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[Dragon Age: Inquisition] - Jaws Of Hakkon DLC out now for PC, XONE - others in May
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Not saying that DA2 was that much better but...eh at least it I found it a bit more fun.
That said, I also have problems with DAI's combat. It straddles this weird line between action and topdown strategy and I don't feel like either are being done as well as they could be.
DA2 was the the only DA combat I actually enjoyed.
But fuck you — no, fuck y'all, that's as blunt as it gets"
- Kendrick Lamar, "The Blacker the Berry"
DA1 2.53 X360 + 1.63 PS3 + 0.51 PC = 4.67m
DA2 1.09 X360 + 0.79 PS3 + 0.62 PC = 2.41m
DA1 - Metacritic - (PC) 91/100 - (PS3) 87/100 - (X360) 86/100
DA2 - Metacritic - (PC) 82/100 - (PS3) 82/100 - (X360) 79/100
Obviously not a perfect comparison, but looking at available sales figures it sold about half as well and got ~10% lower review scores. Either way you look at it, it was clearly a step in the wrong direction.
Of course, DAI was worse at 2/3 of those issues, but somehow that wasn't anywhere near as big an issue :rotate:
Either way, i love me some DA2, f the haters
DA:I a lot of the times the enemies are just sitting there...waiting to be slaughtered by your party.
But I don't think it's safe to say that a proper release in DA2's style wouldn't do well. If they had more time and budget on DA2, I am willing to bet the biggest issues would have been reduced if not completely solved.
There are definitely waves at points in Inquisition. I'm only twenty hours in, and they seem to be mostly in the on-rails main quest missions. That aim-the-catapult section is a notable one.
All and all, and this is from the perspective of people who aren't Bioware or Baldur's Gate fans. DA3 is probably the first Dragon Age game that I have seen garner a lot of interest outside of either or those groups.
So...its kind of its own beast.
All fade rifts.
Although sometimes the monster have a hard time aggro'ing anyone if the player controlled character is stealth.
So theyre back to just chilling out
So what your saying is that it's a sequel.
Edit: Like I would say DA1 and DA2 were both very focused dungeon crawler-y experiences.
DA3 was more open...which is why I think there were a lot of problems with the cinematic presentation.
they made DA3 after seeing the response to 2. If they had time and budget 2 would have been 2 but with more environments
WHAT WAIT NO NO AHH I AM NOT PREPARED
I had largely zero interest in Baldur's Gate and Neverwinter Nights, but KotOR was a huge deal for me, and sold me on the BioWare house style.
"All and all, and this is from the perspective of people who aren't Bioware or Baldur's Gate fans. DA3 is probably the first Dragon Age game that I have seen garner a lot of interest outside of either or those groups."
I think that confused me, specifically. I thought you were saying that it was the first BioWare game that garnered interest in those groups.
This. DA:I suffers from MMO-style enemy placement and AI. Most enemies are in small groups that wander randomly and have a pretty small aggro radius.
It's like the designers were trying to recreate the worst aspects of WoW/TOR trash mob combat.
If anything, I think a lot of people went into Origins after Mass Effect not knowing what to expect and many of them probably didn't care for it.
My desires are in direct conflict. I want to signal that I want more DA content, but I also want to tell EA to knock off the exclusivity thing. I don't know what to do.
Honestly...I don't know how successful you would be.
This fight was more or less lost last gen when most people showed they don't care.
Hell, I am one of those people. >_> <_<
3DS: 1607-3034-6970
I mean, not the PAID part of the timed exclusivity, but that's certainly implied.
ETA: 360 and PS3 are getting it later as well as PS4. Which is... not particularly surprising.
If you have a PC or a XBone and you want it just get it
NOTICED SOMETHING I MISSED (late spoilers)
https://www.youtube.com/watch?v=7QvhCDsFkk0
seriously what the fuck leliana
turn in your badge and your murder knife
you're a loose cannon
Timed exclusive.
EA and MS have had this buddy buddy thing going on since this gen was announced.
And while ONE PERSON not buying something doesn't rate to them, enough people not buying it would totally make a difference. It's like supporting a podcast or public radio with $20. Your $20 doesn't do jack squat, but the $20 of enough people can make a huge difference.
It also wouldn't be the first time I refused to buy something out of principle — not out of a practical threat of a boycott.
Last gen...most people kind of just shrugged. And I doubt it will be that different this time around.
Exactly, It's the FO3 of the series. Lots of people argue about whether 1 or 2 are better, but 3 is a completely different genre altogether
(and obsidian should really be hired to do a sequel)
it's just DLC
I'm going to be really disappointed if you don't fight him by throwing goats at his castle.
Morrigan was voted the favorite mage. Alistair was voted the favorite warrior. Varric was voted the favorite rogue. The Warden was voted the favorite playable character.
This does not fit into my world view. (I would probably have: Morrigan, Cass, Isabela, and Hawke.)
On the one hand, I agree with you. All the various flavors of exclusivity kind of suck. And either EA is really stupid or else MS offered them a staggering amount of money (my guess is the former), because a lot of players will scratch their BW DLC itch on YouTube if they can't buy it before the Let's Play videos start coming out.
On the other hand, I'm amazed that MS didn't shaft the PC yet again by only paying for Xbox exclusivity. Thus, I feel the need to buy it just to encourage MS to make gaming content available on the PC and Xbox simultaneously, going forward.