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It's a [Doom/Quake]! id Software's Classic Legacy of Eternal Carnage

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Posts

  • azith28azith28 Registered User regular


    11 minutes of gameplay. Definitely gives me more of a 98/99 vibe than 96.

    I think i played this mod already a decade or so ago.

    Stercus, Stercus, Stercus, Morituri Sum
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    thats fucking bulletstorm

    ... i'm okay with this

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    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
    Big DookieMechanical
  • surrealitychecksurrealitycheck the search for the means to put an end to things an end to speech is what enables the discourse to continue ~ * ( ͡° ͜ʖ ͡°) excelsior * ~Registered User regular
    edited March 8
    thats fucking bulletstorm

    ... i'm okay with this

    the best game that nobody played



    im still furious nobody edited trishkas lines onto femshep

    surrealitycheck on
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    SynthesisBloodySlothJohnny ChopsockyL Ron HowardfurlionjungleroomxJoolanderBasil
  • jungleroomxjungleroomx And I said, hol up Registered User regular
    Butterdick Jones and his Heavenly Asshole Machine.

    My god

    Make. Time.
    Johnny Chopsocky
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Bulletstorm is seriously underappreciated. Interesting high-action gameplay, loads of amusing dialogue and one-liners, and some seriously impressive battles. I dunno what's better: the theme park where you get a 15-foot-tall remote-control giant monster from the "smash a city" ride, or later fighting the Godzilla-sized lifesize version of said monster because it's local wildlife and you have to shoot your way through its nest at some point.

    SyphonBlueStormwatcherfurlionMechanicalBlackDragon480
  • furlionfurlion Riskbreaker Lea MondeRegistered User regular
    Yeah I picked up BulletStorm way late after release and it was great. I was pretty shocked it didn't sell better. It did get a console remake at least. Not sure how well it sold. I thought about buying it again but the mandatory multiplayer trophies means I can't easily get the Platinum.

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
  • SmokeStacksSmokeStacks The Myth, the Legend, the Bowman, the Shambler FuckerRegistered User regular
    I really want to try Bulletstorm, but the only version of this nearly decade old game that is available for sale is the graphically downgraded "remaster" that costs $40.

    73CQcJZ.png
    TeeMan
  • El FantasticoEl Fantastico Toronto, ONRegistered User regular
    Shame about that. It was one of the PS+ freebie games from 2018. October or November, I think? It wasn't too long ago, honestly.

    akyxa17p3s5g.png
    PSN: TheArcadeBear
    Steam: TheArcadeBear

  • TelMarineTelMarine Registered User regular
    I hope Amid Evil, Wrath: Aeon of Ruin, and Ion Maiden have some form of Deathmatch. These old FPS games were so fun to play running around blasting each other.

    3ds: 4983-4935-4575
  • furlionfurlion Riskbreaker Lea MondeRegistered User regular
    I really want to try Bulletstorm, but the only version of this nearly decade old game that is available for sale is the graphically downgraded "remaster" that costs $40.

    How is it a downgrade? I have not actually played it yet but I am surprised it looks worse.

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Everything I heard about Bulletstorm was that is it was a skillshot/score game, which is why I passed

    torchlight-sig-80.jpg
  • TeeManTeeMan BrainSpoon Registered User regular
    TelMarine wrote: »
    I hope Amid Evil, Wrath: Aeon of Ruin, and Ion Maiden have some form of Deathmatch. These old FPS games were so fun to play running around blasting each other.

    DUSK has multiplayer but I haven't tried it yet

    steam_sig.png
  • SmokeStacksSmokeStacks The Myth, the Legend, the Bowman, the Shambler FuckerRegistered User regular
    furlion wrote: »
    I really want to try Bulletstorm, but the only version of this nearly decade old game that is available for sale is the graphically downgraded "remaster" that costs $40.

    How is it a downgrade? I have not actually played it yet but I am surprised it looks worse.

    Most modern remasters are downgrades from the original versions. Developers have to target modern consoles which tend to be less powerful than PCs were when the game was originally released.



    The majority of the time the only reason to get a remastered version of a game is if you played the original on a console and wanted to play the remaster on a newer console.

    73CQcJZ.png
  • The Zombie PenguinThe Zombie Penguin Registered User regular
    Fencingsax wrote: »
    Everything I heard about Bulletstorm was that is it was a skillshot/score game, which is why I passed

    Honestly, having played thorough it the thing that was tedious for me is that the skills/point challenges were very specific things. Nut shot a guy, etc. It wasnt... freeform, i think is the best way to put it, like a good CAG (Bayonnetta, DMC etc) is where it's about showing off what you can do - it felt like you were ticking boxes off instead. Which could be gratifying in a sort of puzzle-sense, but yeeeah. Pretty fun overall though

    Also there was no jump button i think and that was just real weird.

    Ideas hate it when you anthropomorphize them.
    3DS: Penguin: 3883 - 5570 - 4552
  • furlionfurlion Riskbreaker Lea MondeRegistered User regular
    furlion wrote: »
    I really want to try Bulletstorm, but the only version of this nearly decade old game that is available for sale is the graphically downgraded "remaster" that costs $40.

    How is it a downgrade? I have not actually played it yet but I am surprised it looks worse.

    Most modern remasters are downgrades from the original versions. Developers have to target modern consoles which tend to be less powerful than PCs were when the game was originally released.



    The majority of the time the only reason to get a remastered version of a game is if you played the original on a console and wanted to play the remaster on a newer console.

    Oh yeah I don't play PC. So the newer version from 360 to PS4 is definitely an upgrade.

    sig.gif Gamertag: KL Retribution
    PSN:Furlion
  • MechMantisMechMantis Registered User regular
    The remaster also doesn't have Games for Windows Live.

    So that is a hugely massive gigantic upgrade.

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  • augustaugust where you come from is gone Registered User regular
    DOOM 3 LOOKIN’ GOOD

    Pac Man's character is difficult to explain even to the Japanese -- he is an innocent character. He hasn't been educated to discern between good and evil. He acts more like a small child than a grown-up person. Think of him as a child learning in the course of his daily activities. If someone tells him guns are evil, he would be the type to rush out and eat guns. But he would most probably eat any gun, even the pistols of policemen who need them.
    DonnictonBig DookieSorceBloodySlothBasil
  • JMan711JMan711 6'8" weighs a f*&#ing ton He's coming, he's coming, he's comingRegistered User regular
    edited April 3
    JMan711 on
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    Forever ZefiroL Ron Howard
  • Undead ScottsmanUndead Scottsman Registered User regular
    Anyone else kinda want them to backport Crash into Doom canon?

    Sorce
  • SmokeStacksSmokeStacks The Myth, the Legend, the Bowman, the Shambler FuckerRegistered User regular
    Anyone else kinda want them to backport Crash into Doom canon?

    If it meant co-op I'd be pretty excited.

    73CQcJZ.png
  • BloodySlothBloodySloth Registered User regular
    Anyone else kinda want them to backport Crash into Doom canon?

    Crash?
    s6yreuvmdkuh.png

    Yes. Absolutely.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited April 13
    Anyone else kinda want them to backport Crash into Doom canon?

    Crash?
    s6yreuvmdkuh.png

    Yes. Absolutely.

    Doomgirl.

    -Loki- on
    Sorce
  • augustaugust where you come from is gone Registered User regular
    Pac Man's character is difficult to explain even to the Japanese -- he is an innocent character. He hasn't been educated to discern between good and evil. He acts more like a small child than a grown-up person. Think of him as a child learning in the course of his daily activities. If someone tells him guns are evil, he would be the type to rush out and eat guns. But he would most probably eat any gun, even the pistols of policemen who need them.
    DarmakUselesswarriorPMAversanoffday
  • UselesswarriorUselesswarrior Registered User regular


    Still waiting on that 1.3 update for Bombshell, guys.

    It will be kind of cool to have their source for it since the Quake 1 engine is GPLed.

    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • UselesswarriorUselesswarrior Registered User regular
    After reviewing that eleven minute gameplay snippet, I just don't know. It absolutely screams vintage Raven Software to me in the aesthetic they're pursuing. It's getting harder for me to pinpoint what the game should be recognized as. This is clearly doing some stuff vanilla Quake 1 is unlikely to pull off. And there's secondary firing, charged melee attacks, the ability to target limbs of an opponent-should these things be being counted against the retro feel they're going for?

    Then there's things like watching the player awkwardly *HOOF* jump their way over some raised geometry that's meant to be some kind of oblong terrain. That's distinctly earlier 3D FPS stuff, but it's also the sort of thing that doesn't really speak to a strength of the games at that time. I'm not sure it adds to the game to have stuff like that in it, compared to some kind of mantling or just not having the terrain be able to be traversed at all.

    Most damning, to be honest, I was bored by that video. The combat isn't made to look compelling. The enemies don't appear threatening, just as things to slow you down at best. The first trailer was a lot more compelling to me, punchier, and, admittedly, Quake 1 was all about mood, and god damn it, Wrath is trying to nail that mood thing too, but...this was like copying the choreography without any knowledge of the music.

    Yeah, agreed, I get that they didn't want to show to much off, but if you are going to release an 11 minute video it probably shouldn't be boring...

    Some of it is the guy playing the game awkwardly back tracking all the time.

    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • DirtyboyDirtyboy Registered User regular
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