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Steam - Final Winter Charity Total: $5,315.84

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    Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Oh jeez I am getting too lucky now. Super thanks, I have wanted to play that game since I first heard of the original so I had to throw my hat in there!

    I think I need to stop being tempted by this thread and go into hiding. I can't believe its like the momentum from the holidays never slowed down!

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    BurnageBurnage Registered User regular
    Did somebody say... Sacred 3?
    Sacred 3 is a bad game.

    It's really, really bad. As a member of the Sacred franchise, it's bad. As a beat 'em up, it's bad. Everything about it is pretty damn bad. The gameplay is mediocre at best, the level design completely uninspiring, the character progression is pretty awful, and the writing and voice acting is some of the worst I've ever experienced.

    But. Somewhere along the way, Sacred 3 began to charm me a bit. It is bad - it is definitely bad - but it's so bad it's good. The character I chose turned out to be some kind of sex fiend angel who couldn't resist hitting on absolutely everything at one point or another. You can add the souls of long dead heroes to your weapon, and for some reason they will incessantly talk to you. I spent the majority of the game switching between a stoned dryad who kept encouraging me to hug it out with my enemies, and an alcoholic vampiress who got irritated if I spent too long attacking enemies without any blood for her to drink. I'd say the villain line-up was straight out of a Saturday morning cartoon, but I think they were too infantile for that. Hell, some of the earlier missions involved an orc leader threatening to take away his henchmen's blankets. Fucking seriously.

    It's awful, but it's awful in the same way that Troll 2 or Plan 9 From Outer Space are awful. You just can't help but want to experience a little bit more to see if it keeps getting worse.

    Since I just polished it off for the backlog challenge, I can assure you; it gets worse. If you ever feel the urge to play it, bring alcohol.

    Six months later and that bloody game's still seared into my memory thanks to how atrocious it was.

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    KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Burnage wrote: »
    Did somebody say... Sacred 3?
    Sacred 3 is a bad game.

    It's really, really bad. As a member of the Sacred franchise, it's bad. As a beat 'em up, it's bad. Everything about it is pretty damn bad. The gameplay is mediocre at best, the level design completely uninspiring, the character progression is pretty awful, and the writing and voice acting is some of the worst I've ever experienced.

    But. Somewhere along the way, Sacred 3 began to charm me a bit. It is bad - it is definitely bad - but it's so bad it's good. The character I chose turned out to be some kind of sex fiend angel who couldn't resist hitting on absolutely everything at one point or another. You can add the souls of long dead heroes to your weapon, and for some reason they will incessantly talk to you. I spent the majority of the game switching between a stoned dryad who kept encouraging me to hug it out with my enemies, and an alcoholic vampiress who got irritated if I spent too long attacking enemies without any blood for her to drink. I'd say the villain line-up was straight out of a Saturday morning cartoon, but I think they were too infantile for that. Hell, some of the earlier missions involved an orc leader threatening to take away his henchmen's blankets. Fucking seriously.

    It's awful, but it's awful in the same way that Troll 2 or Plan 9 From Outer Space are awful. You just can't help but want to experience a little bit more to see if it keeps getting worse.

    Since I just polished it off for the backlog challenge, I can assure you; it gets worse. If you ever feel the urge to play it, bring alcohol.

    Six months later and that bloody game's still seared into my memory thanks to how atrocious it was.

    I have Sacred 2, and feel like I should at least play that and Sacred 1 (which I don't have) before considering playing the 3rd one, but in all honestly, that almost sells me on the 3rd one right off the bat.

    It sounds so stupid.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
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    heenatoheenato Alice Leywind Registered User regular
    Burnage wrote: »
    Did somebody say... Sacred 3?
    Sacred 3 is a bad game.

    It's really, really bad. As a member of the Sacred franchise, it's bad. As a beat 'em up, it's bad. Everything about it is pretty damn bad. The gameplay is mediocre at best, the level design completely uninspiring, the character progression is pretty awful, and the writing and voice acting is some of the worst I've ever experienced.

    But. Somewhere along the way, Sacred 3 began to charm me a bit. It is bad - it is definitely bad - but it's so bad it's good. The character I chose turned out to be some kind of sex fiend angel who couldn't resist hitting on absolutely everything at one point or another. You can add the souls of long dead heroes to your weapon, and for some reason they will incessantly talk to you. I spent the majority of the game switching between a stoned dryad who kept encouraging me to hug it out with my enemies, and an alcoholic vampiress who got irritated if I spent too long attacking enemies without any blood for her to drink. I'd say the villain line-up was straight out of a Saturday morning cartoon, but I think they were too infantile for that. Hell, some of the earlier missions involved an orc leader threatening to take away his henchmen's blankets. Fucking seriously.

    It's awful, but it's awful in the same way that Troll 2 or Plan 9 From Outer Space are awful. You just can't help but want to experience a little bit more to see if it keeps getting worse.

    Since I just polished it off for the backlog challenge, I can assure you; it gets worse. If you ever feel the urge to play it, bring alcohol.

    Six months later and that bloody game's still seared into my memory thanks to how atrocious it was.
    that sounds like supremely my shit, actually.

    M A G I K A Z A M
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    DyasAlureDyasAlure SeattleRegistered User regular
    And here I don't even remember hearing about that game or what it is.. guess it is easy for me to pass.

    On other notes, Doom is still a lot of fun. I know, everyone knows this, but still. Fun.

    My%20Steam.png?psid=1My%20Twitch%20-%20Mass%20Effect.png?psid=1=1My%20Youtube.png?psid=1
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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Hahahaha, that was awesome.

    XCOM 2 just popped an achievement quite a bit before it actually happened. I guess it had already calculated it.

    Moderate story spoilers:
    I was at the point where I needed to skulljack a Codex. I remembered the Codex first appearing when I skulljacked the officer, so I set up a huge overwatch trap right around the Codex I was about the skulljack just in case any other surprises appeared. As soon as I clicked Begin Hack on the skulljack, the achievement for killing an Avatar popped up. Then the hack bar went up, then the Codex died, then the guy appeared, then he did his intro animation, then my soldiers turned him into a fine mist.

    Spoilers, XCOM. Spoilers.

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    Pixelated PixiePixelated Pixie They/Them Registered User regular
    Kalnaur wrote: »
    Burnage wrote: »
    Did somebody say... Sacred 3?
    Sacred 3 is a bad game.

    It's really, really bad. As a member of the Sacred franchise, it's bad. As a beat 'em up, it's bad. Everything about it is pretty damn bad. The gameplay is mediocre at best, the level design completely uninspiring, the character progression is pretty awful, and the writing and voice acting is some of the worst I've ever experienced.

    But. Somewhere along the way, Sacred 3 began to charm me a bit. It is bad - it is definitely bad - but it's so bad it's good. The character I chose turned out to be some kind of sex fiend angel who couldn't resist hitting on absolutely everything at one point or another. You can add the souls of long dead heroes to your weapon, and for some reason they will incessantly talk to you. I spent the majority of the game switching between a stoned dryad who kept encouraging me to hug it out with my enemies, and an alcoholic vampiress who got irritated if I spent too long attacking enemies without any blood for her to drink. I'd say the villain line-up was straight out of a Saturday morning cartoon, but I think they were too infantile for that. Hell, some of the earlier missions involved an orc leader threatening to take away his henchmen's blankets. Fucking seriously.

    It's awful, but it's awful in the same way that Troll 2 or Plan 9 From Outer Space are awful. You just can't help but want to experience a little bit more to see if it keeps getting worse.

    Since I just polished it off for the backlog challenge, I can assure you; it gets worse. If you ever feel the urge to play it, bring alcohol.

    Six months later and that bloody game's still seared into my memory thanks to how atrocious it was.

    I have Sacred 2, and feel like I should at least play that and Sacred 1 (which I don't have) before considering playing the 3rd one, but in all honestly, that almost sells me on the 3rd one right off the bat.

    It sounds so stupid.

    Sacred 1 and 2 are legit good games. Mechanically they have pretty much nothing in common with Sacred 3.

    You should totally play Sacred 2 though.

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Was that Bleed 2 sig image made by the devs or somebody here?

    It's pretty cool either way.

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    Pixelated PixiePixelated Pixie They/Them Registered User regular
    Was that Bleed 2 sig image made by the devs or somebody here?

    It's pretty cool either way.

    Naturally, it's a @Hit Bit creation. <3

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    JragghenJragghen Registered User regular
    Sold out at mine, but target is buy one get one 10% off on gift cards right now, including steam

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    heenatoheenato Alice Leywind Registered User regular
    Hahahaha, that was awesome.

    XCOM 2 just popped an achievement quite a bit before it actually happened. I guess it had already calculated it.

    Moderate story spoilers:
    I was at the point where I needed to skulljack a Codex. I remembered the Codex first appearing when I skulljacked the officer, so I set up a huge overwatch trap right around the Codex I was about the skulljack just in case any other surprises appeared. As soon as I clicked Begin Hack on the skulljack, the achievement for killing an Avatar popped up. Then the hack bar went up, then the Codex died, then the guy appeared, then he did his intro animation, then my soldiers turned him into a fine mist.

    Spoilers, XCOM. Spoilers.
    Yeah. the calculations are made the moment you initiate the action. Then all the animations play out.

    M A G I K A Z A M
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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Was that Bleed 2 sig image made by the devs or somebody here?

    It's pretty cool either way.

    Naturally, it's a @Hit Bit creation. <3

    He does good work!

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    SkutSkutSkutSkut Registered User regular
    Insanity's Blade woof, 2 levels in and at least double digits of spawning stuff on top of you in situations you can't do about it. Think I'll pass on this one.

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    KarozKaroz Registered User regular
    SkutSkut wrote: »
    Insanity's Blade woof, 2 levels in and at least double digits of spawning stuff on top of you in situations you can't do about it. Think I'll pass on this one.

    Well at least the name seems appropriate.

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    jclastjclast Registered User regular
    Thank you very much for TransPlan @UseR2006!

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    SmokeStacksSmokeStacks Registered User regular
    Oh God, Sacred 3. The people who whine about the humour in the Borderlands games should be tied to a chair and forced to play it.

    "The Khmer Rouge wasn't so bad when you compare it to the Third Reich."

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    BlackjackBlackjack Registered User regular
    I have Sacred 2 and Sacred Citadel from a sale back in the day...never played either of them. Probably I should?

    camo_sig2.png

    3DS: 1607-3034-6970
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    RoyceSraphimRoyceSraphim Registered User regular
    edited January 2017
    Hahahaha, that was awesome.

    XCOM 2 just popped an achievement quite a bit before it actually happened. I guess it had already calculated it.

    Spoilers, XCOM. Spoilers.

    I've yet to play it on my old rig, but I picture someone teleporting in, taking a bow and suddenly noticing all the guns pointed at their head.

    edit: jumped back into absolute last mission of Original War.

    Jacking enemy vehicles is so damn satisfying. I almost wish I could jack their troops.

    Ah the joys of mad money in EaW: FoC.

    RoyceSraphim on
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    Raiden333Raiden333 Registered User regular
    Having one of the worst days in recent memory, looking forward to taking it out on zombies in State of Decay when it finished downloading...

    And it doesn't even support my resolution. Oh, the internet will tell you FUCKING LIES and tell you there's ways to fix it. They just don't work.

    There was a steam sig here. It's gone now.
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    an_altan_alt Registered User regular
    edited January 2017
    Madican wrote: »
    heenato wrote: »
    CorriganX wrote: »
    CorriganX wrote: »
    Iolo wrote: »
    I'm 'under water' with Shadow Warrior 2 already, at 11 hours with a HowLongToBeat value of only 10 hours. But I'm digging it so much I can't stop playing side missions and tinkering with my gear! <3

    GOOD. The whole point of the challenge is to play through games and have fun with it. The competition part is just some fun stuff on the side, but everyone should be playing stuff that they thought might be interesting them but never got around to trying out. Winning or losing is secondary to playing games, having fun, and just ENJOYING stuff. Make new friends to coop with, play new genres, go fucking play sproggiwood. Everyone should be doing all of this.

    No but for real. Sproggiwood.

    You WOULD say that! Aren't you on the winning team?!

    cc: @an_alt #CorriganConspiracy

    I actually devised a plan that put Iolo on a different team specifically because he told me he would be taking his family on a trip and miss out on the end of the challenge. Suckers.
    Nah. Your plan was obviously be on the same team as stabbity

    Just to head off anyone who takes the joke as serious, I was in the Discord channel when Corrigan was making the teams. RNG is just RNG, everything was on the level when it came to making teams.

    I don't think anyone is taking this that seriously.

    You would be mistaken. I have the newspaper clippings, photographs, and hastily scrawled notes to prove it. There are even pieces of string connecting them.

    an_alt on
    Pony wrote:
    I think that the internet has been for years on the path to creating what is essentially an electronic Necronomicon: A collection of blasphemous unrealities so perverse that to even glimpse at its contents, if but for a moment, is to irrevocably forfeit a portion of your sanity.
    Xbox - PearlBlueS0ul, Steam
    If you ever need to talk to someone, feel free to message me. Yes, that includes you.
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    KalnaurKalnaur I See Rain . . . Centralia, WARegistered User regular
    Blackjack wrote: »
    I have Sacred 2 and Sacred Citadel from a sale back in the day...never played either of them. Probably I should?

    As a note, Sacred Citadel is a side-scrolling beat-em-up with RPG-lite mechanics. It's fun, moreso with a buddy.

    I make art things! deviantART: Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
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    CorriganXCorriganX Jacksonville, FLRegistered User regular
    edited January 2017
    Updated the spreadsheet with everything i've had so far. PLEASE DOUBLE CHECK YOUR AMOUNTS. I've fucked up stuff, mislabeled or misattributed points to other people before. Please please please double check and make sure you got all your points.


    In other conspiratorial news, Phileas' Phalanx and Chrissy's Centurions are currently EXACTLY TIED for points. Everything going according to plan...

    CorriganX on
    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
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    an_altan_alt Registered User regular
    Finished off Wolfenstein: The New Order today. My 15 hours came in well over average, but being fairly terrible at FPSs, I had to play cheap and use strategy instead of murdering everything in front of me.

    Everything felt great about it. The weapons were satisfying and felt different from each other. The missions were fun and often had sneaky ways of approaching fights with a bit of looking around. It was a lot of fun trying to be stealthy until I screwed up and a lot of fun when all hell broke loose afterwards. Definitely glad that it lived up to the high expectations everyone in this thread had set for me.

    Pony wrote:
    I think that the internet has been for years on the path to creating what is essentially an electronic Necronomicon: A collection of blasphemous unrealities so perverse that to even glimpse at its contents, if but for a moment, is to irrevocably forfeit a portion of your sanity.
    Xbox - PearlBlueS0ul, Steam
    If you ever need to talk to someone, feel free to message me. Yes, that includes you.
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    shdwcastershdwcaster South DakotaRegistered User regular
    Bio-Hazard Battle down. This is one of those SHMUPS that came out by the dozens in the '90s, and is pretty forgettable, save for the fact that you're controlling various weird biological creatures like flying manta rays and flies, and you're up against all sorts of completely weird enemies like flying eyeballs and evil dragonflies.

    Yeah, I don't get it. But it was made in 1992, so it's not like story was a huge priority.

    Also, you get attacked in one level by giant gemstones, because '90s SHMUP.
    GKKvjmLl.jpg

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    Talus9952Talus9952 Registered User regular
    DarkPrimus wrote: »
    Talus9952 wrote: »
    CroakerBC wrote: »
    Talus9952 wrote: »
    Talus9952 wrote: »
    This Advanced Warfare Center in XCOM 2 is nuts. It gives your soldiers a random extra skill from another class on one of their promotions. I just got a Specialist get Serial (top tier sniper perk, every kill with the assault rifle refills their action points). She already has amazing aim. If I add an ammo capacity upgrade and some crit chance boosting stuff, she's going to be freaking scary. I think it can only be activated once every 4 turns, but that will help immensely in population control and general mopping up.

    Nice. You seem to be way ahead of me. I spent most of last night trying to beat 1 mission, because a ruler showed up in a timed mission. Made that mission way much harder than it should've been.

    If you're having trouble in an XCOM 2 mission, you probably didn't bring enough explosives.

    Between the damage, armor shredding, destruction of cover, and destruction of enemy high ground, explosives are the solution to anything besides the few enemies with no armor that are too big to use cover.

    If you can't make at least one boom for every turn after contact with the enemy, you should consider bringing more explosives.

    I did have explosives. But I was continuously having trouble with the ruler, which happened to spawn in the timed mission. My problem was the amount of free turns the ruler got.

    By ruler do you mean archon? That's the most recent unit I've seen.

    There's an "Alien Rulers" DLC, which comes with the Deluxe Edition, or as a separate purchase. It adds a nifty little scripted mission, and several "Alien Rulers". These have very large amounts of health (30+ if I remember rightly), as well as unique and often lethal attacks. They also act after every action you take with any squad member, rather than as part of the standard turn order - so they get a *lot* of actions to wreck you with. Their health is persistent, and they're meant to be whittled down over several encounters. However, as I imagine Talus9952 is discovering, if a Ruler appears in a mission and catches you at a bad moment, it can wreck a squad easily - and if you take the time to see off the Ruler, it can eat massively into your turns during timed missions.

    ...I found freeze powers modestly useful, or anything that held the ruler in place, rather than letting them act on each of my actions. But yeah, they're a challenge, especially for a lowbie squad.

    Ah, I see. I don't have any of the DLC. That sounds... troublesome.

    Yep. The ruler was more like, 50HP, 2 armor, and it takes a turn after every move you make. move your soldier? he takes a move. reload? free move. shoot at it? free move. It's so easy for him to wreck an entire squad. And I don't have anything but the starting weapons, and a couple unique weapons that I found early on.

    If you don't do the mission then the Alien Rulers don't show up. It's recommend to put off doing the mission at least until you're to tier 2 weapons and armor.

    Well, I did not know that. A mission popped up, i took it ;)

    steam_sig.png
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    DarkPrimusDarkPrimus Registered User regular
    Talus9952 wrote: »
    DarkPrimus wrote: »
    Talus9952 wrote: »
    CroakerBC wrote: »
    Talus9952 wrote: »
    Talus9952 wrote: »
    This Advanced Warfare Center in XCOM 2 is nuts. It gives your soldiers a random extra skill from another class on one of their promotions. I just got a Specialist get Serial (top tier sniper perk, every kill with the assault rifle refills their action points). She already has amazing aim. If I add an ammo capacity upgrade and some crit chance boosting stuff, she's going to be freaking scary. I think it can only be activated once every 4 turns, but that will help immensely in population control and general mopping up.

    Nice. You seem to be way ahead of me. I spent most of last night trying to beat 1 mission, because a ruler showed up in a timed mission. Made that mission way much harder than it should've been.

    If you're having trouble in an XCOM 2 mission, you probably didn't bring enough explosives.

    Between the damage, armor shredding, destruction of cover, and destruction of enemy high ground, explosives are the solution to anything besides the few enemies with no armor that are too big to use cover.

    If you can't make at least one boom for every turn after contact with the enemy, you should consider bringing more explosives.

    I did have explosives. But I was continuously having trouble with the ruler, which happened to spawn in the timed mission. My problem was the amount of free turns the ruler got.

    By ruler do you mean archon? That's the most recent unit I've seen.

    There's an "Alien Rulers" DLC, which comes with the Deluxe Edition, or as a separate purchase. It adds a nifty little scripted mission, and several "Alien Rulers". These have very large amounts of health (30+ if I remember rightly), as well as unique and often lethal attacks. They also act after every action you take with any squad member, rather than as part of the standard turn order - so they get a *lot* of actions to wreck you with. Their health is persistent, and they're meant to be whittled down over several encounters. However, as I imagine Talus9952 is discovering, if a Ruler appears in a mission and catches you at a bad moment, it can wreck a squad easily - and if you take the time to see off the Ruler, it can eat massively into your turns during timed missions.

    ...I found freeze powers modestly useful, or anything that held the ruler in place, rather than letting them act on each of my actions. But yeah, they're a challenge, especially for a lowbie squad.

    Ah, I see. I don't have any of the DLC. That sounds... troublesome.

    Yep. The ruler was more like, 50HP, 2 armor, and it takes a turn after every move you make. move your soldier? he takes a move. reload? free move. shoot at it? free move. It's so easy for him to wreck an entire squad. And I don't have anything but the starting weapons, and a couple unique weapons that I found early on.

    If you don't do the mission then the Alien Rulers don't show up. It's recommend to put off doing the mission at least until you're to tier 2 weapons and armor.

    Well, I did not know that. A mission popped up, i took it ;)

    Definitely not blaming you for not knowing. It's one of those things you wouldn't know if you just bought the game and the DLC all at once for your first playthrough.

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    AstharielAsthariel The Book Eater Registered User regular
    It makes me sad that official dlc for XCOM 2 are so underwhelming. Yeah i know, we have mods, but i expected something special from Firaxis. When they did cosmetic customization pack, they did it with a theme that very few people actually like. When they added new enemies, they made them so completely overpowered, that fights with them are not enjoyable, and the only safe way to defeat them is with cheese. I can only hope, that big expansion pack will be completely different, and therefore, better than additions from Season Pass.

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    cB557cB557 voOOP Registered User regular
    Slingshot for EU wasn't too popular either, but EW was great. Hopefully it's just playing out the same way with 2.

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    CroakerBCCroakerBC TorontoRegistered User regular
    edited January 2017
    Asthariel wrote: »
    It makes me sad that official dlc for XCOM 2 are so underwhelming. Yeah i know, we have mods, but i expected something special from Firaxis. When they did cosmetic customization pack, they did it with a theme that very few people actually like. When they added new enemies, they made them so completely overpowered, that fights with them are not enjoyable, and the only safe way to defeat them is with cheese. I can only hope, that big expansion pack will be completely different, and therefore, better than additions from Season Pass.

    I don't know. I'm not a fan of the cosmetic pack either, but I enjoyed the other two. Alien Rulers can be a challenge, sure, but - well, I enjoyed that challeenge. Watching one come out of the mist onto a perfectly positioned squad, and still having to be focused to keep my team upright and functional is great. I think it's adding a level of risk which, alongside the timed missions, clashes with some people's expectations and the way they've played the series. And that's fine. I can get why people are annoyed - but on the other hand, you can always turn them off or ignore them altogether.

    SHen's Last Gift gave us a rather funky side mission, and Massive Combat Bots; again, they're an extra arrow in your quiver; I'm not a big fan of them myself, but I've seen them used very well tactically, and they fill another niche. Are either of the functional DLC perfect? No. The first Ruler can obliterate a lowbie squad if encountered unawares (it certainly wiped the floor with mine!). Mecs are perhaps a bit too niche. But they both throw in some nice risk/reward elements - and some extra challenge along with that. They shake up the formula just a little more, and if that's what you're into, then they're good fun.

    But yeah, those cosmetic options are totally meh.

    CroakerBC on
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    RoyceSraphimRoyceSraphim Registered User regular
    cB557 wrote: »
    Slingshot for EU wasn't too popular either, but EW was great. Hopefully it's just playing out the same way with 2.

    Slingshot was okay for a chained mission type, a model for chaining together small missions towards a grander goal.

    But the narrative was a bit underwhelming. However, I did take the triad fellow with me to the end.

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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    2K Games, thoughtfully delisted all EU content from XBL and PSN last year. Especually funny because it was right after giving EU away for free on XBL via Games with Gold.

    And fuck you if you didn't get the DLC!




    Some people make it real hard to support the digital future...

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    CorriganXCorriganX Jacksonville, FLRegistered User regular
    I tried to play through the Bad Rats Show for the charity drive. Its impossible. That game is even worse physics and puzzle wise than the original one was. Holy shitfuck. I can't wait for it to go back on sale.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
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    ToyDToyD Registered User regular
    2K Games, thoughtfully delisted all EU content from XBL and PSN last year. Especually funny because it was right after giving EU away for free on XBL via Games with Gold.

    And fuck you if you didn't get the DLC!




    Some people make it real hard to support the digital future...


    This the gospel right here. Television and books are the WORST.

    steam_sig.png
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    Dyvim TvarDyvim Tvar Registered User regular
    CorriganX wrote: »
    I tried to play through the Bad Rats Show for the charity drive. Its impossible. That game is even worse physics and puzzle wise than the original one was. Holy shitfuck. I can't wait for it to go back on sale.

    You're a monster.

    Everyone is different. Everyone is special.
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    MadicanMadican No face Registered User regular
    Dyvim Tvar wrote: »
    CorriganX wrote: »
    I tried to play through the Bad Rats Show for the charity drive. Its impossible. That game is even worse physics and puzzle wise than the original one was. Holy shitfuck. I can't wait for it to go back on sale.

    You're a monster.

    "This is the worst thing I have ever laid eyes on and I am lesser for merely knowing of its existence.

    I must share it with the world."

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    BedlamBedlam Registered User regular
    How about the joke for 2017 is that we support indie developers by giving away good games.

    Theres gotta be a couple for around a buck you can toss around.

    It will be all "Ha ha I gave you this cheap yet quality game. Enjoy that suckers! No really, enjoy it."

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    CorriganXCorriganX Jacksonville, FLRegistered User regular
    Bedlam wrote: »
    How about the joke for 2017 is that we support indie developers by giving away good games.

    Theres gotta be a couple for around a buck you can toss around.

    It will be all "Ha ha I gave you this cheap yet quality game. Enjoy that suckers! No really, enjoy it."

    I want to see Bad Rats 3. See how deep this rabbit hole goes.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
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    MadicanMadican No face Registered User regular
    Bedlam wrote: »
    How about the joke for 2017 is that we support indie developers by giving away good games.

    Theres gotta be a couple for around a buck you can toss around.

    It will be all "Ha ha I gave you this cheap yet quality game. Enjoy that suckers! No really, enjoy it."

    It's essentially the digital equivalent of getting a whiff of some foul stench then telling someone else to smell this.

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    RoyceSraphimRoyceSraphim Registered User regular
    Next paycheck, I'm buying three of you people neoscavenger so you can be mauled naked in your own pool of blood when a wolf man finds you after that cultist robbed you and left you for dead.

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    IoloIolo iolo Registered User regular
    edited January 2017
    Madican wrote: »
    Bedlam wrote: »
    How about the joke for 2017 is that we support indie developers by giving away good games.

    Theres gotta be a couple for around a buck you can toss around.

    It will be all "Ha ha I gave you this cheap yet quality game. Enjoy that suckers! No really, enjoy it."

    It's essentially the digital equivalent of getting a whiff of some foul stench then telling someone else to smell this.

    Yes, if you were also to pay the stench maker to keep making it, and maybe someday make it even worse.

    Iolo on
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