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[CRY ON] This is actually the TF2 thread if you didn't know (56K ARE BABY)

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    SnaptySnapty Registered User regular
    edited July 2008
    DualEdge wrote: »
    Which in turn forced you to actually hide them instead of clumping eight of them in a pile and watch people try to shotgun them away.

    I'm not noob enough to have ever done that anyway.

    Snapty on
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    BlindPsychicBlindPsychic Registered User regular
    edited July 2008
    If I were a bad demoman, then I would be sittin' here talkin' to ya now would I?
    Well, we were expecting some response to A Heavy Problem, but we severely underestimated just how much interest everyone had in contributing. If you're one of the many folks who emailed us proposals and haven't received a response, please accept our apologies, because there's just too many for us to reply to all of them. From the large amount of feedback and forum activity, it's clear that many of you found this interesting, so we'll definitely be posting more design goals. For those of you still thinking about it, here are some more tools to use in evaluating ideas:

    * Does it affect the main weaknesses of the class? What could opponents do against an entire team of this class armed with your idea? Class balance is more a function of the weaknesses of each class than their strengths. Weaknesses provide population control, where the value of a counter class rises as a class's population rises. i.e. Snipers become more valuable the more Heavies there are on the enemy team. As a result, we're very wary of reducing a class's weaknesses.
    * How does it affect the core interactions between this class and other classes? To help here, it's useful to coarsely determine the standard interaction for this class and each other class at short, medium, long ranges, and varying terrain layouts, assuming roughly equal skill on each player's part. Then think about how your idea affects each of those interactions.
    * Does it also solve other goals we have for the class? We usually have several goals we're trying to achieve with a class, and ideas which solve multiples are more valuable.

    The last one raises another question: What other goals should we have for the Heavy update? Half the battle of good design is choosing the right goals and the right constraints. In A Heavy Problem, we specified a goal for you, and the constraints that had to be kept in mind. Try taking a shot at defining the overall set of goals that the Heavy unlockables should be trying to achieve. Watch out for the common circular logic trap of finding an idea you like and then trying to extract goals from it. We find it's best to not think about ideas at all at this point, and to focus entirely on more abstract goals. What are the biggest problems in the Heavy class? In what situations is it the least fun? Like idea evaluation, goal generation is a big topic in itself, and one we'll go into in a later post.

    BlindPsychic on
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    LamoidLamoid Registered User regular
    edited July 2008
    mid air back-stabbed someone today, never felt so alive.
    Also, I think it's kind of neat that I adopted the spy's outlook on the other class members when I was playing with him, getting frustrated when the other meat headed classes fumbled around and one lazy, half hearted shot lays my clever plans to waste.

    P.S. I don't think Scouts really can strafe faster then heavies can turn, as my many many attempts at it have proven.

    Lamoid on
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    BasilBasil Registered User regular
    edited July 2008
    Lamoid wrote: »
    mid air back-stabbed someone today, never felt so alive.
    Also, I think it's kind of neat that I adopted the spy's outlook on the other class members when I was playing with him, getting frustrated when the other meat headed classes fumbled around and one lazy, half hearted shot lays my clever plans to waste.

    P.S. I don't think Scouts really can strafe faster then heavies can turn, as my many many attempts at it have proven.

    They can't, but they can strafe faster than a Heavy might be able to aim at the time. Heavy has a very slow, ponderous movement to him, and they often find themselves tracking running targets at range. Again, a slow, steady affair. Getting too used to that has killed many a Heavy.

    Basil on
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    ZekZek Registered User regular
    edited July 2008
    tofu wrote: »
    Zek wrote: »
    mrflippy wrote: »
    The Backburner is so stupid. I can't believe how much it pisses me off.

    I know, it's so terrible. I tried it again for a little while last night, quickly remembered what it was like to actually be afraid of Soldiers, and went right back to the Flamethrower.
    The best thing is watching a pyro trying to deflect your rockets back at you. It's so easy to mess up their timing and hit them between air bursts.

    Extra points if the rocket you hit them with is a crit!

    No, the best thing is just having a prolonged staring contest with a Soldier as he waits for you to mess up your timing, as you draw closer and closer :P

    Zek on
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    Phoenix-DPhoenix-D Registered User regular
    edited July 2008
    Nope. You can turn instantly with high enough sensitivity.

    BUT! The heavy player has to have fast enough reaction times to follow you. Many of them don't.

    Phoenix-D on
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    InsanityInsanity Registered User regular
    edited July 2008
    For sniping, I recommend playing with zoom_sensitivity_ratio in the console, it alters how fast your view moves when scoped relative to unscoped.

    If you think the dot is too slow while zoomed in, you don't have to up your sensitivity, just tweak the ratio a bit =)

    Although I do wish I'd never mentioned it to Flippy =/

    Insanity on
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    WrenWren ninja_bird Registered User regular
    edited July 2008
    12 sensitivity is fine for me in anything anyways. just wish my mouse were a tad more accurate

    Wren on
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    TF2 - Wren BF3: Wren-fu
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    BasilBasil Registered User regular
    edited July 2008
    This mouse sensitivity talk improved my play a lot, I halved it and tried to use my arm instead of my wrist.

    All of a sudden it got so much easier to aim.

    Kablooie!

    Basil on
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    MiSTieOtakuMiSTieOtaku Registered User regular
    edited July 2008
    Played earlier today with only a few people and it became a melee-only affair. I've found that I'm pretty good in melee. Damn good. I killed Green Power Ranger so many times with crit shovel attacks that he eventually accused me of hacking or cheating in some way. So, that's a first for me.

    MiSTieOtaku on
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    tofutofu Registered User regular
    edited July 2008
    Zek wrote: »
    tofu wrote: »
    Zek wrote: »
    mrflippy wrote: »
    The Backburner is so stupid. I can't believe how much it pisses me off.

    I know, it's so terrible. I tried it again for a little while last night, quickly remembered what it was like to actually be afraid of Soldiers, and went right back to the Flamethrower.
    The best thing is watching a pyro trying to deflect your rockets back at you. It's so easy to mess up their timing and hit them between air bursts.

    Extra points if the rocket you hit them with is a crit!

    No, the best thing is just having a prolonged staring contest with a Soldier as he waits for you to mess up your timing, as you draw closer and closer :P
    Nah you fire one decoy which they reflect and you can get another rocket off before they can deflect again.

    tofu on
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    artooartoo Registered User regular
    edited July 2008
    Played earlier today with only a few people and it became a melee-only affair. I've found that I'm pretty good in melee. Damn good. I killed Green Power Ranger so many times with crit shovel attacks that he eventually accused me of hacking or cheating in some way. So, that's a first for me.

    That is so weird, I just started to read that book again 5 minutes ago. (Your title. :P)

    artoo on
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    Sara LynnSara Lynn I can handle myself. Registered User regular
    edited July 2008
    fyi if I ever say anything I am always always 110% of the time joking

    I feel like some people don't know that and get offended

    there are far more offensive people than me
    hey you

    Sara Lynn on
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    BEAST!BEAST! Adventurer Adventure!!!!!Registered User regular
    edited July 2008
    fuuuck....

    BEAST! on
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    jonxpjonxp [E] PC Security Registered User regular
    edited July 2008
    Sara Lynn wrote: »
    fyi if I ever say anything I am always always 110% of the time joking

    I feel like some people don't know that and get offended

    there are far more offensive people than me
    hey you

    That's what my server is for. Personal attacks. Don't people understand this?

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
    PAX Prime 2014 Buttoneering!
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2008
    Man I dominated Red's two best players today I am such hot shit

    Of course their third-best player dominated me


    ...yes it's because the first two were heavies and the third was Flippy don't judge me I needed the egoboost

    Edcrab on
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited July 2008
    Playing heavy is hard when you don't always have a medic up your butt.
    Getting achievements when the new pack comes out is gonna be difficult.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
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    iowaiowa Registered User regular
    edited July 2008
    maybe you shouldn't yell so much, edcrab

    iowa on
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2008
    iowa wrote: »
    maybe you shouldn't yell so much, edcrab

    Sorry iowa what did you just say I can't quite hear for all the horse tranquilisers you're choking on

    Edcrab on
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    iowaiowa Registered User regular
    edited July 2008
    look edcrab you don't need to yell at me.

    I have a disorder, I need those.

    iowa on
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2008
    iowa wrote: »
    HURK NRRF DRRM HRRRM HRRRF FFFFF FFFFT HURRRM FRRRM

    eeeeedddcarrrrbb

    HURRRM MFFFFHH GRRRFMMM HMMM RRRMMMF

    Edcrab on
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    iowaiowa Registered User regular
    edited July 2008
    they offer classes for this sort of thing, you know.

    iowa on
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    iowaiowa Registered User regular
    edited July 2008
    you can get therapy, it doesnt have to be like this

    iowa on
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    KagnarosKagnaros Registered User regular
    edited July 2008
    the worlds most fatsculine man

    Kagnaros on
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    EdcrabEdcrab Actually a hack Registered User regular
    edited July 2008
    So when did you crunch on your first horse tranq iowa and what kind of effect did it give you

    Is it why you're always 10+ points higher than me on the board

    Is that your secret, equine depressants

    Edcrab on
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    tofutofu Registered User regular
    edited July 2008
    Edcrab sounds funny.

    tofu on
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    MiSTieOtakuMiSTieOtaku Registered User regular
    edited July 2008
    artoo wrote: »
    Played earlier today with only a few people and it became a melee-only affair. I've found that I'm pretty good in melee. Damn good. I killed Green Power Ranger so many times with crit shovel attacks that he eventually accused me of hacking or cheating in some way. So, that's a first for me.

    That is so weird, I just started to read that book again 5 minutes ago. (Your title. :P)

    You mean Hitchhiker's Guide to the Galaxy or is there a book entitled 'This must be a thursday'?

    MiSTieOtaku on
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited July 2008
    guys i eat bugs and dance around

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
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    tyrannustyrannus i am not fat Registered User regular
    edited July 2008
    i knew it

    tyrannus on
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    buddha1227buddha1227 Registered User regular
    edited July 2008
    I've got an idea for the spy.

    Let him be able to go prone and crawl. Lay on the floor, and let people walk over you to avoid detection.

    buddha1227 on
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    DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited July 2008
    buddha1227 wrote: »
    I've got an idea for the spy.

    Let him be able to go prone and crawl. Lay on the floor, and let people walk over you to avoid detection.

    that's actually a pretty good idea.

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
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    tofutofu Registered User regular
    edited July 2008
    I think they should give the spy a cloak so he can be invisible for a short period of time.

    tofu on
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    TK-42-1TK-42-1 Registered User regular
    edited July 2008
    maybe something to disable sentry guns and other engineer buildings

    TK-42-1 on
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    minigunwielderminigunwielder __BANNED USERS regular
    edited July 2008
    Edcrab wrote: »
    iowa wrote: »
    HURK NRRF DRRM HRRRM HRRRF FFFFF FFFFT HURRRM FRRRM

    eeeeedddcarrrrbb

    HURRRM MFFFFHH GRRRFMMM HMMM RRRMMMF

    minigunwielder on
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    ShabootyShabooty Registered User regular
    edited July 2008
    I always miss out on the witty banter.

    Shabooty on
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    buddha1227buddha1227 Registered User regular
    edited July 2008
    Now here I thought I had a dandy idea.

    buddha1227 on
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    The Cow KingThe Cow King a island Registered User regular
    edited July 2008
    That was good fun. I need a WAY better Mic though but i'm keep and stupid crap like that is expensive for some reason. I want American pricing :(.

    (None of you crazy Australians are allowed to complain.)

    And Assinisdspodsaij I can't spell so that what it is. When you fell out the hole I tried to rocket jump into, I almost died of a heart attack.

    The Cow King on
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    FiarynFiaryn Omnicidal Madman Registered User regular
    edited July 2008
    A new record for Stalin tonight on Jon's! 27 kills on one life.

    I think Heavy is my class. :D

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
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    MalkorMalkor Registered User regular
    edited July 2008
    Fiaryn wrote: »
    A new record for Stalin tonight on Jon's! 27 kills on one life.

    I think Heavy is my class. :D

    NO ONE LIKES YOU MECHA STALIN! STOP SPINNING YOUR GUNS AROUND CORNERS PLS K THX
    <3
    <\3

    Malkor on
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    BasilBasil Registered User regular
    edited July 2008
    Fiaryn wrote: »
    A new record for Stalin tonight on Jon's! 27 kills on one life.

    I think Heavy is my class. :D

    It is a good class, and a good record!

    Basil on
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