So... why would you want to pay the extra money for 3G? Honestly curious. We might be missing something here.
AT&T 3G at that! Ha.
I think the idea is that you can play multiplayer anywhere with it, even in places without wifi or with shitty wifi. But seriously, doesn't seem like it's worth $50 more to me.
As far as AT&T goes, it depends on where you live. In a fairly non-congested place like Tulsa, I haven't had a single problem with reception on my iPhone. But when I went to the Las Vegas strip, I was lucky to get reception once out of every four tries. Apparently New York and San Francisco are particularly bad. The popularity of the iPhone just overwhelmed the shit out of urban parts of their network, and they've been trying to catch up ever since.
I just can't see the 3G version doing too hot, especially since no other portable gaming system has done it before. Sony will have to have some sort of face meltingly-awesome game changer to get even many tech nerds to bite for that, and I don't really see it.
The Wifi model though definitely has a fighting chance.
So, we got an actually decent price for Vita and some interesting games.
...was there much of anything new/interesting for the PS3? There's the new Eve-related shooter, a new Sly game (yay!) and, uh, that's about it. Everything else was either multiplat or known about already.
Oh, I guess there was the Bioshock moneyhat.
cloudeagle on
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited June 2011
I live... about twenty minutes from AT&T headquarters, so they're actually fairly solid here.
Since it's relevant to the industry thread, what Cloudeagle said in the Vita thread about the $250 price point is right on the money. Just because the kind of people that are informed on the E3 conference think the price is reasonable doesn't mean that it's going to go over well with average consumers. It's still a prohibitively expensive device.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited June 2011
The actual price is less important than the fact that they are directly competing with the 3DS, rather than just vomiting out a high end piece of hardware at twice the cost and wondering why it isn't moving.
The actual price is less important than the fact that they are directly competing with the 3DS, rather than just vomiting out a high end piece of hardware at twice the cost and wondering why it isn't moving.
Pricing a system so that you make globs of profit off the early adopters?
Whether you like it or not, Nintendo isn't "wondering" anything.
EDIT: Sorry if that sounded aggressive, but c'mon, Nintendo has been doing this for so long, I doubt they wouldn't have made a plan for this.
V Faction on
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"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Mentioned this in the E3 thread cause I thought I was posting here but anyways. I've lived far to long in a Nintendo dominated handheld world that I don't think I can process how the PSVita's price and features will effect this handheld generation.
Personally I think both of them are still too high. You can't say you aren't competing with smartphones/ipod touches if you go that high. In Sony's case I can't see them going much lower since that is one beautiful device. For Nintendo I think overconfidence might cause them to stick to $250 for much longer than they should.
Dritz on
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
The actual price is less important than the fact that they are directly competing with the 3DS, rather than just vomiting out a high end piece of hardware at twice the cost and wondering why it isn't moving.
Pricing a system so that you make globs of profit off the early adopters?
Whether you like it or not, Nintendo isn't "wondering" anything.
EDIT: Sorry if that sounded aggressive, but c'mon, Nintendo has been doing this for so long, I doubt they wouldn't have made a plan for this.
... What?
Read it again, because I pointing out that Sony is actually competing with Nintendo by releasing the system at a competitive price, as opposed to Sony's previous strategy of releasing the system for whatever price they want and fuck the haters
The actual price is less important than the fact that they are directly competing with the 3DS, rather than just vomiting out a high end piece of hardware at twice the cost and wondering why it isn't moving.
Pricing a system so that you make globs of profit off the early adopters?
Whether you like it or not, Nintendo isn't "wondering" anything.
EDIT: Sorry if that sounded aggressive, but c'mon, Nintendo has been doing this for so long, I doubt they wouldn't have made a plan for this.
I think Nintendo's usual strategy has been to start at a competitive price rather than exploit early adopters and then just never drop the price for years.
Dritz on
There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
The actual price is less important than the fact that they are directly competing with the 3DS, rather than just vomiting out a high end piece of hardware at twice the cost and wondering why it isn't moving.
Pricing a system so that you make globs of profit off the early adopters?
Whether you like it or not, Nintendo isn't "wondering" anything.
EDIT: Sorry if that sounded aggressive, but c'mon, Nintendo has been doing this for so long, I doubt they wouldn't have made a plan for this.
... What?
Read it again, because I pointing out that Sony is actually competing with Nintendo by releasing the system at a competitive price, as opposed to Sony's previous strategy of releasing the system for whatever price they want and fuck the haters
Well then my sincerest apologies. You're talking about coming out with a $500 handheld, not the widely-held popular opinion of an overpriced 3DS. Again, my bad.
Now how to save this post?
Maybe the best way for Nintendo to deal with this is not to, as I see many suggest, shock-drop the price to $200 tomorrow in their conference. Instead, give it a gentle drop of about 20 bucks, maybe throw in a free game you can download until the price drop hits as incentive for buying early, or pack something in. Basically, they thought they could get away with such a high price and Sony's showing 'em they can't.
V Faction on
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"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Every time somebody suggests a price drop is an effective counter to a hardward announcement, I read it as 'I'm cheap! GIMMIEGIMMIEGIMMIE!'
Anyway, the $250 price point is to compete with the 3DS. The $300 price is to fool people who have gotten used to thinking the more expensive version is the better one. That's why it's tied with AT&T. Because there's one born every minuted.
Modnation racers track creation SHOULD have been the first thing they showed. This is why the dual touch is cool.
Yeah that was really neat.
Not sure why they demoed Ruin, since it didn't look the greatest and the guy presenting it was shitting his pants. If they really wanted to demonstrate the PS3/Vita cross-compatibility, they should've brought out Wipeout HD and Wipeout 2048 and had them race each other.
I missed the launch lineup mention though, did he say that all the games demoed were launch games? If so that might explain Ruin, and why they didn't just throw out a big list of upcoming games.
So, we got an actually decent price for Vita and some interesting games.
...was there much of anything new/interesting for the PS3? There's the new Eve-related shooter, a new Sly game (yay!) and, uh, that's about it. Everything else was either multiplat or known about already.
Oh, I guess there was the Bioshock moneyhat.
Alongside the ones you mentioned, there was the on-rails Move game, the PSN exclusive Star Trek prequel, the God of War Origins Collection and the Team Ico Collection release date. Plus the Bioshock, NFS, SSX and Battlefield 3 exclusive content stuff.
Overall I thought it was the best Sony conference I can remember. Just a couple of down points (the 3D stuff and NBA) but otherwise, paced really well and there was a lot of great content.
I think the best counter is to announce an ocarina of time bundle for $250, and then follow it up with a mario kart 3DS one.
Ugh, just booted up my 360, and realised that Kinect still doesn't have voice control implemented in Australia. They promised they were working on it a long damn time ago.
It's all gonna be about the games. I've spent considerably more on DS hardware than PSP hardware (DS, DS Lite, DSi vs. PSP go), and given the number of games and time spent with each system I'd make the same decision today. If Nintendo delivers the games tomorrow the 3DS will be fine, even at $250 (although a price drop wouldn't hurt, I think their bigger job is to get consumers aware of the fact that the 3DS ISN'T the latest revision of the DS hardware but a full successor system). Without games either system would eventually bomb even if they launched at $99.
We’ve just spoken with a Microsoft representative, who has informed us that Voice Control for Kinect will definitely be available “by the end of the year.” But as of now they have no more specifics with regards to precisely when that will be.
We will be speaking further with Microsoft about the issue – hopefully this afternoon. So we’re hoping to get more specific details on the date, and possibly some answers with regards to why the update has taken so long.
Modnation racers track creation SHOULD have been the first thing they showed. This is why the dual touch is cool.
Yeah that was really neat.
Not sure why they demoed Ruin, since it didn't look the greatest and the guy presenting it was shitting his pants. If they really wanted to demonstrate the PS3/Vita cross-compatibility, they should've brought out Wipeout HD and Wipeout 2048 and had them race each other.
I missed the launch lineup mention though, did he say that all the games demoed were launch games? If so that might explain Ruin, and why they didn't just throw out a big list of upcoming games.
So, we got an actually decent price for Vita and some interesting games.
...was there much of anything new/interesting for the PS3? There's the new Eve-related shooter, a new Sly game (yay!) and, uh, that's about it. Everything else was either multiplat or known about already.
Oh, I guess there was the Bioshock moneyhat.
Alongside the ones you mentioned, there was the on-rails Move game, the PSN exclusive Star Trek prequel, the God of War Origins Collection and the Team Ico Collection release date. Plus the Bioshock, NFS, SSX and Battlefield 3 exclusive content stuff.
Overall I thought it was the best Sony conference I can remember. Just a couple of down points (the 3D stuff and NBA) but otherwise, paced really well and there was a lot of great content.
Honestly Ruin was what looked the most interesting to me. Almost everything else (for Vita anyways) was pretty much based on an existing franchise (or close enough... "Street Fighter vs. ____" is pretty much a franchise). So it was kind of "eh" - they might be good but it's not showing off anything really original.
As for the Modnation thing - track editor looked kind of neat but it also looked like it lagged to shit. At they very least - Chris Kohler who's actually played the thing confirmed that it was pretty laggy and not intuitive. Not that there isn't time to fix that before release of course.
We’ve just spoken with a Microsoft representative, who has informed us that Voice Control for Kinect will definitely be available “by the end of the year.” But as of now they have no more specifics with regards to precisely when that will be.
We will be speaking further with Microsoft about the issue – hopefully this afternoon. So we’re hoping to get more specific details on the date, and possibly some answers with regards to why the update has taken so long.
Sony is also really pushing the PS3/Vita connectivity stuff.
Same company that tried to insist the HDD in the PS2 would be a good idea.
I'll believe it when I see it.
I'm inclined to agree. That being said, I'm pleased with the price point (it matches the 3DS anyway), so good on Sony for that.
I'm with the "eh, 3G" crowd as well--I'm on T-Mobile's 3G network, which, where I live, is perfectly adequate for Netflix, Last.fm, and the like, but AT&T has a reputation for being pretty lousy in my area, and even if it wasn't, I doubt I'd try downloading a demo off already-slow PSN while sitting in a fastfood joint.
When will this industry or any industry in general learn, that $1 does not equal €1?
I feel scewed over, ofcourse not as badly as Aus and NZ, but still.
Or how would you Amurricans feel, if you had to pay some $350 for the privilige of buying a Vita or a 3DS?
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Brainiac 8Don't call me Shirley...Registered Userregular
edited June 2011
So I don't own a PS3, but respect is due. They showed several things that I would definitely want. Sony's show was very much superior to the crap that MS showed this time. I mean, Sly 4! That by itself is awesome.
Also Jack making the Ridge Racer joke, I'll admit, was hilarious.
When will this industry or any industry in general learn, that $1 does not equal €1?
I feel scewed over, ofcourse not as badly as Aus and NZ, but still.
Or how would you Amurricans feel, if you had to pay some $350 for the privilige of buying a Vita or a 3DS?
Nintendo Network ID: V-Faction | XBL: V Faction | Steam | 3DS: 3136 - 6603 - 1330 PokemonWhite Friend Code: 0046-2121-0723/White2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
When will this industry or any industry in general learn, that $1 does not equal €1?
I feel scewed over, ofcourse not as badly as Aus and NZ, but still.
Or how would you Amurricans feel, if you had to pay some $350 for the privilige of buying a Vita or a 3DS?
Shut up and continue helping our economy!
To be perfectly honest, the US's price is ridiculously low when you take exchange rates into account. Sony and Nintendo have been losing massive amounts of money because of the weak American dollar. What used to get them Y20,000 now gets them Y16,000. That is a massive difference.
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Same company that tried to insist the HDD in the PS2 would be a good idea.
I'll believe it when I see it.
AT&T 3G at that! Ha.
I think the idea is that you can play multiplayer anywhere with it, even in places without wifi or with shitty wifi. But seriously, doesn't seem like it's worth $50 more to me.
I guess it gives you a much larger area for download access?
Though yeah, I don't really see the point of it personally. I have Wi-Fi at home and at work, so I'm golden.
I've had an iPhone with AT&T for over three years now and never had any issues...
I just can't see the 3G version doing too hot, especially since no other portable gaming system has done it before. Sony will have to have some sort of face meltingly-awesome game changer to get even many tech nerds to bite for that, and I don't really see it.
The Wifi model though definitely has a fighting chance.
...was there much of anything new/interesting for the PS3? There's the new Eve-related shooter, a new Sly game (yay!) and, uh, that's about it. Everything else was either multiplat or known about already.
Oh, I guess there was the Bioshock moneyhat.
Whether you like it or not, Nintendo isn't "wondering" anything.
EDIT: Sorry if that sounded aggressive, but c'mon, Nintendo has been doing this for so long, I doubt they wouldn't have made a plan for this.
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Personally I think both of them are still too high. You can't say you aren't competing with smartphones/ipod touches if you go that high. In Sony's case I can't see them going much lower since that is one beautiful device. For Nintendo I think overconfidence might cause them to stick to $250 for much longer than they should.
... What?
Read it again, because I pointing out that Sony is actually competing with Nintendo by releasing the system at a competitive price, as opposed to Sony's previous strategy of releasing the system for whatever price they want and fuck the haters
I think Nintendo's usual strategy has been to start at a competitive price rather than exploit early adopters and then just never drop the price for years.
Well then my sincerest apologies. You're talking about coming out with a $500 handheld, not the widely-held popular opinion of an overpriced 3DS. Again, my bad.
Now how to save this post?
Maybe the best way for Nintendo to deal with this is not to, as I see many suggest, shock-drop the price to $200 tomorrow in their conference. Instead, give it a gentle drop of about 20 bucks, maybe throw in a free game you can download until the price drop hits as incentive for buying early, or pack something in. Basically, they thought they could get away with such a high price and Sony's showing 'em they can't.
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Anyway, the $250 price point is to compete with the 3DS. The $300 price is to fool people who have gotten used to thinking the more expensive version is the better one. That's why it's tied with AT&T. Because there's one born every minuted.
Yeah that was really neat.
Not sure why they demoed Ruin, since it didn't look the greatest and the guy presenting it was shitting his pants. If they really wanted to demonstrate the PS3/Vita cross-compatibility, they should've brought out Wipeout HD and Wipeout 2048 and had them race each other.
I missed the launch lineup mention though, did he say that all the games demoed were launch games? If so that might explain Ruin, and why they didn't just throw out a big list of upcoming games.
Alongside the ones you mentioned, there was the on-rails Move game, the PSN exclusive Star Trek prequel, the God of War Origins Collection and the Team Ico Collection release date. Plus the Bioshock, NFS, SSX and Battlefield 3 exclusive content stuff.
Overall I thought it was the best Sony conference I can remember. Just a couple of down points (the 3D stuff and NBA) but otherwise, paced really well and there was a lot of great content.
Ugh, just booted up my 360, and realised that Kinect still doesn't have voice control implemented in Australia. They promised they were working on it a long damn time ago.
My accent isn't that funny!
Seriously? Ridiculous. What other regions are still waiting?
Good move, so :^: from me for Sony.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Honestly Ruin was what looked the most interesting to me. Almost everything else (for Vita anyways) was pretty much based on an existing franchise (or close enough... "Street Fighter vs. ____" is pretty much a franchise). So it was kind of "eh" - they might be good but it's not showing off anything really original.
As for the Modnation thing - track editor looked kind of neat but it also looked like it lagged to shit. At they very least - Chris Kohler who's actually played the thing confirmed that it was pretty laggy and not intuitive. Not that there isn't time to fix that before release of course.
I'd guess a lot of places where English isn't the primary language. The availability of the Windows speech recognition is somewhat limited as well.
― Marcus Aurelius
Path of Exile: themightypuck
I'm inclined to agree. That being said, I'm pleased with the price point (it matches the 3DS anyway), so good on Sony for that.
I'm with the "eh, 3G" crowd as well--I'm on T-Mobile's 3G network, which, where I live, is perfectly adequate for Netflix, Last.fm, and the like, but AT&T has a reputation for being pretty lousy in my area, and even if it wasn't, I doubt I'd try downloading a demo off already-slow PSN while sitting in a fastfood joint.
I feel scewed over, ofcourse not as badly as Aus and NZ, but still.
Or how would you Amurricans feel, if you had to pay some $350 for the privilige of buying a Vita or a 3DS?
Also Jack making the Ridge Racer joke, I'll admit, was hilarious.
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Shut up and continue helping our economy!
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Well I can hope it hasn't.
To be perfectly honest, the US's price is ridiculously low when you take exchange rates into account. Sony and Nintendo have been losing massive amounts of money because of the weak American dollar. What used to get them Y20,000 now gets them Y16,000. That is a massive difference.
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