Hey, folks, am I, maybe, somewhat, a little bit ... evil?
I mean, I played Nozdormu tonight and I didn't even feel bad about it.
And I could've very easily not played Noz, since it was just one of three choices from my Free from Amber spell that I played out while I had Atiesh active ...
In related news, Quest Freeze Mage hates it when you play Nozdormu.
Hey, folks, am I, maybe, somewhat, a little bit ... evil?
I mean, I played Nozdormu tonight and I didn't even feel bad about it.
And I could've very easily not played Noz, since it was just one of three choices from my Free from Amber spell that I played out while I had Atiesh active ...
In related news, Quest Freeze Mage hates it when you play Nozdormu.
That may be why I don't feel so bad ...
Evil isn't nozdormu.
Evil is major noggenfonger or something.
Witty signature comment goes here...
wra
0
Options
GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
Hey, folks, am I, maybe, somewhat, a little bit ... evil?
I mean, I played Nozdormu tonight and I didn't even feel bad about it.
And I could've very easily not played Noz, since it was just one of three choices from my Free from Amber spell that I played out while I had Atiesh active ...
In related news, Quest Freeze Mage hates it when you play Nozdormu.
That may be why I don't feel so bad ...
Evil isn't nozdormu.
Evil is major noggenfonger or something.
Gottit, I have both. Time to make a deck with them now.
I see the kind of chaos Noggenfogger creates and I honestly wonder why he's not played more.
Sure he's very meme-y, but also he can just win games.
I used to run him early on MSoG before Pirate Warrior and Shaman became standard and realized that everything would end up hitting what they targeted far too often. But every so often seeing a fireball blast their own minion was so worth the pain.
I see the kind of chaos Noggenfogger creates and I honestly wonder why he's not played more.
Sure he's very meme-y, but also he can just win games.
Because he follows Legal Targeting Rules, meaning your deck needs to have a large enough board to create actual chaos in most cases rather than a 50/50 or 33% misfire.
If he actually worked as a global Misdirection effect, he'd be legitimately useful against opposing decks that flood the board.
ok thats three games i lost in one day because i coulden't finish my turn because of my crappy tablet. (it chugs on animations so when i take too much time figuring out the best play i sometimes can't finish the turn)
guess i'm gonna have to upgrade
bwanie on
+3
Options
VariableMouth CongressStroke Me Lady FameRegistered Userregular
edited April 2017
just had one of my most dominant wins ever as dragon priest vs quest warrior. holy cow.
certain things just lined up... on turn 9 I had the 5 cost legend that makes a spell generate a spell, 1 cost potion of madness, and 3 cost swdeath in hand and my opponent played acolyte of pain and the 6/9 taunt. a ludicrous turn for me.
ended the game on turn ten with a second potion of madness (generated from the first) used on my opponent's alley armorsmith for exact lethal. I finished at 30 life 2 armor.
I see the kind of chaos Noggenfogger creates and I honestly wonder why he's not played more.
Sure he's very meme-y, but also he can just win games.
Because he follows Legal Targeting Rules, meaning your deck needs to have a large enough board to create actual chaos in most cases rather than a 50/50 or 33% misfire.
If he actually worked as a global Misdirection effect, he'd be legitimately useful against opposing decks that flood the board.
I actually didn't realize that. I thought he could redirect any effect to any target. That makes sense then.
ok thats three games i lost in one day because i coulden't finish my turn because of my crappy tablet. (it chugs on animations so when i take too much time figuring out the best play i sometimes can't finish the turn)
guess i'm gonna have to upgrade
Is your current tablet by any chance an N-Gage?
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
JakarrdIn the belly ofOklahomaRegistered Userregular
edited April 2017
Well that's interesting. So I went back and started noting all my matches with tags so I could look at stats.
Since Ungoro has started I've had 32 quest specific matches (at least when I saw the quest card played). 20-12. Shaman and paladin are biggest losers at 2-4 and 0-1. This was all after I had gotten to Floor 15 but before the expac release.
Druid is best at 5-3 having seen druid, hunter, mage, shaman quests (lost to the shaman quest).
I need to tag my matches more often just so I can see what my meta looks like.
By far the most quest class I see is rogue at 16 matches, 50% of my total. I've only seen 2 quest druids, 5 quest hunters, 4 quest mages, 1 quest priest, 3 quest shaman, 1 quest warrior. I have seen no quest paladin or warlocks.
Jakarrd on
Greetings Starfighter! You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan Armada.
0
Options
Idx86Long days and pleasant nights.Registered Userregular
Quest Murlocs are all over the place in Wild. Old Murc-Eye is devestating.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
ok thats three games i lost in one day because i coulden't finish my turn because of my crappy tablet. (it chugs on animations so when i take too much time figuring out the best play i sometimes can't finish the turn)
guess i'm gonna have to upgrade
Is your current tablet by any chance an N-Gage?
pretty much (galaxy s3)
I usually do bigger sessions on my pc but sometimes i can't be arsed to go upstairs.
bwanie on
+1
Options
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm just gonna guess (I'll draw the line at not going on reddit at work) that he undervalues it because of the whole "damage permanence" thing. You can play around it in Hearthstone by setting up trades that leave your opponent's minions at 1 health, versus in magic where minions heal at the end of every turn you can't clean up with portal the next turn.
ok thats three games i lost in one day because i coulden't finish my turn because of my crappy tablet. (it chugs on animations so when i take too much time figuring out the best play i sometimes can't finish the turn)
guess i'm gonna have to upgrade
Is your current tablet by any chance an N-Gage?
pretty much (galaxy s3)
I usually do bigger sessions on my pc but sometimes i can't be arsed to go upstairs.
Thanks for reminding me - I've started a F2P account on the European servers, and I need my Android pack!
Civics is not a consumer product that you can ignore because you don’t like the options presented.
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm fascinated by threads like these, because I don't understand how someone can evaluate cards without knowing anything about a bunch of other cards.
Like, at the very least, you need to know that the basic playable stat formula is roughly "health + attack = 2 * mana cost (sometimes + 1)". Otherwise, you have no basis for knowing that, for example, a 7/7 for 7 is decent. In a world of 1/1s, a 7/7 is incredible; in a world of 7/14s, a 7/7 isn't much.
0
Options
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm fascinated by threads like these, because I don't understand how someone can evaluate cards without knowing anything about a bunch of other cards.
Like, at the very least, you need to know that the basic playable stat formula is roughly "health + attack = 2 * mana cost (sometimes + 1)". Otherwise, you have no basis for knowing that, for example, a 7/7 for 7 is decent. In a world of 1/1s, a 7/7 is incredible; in a world of 7/14s, a 7/7 isn't much.
Yeah, that's why I think it's so interesting how many he gets right! A couple he's pretty wrong though, he calls Fire Elemental mediocre when in fact that's one of the best minions in the game.
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm just gonna guess (I'll draw the line at not going on reddit at work) that he undervalues it because of the whole "damage permanence" thing. You can play around it in Hearthstone by setting up trades that leave your opponent's minions at 1 health, versus in magic where minions heal at the end of every turn you can't clean up with portal the next turn.
1 mana gets you something very different in hearthstone than it does in magic, too
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm fascinated by threads like these, because I don't understand how someone can evaluate cards without knowing anything about a bunch of other cards.
Like, at the very least, you need to know that the basic playable stat formula is roughly "health + attack = 2 * mana cost (sometimes + 1)". Otherwise, you have no basis for knowing that, for example, a 7/7 for 7 is decent. In a world of 1/1s, a 7/7 is incredible; in a world of 7/14s, a 7/7 isn't much.
Yeah, that's why I think it's so interesting how many he gets right! A couple he's pretty wrong though, he calls Fire Elemental mediocre when in fact that's one of the best minions in the game.
Is it, still? For a while it undoubtedly was, but I feel like I don't see it much these days. Probably still super-good in arena, though.
Delduwath on
0
Options
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm fascinated by threads like these, because I don't understand how someone can evaluate cards without knowing anything about a bunch of other cards.
Like, at the very least, you need to know that the basic playable stat formula is roughly "health + attack = 2 * mana cost (sometimes + 1)". Otherwise, you have no basis for knowing that, for example, a 7/7 for 7 is decent. In a world of 1/1s, a 7/7 is incredible; in a world of 7/14s, a 7/7 isn't much.
Yeah, that's why I think it's so interesting how many he gets right! A couple he's pretty wrong though, he calls Fire Elemental mediocre when in fact that's one of the best minions in the game.
Is it, still? For a while it undoubtedly was, but I feel like I don't see it much these days. Probably still super-good in arena, though.
It's a 2-of in every Shaman list now that aggro Shaman is off the table and snowballing totems isn't so much a thing anymore.
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm fascinated by threads like these, because I don't understand how someone can evaluate cards without knowing anything about a bunch of other cards.
Like, at the very least, you need to know that the basic playable stat formula is roughly "health + attack = 2 * mana cost (sometimes + 1)". Otherwise, you have no basis for knowing that, for example, a 7/7 for 7 is decent. In a world of 1/1s, a 7/7 is incredible; in a world of 7/14s, a 7/7 isn't much.
Coming from a magic background, hearthstone just sort of made sense.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
this is recency bias I guess because I know I ran from about rank 18 to 11 with taunt warrior before it slowed down for me
but dragon priest feels more dominant than anything else I've played somehow.
Dragon Priest feels quite strong to me as well. I'm something like 19-8 (can't remember exact stats offhand) with it in the Rank 4/3/2 zone.
The only real drawback is that against taunt warrior you can end up having too slow a game and getting ground out by the hero power. You can run Divine Spirit/Inner Fire to get around that and have burst to close out games, but those are such dead draws in faster matchups or in a true value grind match like Paladin.
Posts
I mean, I played Nozdormu tonight and I didn't even feel bad about it.
And I could've very easily not played Noz, since it was just one of three choices from my Free from Amber spell that I played out while I had Atiesh active ...
In related news, Quest Freeze Mage hates it when you play Nozdormu.
That may be why I don't feel so bad ...
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
[img][/img]
Evil isn't nozdormu.
Evil is major noggenfonger or something.
Witty signature comment goes here...
wra
There's no question that Hearthstone is stingy as hell when it comes to rewards-for-play.
but I got stonehill defender into stonehill defender into stonehill defender into the 2 cost taunt minion to rapidly finish my quest over 2 turns.
we'll see how this ends
edit - oh he has crazy low health I am gonna win
may have missed lethal, attacked before rolling my hero poer, but rogue conceded.
Gottit, I have both. Time to make a deck with them now.
Steam: betsuni7
Sure he's very meme-y, but also he can just win games.
I used to run him early on MSoG before Pirate Warrior and Shaman became standard and realized that everything would end up hitting what they targeted far too often. But every so often seeing a fireball blast their own minion was so worth the pain.
Steam: betsuni7
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Because he follows Legal Targeting Rules, meaning your deck needs to have a large enough board to create actual chaos in most cases rather than a 50/50 or 33% misfire.
If he actually worked as a global Misdirection effect, he'd be legitimately useful against opposing decks that flood the board.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
wonder if it'll save me against this quest rogue. I am doubting it.
edit - well that's 4. 3 in my hand on turn 3 though.
how do I get my in-hand card count to display?
was i wrong to concede? where's the glory!? i queued up next against a mouthy tempo secrets mage. that should be much more satisfying, right?
yep. he conceded shortly after i milled his ice block.
You mouse over your deck of cards to display hand count. It only displays if you hand is larger than 5? I think.
guess i'm gonna have to upgrade
certain things just lined up... on turn 9 I had the 5 cost legend that makes a spell generate a spell, 1 cost potion of madness, and 3 cost swdeath in hand and my opponent played acolyte of pain and the 6/9 taunt. a ludicrous turn for me.
ended the game on turn ten with a second potion of madness (generated from the first) used on my opponent's alley armorsmith for exact lethal. I finished at 30 life 2 armor.
Hearthstone Deck Tracker. Tracks your decks, wins losses, shows you a list overlay, collects data and creates graphs based on it.
Twitch: KoopahTroopah - Steam: Koopah
I actually didn't realize that. I thought he could redirect any effect to any target. That makes sense then.
Is your current tablet by any chance an N-Gage?
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Since Ungoro has started I've had 32 quest specific matches (at least when I saw the quest card played). 20-12. Shaman and paladin are biggest losers at 2-4 and 0-1. This was all after I had gotten to Floor 15 but before the expac release.
Druid is best at 5-3 having seen druid, hunter, mage, shaman quests (lost to the shaman quest).
I need to tag my matches more often just so I can see what my meta looks like.
By far the most quest class I see is rogue at 16 matches, 50% of my total. I've only seen 2 quest druids, 5 quest hunters, 4 quest mages, 1 quest priest, 3 quest shaman, 1 quest warrior. I have seen no quest paladin or warlocks.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
pretty much (galaxy s3)
I usually do bigger sessions on my pc but sometimes i can't be arsed to go upstairs.
This is a fun thread of someone who's never played Hearthstone but plays lots of MtG evaluating Hearthstone cards.
Mostly on point, although he gets Maelstrom Portal totally wrong.
I'm just gonna guess (I'll draw the line at not going on reddit at work) that he undervalues it because of the whole "damage permanence" thing. You can play around it in Hearthstone by setting up trades that leave your opponent's minions at 1 health, versus in magic where minions heal at the end of every turn you can't clean up with portal the next turn.
Thanks for reminding me - I've started a F2P account on the European servers, and I need my Android pack!
I'm fascinated by threads like these, because I don't understand how someone can evaluate cards without knowing anything about a bunch of other cards.
Like, at the very least, you need to know that the basic playable stat formula is roughly "health + attack = 2 * mana cost (sometimes + 1)". Otherwise, you have no basis for knowing that, for example, a 7/7 for 7 is decent. In a world of 1/1s, a 7/7 is incredible; in a world of 7/14s, a 7/7 isn't much.
Yeah, that's why I think it's so interesting how many he gets right! A couple he's pretty wrong though, he calls Fire Elemental mediocre when in fact that's one of the best minions in the game.
1 mana gets you something very different in hearthstone than it does in magic, too
Is it, still? For a while it undoubtedly was, but I feel like I don't see it much these days. Probably still super-good in arena, though.
It's a 2-of in every Shaman list now that aggro Shaman is off the table and snowballing totems isn't so much a thing anymore.
Flavor text: I can't use it because I might need it!
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Coming from a magic background, hearthstone just sort of made sense.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
but dragon priest feels more dominant than anything else I've played somehow.
Dragon Priest feels quite strong to me as well. I'm something like 19-8 (can't remember exact stats offhand) with it in the Rank 4/3/2 zone.
The only real drawback is that against taunt warrior you can end up having too slow a game and getting ground out by the hero power. You can run Divine Spirit/Inner Fire to get around that and have burst to close out games, but those are such dead draws in faster matchups or in a true value grind match like Paladin.
a story in three acts
"Heh, greetings." "I greet you, traveler."
"*screeeeech*" "I ain't talkin'!"
"...I choose death!"
never play dirty rat without removal
Battle.net Tag: Dibby#1582