the bills to the crews and funds essential services to ensure there are no breakdowns? When Dominion is released, the answer is simple - if you want to control the space accessed by these stargates, you will be responsible for their monthly maintenance and upkeep. The current design calls for this to be a simple ISK transaction, representative of things like duct tape for reactor maintenance, Amarrios breakfast cereal and other important stuff.

    The other major factor is the more space you spread your ‘Dominion' across, the more expensive it will become to maintain your stargate network. We do not want to see alliances holding space simply for the sake of holding it or just making their color on the map bigger. We want to see alliances more properly utilizing their space and providing more places for their members to generate income. In order to facilitate that, we are going to let you do some really cool stuff!

    Home Improvement

    One issue that we intend to specifically address is that of ‘infrastructure'. This is a word you are going to hear a lot more of in the months and years to come. Essentially, we are going to give you the tools to improve the space you hold. There will be many ways you can do this, but they will all fall under one of three categories: Military, Economic and Industrial. These are not set ‘paths' that you can follow, simply a classification of daily activities that take place in EVE.

    The idea is that some areas of space are obviously considered of less worth than others and always have been. This is going to change. YOU are going to change it. Through the investment of time, money and effort at all levels, an alliance will be able to directly affect the value of and develop the space they hold. This will consist of things as simple as investing in improvements that allow your members to discover new riches in systems long thought barren and useless. The resources were always ‘out there', hidden or out of sight, and now you will have the tools to access them. Other developmental areas will concern the expansion and efficiency of your industrial base.

    In essence, you are going to be able to make your space more attractive to both your current alliance members and also smaller entities that might be looking for incentives to take their first steps out of Empire. The goal is to provide incentives for you and your allies to not have to spread out so much in order to provide reasonable rewards for your pilots.

    I want to blow *%#$ up!

    No matter what happens, there will always be important things to shoot. The key is finding a balance between allowing smaller gangs of raiders to disrupt the day to day operations of your space against requiring massive battleship and capital fleets to actually remove you from the same space. Conquest of space in Dominion will differ greatly from what exists currently, as will the ability of roaming gangs to cause an ‘AFK Empire' no end of frustration.

    Just as raiders will be presented new opportunities to create havoc, aggressors intent on all out conquest will have to carefully weigh their plans and make decisions on what and where to attack first. Strategies that work in one system may completely fail in the next. Defenders of space in Dominion will have new ways of defending their space as well. These tools will not replace a proper defense force but they will provide new and exciting options which ensure that not every fight is the same and will reward investment in military infrastructure.

    Dominion Tools

    Tying all of this together will be a feature we are tentatively calling the "Sovereignty Dashboard" (cooler name pending). Depending on your level of access in a corp or alliance, you will be able to use this new feature to get up-to-the-moment information on what is happening in a given system of space that your alliance controls. You will be able to see where the efforts of your alliance are going, what areas of space are being developed and how you as a member, director or executor might help. This is just an overview of basic functionality. This feature may be expanded upon and you can expect more details soon.

    Iteration & The Future

    One very important point to take away from this blog is that everything described here is only the beginning. One of the mandates that we've followed in our recent development cycles is that any new features we introduce be open ended enough to allow for future development and improvement. The wormholes of Apochrypha are a prime example of this in that who knows what else might be lurking in the darkness of wormhole space? Likewise, while we felt that the old sov system was at an evolutionary dead end, with no ability to properly expand upon it, the new one we plan to introduce in Dominion is specifically aimed at allowing us to continually tweak it and introduce new content.

    As an example of this philosophy, one feature which we plan to implement early next year as a direct follow-up to the new Sovereignty system is the introduction of Treaties. Without going into too much detail, Treaties will be a fully functional mechanic that formalizes many of the agreements already in game. The plan is to give alliances the tools to ‘rent' out areas of their space to other alliances or corporations, (bevnote™ - lol sup selene) create formal military treaties and establish diplomatic boundaries with regard to your alliance interests.

    As you can see, we are not doing this by half measures. The sandbox is about to get bigger and badder than ever. This is EVE Online - Dominion.

    - CCP Abathur

    Some bits of info on Sov changes that are incoming. Looks interesting, but I can't shake this feeling that CCP is going to fuck us in the ass good and hard.

    XArchangelX on
    Eve Online is a terrible game, but I used to play, for the lulz!
    Steam
    Only the strong can help the weak.
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited September 2009
    I have it on good authority, from someone who occasionally graces capswarm with his words, that "We are going to be happy". He knows what he's talking about, even though he can't give us any details..sooo, I'm going to trust him and assume we'll be happy.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    XArchangelXXArchangelX Registered User regular
    edited September 2009
    I really, really want to believe this is going to be the awesome un-fucking of 0.0 we have all been too scared to even hope for. It's just that CCP has a history of placing their dick in our ass first, and asking if we were ok with it afterwards. (i.e. the month and a half with no jump-capable logistics ships when they nerfed Carriers and hadn't put in Jump Freighters yet.)

    XArchangelX on
    Eve Online is a terrible game, but I used to play, for the lulz!
    Steam
    Only the strong can help the weak.
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    TK-42-1TK-42-1 Registered User regular
    edited September 2009
    Oh, so you lost your cashcow system? Don't worry. We'll make it to where you can turn every system into delve.

    TK-42-1 on
    sig.jpgsmugriders.gif
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    Just Some DudeJust Some Dude Registered User regular
    edited September 2009
    GnomeTank wrote: »
    I have it on good authority, from someone who occasionally graces capswarm with his words, that "We are going to be happy". He knows what he's talking about, even though he can't give us any details..sooo, I'm going to trust him and assume we'll be happy.

    One of the guys on the jihad op the other day was talking about this while we were shooting pos - I guess he's one of the CSMs, and went to Iceland and everything. He said the same thing (though I suppose very likely the same guy.)

    Just Some Dude on
    Cog in the machine Cog Herder
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    Teslan26Teslan26 Registered User regular
    edited September 2009
    I think the important thing is really the changes(?) to R64 moons. If we can get lots of 'goodfights' with all the influxing players but retain the superior financial base, all is fine.

    Teslan26 on
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    AvynteAvynte Registered User regular
    edited September 2009
    GnomeTank wrote: »
    I have it on good authority, from someone who occasionally graces capswarm with his words, that "We are going to be happy". He knows what he's talking about, even though he can't give us any details..sooo, I'm going to trust him and assume we'll be happy.

    One of the guys on the jihad op the other day was talking about this while we were shooting pos - I guess he's one of the CSMs, and went to Iceland and everything. He said the same thing (though I suppose very likely the same guy.)

    Yeah, hearing from our rep, even though he can't give any details/break the NDA (like the recently kicked CSM), it sounds like we should have faith that the system is actually going to be pretty good.

    Avynte on
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    modischmodisch Registered User regular
    edited September 2009
    What PA corps are there in Eve? And what alliances are they in? Is it just Merch Industrial in Goons?

    -m

    modisch on
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    TK-42-1TK-42-1 Registered User regular
    edited September 2009
    Intel gathering at it's absolute best ITT.

    TK-42-1 on
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    SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    edited September 2009
    There is a Penny Arcade corporation called the Fwupsy Bupsy Squad. They're okay.

    Sarksus on
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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited September 2009
    Signed post and everything.

    :lol:

    Elldren on
    fuck gendered marketing
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    MalkorMalkor Registered User regular
    edited September 2009
    modisch wrote: »
    What PA corps are there in Eve? And what alliances are they in? Is it just Merch Industrial in Goons?

    -m

    If you send me some isk I will spi for you.

    I spoilered the post so no one else can see it.

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
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    Lord JezoLord Jezo Registered User regular
    edited September 2009
    Once the real Muslims find out about JihadSwarm they are going to declare a fatwa against CCP and blow up all their servers.

    This is going to cause an international incident. It's going to be worse than the Mohamed cartoons.

    Lord Jezo on
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    I KISS YOU!
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    hazywaterhazywater Registered User regular
    edited September 2009
    modisch wrote: »
    What PA corps are there in Eve? And what alliances are they in? Is it just Merch Industrial in Goons?

    -m

    hell yeah first post.

    hazywater on
    Hrin - Eve Online
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    TK-42-1TK-42-1 Registered User regular
    edited September 2009
    here let me bring up my list of all PA/GF-related alt corps

    TK-42-1 on
    sig.jpgsmugriders.gif
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    XArchangelXXArchangelX Registered User regular
    edited September 2009
    The JihadSwarm is hilarious. Goons just wardecced every corp that has a pos in Jatate and the jihadists are extorting money, and public apologies from the poor dumb bastards.

    XArchangelX on
    Eve Online is a terrible game, but I used to play, for the lulz!
    Steam
    Only the strong can help the weak.
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    LaurlunaLaurluna Registered User regular
    edited September 2009
    hazywater wrote: »
    modisch wrote: »
    What PA corps are there in Eve? And what alliances are they in? Is it just Merch Industrial in Goons?

    -m

    hell yeah first post.

    But his PA Forums Join Date is so good!

    Laurluna on
    Being casually elitist in WoW since 2005.
    First Blood 85 Priest 80 Mage 85 Paladin 83 Druid 80 DK 85 Huntard 85 Shaman
    "Tardo Wan" sounds like a Jedi that required 436 years to train and then killed himself by looking into his lightsaber while turning it on."
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    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited September 2009
    It is a pretty good join date.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
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    Teslan26Teslan26 Registered User regular
    edited September 2009
    The JihadSwarm is hilarious. Goons just wardecced every corp that has a pos in Jatate and the jihadists are extorting money, and public apologies from the poor dumb bastards.

    What is so priceless are the plethora of protection/extortion scams and, of course, the general outrage. 'Why would you choose to shoot POS in empire?'

    :D

    Teslan26 on
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    WavechaserWavechaser Registered User regular
    edited September 2009
    Laurluna wrote: »
    hazywater wrote: »
    modisch wrote: »
    What PA corps are there in Eve? And what alliances are they in? Is it just Merch Industrial in Goons?

    -m

    hell yeah first post.

    But his PA Forums Join Date is so good!

    :^:

    Wavechaser on
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    modischmodisch Registered User regular
    edited September 2009
    *shrug* I'm not really bent up about knowing the info. I was just curious about a community-based corp that isn't in Goons. One of my other favorite sites, Ars Technica, has two corps... one high/mid sec and another 0.0. But the 0.0 is Goons.

    I don't want to start a rousing game of To Goon or Not To Goon, but I'm not a big fan of the goons in game. I know there are a lot of good people and corps in the Goonswarm but Goons also have the market cornered on the kind of behavior I don't feel like being around when I'm trying to have some fun.

    As for my first post and join time, I've been a long time reader of PA... and just popped into the forums after seeing about the oinkflu at PAX. Once I cracked open the forums, I thought I'd check for an Eve corp and voila, here I am.

    But hey, if knowledge of the existence of a corporation associated with a webcomic is vital intel, you must be playing a different game entirely. By all means, protect your critical secrets. I wouldn't want to be the reason why a terrible fate befell you.

    cheers,

    -m

    modisch on
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    smokmnkysmokmnky Registered User regular
    edited September 2009
    modisch wrote: »
    *shrug* I'm not really bent up about knowing the info. I was just curious about a community-based corp that isn't in Goons. One of my other favorite sites, Ars Technica, has two corps... one high/mid sec and another 0.0. But the 0.0 is Goons.

    I don't want to start a rousing game of To Goon or Not To Goon, but I'm not a big fan of the goons in game. I know there are a lot of good people and corps in the Goonswarm but Goons also have the market cornered on the kind of behavior I don't feel like being around when I'm trying to have some fun.

    As for my first post and join time, I've been a long time reader of PA... and just popped into the forums after seeing about the oinkflu at PAX. Once I cracked open the forums, I thought I'd check for an Eve corp and voila, here I am.

    But hey, if knowledge of the existence of a corporation associated with a webcomic is vital intel, you must be playing a different game entirely. By all means, protect your critical secrets. I wouldn't want to be the reason why a terrible fate befell you.

    cheers,

    -m

    check out the recruitment post where we talk about the new high/low sec corp Deepcrows

    -m

    smokmnky on
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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    edited September 2009
    Honestly, one would think you'd read and observe a little first.

    -m

    Elldren on
    fuck gendered marketing
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    DarkewolfeDarkewolfe Registered User regular
    edited September 2009
    I also want to participate in this activity.

    -m

    Darkewolfe on
    What is this I don't even.
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    Bendery It Like BeckhamBendery It Like Beckham Hopeless Registered User regular
    edited September 2009
    I forgot when our hauler sails

    -m

    Bendery It Like Beckham on
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    UnreadableHulkUnreadableHulk Registered User regular
    edited September 2009
    What r the locs on our mining belts?

    -m

    UnreadableHulk on
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    SarksusSarksus ATTACK AND DETHRONE GODRegistered User regular
    edited September 2009
    Where do we keep the peanut butter

    -m

    Sarksus on
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    DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited September 2009
    I don't even play Eve anymore but MerchI was a fucking ton of fun. I wish I had more time to play games/was able to play an MMO without losing interest.

    -m

    Darmak on
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