Ugh, I have been driving all over for work since 5 AM. I'm looking forward to some mech action!
Also, guys...
More Teams are wanting to know good conquest times. Give me a heads up on what time period you might be playing on. I can then pick a popular hour and send that info out to them.
I've realized that I suck at making AC's that use energy weapons.
I do all the things that make sense, but it just never works out well.
Anyway, question:
Are the contents of the shop based entirely on your team rank (+ those gear piles, or whatever, you find), or is it based on team rank + stuff unlocked via completing missions? Do you even unlock gear from just completing story or order missions?
I've realized that I suck at making AC's that use energy weapons.
I do all the things that make sense, but it just never works out well.
Anyway, question:
Are the contents of the shop based entirely on your team rank (+ those gear piles, or whatever, you find), or is it based on team rank + stuff unlocked via completing missions? Do you even unlock gear from just completing story or order missions?
I've seen mixed things on this. Almost universally people are saying team level 50 is where parts stop unlocking in the shop.
If beating all the order and story missions truly does give you access to all the parts in the game, then I know there is still one part it does not. The last Ultimate Weapon, the giant missile launcher thing. I have the other four UW's but still lack that one. According to the, very brief, armored core wiki you need to do something in one of the story missions where an optional/hidden boss(es) show up. Something to do with the Zodiac crew from the later order missions. Beat that boss/those bosses, beat all story missions, and beat all order missions to unlock it. If anyone has done this I'd love to know what story mission to play and what the requirements are to do it. I checked over the weekend but couldn't find the missions and requirements to try it. Oh, and if you preordered from gamestop, and redeemed your assault weapon pack, you already have that UW.
I got the missile UW in the Heavy Assault Pack day-1 DLC. I didn't preorder, either -- I got it a few days after it came out. I just asked if they could give me a DLC code if I preordered something else (Dragon's Dogma ) This was at an Electronics Boutique.
It's been since PS2 Armored Core 2(?) that I've played this series. Appears that everyone is won over almost immediately regardless of experience.
Might be seeing other PS3ers soon... just jump in head first online or do a tutorial?
There isn't much of a tutorial, nor is it all that helpful. You might want to do a few story missions and a few dozen order missions before trying the online aspects, but you'd want to do so after joining a PA Team just to give them some team points, I'd think.
I hope more and more people get this, though, as the population being so low really does make it hard to get into stronghold missions. Has anyone noticed much of a trend in when the primetime for battles is? My team has four territories, but can't ever seem to get into stronghold missions because we're rarely on together, and don't really know when invasion primetime is.
I picked this up last night and I'm down for some PA team action. I definitely thought this game was Front Mission, not Armored Core - that is, I got them confused. Regardless, robot combat with online play is awesome so I'm stoked.
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Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
edited March 2012
Ok, so I noticed parts have conditions, maybe someone can give some clarification?
You start off with Junk, which I'm sure just mean its stats are lower than standard
but when I was looking in the shop, all the body parts were labelled as Repaired, is that the standard? Are these the only two conditions for body parts?
And then weapons have Performance, which I'm guessing increases over time as you keep using that particular weapon? Can armor get a Performance rating?
And I guess that's the bad thing about the GameStop pre-order pack, all the weapons are labeled as Add-on, so they can't actually gain performance, meaning eventually if you like a weapon, you need to actually buy it to make it better
so even though I have the Mass Blade from the DLC code, hopefully I can still unlock the legit one
Forever Zefiro on
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Signed up with the PSN group under the pilot name Zetta. My number is 07 apparently! Was with a random group previously but I'd like to play with you guys. I have a mic but no clue why it's screwing up on me so I'm currently without voice. Willing to do anything but OP
Ok, so I noticed parts have conditions, maybe someone can give some clarification?
You start off with Junk, which I'm sure just mean its stats are lower than standard
but when I was looking in the shop, all the body parts were labelled as Repaired, is that the standard? Are these the only two conditions for body parts?
And then weapons have Performance, which I'm guessing increases over time as you keep using that particular weapon? Can armor get a Performance rating?
And I guess that's the bad thing about the GameStop pre-order pack, all the weapons are labeled as Add-on, so they can't actually gain performance, meaning eventually if you like a weapon, you need to actually buy it to make it better
so even though I have the Mass Blade from the DLC code, hopefully I can still unlock the legit one
Repaired is just another part grade, above junk.
Performance is related to the weapon specialization you choose when buying a part (Power, Accuracy, Rapid Fire, etc.) and the bar fills as you use a part that you bought. The exact increases are random, so leveling several of the same part can be advantageous. Weapons need not be used or even equipped to gain "experience," they just need to be on your AC for the mission (IE you can assign a part to a bay and never swap to it).
Only weapons have performance bars, though, and then only R/L weapons, not shoulder or overed weapons.
Ok, so I noticed parts have conditions, maybe someone can give some clarification?
You start off with Junk, which I'm sure just mean its stats are lower than standard
but when I was looking in the shop, all the body parts were labelled as Repaired, is that the standard? Are these the only two conditions for body parts?
And then weapons have Performance, which I'm guessing increases over time as you keep using that particular weapon? Can armor get a Performance rating?
And I guess that's the bad thing about the GameStop pre-order pack, all the weapons are labeled as Add-on, so they can't actually gain performance, meaning eventually if you like a weapon, you need to actually buy it to make it better
so even though I have the Mass Blade from the DLC code, hopefully I can still unlock the legit one
Repaired is just another part grade, above junk.
Performance is related to the weapon specialization you choose when buying a part (Power, Accuracy, Rapid Fire, etc.) and the bar fills as you use a part that you bought. The exact increases are random, so leveling several of the same part can be advantageous. Weapons need not be used or even equipped to gain "experience," they just need to be on your AC for the mission (IE you can assign a part to a bay and never swap to it).
Only weapons have performance bars, though, and then only R/L weapons, not shoulder or overed weapons.
From what I've been hearing, weapons reach full experience after 7-9 missions, with potentially 10 different growth rates for each stat affected. Basically, some people have been buying multiple versions of the same weapon, with the same specialization on each one, attempting to get a 9 mission version with the best growth rate in their chosen stats, then selling everything that has gained too much experience from the first mission.
PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
Ok, so I noticed parts have conditions, maybe someone can give some clarification?
You start off with Junk, which I'm sure just mean its stats are lower than standard
but when I was looking in the shop, all the body parts were labelled as Repaired, is that the standard? Are these the only two conditions for body parts?
And then weapons have Performance, which I'm guessing increases over time as you keep using that particular weapon? Can armor get a Performance rating?
And I guess that's the bad thing about the GameStop pre-order pack, all the weapons are labeled as Add-on, so they can't actually gain performance, meaning eventually if you like a weapon, you need to actually buy it to make it better
so even though I have the Mass Blade from the DLC code, hopefully I can still unlock the legit one
Repaired is just another part grade, above junk.
Performance is related to the weapon specialization you choose when buying a part (Power, Accuracy, Rapid Fire, etc.) and the bar fills as you use a part that you bought. The exact increases are random, so leveling several of the same part can be advantageous. Weapons need not be used or even equipped to gain "experience," they just need to be on your AC for the mission (IE you can assign a part to a bay and never swap to it).
Only weapons have performance bars, though, and then only R/L weapons, not shoulder or overed weapons.
From what I've been hearing, weapons reach full experience after 7-9 missions, with potentially 10 different growth rates for each stat affected. Basically, some people have been buying multiple versions of the same weapon, with the same specialization on each one, attempting to get a 9 mission version with the best growth rate in their chosen stats, then selling everything that has gained too much experience from the first mission.
Yeah part growing... part gardening? Whatever, seems like a kind of long-term goal. Kind of nice to have those in a game like this where it's largely the same stuff over and over in between capture/defense missions.
I understand that you get more parts available as your team levels up, but how can you tell which was unlocked? Our team is 100+ and I cannot tell which stuff was unlocked during level 10, 20, etc. I figured I'd have to do more single player missions to get to higher tier stuff, but that might not seem the case. Hopefully that makes sense.
I understand that you get more parts available as your team levels up, but how can you tell which was unlocked? Our team is 100+ and I cannot tell which stuff was unlocked during level 10, 20, etc. I figured I'd have to do more single player missions to get to higher tier stuff, but that might not seem the case. Hopefully that makes sense.
You should have access to everything in the store. Usually there are 2-3 parts per subtype per generation - IE two or three first generation gatling guns, and then 2-3 more second generation. There really are only two "tiers" of parts, for the most part, AFAIK. Then there are the parts you find in missions, which are usually pretty good, stat-wise.
Oh my god I've done everything wrong. Accidentally skipped the intro mission, joined WANG 2 and it looks like I skipped my opportunity to understand ANYTHING AT ALL.
What is this I don't even.
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Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
edited March 2012
Na, when you go to the map, on one of the territories there's a tutorial mission you can select
also as you do the first few Order missions, they give you little tutorials on things
Forever Zefiro on
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Hey all, long time AC fan and I do love me some penny arcade. Can I join WANG 2 on 360? Some of my bros are kind of dropping the ball on making a team with me on this game and I figured a forum lurker should ask permission.
Really didn't see a difference in maneuverability moving from medium to heavy legs but I got a higher load limit and way more AP, seems like a no brainer.
Also Blitz I should be on more over the weekend, hopefully get some co-op missions going. Work presentations being all time consuming right now.
Noticed during mission completions, there is a section marking the number of sub-missions completed. The first couple I've done, I keep missing the objects of the sub-missions. Is there a trick to this? Don't notice anything while in scan mode.
Good thing the first couple of missions give assistance on the controls. Finally understand how to swap weapons.
Looking forward to teaming up with other but I definitely need to run through more solos first to get a handle on what the hell I'm doing.
Imagine what "cheese' could exist if someone tried to copy Velveeta.
Posts
Could order it from Amazon with next day delivery like I just did.
I am weak.
Also, guys...
More Teams are wanting to know good conquest times. Give me a heads up on what time period you might be playing on. I can then pick a popular hour and send that info out to them.
very excited to make my own gundams
Story Mission 03 (or is it 02) - the one with the train - was pretty tough. Took a while to beat.
Press X To Podcast
Press X To Watch
Pretty much just running through those right now, trying to get the store full.
I do all the things that make sense, but it just never works out well.
Anyway, question:
Are the contents of the shop based entirely on your team rank (+ those gear piles, or whatever, you find), or is it based on team rank + stuff unlocked via completing missions? Do you even unlock gear from just completing story or order missions?
00 or 01 to 83 order missions. 00-09 story missions.
I've seen mixed things on this. Almost universally people are saying team level 50 is where parts stop unlocking in the shop.
Collecting scrap in the story missions does unlock parts. I can confirm it does having collected some scrap in a handful of missions and seeing you've gained X part come up. Some places say you eventually get all the remaining parts in the shop by beating all story and order missions though, meaning you can ignore the scrap. I've beat all story and order missions but have yet to check the parts I have unlocked are the same as the scrap parts. Someone linked this a few pages ago; handy guide for finding all scrap piles if you'd rather unlock these parts that way, or if it turns out we must unlock the parts that way.
If beating all the order and story missions truly does give you access to all the parts in the game, then I know there is still one part it does not. The last Ultimate Weapon, the giant missile launcher thing. I have the other four UW's but still lack that one. According to the, very brief, armored core wiki you need to do something in one of the story missions where an optional/hidden boss(es) show up. Something to do with the Zodiac crew from the later order missions. Beat that boss/those bosses, beat all story missions, and beat all order missions to unlock it. If anyone has done this I'd love to know what story mission to play and what the requirements are to do it. I checked over the weekend but couldn't find the missions and requirements to try it. Oh, and if you preordered from gamestop, and redeemed your assault weapon pack, you already have that UW.
LoL: s1ppycup
BF3 + 4: Hardon_Edgewise (PC)
MH3U: s1ppycup (WiiU)
It's been since PS2 Armored Core 2(?) that I've played this series. Appears that everyone is won over almost immediately regardless of experience.
Might be seeing other PS3ers soon... just jump in head first online or do a tutorial?
There isn't much of a tutorial, nor is it all that helpful. You might want to do a few story missions and a few dozen order missions before trying the online aspects, but you'd want to do so after joining a PA Team just to give them some team points, I'd think.
I hope more and more people get this, though, as the population being so low really does make it hard to get into stronghold missions. Has anyone noticed much of a trend in when the primetime for battles is? My team has four territories, but can't ever seem to get into stronghold missions because we're rarely on together, and don't really know when invasion primetime is.
But then the receipt would be in my wife's targeting reticle.
Origin: Broncbuster
That's what visual chaff is for, duh
You start off with Junk, which I'm sure just mean its stats are lower than standard
but when I was looking in the shop, all the body parts were labelled as Repaired, is that the standard? Are these the only two conditions for body parts?
And then weapons have Performance, which I'm guessing increases over time as you keep using that particular weapon? Can armor get a Performance rating?
And I guess that's the bad thing about the GameStop pre-order pack, all the weapons are labeled as Add-on, so they can't actually gain performance, meaning eventually if you like a weapon, you need to actually buy it to make it better
so even though I have the Mass Blade from the DLC code, hopefully I can still unlock the legit one
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
But man, oh man, does this thread ever make me want to bring my ball to the playground and play!!
Repaired is just another part grade, above junk.
Performance is related to the weapon specialization you choose when buying a part (Power, Accuracy, Rapid Fire, etc.) and the bar fills as you use a part that you bought. The exact increases are random, so leveling several of the same part can be advantageous. Weapons need not be used or even equipped to gain "experience," they just need to be on your AC for the mission (IE you can assign a part to a bay and never swap to it).
Only weapons have performance bars, though, and then only R/L weapons, not shoulder or overed weapons.
From what I've been hearing, weapons reach full experience after 7-9 missions, with potentially 10 different growth rates for each stat affected. Basically, some people have been buying multiple versions of the same weapon, with the same specialization on each one, attempting to get a 9 mission version with the best growth rate in their chosen stats, then selling everything that has gained too much experience from the first mission.
Yeah part growing... part gardening? Whatever, seems like a kind of long-term goal. Kind of nice to have those in a game like this where it's largely the same stuff over and over in between capture/defense missions.
Press X To Podcast
Press X To Watch
Edit: And I can't seem to find the team in the search list. Welp.
PSN: Hellcore- Steam MWO: Hellcore
You should have access to everything in the store. Usually there are 2-3 parts per subtype per generation - IE two or three first generation gatling guns, and then 2-3 more second generation. There really are only two "tiers" of parts, for the most part, AFAIK. Then there are the parts you find in missions, which are usually pretty good, stat-wise.
also as you do the first few Order missions, they give you little tutorials on things
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Ah there it is, thank you. Enlisted!
PSN: Hellcore- Steam MWO: Hellcore
Also Blitz I should be on more over the weekend, hopefully get some co-op missions going. Work presentations being all time consuming right now.
Good thing the first couple of missions give assistance on the controls. Finally understand how to swap weapons.
Looking forward to teaming up with other but I definitely need to run through more solos first to get a handle on what the hell I'm doing.