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That town... there's something wrong with that town...
Silent Hill: Shattered Memories, remake of the original Silent Hill, is being released on Tuesday!
I try to remain optimistic every time a new Silent Hill game is released, but that's become more difficult ever since Konami began outsourcing the series to American developers. Origins and Homecoming were okayish, but not nearly as engaging, thoughtful, or original as their predecessors.
And now we have Shattered Memories, a bizarre looking Wii remake full of questionable design choices. Why does Harry look like Egon? Dahlia might be a goth teen now or something? Why is there only one kind of super generic enemy? Why has the hellish industrial decay been forsaken for a dull, non-threatening winter aesthetic? I guess icicles are kind of scary in a way? They're pretty sharp after all?
I SUPPOSE THESE NAGGING QUESTIONS will all be answered upon the game's release tomorrow. Maybe.
I recall hearing that this game would give you a psychological survey at the start and then the game would change based on that. I wonder if that feature made it into the final game. Although it kind of sounds like one of those ones that sounds interesting on paper but would never work properly or would be a really small gimmicky part of the game that doesn't really change much.
shush you'll frighten him away before we get the net gun
Nuzak on
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ArtreusI'm a wizardAnd that looks fucked upRegistered Userregular
edited December 2009
I wish one of the basic tenants of survival horror wasn't shitty controls. It would be nice if they could find something to build the tension other than relying on your inability to control your character or see what is going on. Resident Evil was more guilty of this than silent hill, but a lot of other games did this.
I wish one of the basic tenants of survival horror wasn't shitty controls. It would be nice if they could find something to build the tension other than relying on your inability to control your character or see what is going on. Resident Evil was more guilty of this than silent hill, but a lot of other games did this.
Dead Space was pretty solid. Well it had some spotty item collection and you couldn't do that instant 180 turn like in RE but it was still good.
CorporateLogoThe toilet knowshow I feelRegistered Userregular
edited December 2009
They really should just let this series die, it certainly isn't showing any signs of getting better
I mean, whose bright idea was it to put a hard cap on the amount of ammo Alex could hold in Homecoming, you expect me to believe this guy can carry around all those weapons at once but has to scrimp on ammo
In related news, the developers for Homecoming are now working on a new Front Mission game, which bums me out
well aren't most of the SH guys on the team who made siren now
that game was cool
Siren had a great atmosphere! But it was a real chore to play. I haven't played passed the first chapter of Blood Curse on account of the fact that it gave me a panic attack, though
I recall hearing that this game would give you a psychological survey at the start and then the game would change based on that. I wonder if that feature made it into the final game. Although it kind of sounds like one of those ones that sounds interesting on paper but would never work properly or would be a really small gimmicky part of the game that doesn't really change much.
I read a review, IGN's I think, that said that the monsters would change appearance based on whether you stared at boobs or something, but that their attack patterns remained the same. Seems pretty pointless to me!
Anyway, the current state of survival horror is in shambles. Established serieses have either evolved to become shooters with spooky soundtracks (Resident Evil), been ignored to the point of exile (Fatal Frame), or, as present company demonstrates, become a shadow of its former self
You're walking down a narrow hallway towards a dark bathroom in the hotel room you're trapped in. Somewhere nearby, you can hear a scraping sound but you can't quite place it.
Spread on the floor of the hall are pictures of when you were in high school and were fat and had frizzy hair.
Don't forget the music that sounds like a trash can lid being thrown down an alley
And a toaster oven caught inside a washing machine stuck inside a trash-compactor.
The sounds of Silent Hill are scarier than the monster designs.
For sure. After about the fifth time you run across four mannequin legs fused together, you sort of get accustomed to it
Speaking of which, the Shattered Memories soundtrack was released. It's definitely worth listening to. A couple of songs harken back to the SH1 score's indiscernible white noise, which, if you ask me, is an improvement over indiscernible trip hop
IGN gave it a pretty good review. Apparently the game is HELLA short though. Like around 6 hours at best. Though it looks insanely good for a wii game.
Posts
that Yamaoka cat don't seem to like this either and is leavin that series
that game was cool
Hi Redeemer!
hey satan...: thinkgeek amazon My post |
Dead Space was pretty solid. Well it had some spotty item collection and you couldn't do that instant 180 turn like in RE but it was still good.
hey satan...: thinkgeek amazon My post |
Yeah siren was pretty dang awesome and creepy
I no longer own a wii so I guess I am out of luck with trying this one out.
Steam
Yeah you would think BioWare, Epic, Infinity Ward, or Ubisoft would jump at the chance to remake a 10-year-old game for Wii.
Episodic survival horror game for the ps3 available online. It is pretty ballin
Steam
It's really stupid they got rid of the fog and decay in favor of ice, though. Hope that doesn't make it into the second Silent Hill movie.
I mean, whose bright idea was it to put a hard cap on the amount of ammo Alex could hold in Homecoming, you expect me to believe this guy can carry around all those weapons at once but has to scrimp on ammo
In related news, the developers for Homecoming are now working on a new Front Mission game, which bums me out
Seriously right? Now that the last bridge has been burned, this series has nowhere to go but down
Siren had a great atmosphere! But it was a real chore to play. I haven't played passed the first chapter of Blood Curse on account of the fact that it gave me a panic attack, though
I read a review, IGN's I think, that said that the monsters would change appearance based on whether you stared at boobs or something, but that their attack patterns remained the same. Seems pretty pointless to me!
Hi!
Wherein the final boss is Naomi Campbell? I'm in
Anyway, the current state of survival horror is in shambles. Established serieses have either evolved to become shooters with spooky soundtracks (Resident Evil), been ignored to the point of exile (Fatal Frame), or, as present company demonstrates, become a shadow of its former self
hey satan...: thinkgeek amazon My post |
Spread on the floor of the hall are pictures of when you were in high school and were fat and had frizzy hair.
Suddenly
later boss
also freakout about strippers
And a toaster oven caught inside a washing machine stuck inside a trash-compactor.
The sounds of Silent Hill are scarier than the monster designs.
http://www.youtube.com/watch?v=LPloclVWWus
It was scary! But I wouldn't consider it survival horror
edit - I guess every scary game I get scared, but I love them
Steam
That really only works with the 2nd and possibly the 3rd games, the monsters designs go completely off the deep end by the time The Room rolled around
For sure. After about the fifth time you run across four mannequin legs fused together, you sort of get accustomed to it
Speaking of which, the Shattered Memories soundtrack was released. It's definitely worth listening to. A couple of songs harken back to the SH1 score's indiscernible white noise, which, if you ask me, is an improvement over indiscernible trip hop
hey satan...: thinkgeek amazon My post |
Last.fm
Playing on a big television with good sound, alone in the dark, Bioshock gets really creepy.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
well obviously
on the real though, of all the people they could have had make Homecoming, they settle for the guys who made Getting Up: Contents Under Pressure