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[WoW] -adin is a suffix for all occasions. [Paladins]

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Posts

  • 815165815165 Registered User regular
    edited September 2008
    I don't think that's true of a 10man raid, assuming you'll have more than one Paladin there isn't a super safe bet.

    Does SS stack with all of the priest shields? If it's a shared buff with Disc or whatever I could see what you mean.

    815165 on
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    815165 wrote: »
    I don't think that's true of a 10man raid, assuming you'll have more than one Paladin there isn't a super safe bet.

    Does SS stack with all of the priest shields? If it's a shared buff with Disc or whatever I could see what you mean.

    It's possible in a ten man but still unlikely. Which ends up skewing the numbers. For every situation in which a prot paladin is the only paladin, you'll have a situation in which there is no prot paladin and a holy paladin. For mitigation tests you want least common denominators. It's why those migitation tests don't count druids as having MotW.

    The goal with the tests is to create a baseline situation. Every boss fight is unique but you try to create a model that will apply fairly well to all fights.

    And there are two more downsides to the idea of a Prot paladin self casting it. First is that they've indicated it will be scaling with spell power. As much as we will have, a Holy paladin will have more of it. Second is that we won't gain from the FoL crit bonus. So if a holy paladin is there, or even a ret paladin, they will be much, much better off casting it then we would.

    Thomamelas on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    As a general guide, if you're comparing two classes for whatever purpose, any buff that one class can cast that benefits the purpose of the test, you either apply it to both of them or to neither of them.

    This is also why you can't include Blessing of Sanctuary in the base paladin mitigation of 6%, unless you include it in the warrior base mitigation of 10%.

    Dhalphir on
  • HamurabiHamurabi MiamiRegistered User regular
    edited September 2008
    How did it take me this long to realize that Art of War makes FoL an instant-cast. >_<

    Hamurabi on
  • 815165815165 Registered User regular
    edited September 2008
    Dhalphir wrote: »
    As a general guide, if you're comparing two classes for whatever purpose, any buff that one class can cast that benefits the purpose of the test, you either apply it to both of them or to neither of them.

    This is also why you can't include Blessing of Sanctuary in the base paladin mitigation of 6%, unless you include it in the warrior base mitigation of 10%.
    Ah okay, the way I was thinking was that I there isnt a situation where I'd be tanking a raid boss and wouldn't keep Sacred Shield on me at all times, but no other tank class could guarantee that they'd have the buff present.

    Oh, and just saw this from the Warrior forums:
    We're doing some more mitigation and survivability tests now. Our suspicion is that warriors are fine in this department and paladins might fall behind in the area of Shield Block Value at very high gear levels. But we'll see.

    815165 on
  • VarethiusVarethius CymruRegistered User regular
    edited September 2008
    Random. And you may have already seen it before. But this made me laugh.


    I'm a Paladin, small and stout,
    here's my mace and here's my mount,
    when I see trouble I scream and shout,
    pop my bubble and hearthstone out.


    Actually mailed to me by my supervisor.


    Anywho, actual paladin query! Any point in me even trying to get ret gear at the moment? I'd imagine come xpack its all going to be replaced..... and its just over a month and a half left.

    Varethius on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited September 2008
    Varethius wrote: »
    I'm a Paladin, small and stout,
    here's my mace and here's my mount,
    when I see trouble I scream and shout,
    pop my bubble and hearthstone out.
    Yeah, seen it before. And that version's rather old; it makes no mention of looking around to see if there's a priest.

    And about ret gear, unless you got spare honor/marks to drop on a PvP weapon (one that's an upgrade), or have a guild that's still full-steam ahead on current raids, then yeah, probably not enough time.

    SabreMau on
  • Beyond NormalBeyond Normal Lord Phender Registered User regular
    edited September 2008
    If you can easily get some good gear I don't see it hurting at all to have it. I remember running ZG non stop before BC came out so my mage would have the best gear available to start in Outland. It helped to close the gap between shitty Azeroth gear and good Outland gear. The thing is though, this specific problem won't be present this expansion.

    I guess I mean, killing people faster = always better.

    Beyond Normal on
    Battle.net: Phender#1108 -- Steam: Phender -- PS4: Phender12 -- Origin: Phender01
  • WavechaserWavechaser Registered User regular
    edited September 2008
    I really need to find an addon for my cooldowns.

    Basically this is what I want. Three large icons, or hell, even text:
    'Judgement'
    'Bladestorm'
    'Crusader Strike'

    I want them glowing at all times when they are ready to be used, and greyed out when they are on CD, because I find myself sitting on my pally constantly staring at my bottom bar waiting for the next ability to cool down. I'd love for it to just be like "HEY BLADESTORM IS READY NOW USE IT GODDAMNIT" on my screen so i'm not constantly staring at bars.

    Also, I wish Art of War would notify you when it procs, even if you already procced it before. What I mean is, in its current state, if I proc Art of War and miss the popup, and then I crit again on a judgement and it procs again, it won't tell me that on my combat scrolling text because it's already showing as active. It's kind of annoying.

    Other than that I have no complaints. Pure bliss.

    Wavechaser on
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    I'm having trouble figuring out the optimal dps rotation. I'm getting a lot of overlap as far as my judgements/CS/DS being ready to use.

    PierceNeck on
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  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited September 2008
    DS > CS > Judgment (unless you are low on mana)

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited September 2008
    Is that taking into effect talents and crit rates?

    Art of War: +20% damage on crits to all three
    Fanaticism: +25% chance for Judgement to crit
    Righteous Vengeance: +25% damage on crits to Judgement + DS, but not CS

    SabreMau on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited September 2008
    DS gets +40% to crit damage and should be doing the most damage anyway.

    Judgment just got its damage nerfed at a pretty hefty amount.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited September 2008
    Speaking of which, have they theorycrafted yet which of the seals you're going to use for highest sustained DPS, with the new numbers?

    SabreMau on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited September 2008
    I haven't followed that. I just assume SoC will with the gylph.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • PierceNeckPierceNeck Registered User regular
    edited September 2008
    SabreMau wrote: »
    Speaking of which, have they theorycrafted yet which of the seals you're going to use for highest sustained DPS, with the new numbers?
    I heard rumors about Veng/Corruption being the top sustained dps seal.
    It was something like veng/corruption>SoR>SoB>SoC. But that was an old build, I don't know how it is now. SoC was still better for anything solo.

    Pretty sure I saw it on that Cromfel site. I don't know if this is still accurate though.

    PierceNeck on
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  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    SabreMau wrote: »
    Speaking of which, have they theorycrafted yet which of the seals you're going to use for highest sustained DPS, with the new numbers?

    The current math shows SoB at a slight advantage with the glyph for SoC factored in. It looks like they are trying for SoB is your PvE DPS seal and SoC is your PvP. Although if they keep up raid damage like they did in TBC, there most likely be some fights that favor SoC.

    And seal twisting is out for all specs. The mana cost is too high.

    Thomamelas on
  • zenpotatozenpotato Registered User regular
    edited September 2008
    It's SoB/M by about 1% at the moment, which is negligible considering all the other factors (lag).

    zenpotato on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    Remember that SoB will give you more mana to throw around as the damage dealt to yourself will be healed.

    Dhalphir on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited September 2008
    But if you get that health back through self-healing (Divine Storm), you don't get mana back from that.

    SabreMau on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    Still I'm sure the difference would be there. I imagine most healers would pick up the damage from JoB at least before Divine Storm could.

    Dhalphir on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited September 2008
    Nah, DS will probably be doing its part to be keeping the DPS group topped off.

    On that note, I'm wondering what's the best way to maximize our FLs here. I'm thinking a really basic macro that will put my shield up on either the MT or the OT (or some healer on a crazy hog-wild fight) and setting FL to a mouseover macro. Then, with damage abilities on CD, I can use my crazy ass heals on people in my DPS group.

    I'm also probably going to be using this build: http://wotlk.wowhead.com/?talent=sZoebusZVfMtbfufMsMzAo which is gonna be pretty shitty for PvE. I'm hoping to overcome this is by using hand of salvation liberally and Divine Shield popping quickly to sheath my minions from danger (and slow the steady progress of my mayhem).

    Really though, I am curious how close I will be to the threat cap from the get-go without Fanaticism.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • ThomamelasThomamelas Only one man can kill this many Russians. Bring his guitar to me! Registered User regular
    edited September 2008
    So the Ret Paladin raiding macro:

    /castrandom Crusader Strike, Judgement, Divine Storm

    Thomamelas on
  • mynameisguidomynameisguido Registered User regular
    edited September 2008
    Well, I finally got into the PTR with my 60 Pally. Holy hell Ret is fun and extremely powerful. Also, the xp curve seems to be a bit better.

    mynameisguido on
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  • WavechaserWavechaser Registered User regular
    edited September 2008
    Thomamelas wrote: »
    So the Ret Paladin raiding macro:

    /castrandom Crusader Strike, Judgement, Divine Storm

    Haha, yeah pretty much.

    Wavechaser on
  • VarethiusVarethius CymruRegistered User regular
    edited September 2008
    I suppose I'll pick up any epics in kara that drop that I could use. And at the moment I have literally no honor.... well... Maybe 3K odd but not enough for a nice S2. I've probably got enough badges too. Hmmn, well I think I might just grind away in AV and raid for the gear.

    Not like theres much else to do as I don't think I'll get a look in on tanking in ZA. Although I did tank Prince last night. Fun times. Got a T4 head piece too. But I was tired and not thinking straight so I traded that in for the tanking piece. Got this feeling that I may have wanted the ret piece.

    I'll log out in my Ret gear so you can all have a good ole laugh/look at what I've got so far. Its mainly blues and such.

    Varethius on
  • MgcwMgcw Registered User regular
    edited September 2008
    Judgements of the Wise has been changed to grant you 33% of your base mana instead of 20% of your maximum mana.

    Didn't see that coming right?
    Infusion of the Light now reduces the cast time of your next Holy Light spell by 0.5/1sec. (Down from 1.25/2.5 sec)

    /sigh /facepalm

    Mgcw on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited September 2008
    damnit

    so rather than just change Judgements of the Wise, or make deep Holy more attractive to fix Holy/Ret, they fixed JotW and then nerfed deep Holy.

    Dhalphir on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited September 2008
    Good news everyone, JotW is even better!

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • 815165815165 Registered User regular
    edited October 2008
    I totally don't understand the changes to deep holy.

    Also, a prot 11pt talent would be nice.

    815165 on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    I do like the changes to Divine plea. Pretty sure that spell is just there so that Ret pallies and Prot pallies don't have to worry about going mana-dead (since they are the only tank/dps class that is working with an expressly finite bar that can run totally dry)

    Infusion of light change is retarded.

    Already said JotW is now super double special awesome.

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • MgcwMgcw Registered User regular
    edited October 2008
    Pretty sure JotW works out to be equivalent to the old one if you're wearing no int gear, Divine Plea change was necessary IMO because it was really powerful on my Holy Paladin. Infusion of Light change is disappointing, it was a bit powerful but they could have made the proc heal 50% for 50% less mana or something like that.

    Mgcw on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    I don't see how base mana =/= max mana if you are wearing zero INT gear.

    SOMEONE EXPLAIN

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • MgcwMgcw Registered User regular
    edited October 2008
    Base mana is before your intellect stat as well, otherwise you'd have a different value for humans, dwarves, etc.

    Mgcw on
  • 815165815165 Registered User regular
    edited October 2008
    Because your base mana would be if your character had 0 intellect, total, which noone does.

    e: speedy :o

    815165 on
  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    edited October 2008
    :<

    Well fuck you blizzard then

    Munkus Beaver on
    Humor can be dissected as a frog can, but dies in the process.
  • MgcwMgcw Registered User regular
    edited October 2008
    Glyph of Flash of Light - Your Flash of Light heals for 50% less initially, but also heals for 140% (down from 200%) of its inital effect over 15 sec.
    Glyph of the Warhorse - Removed
    Glyph of the Wise - Reduces the mana cost of your Seal of Wisdom spell by 50%.



    eeeeeeeeeeeeeewwwwwwwwwwwwwwwwwwwwwwwwwww

    Mgcw on
  • reVersereVerse Attack and Dethrone God Registered User regular
    edited October 2008
    Glyph of the Wise: The worst glyph or the worst glyph?

    reVerse on
  • MgcwMgcw Registered User regular
    edited October 2008
    worst

    Mgcw on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited October 2008
    Mgcw wrote: »
    Judgements of the Wise has been changed to grant you 33% of your base mana instead of 20% of your maximum mana.

    Didn't see that coming right?
    SabreMau wrote: »
    SabreMau wrote: »
    As long as it gives the same amount, I think. However much of base mana is 20% of total (without any int gear) mana.
    Ok, after logging in and checking it out, it looks to be that, to keep the regen the same, it'd have to be more like 30% of base mana for ret gear.

    Slightly better than I figured it'd be.

    SabreMau on
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