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[Xenoblade Chronicles] The Incredible Shulk MARK YOUR GODDAMN SPOILERS
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And the beauty of the game is the plot will still be there after you finish killing bunnies. Then you can go into the mines and start killing mine dwellers, and so on.
Not only that, when you're ready to get back to the plot, it's a matter of "press this button for a quick summary of what's going on, and then follow that arrow on top for exactly that distance to get where you're supposed to go."
walked into a gamestop and they just had it sitting on the shelf.
Because it fucking cracks me up every single time.
If you find yourself over-leveled or bored of that stuff just skip it, I don't think I have anywhere above 1-2 stars and I've still put about 70 hours into the game.
fuck those quests
Maybe some further reward for beating a miniboss.
(past Colony 9)
I'm guessing I'm gonna see a lot of his story through flashbacks though.
They probably should have tied a level to sidequests so I don't end up getting 750 xp just from running back and forth between two zones
the people who actually did certainly went for his style. You could swear it's a Mitsuda classic.
Well that explains it then. Some of those songs would sound totally right in Xenogears or Chrono Cross.
So are the side quests interesting at all? I think I could see myself doing them if it was helping people out. Just taking a break from saving the world stuff and doing little things here and there
So far, they're pretty meh. Most of them (at least early on) give you gold and nothing else. The ones that task you to find an item and bring it to someone give some somewhat entertaining dialogue, and the monster-killing ones, while kind of uninteresting, are brief. Like it's just "kill 3 of those" instead of 15.
Also as soon as you finish a quest a window pops up and gives you the reward. Like literally the second you do. Sometimes it's kinda jarring. You're just killing dudes and all of a sudden POP HERE'S 2000 G.
On the one hand, it seems weird to not go back and talk to the people to finish the quest. Feels too video game-y.
On the other hand, it is supposed to be a fuckin long game already and this + the fast travel make it more manageable rather than taking a hundred years to finish the game
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
I probably won't be able to finish the game in 5 days but.. we'll see where I get. It's pretty fun though the team AI is spotty at times. I need to read more up on chaining since I'm now realizing that using the same 'color' moves has some.. effect.. of.. something.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
I will say it's nice to see something not made with the 'vaseline covers everything' look of the UE3 engine.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
(slight character spoiler that probably won't mean anything to you a priori but only shows up at the end of Colony 9)
Getting a real Metal Gear vibe from that one.
On a related note, I'm not entirely sure how I feel about all these quasi-MMO-ish JRPGs that have been floating around. I mean, I understand the appeal and stuff like fast travel helps with issues, but like..
Well, take FFXIII for example. Once you get to a certain place later in the game you look out on what is basically this HUGE sprawling valley that's.. pretty much empty. Yeah, there are monsters here and there (including some massive ones) but instead of being awed with all the things I could do there in, say, WoW it was more like 'Ugh, I have to RUN ALL THAT?!'. Xenoblade isn't quite that bad, but some of the areas feel overly large for no apparent reason.
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The music is pretty fantastic. Turns out Mitsuda only worked on the end theme. Almost everything else was a team called ACE+ with a little Yoko Shimomura. It's a really good end theme, though!
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There's also been a lot of good ones over this generation that lots of people seem to ignore when they act like Xenoblade is the only worthwhile one to come around in years.
And when I think of things that are boring, I think of MMO quest design.
Have you visited the swamp at night? Because hot damn.