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Mass Effect - Link to Sneak Peek trailer for ME2 at top of OP!
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My problem is that my teammates are too useful... possibly because they both have geth assault rifles and i'm never sure if i get the kill or not
Other than that, it's order them to stand somewhere where they can't see the enemy.
I mean, it was expertly written, but the little sidejob thing I just did where I went to the monkey planet and found the Prothean artifact just screams "I need to be a cutscene and not just text."
I hope to God there are more sidequests, and better fleshed out this time around in ME2.
XBL: Torn Hoodie
@hoodiethirteen
And the Prothean Sphere that details their observation of humanity's infancy, that should've been a cutscene as well.
Instead of "As you pass out, you see a vision of blah blah blah, then you wake up".
That was too big of a deal not to have been a cutscene, and god damnit, an in engine no HUD, just you controlling the neanderthal without being able to "control him", with the shit playing out, it would be EPIC.
I thought the way they did that one was because they ran out of DVD-disk space.
They probably did it because making it into a cutscene would be a crapton of work.
Only if your definition of "best" doesn't include fun.
I have yet to see any game copy more than 6.8 or so to the HDD. Is there any 360 game out there that actually carries more data?
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Except for the multi-disk JRPGs(which may be due in part to FMVs/poor compression), not really.
Then it is possible they just didn't have the space on the disc for the artifact cutscene. Though, more likely, they just ran out of time/resources and decided that a cutscene for an object that has a possibility of not being used, or even found in the first place, wasn't critical.
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A BioWare employee on this forum said it was because they didn't have the time or money, so they just made it a very short story instead.
Also, is there a way to kill both Kaiden and Space Hitler on Vimire? I haven't reached that part of the game yet (doing side quests) but I'd really like to kill them both.
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
Also, I'm pretty sure they got around the elevators in some way. For one, the PC didn't need them at all, and the animation was still there. A hard load would've loaded in seconds, as opposed to the super near-minute elevators.
Happened to me once or twice. Definitely once. I remember raging quite a bit, having to do Feros all over from the start.
I wonder, if Penny Arcade hadn't made a comic about this, if it would've be regarded as such a big deal?
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Not aimed at anyone in particular. Just all of you.
End of thread til the GDC.
Yeah I played the PC version; I was wondering if the 360 had the same issue.
To my knowledge, BioWare isn't using GDC like E3. What makes you think they are?
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All the general public knows is "OMGZ, ME2 INFO!!!"
E3 isn't even E3 any more.
Seriously.
If so, they've picked an excellent year to return to the gaudy excess of the old versions of E3... I know it's what they want to do. But then, I guess they had to learn a lesson the hard way that the general media isn't interested in understated gatherings. Want free press? Booth babes, flashing lights, and free junk. Why do you think CES gets any attention?
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Porn?
If I had a prize to give, you'd have won it.
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The old E3 was practically open to the public anyway. It really wasn't too difficult to get show passes. And even then, there was a kind of massive orgasm about how awesome the show was (babes, lights, free shit) that more and more of the general public wanted to show up. The viral effect can still continue without that level of ostentatious display since all it requires is a well-informed fanbase getting the message out. It doesn't really require hands-on, first person experience anymore.
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GM: Rusty Chains (DH Ongoing)
Have I got some bad news for you on that one.
..?
GM: Rusty Chains (DH Ongoing)