I didn't have much trouble killing dudes in crysis (only played warhead though maybe it's different?) I usually went around with assault rifle/shotgun and that got shit done, especially since headshots seemed super easy with the reflex sights
I didn't have much trouble killing dudes in crysis (only played warhead though maybe it's different?) I usually went around with assault rifle/shotgun and that got shit done, especially since headshots seemed super easy with the reflex sights
Well, close up they seemed to go down pretty easy, but at a range of more than 200-300 meters it was as if your gun just sucked ass although you had the same gun as they did.
True. There was a guy about 300 yards away from me, and I probably heard the "Yurp!" sound from him being shot at least a dozen times before he finally went down. That's not too uncommon in shooters though, I guess.
The great thing about STALKER is when you see a dude off in the distance with his headlamp on and he's just standing around like a chump so you crouch down and shoot him and think to yourself "Hahah, stupid Stalker" and then you notice his headlamp is still on and flailing about while he's on the ground and you realize that "IT'S ZOMBIES OH NOOOOOOOOOOOOOOOOOOOOOOO"
I wish I understood computers so I could build a computer that played modern games well.
It's really not hard, you can find some good DIY guides on the internet. Plus ask some people who know what they're talking about, usually they're more than willing to help ya choose parts, tell you how to put em together, etc.
I dunno, Crysis was a lot of fun. I liked cloaking and sneaking up on dudes, grabbing one and using him as a human shield then tossing him into his buddies like I was bowling. Or jumping on top of a shack and using strength mode and punching through the roof and beating people to death. Plus the awesome zero gravity parts and the last quarter of the game where it got all crazy and there were tanks everywhere and the plane ride and fuck yeah explosions everywhere and shit.
Also, it's fun to mess around with the config files and give yourself infinite suit energy, then increase your strength so you can throw Koreans into the sun. Or make yourself so fast you nearly kill yourself when you hit an object. Good times.
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Waka LakaRiding the stuffed UnicornIf ya know what I mean.Registered Userregular
Honestly, I think I had the most fun with Bad Company, when it comes to open-world environments.
I had more fun in singleplayer than in multi.
Getting thrown into squads randomly? No thanks.
Also I kept getting thrown into laggy games.
I actually enjoyed the multiplayer quite a bit.
The sniping is the best I've seen in an online game, and I typically hate sniping. The battlefields are so huge, you can actually zoom in and pick guys off from a mile away to the point that they can't even see you because of the huge distance. It gives a very unique feeling of solitude and security.
Honestly, I think I had the most fun with Bad Company, when it comes to open-world environments.
I had more fun in singleplayer than in multi.
Getting thrown into squads randomly? No thanks.
Also I kept getting thrown into laggy games.
I actually enjoyed the multiplayer quite a bit.
The sniping is the best I've seen in an online game, and I typically hate sniping. The battlefields are so huge, you can actually zoom in and pick guys off from a mile away to the point that they can't even see you because of the huge distance. It gives a very unique feeling of solitude and security.
And on the same hand, it never felt cheap to me if I was the one getting sniped.
I don't know if they fixed it, but when I sniped it was way too easy. No falloff no delay nothing. Also not everything would render so the scope was more or less like a wallhack when it came to bushes and such.
Sniping started to bore me after a while.
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JedocIn the scupperswith the staggers and jagsRegistered Userregular
edited April 2009
We still talkin' bout old school videogames in here?
Honestly, I think I had the most fun with Bad Company, when it comes to open-world environments.
I had more fun in singleplayer than in multi.
Getting thrown into squads randomly? No thanks.
Also I kept getting thrown into laggy games.
I actually enjoyed the multiplayer quite a bit.
The sniping is the best I've seen in an online game, and I typically hate sniping. The battlefields are so huge, you can actually zoom in and pick guys off from a mile away to the point that they can't even see you because of the huge distance. It gives a very unique feeling of solitude and security.
And on the same hand, it never felt cheap to me if I was the one getting sniped.
I don't know if they fixed it, but when I sniped it was way too easy. No falloff no delay nothing. Also not everything would render so the scope was more or less like a wallhack when it came to bushes and such.
Sniping started to bore me after a while.
Still no fall-off...just 'leading your target'...though I wonder if that isn't just doublespeak for 'very minor lag, multiplied under extreme distances'
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by which I mean some pc games that aren't alpha centauri
probably I'll pick up the witcher, if I can find it cheap
though they are making it for consoles
or my wife does
whatever
I don't really play fpsesesssesss
plus they're nearly guaranteed to run well!
but I dunno, I'll see the specs on the PC version
They do that in regular as well. I think Oblivion Lost adds back the harmonica too.
I forget why I stopped last time
Oh I remember, my video card was overheating and then I had reinstalled windows
Dawn of War 2 is pretty damn awesome so far. Crysis looks amazing, but the first hour or so that I've played felt very familiar.
And then they get
The armour mode was only useful if you were in cover and fighting maybe 4 soldiers at once.
kpop appreciation station i also like to tweet some
s'good
Well, close up they seemed to go down pretty easy, but at a range of more than 200-300 meters it was as if your gun just sucked ass although you had the same gun as they did.
THIS
IS
THE PAIN KILLER
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
It's really not hard, you can find some good DIY guides on the internet. Plus ask some people who know what they're talking about, usually they're more than willing to help ya choose parts, tell you how to put em together, etc.
It doesn't take more than a few google searches if all you want is a computer that plays games well.
so all you have to do is get their attention, run into the water and watch them all die trying to get you
I guessed you missed the point, I'd say this sums up my opinion ->
http://www.youtube.com/watch?v=gyQTCeobZlg
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Holy shit I thought that was a computer-generated voice for about the first ten seconds of that video.
Still wasn't that fun
I had more fun in singleplayer than in multi.
Getting thrown into squads randomly? No thanks.
Also I kept getting thrown into laggy games.
it makes you look like a total dork
but not me, I post about games on a forum 8-)
I actually enjoyed the multiplayer quite a bit.
The sniping is the best I've seen in an online game, and I typically hate sniping. The battlefields are so huge, you can actually zoom in and pick guys off from a mile away to the point that they can't even see you because of the huge distance. It gives a very unique feeling of solitude and security.
http://www.youtube.com/watch?v=swxgQ9Jvh4E&feature=PlayList&p=757660542B2B0CF1&playnext=1&playnext_from=PL&index=30
And on the same hand, it never felt cheap to me if I was the one getting sniped.
something like chicky-bricky and arouge-eo-brow
https://medium.com/@alascii
On the Battlefield games, does anyone know if BF2142 is still populated? Hate to re-install and then find out its empty.
I don't know if they fixed it, but when I sniped it was way too easy. No falloff no delay nothing. Also not everything would render so the scope was more or less like a wallhack when it came to bushes and such.
Sniping started to bore me after a while.
Still no fall-off...just 'leading your target'...though I wonder if that isn't just doublespeak for 'very minor lag, multiplied under extreme distances'