Well Blood was the best dps spec in wrath and then they thought to fix the awful tanking they had by making it the tank spec
But then I have created death knights to find a way to play blood and not be a tank quite tricky
Unholy was the best DPS spec in Wrath. Although all three specs were pretty close, really. Blood tanks in Wrath were far from awful, they were great. Just because-- Yknow, why am I even bothering. There's no point in replying to your posts.
A bit odd. Going through old alts not played in years to get them all their Winter Veil sweaters, and then this:
Just guessing, but my bet here would be that the achievement was triggered on quest completion, so the first one triggered at 99 quests, and the second quest put you at 100 triggering the second.
Oh night before raid/VP resets...you bring out all the terribads.
Well it's my weekend and I end up with eltiest geese as tanks and healers then when i que as a tank or healer it's a horror story
0
Options
darklite_xI'm not an r-tard...Registered Userregular
Hold on, when is the panda pack supposed to be out? Q2 '12? That seems fairly early. Hasn't the standard for xpacks been about 2 years between? Though I suppose Cataclysm was sort of a half-assed xpack anyway.
Steam ID: darklite_x Xbox Gamertag: Darklite 37 PSN:Rage_Kage_37 Battle.Net:darklite#2197
I really would say 4Q of next year is a really early bet for it but then who knows because I think they want everyone to forget cataclysm
0
Options
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
It'll be no later than Q2 2012 unless something really gets blundered on their end between now and then. From what they showed at Blizzcon they've already made a lot of progress on it, far more than they have for past expansions at the time of announcement. I expect we'll see a beta announcement sometime in February or March.
0
Options
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
This is awesome. I'm sitting near the Greench on my Arms Warrior with two priests, all three of us just staring at the boss because neither of the priests are "heal specced" and thus are incapable of healing me to take the fucking mob down.
His melee attacks hit like a wet noodle, and his 2 hard hitting specials are both avoidable (just move a bit). I soloed him on my rogue the other day, it just took a while.
I would be surprised if it was much later than Q2. Dragon Soul is "done" for hardcores in terms of the race, LFR is pretty easy to exhaust (in the sense of getting most of the 384 gear you want) even for casual players. While you could conceivably be a casual capping VP for all the 397 items in the vendor for quite a few more weeks, we're pretty much in that autopilot deadzone where people tend to fade away until the next expac.
It'll be interesting to see how it all shakes out (and to see how that "other game" holds up in the meantime and during).
Still not sure about all these here pandas, but it'll probably be enough for me to drop another few bucks to re-up and see it.
0
Options
HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
He hits me between 11 and 15k per swat. I haven't found a way to outheal that on an Arms warrior on my own. The only one of my characters I've been able to reliably solo him on is my hunter thanks to Mend Pet, but even the warlock's piddly health funnel doesn't do nearly enough to outheal those hits. The specials are easily avoided though, that's true.
Oh night before raid/VP resets...you bring out all the terribads.
I got kicked from an LFR after pointing out to a mage from Mal'ganis (yeah, big surprise there) that Ultraxion is not an aggro fight, it's a tank swap fight and if a tank fails to taunt after Fading Light then a DPS is getting swatted.
Don't know about your battle group but on mine LFR has degenerated into either 20 people trying to lead the raid via various different strats or people being quiet with a single guy using RWs but erupting in arguments as soon as anyone does anything even remotely wrong. My conpletion % is increasing but the overall experience is the same as LFD. People Roll on EVERYTHING they can. I have seen many people with better gear rolling on items out of LFR.
Got into a LFR on Loot ship last night where they we booting low dps and healing. I didn't have the meters but they were not being nice about it. Downed ship and as always someone starts spine before loot is done. I skip the cinematic and I am one of the first dps to land and start on a tentacle. Well for some reason the LFR Leader, I refuse to call them raid leaders, marks a different tentacle even though the one I'm on is already at 10%. Then the RWs come out calling me a noob etc. nowhere in the chat log was there a selected tentacle the dumbass just decided to not pick the one the DPS were on for some reason. This has happened several times. These LFR Leaders don't pick a target before hand and tell everyone they just pick one at random it seems when they land.
Now's probably the best time (if you're not a tank) to get your White Hawkstrider/Raven Lord/Blue Protodrake/Attunesmen's Mount/whatever since MoP's stat squash will make those harder to solo/duo.
I'm assuming the stat squash won't be so severe as to make the Baron's mount unsoloable though, as they'd have to squash pretty damn hard to accomplish that.
Well the stat squash still isn't a "for sure" thing that's gonna happen. It's gonna be a big deal and they can go at least one more xpack with zomgheug numbers without it being too bad. I wouldn't be surprised if they just put off fixing stat inflation till the xpack after MoP and try not to rock the boat too much. And they've said they're not sold on it being the best answer and haven't made any firm decisions.
They're still dealing with the backlash of making Cata "too hard" and if they go into MoP with a visual nerf, which is enough to convince the masses playing that it was an actual nerf, they're just setting up themselves for another shitstorm.
Even though, overall, the squash is probably the best long-term solution to the corner they've backed themselves into, they're gonna need to do it in a very subtle way because there's not any real way for them to adequately communicate to the paying bads the reality of the changes, and for most people it will just feel like nerfs of epic proportions. Even if shit is dying at the same rate people are just too used to seeing big numbers pop up over the enemies.
LFR is pretty easy to exhaust (in the sense of getting most of the 384 gear you want) even for casual players.
wat
In a "regular" raid (with the same folks on a regular basis) you could be assured that -eventually- something is going to drop that you want and that you will get it. Not so with LFR unless you stack it with people you know. Twenty-four other, different' people each time. People that will invariably roll on gear that they can roll on even if they have said gear.
I have yet to win any gear/tokens from LFR across three different 85s. And honestly I don't expect to either, which is kinda sad.
My DK is still using all of the exact same tank gear that he had at the end of 4.2, and I have killed every available RF boss every week so far (besides this week's reset). Granted, I could probably replace his 359 Burger King helmet in the 5-mans if I ran the right one every day, but fuck that noise.
I have zero luck with tank gear in LFD on any of my tanks for some bizarre reason. Both my Warrior and Pally have all but 2 pieces of the DPS LFD gear "sets", but across all 3 plate tanks I have five LFD items.
That's not to say more hasn't dropped. Just that DPS have won them. However, very very few tank things have dropped.
It's really weird. I have the same issue with non-spirit cloth drops for my casters. And agi leather. I have all but 3 items for resto on my druid at 378 from LFD and he's gotten a total of two agi pieces.
LFR is pretty easy to exhaust (in the sense of getting most of the 384 gear you want) even for casual players.
wat
In a "regular" raid (with the same folks on a regular basis) you could be assured that -eventually- something is going to drop that you want and that you will get it. Not so with LFR unless you stack it with people you know. Twenty-four other, different' people each time. People that will invariably roll on gear that they can roll on even if they have said gear.
I have yet to win any gear/tokens from LFR across three different 85s. And honestly I don't expect to either, which is kinda sad.
I guess I vastly underestimated the amount of dickery and back luck people are experiencing.
A full clear of RF DS sees 32 items drop. There are 25 players in the raid. At best, individual players can hope to average slightly more than one item per week. Factor in that once you have more pieces, fewer drops are actually useful for you, and the chances of actually getting half your gear from RF become very small.
0
Options
CaptainBeyondI've been out walkingRegistered Userregular
Same boat as forty, ran every LFR possible, yet to win a damn thing.
Saw a guy with 4/5 RF set once, so I know where all my lucks going.
To be fair, my druid has managed to snag 2 pieces of RF T13 for resto. It's just a shame that 2 piece bonus is so lame.
But then I saw three of the fucking worthless rogue daggers drop between my two Madness kills this week, and my rage level shot back up.
So is there any way to tell what role someone joined as? When you wipe and check the healing meters and see that only 4 people are healing, how do you tell which two dicks queued as healing and then apparently played as DPS?
Even though, overall, the squash is probably the best long-term solution to the corner they've backed themselves into, they're gonna need to do it in a very subtle way because there's not any real way for them to adequately communicate to the paying bads the reality of the changes, and for most people it will just feel like nerfs of epic proportions. Even if shit is dying at the same rate people are just too used to seeing big numbers pop up over the enemies.
The MoP intro cinematic is just a wise panda sage explaining to his panda students that the evil murloc still dies in five hits even though the imaginary numbers over his head are smaller now. With lots of visual aids and small words. Or maybe they'll replace Petey/Deathwing the Welcome Dragon on the Intro Screen with this so it can't be skipped and people that get the game on day one will have to watch it 328 times as they try to connect to a server.
Or just disable floating combat text until the user takes a correspondence course.
I actually completely expect everyone's floating combat text to be toggled off if the squash happens, with the hope that anyone who immediately recognizes that it's off and turns it back on will know what happened.
Even though, overall, the squash is probably the best long-term solution to the corner they've backed themselves into, they're gonna need to do it in a very subtle way because there's not any real way for them to adequately communicate to the paying bads the reality of the changes, and for most people it will just feel like nerfs of epic proportions. Even if shit is dying at the same rate people are just too used to seeing big numbers pop up over the enemies.
The MoP intro cinematic is just a wise panda sage explaining to his panda students that the evil murloc still dies in five hits even though the imaginary numbers over his head are smaller now. With lots of visual aids and small words. Or maybe they'll replace Petey/Deathwing the Welcome Dragon on the Intro Screen with this so it can't be skipped and people that get the game on day one will have to watch it 328 times as they try to connect to a server.
Or just disable floating combat text until the user takes a correspondence course.
I actually completely expect everyone's floating combat text to be toggled off if the squash happens, with the hope that anyone who immediately recognizes that it's off and turns it back on will know what happened.
There's far more than just that, though. The geese will see that they now have 1/4 (or whatever) the health and mana they used to, or that their 900 DPS weapon with 500 strength now has 300 DPS and 200 strength, etc.
Either way, Blizzard has a real mess on their hands with this issue when they decide to pull the trigger.
Yeah, I think they fixed that the day after it started happening.
In unrelated news, I just discovered I accidentally bought, gemmed, and enchanted the VP cloth boots for my boomkin two weeks ago, something only possible due to them both having identical stats and gem slots. Now I need to get enough VP to buy the correct boots (not possible till next week) while going back into heroics to try for End Time and the boots from there. God I'm such an idiot.
So happy, got a #1 ranking on World of Logs for an actual current-tier fight (Heroic Hagara). The best part is another person in my raid did on the same kill.
Oh my gosh it's like fuckingChristmasmorning. Holy shit. I just got all three of those last night. Plus, my Hunter has three LFR tier pieces. As does my DK (plus one normal mode tier piece, for the 4p bonus).
Posts
But then I have created death knights to find a way to play blood and not be a tank quite tricky
Elemental Zombie Plague Demon Panda Invasion Spectacular!
Coming in Patch 4.4. Maybe.
Battle.net Tag: Dibby#1582
Unholy was the best DPS spec in Wrath. Although all three specs were pretty close, really. Blood tanks in Wrath were far from awful, they were great. Just because-- Yknow, why am I even bothering. There's no point in replying to your posts.
Battle.net Tag: Dibby#1582
Just guessing, but my bet here would be that the achievement was triggered on quest completion, so the first one triggered at 99 quests, and the second quest put you at 100 triggering the second.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Well it's my weekend and I end up with eltiest geese as tanks and healers then when i que as a tank or healer it's a horror story
It'll be interesting to see how it all shakes out (and to see how that "other game" holds up in the meantime and during).
Still not sure about all these here pandas, but it'll probably be enough for me to drop another few bucks to re-up and see it.
I got kicked from an LFR after pointing out to a mage from Mal'ganis (yeah, big surprise there) that Ultraxion is not an aggro fight, it's a tank swap fight and if a tank fails to taunt after Fading Light then a DPS is getting swatted.
Got into a LFR on Loot ship last night where they we booting low dps and healing. I didn't have the meters but they were not being nice about it. Downed ship and as always someone starts spine before loot is done. I skip the cinematic and I am one of the first dps to land and start on a tentacle. Well for some reason the LFR Leader, I refuse to call them raid leaders, marks a different tentacle even though the one I'm on is already at 10%. Then the RWs come out calling me a noob etc. nowhere in the chat log was there a selected tentacle the dumbass just decided to not pick the one the DPS were on for some reason. This has happened several times. These LFR Leaders don't pick a target before hand and tell everyone they just pick one at random it seems when they land.
I'm assuming the stat squash won't be so severe as to make the Baron's mount unsoloable though, as they'd have to squash pretty damn hard to accomplish that.
Or it could be because people are 5 manning Black Temple
They're still dealing with the backlash of making Cata "too hard" and if they go into MoP with a visual nerf, which is enough to convince the masses playing that it was an actual nerf, they're just setting up themselves for another shitstorm.
Even though, overall, the squash is probably the best long-term solution to the corner they've backed themselves into, they're gonna need to do it in a very subtle way because there's not any real way for them to adequately communicate to the paying bads the reality of the changes, and for most people it will just feel like nerfs of epic proportions. Even if shit is dying at the same rate people are just too used to seeing big numbers pop up over the enemies.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
wat
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
In a "regular" raid (with the same folks on a regular basis) you could be assured that -eventually- something is going to drop that you want and that you will get it. Not so with LFR unless you stack it with people you know. Twenty-four other, different' people each time. People that will invariably roll on gear that they can roll on even if they have said gear.
I have yet to win any gear/tokens from LFR across three different 85s. And honestly I don't expect to either, which is kinda sad.
That's not to say more hasn't dropped. Just that DPS have won them. However, very very few tank things have dropped.
It's really weird. I have the same issue with non-spirit cloth drops for my casters. And agi leather. I have all but 3 items for resto on my druid at 378 from LFD and he's gotten a total of two agi pieces.
Stupid bad luck.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I guess I vastly underestimated the amount of dickery and back luck people are experiencing.
Saw a guy with 4/5 RF set once, so I know where all my lucks going.
Killed Deathwing 3 times now. 3x kijiri staff, 2x dragonmaw mace, 1x agi dagger. 3 kills have yielded us 3 usuable items, 2 shards, and an offspec item.
But then I saw three of the fucking worthless rogue daggers drop between my two Madness kills this week, and my rage level shot back up.
So is there any way to tell what role someone joined as? When you wipe and check the healing meters and see that only 4 people are healing, how do you tell which two dicks queued as healing and then apparently played as DPS?
The MoP intro cinematic is just a wise panda sage explaining to his panda students that the evil murloc still dies in five hits even though the imaginary numbers over his head are smaller now. With lots of visual aids and small words. Or maybe they'll replace Petey/Deathwing the Welcome Dragon on the Intro Screen with this so it can't be skipped and people that get the game on day one will have to watch it 328 times as they try to connect to a server.
Or just disable floating combat text until the user takes a correspondence course.
There's far more than just that, though. The geese will see that they now have 1/4 (or whatever) the health and mana they used to, or that their 900 DPS weapon with 500 strength now has 300 DPS and 200 strength, etc.
Either way, Blizzard has a real mess on their hands with this issue when they decide to pull the trigger.
In unrelated news, I just discovered I accidentally bought, gemmed, and enchanted the VP cloth boots for my boomkin two weeks ago, something only possible due to them both having identical stats and gem slots. Now I need to get enough VP to buy the correct boots (not possible till next week) while going back into heroics to try for End Time and the boots from there. God I'm such an idiot.
Man, I have been lucky as hell with LFR.
Battle.net Tag: Dibby#1582