Earlier today, we deployed a WoW Classic hotfix to all regions:
The in-game combat log radius has been fixed, and now only displays information for units that are within 50 yards of the player.
This is closer to the original behavior of WoW 1.12, and should eliminate the ability for addons to extend players’ senses and detect enemy actions at a greater distance than intended.
So there's the combat log you can see in your chat frame right? But there's also a more universal log of everything that happens in the game. When you buff, when you mount, when you change stances as a warrior or shift forms and go stealth.
Spy, and VanosKOS as well, read this log. It picks up the information on who casted what, and if it is someone on the opposing faction it compiles them into a list. You know their name, their level and the bar for it is colored based on class. Clicking on this bar essentially uses a /target macro to target them. On top of it all the addon very specifically warns you when someone has stealthed near you, as well.
I honestly think it should be broken entirely, but don't know how you'd do that without also breaking all DPS/threat addons too. But for now reducing it to a 50 yrd range may help. Not sure what the previous distance was, it'd be nice to know, but given what I'd seen in open world PvP I think that range was massive.
In addition to Arthil's great writeup there, according to the classic wow subreddit, they fixed something theoretically even more broken about it: buffs tripping the combat log.
The official description of the combat log changes state that the combat log now "only displays information for units that are within 50 yards of the player." This appears to be true.
However, more important changes were implemented as it pertains to Spy, in particular.
Prior to the hotfix, any existing buffs or auras on an enemy player were written to the combat log when they came into render distance. You can see this in action in this clip, where "Devi" the priest comes into my range and the combat log shows they instantly gain 3 buffs that are all on the GCD. This was also the case for buffs like Mark of the Wild, Arcane Intellect, Demon Armor, and even Battle Stance.
After the hotfix, these buffs are only appearing the combat log when they're cast. This has much greater impact on the functionality of Spy than the stated combat log nerfs, and as far as I can tell, is more consistent with WoW 1.12 than the previous behavior.
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
Because dwarves rule.
I'm with you on the druid, I'm not feeling mine at all...probably going to the scrap pile. In Vanilla they're just such a far cry from how much fun they get later on.
Switch: SW-1909-0466-9585
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MortiousThe Nightmare BeginsMove to New ZealandRegistered Userregular
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
At a guess, I'd say NE is probably mechanically superior with the extra stealth and 1% dodge (that's their racials right? It's been so long)
Dwarfs have the find treasure though, which if you don't need tracking for herbs/ore seems to synergize well with rogues. Also I have a hard time seeing chests without it, turns out there are a lot more world chests out there than I realized.
MortiousThe Nightmare BeginsMove to New ZealandRegistered Userregular
As for pvp servers, just don't do it. 90% of my "pvp" experience is a ?? knocking me down to low health to let mobs kill me so I take durability damage, the other 10% was ?? just killing me outright.
They don't do it for "honour points" or "a good fight", it's pretty much all to get a kick out of ruining someone elses time.
People in my level range tend to leave each other alone since we're questing in the same area and they might not win the fight.
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
At a guess, I'd say NE is probably mechanically superior with the extra stealth and 1% dodge (that's their racials right? It's been so long)
Dwarfs have the find treasure though, which if you don't need tracking for herbs/ore seems to synergize well with rogues. Also I have a hard time seeing chests without it, turns out there are a lot more world chests out there than I realized.
Extra stealth doesn't matter that much really. To anyone other than another rogue more invisible is still just invisible
Stoneform is good vs other melee though, and being able to drop bleeds can let you restealth
That said humans are just better PvE with combat swords, but dwarf is arguably one of the better PvP races
yeah its going to be for pvp only pretty much... ended up with dwarf because stoneform
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
At a guess, I'd say NE is probably mechanically superior with the extra stealth and 1% dodge (that's their racials right? It's been so long)
Dwarfs have the find treasure though, which if you don't need tracking for herbs/ore seems to synergize well with rogues. Also I have a hard time seeing chests without it, turns out there are a lot more world chests out there than I realized.
Extra stealth doesn't matter that much really. To anyone other than another rogue more invisible is still just invisible
Stoneform is good vs other melee though, and being able to drop bleeds can let you restealth
That said humans are just better PvE with combat swords, but dwarf is arguably one of the better PvP races
Bleeds and poisons.
Dwarfs are the best PvP race for alliance for a lot of reasons. Being able to go immune to half the dots in the game and also all rogue slows it's a pretty nifty trick.
Humor can be dissected as a frog can, but dies in the process.
+2
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MortiousThe Nightmare BeginsMove to New ZealandRegistered Userregular
Also with the Pagle raids, I noticed last week you guys did them Thursday and Sunday.
Is that the normal raiding days? Due to timezones I would only be able to do Friday/Satruday ones easily. (as it would be Saturday/Sunday early arvo for me)
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
At a guess, I'd say NE is probably mechanically superior with the extra stealth and 1% dodge (that's their racials right? It's been so long)
Dwarfs have the find treasure though, which if you don't need tracking for herbs/ore seems to synergize well with rogues. Also I have a hard time seeing chests without it, turns out there are a lot more world chests out there than I realized.
Extra stealth doesn't matter that much really. To anyone other than another rogue more invisible is still just invisible
Stoneform is good vs other melee though, and being able to drop bleeds can let you restealth
That said humans are just better PvE with combat swords, but dwarf is arguably one of the better PvP races
Bleeds and poisons.
Dwarfs are the best PvP race for alliance for a lot of reasons. Being able to go immune to half the dots in the game and also all rogue slows it's a pretty nifty trick.
Just gonna throw my hat in the ring, I've lost count of the number of times gnome Escape Artist has re-levelled fights against mages and druids. Good for some PVE encounters too.
So asmongold said he will mostly be streaming retail from now on because theres nothing to do in classic. Like duh when you have everyone just give you everything. Faerlina is about to lose a lot of ally.
Doesnt matter much to me though. I stopped playing on my server when it became 80/20 h/a.
Just wrapped up our MC run for the night. Cleared 8/10 in just barely over 3 hours!
And that included 2 Baron Wipes (couple of bomb issues, unfortunately), as well as ports out to Azshara to get the MC trash quest turned in to get enough folks on the Hands quest.
Domo and Rag are on deck for tomorrow, then Onyxia!
Druid's, at least on resto side, seem incredibly rare in general. I'm in the same guild as crimson and we've got one resto druid who is basically having gear defaulted to him because you can't find another one on our server.
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ChanusHarbinger of the Spicy Rooster ApocalypseThe Flames of a Thousand Collapsed StarsRegistered Userregular
It looks like it's taking me about 3-4 hours per level at the early 40s*, so 2 months is about right for hitting 60.
*no idea if that's fast or not, feels slow.
it’s taking me about 10 hours per level in the high 40s but also i don’t really have any idea what i’m doing and finding anywhere i can sustainably get xp since they took out layering is basically impossible
guess i need to either accept the slow pace or start dungeon grinding, which i really don’t want to do
It looks like it's taking me about 3-4 hours per level at the early 40s*, so 2 months is about right for hitting 60.
*no idea if that's fast or not, feels slow.
it’s taking me about 10 hours per level in the high 40s but also i don’t really have any idea what i’m doing and finding anywhere i can sustainably get xp since they took out layering is basically impossible
guess i need to either accept the slow pace or start dungeon grinding, which i really don’t want to do
You use questie to find quest hubs right? That's the hardest part, the next hardest is getting people to group up for kill # quests. No one will group on drop quests, that's crazy, but I find if there are 2-3 people killing yetis or something if I go "y'all want to group up?" they'll do it.
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
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ChanusHarbinger of the Spicy Rooster ApocalypseThe Flames of a Thousand Collapsed StarsRegistered Userregular
It looks like it's taking me about 3-4 hours per level at the early 40s*, so 2 months is about right for hitting 60.
*no idea if that's fast or not, feels slow.
it’s taking me about 10 hours per level in the high 40s but also i don’t really have any idea what i’m doing and finding anywhere i can sustainably get xp since they took out layering is basically impossible
guess i need to either accept the slow pace or start dungeon grinding, which i really don’t want to do
You use questie to find quest hubs right? That's the hardest part, the next hardest is getting people to group up for kill # quests. No one will group on drop quests, that's crazy, but I find if there are 2-3 people killing yetis or something if I go "y'all want to group up?" they'll do it.
yeah that’s not really the issue
collect quests do take forever but really i’m just running out of quests and having to grind but there’s too many people around to do it effectively
I'm not sure which zones you have completed, but I don't recall running out of quests at that level range.
Hinterlands quests are very good at that level, especially the elite quests, and are worth about a full level on their own.
Desolace can be good for finishing out your 40s, as well as Tanaris, the lower part of STV (pretty busy), and possibly even Felwood or Un'goro if you're close to 50.
Are you also getting in the dungeons and their quests? Those are huge, especially ZF and ST. Mara has a lot of great items and quests too.
he doesn't do dungeons so yeah that's a big chunk of xp he's leaving on the table
I definitely used dungeons to strategically jump to a new quest hub, the mid to late 40s are awful if you don't fill it in with ZF and Mara.
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Aside from the fact you get great XP and rewards from doing the dungeons in general, the quests from doing those things even once is worth at least a level and a half.
Humor can be dissected as a frog can, but dies in the process.
Druid's, at least on resto side, seem incredibly rare in general. I'm in the same guild as crimson and we've got one resto druid who is basically having gear defaulted to him because you can't find another one on our server.
In the train wreck of a guild most of our healers were druids 4 in fact we had a dwarf priest who was a vocal proponent of spell downranks [greater heal rank 4 was better sighting it was faster and less mana I clearly remember this because it was one of their go to arguments
Druid's, at least on resto side, seem incredibly rare in general. I'm in the same guild as crimson and we've got one resto druid who is basically having gear defaulted to him because you can't find another one on our server.
In the train wreck of a guild most of our healers were druids 4 in fact we had a dwarf priest who was a vocal proponent of spell downranks [greater heal rank 4 was better sighting it was faster and less mana I clearly remember this because it was one of their go to arguments
Yeah having an assortment of ranks of heal spells available to you is a pretty widely known staple.
Paladin can maybe get by with the highest Flash of Light (esp with that crit heal mechanic of theirs), but still is gonna need multiple ranks of Holy Light for Medium Heal and Big Heal.
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Spy, and VanosKOS as well, read this log. It picks up the information on who casted what, and if it is someone on the opposing faction it compiles them into a list. You know their name, their level and the bar for it is colored based on class. Clicking on this bar essentially uses a /target macro to target them. On top of it all the addon very specifically warns you when someone has stealthed near you, as well.
I honestly think it should be broken entirely, but don't know how you'd do that without also breaking all DPS/threat addons too. But for now reducing it to a 50 yrd range may help. Not sure what the previous distance was, it'd be nice to know, but given what I'd seen in open world PvP I think that range was massive.
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
You should be able to realistically hide from people now.
im not sure I can keep druid going. i really like melee in classic and i like fury except for that it is E X T R E M E L Y boring to play. i'm concerned that druid won't be the huge upgrade I am hoping for
meanwhile Rogue has sub... and sub is cool as fuck
is Sub/Daggers a thing? if so... that might seal the deal
Combat daggers is the king!
Because dwarves rule.
I'm with you on the druid, I'm not feeling mine at all...probably going to the scrap pile. In Vanilla they're just such a far cry from how much fun they get later on.
At a guess, I'd say NE is probably mechanically superior with the extra stealth and 1% dodge (that's their racials right? It's been so long)
Dwarfs have the find treasure though, which if you don't need tracking for herbs/ore seems to synergize well with rogues. Also I have a hard time seeing chests without it, turns out there are a lot more world chests out there than I realized.
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
They don't do it for "honour points" or "a good fight", it's pretty much all to get a kick out of ruining someone elses time.
People in my level range tend to leave each other alone since we're questing in the same area and they might not win the fight.
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
Extra stealth doesn't matter that much really. To anyone other than another rogue more invisible is still just invisible
Stoneform is good vs other melee though, and being able to drop bleeds can let you restealth
That said humans are just better PvE with combat swords, but dwarf is arguably one of the better PvP races
Bleeds and poisons.
Dwarfs are the best PvP race for alliance for a lot of reasons. Being able to go immune to half the dots in the game and also all rogue slows it's a pretty nifty trick.
Is that the normal raiding days? Due to timezones I would only be able to do Friday/Satruday ones easily. (as it would be Saturday/Sunday early arvo for me)
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
because we are not 40 people there will be some fluidity, or the potential for fluidity, for a while
Things are shifting and flexible because our raiding alliances just shifted. So what the future holds is still TBD.
*no idea if that's fast or not, feels slow.
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
Just gonna throw my hat in the ring, I've lost count of the number of times gnome Escape Artist has re-levelled fights against mages and druids. Good for some PVE encounters too.
Doesnt matter much to me though. I stopped playing on my server when it became 80/20 h/a.
Steam: https://steamcommunity.com/profiles/76561198004484595
And that included 2 Baron Wipes (couple of bomb issues, unfortunately), as well as ports out to Azshara to get the MC trash quest turned in to get enough folks on the Hands quest.
Domo and Rag are on deck for tomorrow, then Onyxia!
For those who are tentatively interesting in joining <SD> on Pagle, our current highest needs are Druid and Warlock, and maaaaaaaaybe a rogue.
will you be guaranteed a raid spot if you play one of those? no. but it so happens that is what is needed today
it’s taking me about 10 hours per level in the high 40s but also i don’t really have any idea what i’m doing and finding anywhere i can sustainably get xp since they took out layering is basically impossible
guess i need to either accept the slow pace or start dungeon grinding, which i really don’t want to do
You use questie to find quest hubs right? That's the hardest part, the next hardest is getting people to group up for kill # quests. No one will group on drop quests, that's crazy, but I find if there are 2-3 people killing yetis or something if I go "y'all want to group up?" they'll do it.
yeah that’s not really the issue
collect quests do take forever but really i’m just running out of quests and having to grind but there’s too many people around to do it effectively
Hinterlands quests are very good at that level, especially the elite quests, and are worth about a full level on their own.
Desolace can be good for finishing out your 40s, as well as Tanaris, the lower part of STV (pretty busy), and possibly even Felwood or Un'goro if you're close to 50.
Are you also getting in the dungeons and their quests? Those are huge, especially ZF and ST. Mara has a lot of great items and quests too.
I definitely used dungeons to strategically jump to a new quest hub, the mid to late 40s are awful if you don't fill it in with ZF and Mara.
In the train wreck of a guild most of our healers were druids 4 in fact we had a dwarf priest who was a vocal proponent of spell downranks [greater heal rank 4 was better sighting it was faster and less mana I clearly remember this because it was one of their go to arguments
literally hoarding all of the resto druids on the server
i thought this was america
Lot of people fresh 60 and gearing (myself included, should be showing up to DPS next week) but promising group and we no-submerged anyways.
Just need to manage ~6200 DPS...
What level are you? I should be hitting 44 tonight.
edit: also you can join as dps, tank, or healer. basically a better pally
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
I mean.
Healers SHOULD be downranking.
Paladin can maybe get by with the highest Flash of Light (esp with that crit heal mechanic of theirs), but still is gonna need multiple ranks of Holy Light for Medium Heal and Big Heal.