My geth infiltrator uses a disciple even though I have a GPS
madness
whoa, shoe
you're doing it wrong
you'd better stop!
if I can get my melee stunner up to v I'm switching to a pistol
Want cloak on the lowest possible cooldown for my geth rogue
honestly weight is not a big concern for infiltrators
it's one of the few classes that can effectively use the claymore
cloak gets a recharge bonus proportional to how much of the duration you're not using, so even at -200% you can get it to a short cooldown as long as you aren't keeping it on for a huge amount of time (even down to 3 seconds if you just use it to boost a shot)
0
Options
UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
I just played a game with a Krogan Sentinel using a geth pulse rifle with a scope and stability mod. Maaaaybe I was being a little over the top with regards to people playing wrong, but this is too much.
awesome at punching things in the face so hard their heads explode why is this so hard to understand
I'm now picturing the snooty upper-class intellectual Batarian soldier who harrumphs condescendingly at his lower-class squadmates who insist on punching enemies like ill-bred savages.
"We have guns, you know. It's like punching people, but with bullets, and from a longer distance away so they can't kill you as...you're not even listening. Why do I bother? This is why Batarians get no respect, you know."
Heh, with a double monocle
Kana on
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
I just played a game with a Krogan Sentinel using a geth pulse rifle with a scope and stability mod. Maaaaybe I was being a little over the top with regards to people playing wrong, but this is too much.
I run with armor piercing and damage on mine
because that fucker needs every ounce of damage that can be squeezed out of it
Miss me? Find me on:
Twitch (I stream most days of the week) Twitter (mean leftist discourse)
I just need as much damage in that one shot as I can possibly get
Well if you feel like dealing with the widow then that's the right gun for damage, but I personally hate the widow
it just handles weird for me and the reload is a million years long
It's a little easier to use if you take the use power while cloaked and have something that can make them stand still for a second, but then you arent getting the damage bonus
I like the valiant because any enemy the widow can kill in one shot the valiant can kill in one clip, and occasionally it'll take less than the full three shots and you can damage something else before having to reload
tried to play krogan soldier a bit, specced him all out for melee rage mode etc..
ugh... gonna take a while to get the timing down or something, I just keep missing or dudes dodge my heavy melee..
0
Options
OrcaAlso known as EspressosaurusWrexRegistered Userregular
honk sound as you get blasted in the face by a Ravager
0
Options
OrcaAlso known as EspressosaurusWrexRegistered Userregular
I can only assume this Krogan and Batarian I played with earlier had a bet as to who could melee Banshees and Brutes harder, although it turns out betting on the Banshees and Brutes is better money. I got sick of that shit and just left them to die unless their bleeding remains happened to be in my way. They managed to top off their incompetence by both running out to melee a Banshee on the extraction wave and getting HORRIBLY HORRIBLY KILLED.
I've melee'd tons of brutes to death, and never been ohko'd by one
it's all about timing; brute attack patterns have big holes in them
banshees, though
just stay the fuck away, unless they're down to two pips
I can only assume this Krogan and Batarian I played with earlier had a bet as to who could melee Banshees and Brutes harder, although it turns out betting on the Banshees and Brutes is better money. I got sick of that shit and just left them to die unless their bleeding remains happened to be in my way. They managed to top off their incompetence by both running out to melee a Banshee on the extraction wave and getting HORRIBLY HORRIBLY KILLED.
I've melee'd tons of brutes to death, and never been ohko'd by one
it's all about timing; brute attack patterns have big holes in them
banshees, though
just stay the fuck away, unless they're down to two pips
Banshees can be charged if you wait for them to do other animations. But it's very risky and very easily to get it wrong.
I totally agree on brutes, though I do ocassionally get 1HKOd, it typically goes smoothly.
Switch Friend Code: SW-6680-6709-4204
0
Options
OrcaAlso known as EspressosaurusWrexRegistered Userregular
I can only assume this Krogan and Batarian I played with earlier had a bet as to who could melee Banshees and Brutes harder, although it turns out betting on the Banshees and Brutes is better money. I got sick of that shit and just left them to die unless their bleeding remains happened to be in my way. They managed to top off their incompetence by both running out to melee a Banshee on the extraction wave and getting HORRIBLY HORRIBLY KILLED.
If--and I grant you it's a big if--you can get 2+ dudes alternately heavy meleeing them, you can interrupt banshees and brutes in their one-hit-kill animation.
It's safer, obviously, if you've got 4 krogans meleeing them at the same time. 8-)
0
Options
Shortytouching the meatIntergalactic Cool CourtRegistered Userregular
OHKOs in ascending threat order:
brute-->atlas-->banshee-->phantom
however, phantoms have so little health that one krogan heavy melee can kill them as soon as their barrier drops (and often before that, especially if in rage mode)
I've honestly never had much of a problem with phantoms
unless you count not knowing they're anywhere nearby and getting ghost murdered
Maybe that is the problem
they're a real problem for some loadouts
I've died to them as an engineer more times than I care to think about, usually because I've gotten flanked, but almost as frequently because they just shot me to death with their stupid little absurdly powerful gun
but if I'm playing a sturdy class (sentinel, anything krogan) with a decent shotgun (especially Geth shotgun, which it's easy to stunlock them with)
within the last 24 hours I have gotten the javelin, wraith and talon to II
the game would rather give me ultra-rares than batarian soldier
it recognizes your hated for robots
next the toaster will laugh at you
0
Options
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
So, today I learned that I can be startled during multiplayer games. Particularly, when a Banshee teleported from the ground level on Ghost and ended up behind me inside the main room where the snipers hang out and immediately OHKO'd me.
Posts
it's one of the few classes that can effectively use the claymore
cloak gets a recharge bonus proportional to how much of the duration you're not using, so even at -200% you can get it to a short cooldown as long as you aren't keeping it on for a huge amount of time (even down to 3 seconds if you just use it to boost a shot)
Heh, with a double monocle
I run with armor piercing and damage on mine
because that fucker needs every ounce of damage that can be squeezed out of it
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
this cannot be the work of a random number generator. there is a malicious, taunting intellect at work here
trying to complete the weekend mission new maps I joined a game with a krogan soldier using .. Avenger and Mantis.
so
heavy
valiant is always better
mantis is easier to use and not as balls heavy
Well if you feel like dealing with the widow then that's the right gun for damage, but I personally hate the widow
it just handles weird for me and the reload is a million years long
It's a little easier to use if you take the use power while cloaked and have something that can make them stand still for a second, but then you arent getting the damage bonus
I like the valiant because any enemy the widow can kill in one shot the valiant can kill in one clip, and occasionally it'll take less than the full three shots and you can damage something else before having to reload
made everything remarkably more tolerable
now this sisyphean labor possesses an appropriate melancholy
It's not so ideal when you have a horde of dudes rushing you at close range.
It was brutal
When you rush into three Pyros, kill one, then get knocked down, I'm not coming to get you..
if I had any of the appropriate technology I would make a video of this, with appropriate bits in slow motion for maximum emotional impact
popping out of cover throwing up another decoy
running to get ammo
opening a spectre pack only to get another drell vanguard
wouldn't be a dry eye in the house
tried to play krogan soldier a bit, specced him all out for melee rage mode etc..
ugh... gonna take a while to get the timing down or something, I just keep missing or dudes dodge my heavy melee..
Still no luck on Condor.
limited mic
Javelin is much heavier, if you can believe that.
Four Krogans: Three Battlemasters, One Soldier, Benny Hill, and a whole lot of dead Geth.
http://www.youtube.com/watch?v=Xcw369tIYmU
I've melee'd tons of brutes to death, and never been ohko'd by one
it's all about timing; brute attack patterns have big holes in them
banshees, though
just stay the fuck away, unless they're down to two pips
Until they remind me
Banshees can be charged if you wait for them to do other animations. But it's very risky and very easily to get it wrong.
I totally agree on brutes, though I do ocassionally get 1HKOd, it typically goes smoothly.
If--and I grant you it's a big if--you can get 2+ dudes alternately heavy meleeing them, you can interrupt banshees and brutes in their one-hit-kill animation.
It's safer, obviously, if you've got 4 krogans meleeing them at the same time. 8-)
brute-->atlas-->banshee-->phantom
however, phantoms have so little health that one krogan heavy melee can kill them as soon as their barrier drops (and often before that, especially if in rage mode)
unless you count not knowing they're anywhere nearby and getting ghost murdered
Maybe that is the problem
and
it was horrible
phantoms have killed me more, but not with their ohkos
they're a real problem for some loadouts
I've died to them as an engineer more times than I care to think about, usually because I've gotten flanked, but almost as frequently because they just shot me to death with their stupid little absurdly powerful gun
but if I'm playing a sturdy class (sentinel, anything krogan) with a decent shotgun (especially Geth shotgun, which it's easy to stunlock them with)
fuck 'em
I'll wreck their face
edit: also, asari adepts
stasis makes phantoms a joke
the game would rather give me ultra-rares than batarian soldier
banshees and phantoms are close
but if you just go by the threat of OHKO, I think phantoms are higher
since a banshee will do a lot of other shit
but a phantom is pretty much always trying to get in there for a OHKO
now if we're talking general threat assessment, that is, if both were in a room, which one I'd be more concerned with?
well, I'd still kill the phantom first, because less health
but the banshee is the one that's going to have my finger twitching to d-pad up
it recognizes your hated for robots
next the toaster will laugh at you
I also learned that Banshees are evil cheaters.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky