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    Werewolf2000adWerewolf2000ad Suckers, I know exactly what went wrong. Registered User regular
    Hello yes I would like to announce that Infinite rocket launcher + shirtless Carlos mod + the mod that plays Bonnie Tyler singing "Holding out for a Hero" during the whole sequence is the only correct way to play the hospital zombie siege section of Resident Evil 3.

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    EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
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    KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    I'm interested in hearing the thoughts on Chimera Squad. It looks interesting, but the only XCOM game I've played is XCOM: Enemy Unknown. Primarily I'll be interested to know if the game pushes rushing ahead and getting yourself killed more than slow but steady action (which is what I'm more comfortable with).

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
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    anoffdayanoffday To be changed whenever Anoffday gets around to it. Registered User regular
    anoffday wrote: »
    Well guys, my new pc build is officially a success. I just discovered that finally over a decade later I can run Crysis in very high settings.

    In all seriousness, this game still looks really good despite being like 14 years old.

    Dammit guys. It took me over a decade to build a PC that can run crysis and as soon as I do, they remaster it.

    Steam: offday
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    BedlamBedlam Registered User regular
    Kalnaur wrote: »
    I'm interested in hearing the thoughts on Chimera Squad. It looks interesting, but the only XCOM game I've played is XCOM: Enemy Unknown. Primarily I'll be interested to know if the game pushes rushing ahead and getting yourself killed more than slow but steady action (which is what I'm more comfortable with).
    Well you only get four guys and you pick from a squad of 11. All the charecters are charecters so nobody is randomly generated. And if any one of your team bleeds out you fail the mission.

    So slow and steady might be this games M.O.

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    JazzJazz Registered User regular
    anoffday wrote: »
    anoffday wrote: »
    Well guys, my new pc build is officially a success. I just discovered that finally over a decade later I can run Crysis in very high settings.

    In all seriousness, this game still looks really good despite being like 14 years old.

    Dammit guys. It took me over a decade to build a PC that can run crysis and as soon as I do, they remaster it.

    Imagine that. 720p/30fps would require two SLI'd 2080Ti's. And would almost never get to 20fps, let alone 30.

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    SpoitSpoit *twitch twitch* Registered User regular
    Jazz wrote: »
    anoffday wrote: »
    anoffday wrote: »
    Well guys, my new pc build is officially a success. I just discovered that finally over a decade later I can run Crysis in very high settings.

    In all seriousness, this game still looks really good despite being like 14 years old.

    Dammit guys. It took me over a decade to build a PC that can run crysis and as soon as I do, they remaster it.

    Imagine that. 720p/30fps would require two SLI'd 2080Ti's. And would almost never get to 20fps, let alone 30.

    The reason crysis still destroys modern computers is that it banked heavily on single threaded performance, whereas the industry went for multicores. The console remaster and sequels addressed it, but it had a ton of visual and gameplay compromises. Especially in the volumetrics

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    SmokeStacksSmokeStacks Registered User regular
    Smokey - you have a voice like a sweet angel, please do this!

    I work in a hospital pharmacy now, but back when I was still in retail (which was a living nightmare) they made me read the intercom announcements for flu shots every 15 minutes in a stupid TV voice during flu season.

    One time after we closed I farted into the intercom and it was broadcast through the entire store and my coworkers and I were laughing so hard we couldn't breathe (I am a licensed professional with letters after my name).

    To bring it back to the Steam thread though, I miss playing multiplayer games with you guys. I think tonight after work I am going to carve out some time and play a game even if it kills me.

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    HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    edited April 2020
    Free Steam game: https://store.steampowered.com/app/1008690/Lost_Daughter/
    It looks quite bad thought. So maybe just ignore this one. and go play Total War Warhammer 2 during its free weekend.

    HiT BiT on
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    HevachHevach Registered User regular
    edited April 2020
    HiT BiT wrote: »
    Free Steam game: https://store.steampowered.com/app/1008690/Lost_Daughter/
    It looks quite bad thought. So maybe just ignore this one. and go play Total War Warhammer 2 during its free weekend.

    I've told myself some good reason to pass on almost every free game except maybe Tomb Raider and maybe that one early access game that went free and then went away forever because I'll never get a chance to change my mind.

    "That really doesn't look like anything I'd like." "Wow, that looks like something I really won't like." "I'm not even sure I want to have to explain that one to my wife." "Is this porn? This looks like porn."

    There's a little voice in the back of my brain each time screaming "FREE STUFF CLICK THE BUTTON CLICK THE BUTTON YOU'RE TAKING TOO LONG!" so I've clicked every single one.

    Hevach on
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    HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    edited April 2020
    Do you own Overcooked 2? Great! Then have some free DLCs (you must redeem them before April 21st):
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    https://store.steampowered.com/app/909720/Overcooked_2__Surf_n_Turf/
    https://store.steampowered.com/app/858240/Overcooked_2__Too_Many_Cooks_Pack

    HiT BiT on
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    HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
    edited April 2020
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    Humble Store are gifting Manual Samuel right now (Steam key):
    https://www.humblebundle.com/store/manualsamuel-free-game

    HiT BiT on
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    KarozKaroz Registered User regular
    HiT BiT wrote: »
    Free Steam game: https://store.steampowered.com/app/1008690/Lost_Daughter/
    It looks quite bad thought. So maybe just ignore this one. and go play Total War Warhammer 2 during its free weekend.

    @CroakerBC the DLCs are back on sale!

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    HiT BiTHiT BiT 🍒 Fresh, straight from Pac-man's Registered User regular
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    You can get Kingdom Classic for free (Steam key) but you need to subscribe to the publisher's newsletter:
    https://rawfury.com/

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    ThawmusThawmus +Jackface Registered User regular
    HiT BiT wrote: »
    Free Steam game: https://store.steampowered.com/app/1008690/Lost_Daughter/
    It looks quite bad thought. So maybe just ignore this one. and go play Total War Warhammer 2 during its free weekend.

    Yeah it's really bad looking, ouch.

    Twitch: Thawmus83
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    bloodatonementbloodatonement Registered User regular
    Thawmus wrote: »
    HiT BiT wrote: »
    Free Steam game: https://store.steampowered.com/app/1008690/Lost_Daughter/
    It looks quite bad thought. So maybe just ignore this one. and go play Total War Warhammer 2 during its free weekend.

    Yeah it's really bad looking, ouch.

    It's been out for ~9 months and has 1 review. It's negative.

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    Steam ID: Good Life
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    anoffdayanoffday To be changed whenever Anoffday gets around to it. Registered User regular
    Looks like a boring Silent Hill.

    Steam: offday
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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    anoffday wrote: »
    Looks like a boring Silent Hill.

    So, Silent Hill?

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    IblisIblis Registered User regular
    With the free Total Warhammer 2 weekend ongoing and a bunch of sales on it’s DLC, I hope people don’t mind if I repost my recommendations on DLC for it.
    Iblis wrote: »
    In case any of the Total Warhammer 2 DLC goes on sale again when they have the free week coming up, this is kind of my tier list of DLC.

    1) Rise of the Tomb Kings. Tomb Kings are one of the most unique factions in the game and have a bunch of really cool construct units like a giant scorpion statue or a giant statue of a man with laser eyes. In the campaign their units don't cost upkeep or money to recruit (they're reclaiming them), so instead it just costs money to build (unearth) the buildings to produce them and they have caps on how many they can get based off how many recruitment structures they have. All four of their legendary lords are pretty rad in their own right, too.

    2) Curse of the Vampire Coast. The Vampire Coast is a really cool faction thematically, as Karoz mentions you have an undead pirate crew armed with all sorts of fun gunpowder weapons as well as giant zombie crabs, giant golems made from ship hulls with cannon arms, zombie snipers as heroes, etc. Campaign-wise they can eschew holding land to instead go around being pirates, or can decide to take and hold ground. Or just do both, whichever you feel like. I will say their legendary lords aren't quite as rad as Tomb Kings. Luthor Harkon is pretty awesome and becomes a fucking total unit once you have him upgraded and Noctilus has one of the coolest campaign positions in addition to being a fantastic spell caster and a very tanky bastard (and he can ride one of those golems I mentioned), but I'm not as much of a fan of the other two lords. Cylostra is neat, pretty potent spellcaster with some unique abilities and a unique hero, but her starting position kind of blows. Aranessa has a cool starting position (though not as rad as Noctilus), but is a living person so she doesn't get vampiric regeneration, or necromancy, or even a cool mount like the others. Thematically this is my favorite DLC, but I think it's a weaker overall package than the Tomb Kings.

    3) The Prophet and the Warlock. Ikit Claw is a fucking radical mad scientist ratman with power armor and a flamethrower that can build nuclear armaments to utilize against the fucking renaissance era enemies you're fighting. Also he comes with gattling guns, snipers, and motorcycles. Tehenhauin is a much weaker package, but is still pretty rad (and they've done some buffing for him) but that's kind of a common theme with the lord packs, so I think this is still the best. Tehenhaiun is also kind of a challenge campaign where as Ikit just kind of crushes the competition. Also he does come with triceratops that can call down orbital lasers.

    4) The Hunter and the Beast. Despite being a lord pack, this adds the Empire for the first game to the second, and also completely changes their campaign gameplay. Wulfhart has a real fun campaign where you recruit a fucking D&D party to help the empire's fledgling colony survive, and has some fairly unique mechanics in terms of recruitment. Nakai is a horde faction for Lizardmen, but once again his campaign needed a bit more time in the oven. It's not bad, but it's very simplistic. You do get a giant fuck off crocodile and a bunch of crocodile men though, so once again, kind of rad.

    5) The Queen and the Crone. Alarielle is a strong addition, she is a powerful support spellcaster and offers a unique start position on Ulthuan that's a bit more challenging than Tyrion's. She has to try and keep Ulthuan free of non-elves and is weakened by corruption, being the incarnation of the elven nature goddess. She also gets access to the Wood Elves' treemen units, which are very fun, and she brings some very strong archers to the High Elves. Hellebron is the loser for this lord pack. She starts very close to Malekith, and while she has a unique mechanic there's no interesting choices you make with it, so it kind of becomes more of a tax. She does bring some nice units like sisters of slaughter, as well as the unique Doomfire Warlocks (cavalry with some spellcasting), and in combat she's very cool since she's an absolute blender that you can put on a manticore. It's just her campaign doesn't bring much to the table compared to just playing Malekith. Both these lords do suffer a bit in that they also released free lords that are quite competitive with them. You can get Alith Anar free for the high elves and he has a drastically unique and interesting campaign (he can ambush when attacking like Skaven and gets unique assassination missions), and for the Dark Elves Lohkir Felheart is free and he at least has a unique starting position and a mechanic that actually matters (When he takes a major port, he gets to recruit a Black Ark, sort of a floating pirate city that Dark Elves use to support their armies abroad).

    6) The Shadow and the Blade: This DLC may honestly go higher on the list depending on what races you prefer. The Skaven side is once again amazing. You get Snikch, a badass ninja rat, a new type of spellcasting, and some fun new weapon teams, and Master Assassin Lords who are very cool. His campaign is also very unique, having a fun mechanic where you can dispatch Eshin characters on assignments for special effects and extra levels. The units of other skaven clans you can recruit are limited so at first so you need to make due with Eshin's ninja bullshit (which is much buffed under Snikch). This creates a very different playstyle than other Skaven, which is quite refreshing. On the other side, Malus has some unique mechanics (you start with two holdings, but can abandon one for buffs), but his main campaign mechanic is a bit half-baked and mainly serves to prevent you from using his big cool feature, being able to go super saiyan and become possessed by a demon. He does get some fairly rad new units, like Beastmasters and Gorgons, but overall I'm kind of waiting for them to make some changes to make his campaign more interesting. As is it feels deathly afraid of letting me use his cool bullshit.

    Oh, also buying the first game sort of acts like a DLC for 2? Unlocks a new sandbox campaign mode with a gigantic map where you can use all the factions from both games. Some people prefer this mode, though personally I like the second game's more compact map.

    Edit: Wrote this very quickly before work, so I went back and made some edits and added a bit in.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    Pixelated PixiePixelated Pixie They/Them Registered User regular
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    @Karoz did this while I was playing Fallout 76. Thanks! <3<3<3

    FO76 is really, really good with the new expansion. Just sayin.

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    anoffdayanoffday To be changed whenever Anoffday gets around to it. Registered User regular
    I just downloaded total war: warhammer 2 for the free weekend and I'm watching some videos, but all I can say is I'm way over my head here.

    Steam: offday
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    KarozKaroz Registered User regular
    anoffday wrote: »
    I just downloaded total war: warhammer 2 for the free weekend and I'm watching some videos, but all I can say is I'm way over my head here.

    6c8t3u1xykuu.png

    Per-perhaps I can be of assistance, mighty one?

    This one smart-knows a thing-thing or two of the Warhams.

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    IblisIblis Registered User regular
    anoffday wrote: »
    I just downloaded total war: warhammer 2 for the free weekend and I'm watching some videos, but all I can say is I'm way over my head here.

    That is pretty normal, it's not an easy game to just jump into. That being said, some factions are easier than others. I would generally suggest Kroq-gar for the Lizardmen or Tyrion for the High Elves as good starting campaigns. Kroq-gar can get Saurus Warriors pretty cheap, and they make up the bulk of your lizardmen forces for a lot of the game. They also completely dumpster most of the nearby faction's early game units. Also you can put Kroq-gar on a t-rex (named grymloq, transformer fans). Tyrion has one of the absolute safest and easiest positions in the game, and high elves have a lot of units but they aren't too complex to play. Spearman form your core, archers shoot over them, and you can eventually get Lothern Seaguard which do both at the same time. You have a bunch of other units you can get fancy with, but your core for a long time will likely be Spearmen and Archers. Tyrion can also become a complete one-man army.

    Other suggestions I will make:

    DO NOT FORM DEFENSIVE OR MILITARY ALLIANCES. DO NOT. It can beneficial on rare occasions, but it's absolutely much safer to just not do it until you have more of a handle on things. If you do it, odds are your allies are gonna drag you into a lot of conflicts and then frequently do jack and shit to help.

    Make sure to try and establish trade. It can be good reliable income. If you don't do it with anyone else, the Tomb Kings will almost always like you if you're doing well in the campaign (they respect power).

    Do not trust Greenskins or Beastmen diplomatically. They are not rational actors.

    Watch out for corruption! Chaos races, vampires, and skaven all spread corruption which can cause your public order to drop (potentially inciting rebellions) and chaos/vampiric corruption will cause other armies to take damage if it gets high enough. You can build structures to fight off corruption, but it's generally easier to fight the disease than treat the symptoms.

    Skaven settlements appear to be ruins until you reveal them and Skaven can ambush you when they attack you. This makes fighting skaven very dangerous, so tread carefully and try and make sure you don't leave your armies outside settlements if you can help it when you're at war with the skaven and they're nearby.

    Probably some others I can think of, but that's it for the moment.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    OrogogusOrogogus San DiegoRegistered User regular
    What always throws me is that I have no idea what I should be building in my settlements and provinces. Should I be going for growth, order, income, higher tier units, something else? How many armies should I have in the field? Maybe I should just find a guide that holds my hand through a few hundred turns.

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    IblisIblis Registered User regular
    edited April 2020
    Depends on the army really, but especially early on you do want growth. Growth is good because it helps you tech up to higher tier units, which while more expensive are frequently well worth the price. Public Order is not paramount unless you're having a lot of issues with it, and even then a rebellion or two won't hurt if you have your army nearby (free experience!). Additionally, it's generally easier to have certain provinces dedicated to building units, others more for economy, etc, depending on what resources or landmarks are available in a location. Like if a place has a gold mine? You generally want that for the income.

    As far as higher tier units go, some of the veterans for the game can help you figure out what might be good options to aim for depending on what race you are playing.

    Edit: Oh, and as for how many armies you want, I would generally suggest one large on early on. Each new army increases the overall upkeep of your others, so until you've got a more booming economy it can be hard to support another army. I would say you generally want in the area of 2000 or so gold a turn or better if you can get it. It's not a hard rule (and depending on race that's quite easy to do better after the early game), but that should help you determine if a new army is worth it.

    Iblis on
    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    KarozKaroz Registered User regular
    It's not always beneficial, but it seems like building walls in minior settlements and boosting the garrisons in major settlements will save you a lot of headaches if the AI and starts raising a ruckus while your main army is away.

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    shdwcastershdwcaster South DakotaRegistered User regular
    Celebrated one of those milestone birthdays earlier this week. You know, if you'd told thirty-year-old me that in ten years he'd have left game development, be running marathons, and hadn't bought a game (new or on sale) for over six months, but would still have a 1500 game backlog, I'd have said you were crazy.

    And yet, here we are. Cheers y'all. Hope this forum is still around and being monsters for another ten years.

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    JusticeJustice Registered User regular
    edited April 2020
    Do we do suggestions in this thread? I'm looking for a modern (last eight years, say, mostly thinking about the UI) isometric game with rewarding exploration/story, like Fallout 1/2, the Baldur Gate games, Divinity:OS, or the Shadowrun games. I'm giving up on the most likely one, Pillars of Eternity. I've tried like five times and just can't be arsed about the story, characters, or environment, even if I can have a bear.

    Justice on
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    VikingViking Registered User regular
    @Justice the two that I enjoyed the most recently would be Tyranny and Disco Elysium

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    BedlamBedlam Registered User regular
    edited April 2020
    Justice wrote: »
    Do we do suggestions in this thread? I'm looking for a modern (last eight years, say, mostly thinking about the UI) isometric game with rewarding exploration/story, like Fallout 1/2, the Baldur Gate games, Divinity:OS, or the Shadowrun games. I'm giving up on the most likely one, Pillars of Eternity. I've tried like five times and just can't be arsed about the story, characters, or environment, even if I can have a bear.
    Disco Elysium

    Plus there is a Divinity: Original Sin 2, which people who played it say its way better than the first. (I havent played either myself)

    Bedlam on
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    IblisIblis Registered User regular
    Oh, I forgot one other nice tip for new players to Total War: Warhammer 2. Grab the free DLC! There's quite a few free lords, including Repanse who adds Brettonia from Game 1 onto the Game 2 map. Some might not make good starting campaigns mind, but still, free! Gor-Rok for the Lizardmen is also pretty simple to use, though his position is a bit more precarious (he kind of starts in the dead middle of a continent, with a lot of nearby enemies) but he also starts with Lord Kroak, an undead frog wizard that is absurdly powerful. Kroak's Deliverance of Itza spell will be able to nuke masses of infantry, and can't even hurt your own units so it's super easy to get value from. Gor-Rok himself is just a brick that can take a lot of punishment. Lohkir Felheart is also probably the simplest Dark Elf campaign I find.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    AistanAistan Tiny Bat Registered User regular
    Justice wrote: »
    Do we do suggestions in this thread? I'm looking for a modern (last eight years, say, mostly thinking about the UI) isometric game with rewarding exploration/story, like Fallout 1/2, the Baldur Gate games, Divinity:OS, or the Shadowrun games. I'm giving up on the most likely one, Pillars of Eternity. I've tried like five times and just can't be arsed about the story, characters, or environment, even if I can have a bear.

    Tyranny is a good one, the way it handles its prologue gets you invested in the setting and story pretty well.

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    BloodySlothBloodySloth Registered User regular
    The prologue for Tyranny was amazing, I thought, which was kind of unfortunate in a way because I'm not sure it ever rose to that height for me again. My opinion on the game just sort of slowly cooled as it went on and I ended up not finishing it.

    It's occasionally still on my mind, though, and I keep swearing to myself that I'll go back to it... some time. This is the story of steam games.

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    KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited April 2020
    @Justice Pathfinder: Kingmaker is pretty freakin' cool. I only put in about 8 hours though.

    Also note, there's a mod that turns all the combat into turn-based if that's your jam.
    https://www.nexusmods.com/pathfinderkingmaker/mods/109

    KoopahTroopah on
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    bloodatonementbloodatonement Registered User regular
    edited April 2020
    @Justice I'm enjoying "I'm Not a Monster", but it's more mission oriented than open world.

    bloodatonement on
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    Steam ID: Good Life
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    MassenaMassena Registered User regular
    Yeah, having played Pillars (and the sequel) and Tyranny and Divinity: Original Sin 2 and Pathfinder:Kingmaker to ME the clear winner is Pathfinder. I agree that Tyranny is an awesome concept and fantastic start that sort of slows over time, never finished it.

    Pillars (1 and 2) I love the mechanics but could never get into the story or the characters really. Don't know why, it SHOULD have all the right elements. Divinity OS2 is fun from a mechanical perspective but so many of the fights seem to require SUPER specific builds and understanding exactly how the environmental and armor systems interact. The two or three times I started it I felt lost in how super open character development SEEMS, but how you then ACTUALLY need super specific builds or you get hammered. Could be fun if you're willing to study up a bit.

    Pathfinder is the sweet spot for me. Rules are basically 3rd edition DnD with some twists and a ton of new classes. Characters are ok, not great, but ok. They really do a good job making you feel like you're running a barony in the middle of nowhere: politics, curses, problems of the day, long term problems. Fun stuff.

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    MirkelMirkel FinlandRegistered User regular
    It's funny, every time I got into a battle in Pathfinder (And there's a lot of combat. A lot.) I found myself wishing I was playing Pillars II instead. IMO tabletop RPG rules just don't translate well directly to a computer game. I guess it doesn't help that I'm not a big fan of D&D tabletop rules to begin with, they are so archaic.

    Also DOS2 doesn't require super specific builds. It does suffer a bit from the armor system that makes dealing both magical and physical damage to the same enemy fairly pointless but other than that there's tons of options. Eventually you end up with so many skills you'll have the opposite of a super-specific build anyways, all of my endgame guys had a bunch of powers from half-a-dozen various skills by the end. It's not really about the builds, it's more about the tactics. If you just walk into a fight you can easily get overwhelmed, stuff like preparing the battlefield beforehand or retreating once the battle starts or teleporting an enemy away from the rest of them etc. all work wonders. DOS2 is a great believer in "all is fair in love and war" - don't get ambushed, do an ambush yourself.

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    CalescentCalescent Registered User regular
    Gamecraft is free to keep until April 24 at 9am Pacific time.
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    Will Glow the Wisp is free to keep until April 18 at 10am Pacific time.
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    Polyball is free to keep until May 1 at 10am Pacific time.
    02nvzkkem5b5.jpg

    Steam: Calidaria
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    FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited April 2020
    Karoz wrote: »
    anoffday wrote: »
    I just downloaded total war: warhammer 2 for the free weekend and I'm watching some videos, but all I can say is I'm way over my head here.

    6c8t3u1xykuu.png

    Per-perhaps I can be of assistance, mighty one?

    This one smart-knows a thing-thing or two of the Warhams.

    There's some good advice shared already, but you really just need to go watch some videos. The game is far too complex to read a couple forum posts and then off you go. And with Total War, if you go in not knowing some of the critical things you need to (both in overworld and during battle) you're going to lose hard, you won't know why, and you'll bounce off the game.

    Zerkovich has several really great beginner guide videos. Here's one to get started:

    https://www.youtube.com/watch?v=zKekrN6XXoU

    Figgy on
    XBL : Figment3 · SteamID : Figment
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    IoloIolo iolo Registered User regular
    Mirkel wrote: »
    Also DOS2 doesn't require super specific builds. It does suffer a bit from the armor system that makes dealing both magical and physical damage to the same enemy fairly pointless but other than that there's tons of options. Eventually you end up with so many skills you'll have the opposite of a super-specific build anyways, all of my endgame guys had a bunch of powers from half-a-dozen various skills by the end. It's not really about the builds, it's more about the tactics. If you just walk into a fight you can easily get overwhelmed, stuff like preparing the battlefield beforehand or retreating once the battle starts or teleporting an enemy away from the rest of them etc. all work wonders. DOS2 is a great believer in "all is fair in love and war" - don't get ambushed, do an ambush yourself.

    Yeah, I had the opposite experience of Massena. D:OS2 seems super forgiving and flexible to me if you know (a) to not spread damage across the two armor types, (b) that positioning is key and every character needs multiple ways to scoot, dash, fly or teleport around the battlefield, and (c) the game is very gear dependent and you should never let your weapons and armor lag more than a few levels behind your character. (Normally c is accomplished by stealing and fencing everything that is not nailed down. :smile: )

    As much as I wanted to like Pathfinder (and goodness knows I tried), it repeatedly punished me for not knowing things or not having brought certain things or not having built a character with certain attributes or skills.

    Your mileage may vary, of course!

    Lt. Iolo's First Day
    Steam profile.
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