Just got my first contact win! Interesting way to win, it was fun being able to chase whatever tech I felt like and ignore going after techs in line with a specific affinity.
The AI in this game is odd though... I shot ahead on my win condition and built my beacon and got an army to defend it and... nothing. No one declared war on me, no one stopped being my ally, or canceled trade with me. Everyone just went about their business as my beacon counted down for a win.
Just got my first contact win! Interesting way to win, it was fun being able to chase whatever tech I felt like and ignore going after techs in line with a specific affinity.
The AI in this game is odd though... I shot ahead on my win condition and built my beacon and got an army to defend it and... nothing. No one declared war on me, no one stopped being my ally, or canceled trade with me. Everyone just went about their business as my beacon counted down for a win.
Yeah I get the feeling that the AI really doesn't know how to play to win
Just got my first contact win! Interesting way to win, it was fun being able to chase whatever tech I felt like and ignore going after techs in line with a specific affinity.
The AI in this game is odd though... I shot ahead on my win condition and built my beacon and got an army to defend it and... nothing. No one declared war on me, no one stopped being my ally, or canceled trade with me. Everyone just went about their business as my beacon counted down for a win.
Yeah I get the feeling that the AI really doesn't know how to play to win
I wonder how much of that is intentional. Like, if the AI is intentionally set to "play nice" when the game first comes out, letting people get used to the new mechanics before ratcheting it back up to classic Civ murderbot mode
I actually hated early Civ V because it felt too much like the AI knew they were all playing a game against a human. There was no point trying to be friendly because they would betray you as soon as you started winning.
I like the current system. You want to know what the planet looks like, you gotta work for it.
That or you get the coastal perk and don't worry about it.
The resource scanner is far more valuable, IMO. Lets you get better city placements before you get the 3 (!) techs it takes to reveal those resources. Especially Titanium if you're going for Purity.
I actually hated early Civ V because it felt too much like the AI knew they were all playing a game against a human. There was no point trying to be friendly because they would betray you as soon as you started winning.
In my last game, every civ besides the one that ended up winning DoW'd me at the same time once I started building the Mind Flower. I held them all off no problem, but it kept me from taking out the one that was about to finish the Contact victory.
0
Options
BaidolI will hold him offEscape while you canRegistered Userregular
I actually hated early Civ V because it felt too much like the AI knew they were all playing a game against a human. There was no point trying to be friendly because they would betray you as soon as you started winning.
In my last game, every civ besides the one that ended up winning DoW'd me at the same time once I started building the Mind Flower. I held them all off no problem, but it kept me from taking out the one that was about to finish the Contact victory.
I'm wondering if it is a timing thing. In my last game, I built my beacon without interference before most of the AI had committed to an Affinity and had an army that eclipsed everyone else. If I had built the beacon before I had that military strength, or after everyone had committed to an Affinity, I wonder if I would have had to fight to win.
Similar boat, I built my beacon with minimal military but before the AI had committed to an Affinity (got really lucky with ruins early). And my affinity was like, 4/7/5 around that time anyway (all the exploring!).
Potentially it might be with the contact victory itself being not affinity aligned? If I am going for the Harmony win it makes sense for the Purity and Transcendence AIs to try to stop me. With contact, well, you can make the argument that no one or everyone should try and stop you.
KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
Got a warning in endless legend yesterday that the big npc faction (who's attitude towards me has been mocking for most of the 200 turns so far) was close to an expansion victory having taken 12 of 24 territories
Did a quick count and excluding my own lands and the ones he already has there were only 15 territories left in the game so I'm just gonna quietly sweep my closest neighbor off the map
I just played the silliest game of Beyond Earth, winning on my hardest difficulty yet.
Started off as Space Russia, got engineering as my first tech, while exploring I found a solar collector satellite, the second engineering finished I launched it and grabbed computing instantly and began work on the spy agency. I had spies before the first enemy civilization even landed on the planet. Was going down the military tree and grabbed the virtue that gives +40% intrigue. I think you can guess how things went. I had most cities near full intrigue before they even had spies and I couped every capital in the game for an easy win a little after turn 100.
Inquisitor on
+16
Options
marty_0001I am a fileand you put documents in meRegistered Userregular
I sent out an expeditionary force of gunboats to clear away aliens on the coast that were destroying my trade units
Suddenly there seem to be a whole lot of kraken in the ocean. Do they spawn from some ocean nest?
I just played the silliest game of Beyond Earth, winning on my hardest difficulty yet.
Started off as Space Russia, got engineering as my first tech, while exploring I found a solar collector satellite, the second engineering finished I launched it and grabbed computing instantly and began work on the spy agency. I had spies before the first enemy civilization even landed on the planet. Was going down the military tree and grabbed the virtue that gives +40% intrigue. I think you can guess how things went. I had most cities near full intrigue before they even had spies and I couped every capital in the game for an easy win a little after turn 100.
I've had simultaneous start turned on for the past few games. It seemed weird that I got to start before everyone else.
I haven't done this yet, but I'm definitely going to start. I assumed the AI would get some insane benefits for settling late, but it really doesn't seem like it. The ones that show up after the first 15 turns are never any threat at all, from what I've seen.
Can miasma just spontaneously appear on a tile? Or perhaps xenomass can generate it?
This one nest kept coming back so I cleared the miasma on that tile as suggested. There was other miasma nearby, and the nest came back again, so I used the satellite to clear the whole area. It still came back later anyway.
Can miasma just spontaneously appear on a tile? Or perhaps xenomass can generate it?
This one nest kept coming back so I cleared the miasma on that tile as suggested. There was other miasma nearby, and the nest came back again, so I used the satellite to clear the whole area. It still came back later anyway.
I haven't seen miasma appear outside of someone creating it with a satellite, but I don't think there's any way to stop an alien nest from spawning on xenomass outside of building a well there or parking a unit there.
Maybe I should've just parked a soldier/marine there then.
Does it say officially that nests only spawn on xenomass with miasma, or is that a player assumption?
That made me think nests might spawn on any unclaimed xenomass regardless of miasma. Or that it's bugged, because I doubt the AI sent a worker or satellite just to mess with the bottom of my island.
I've only seen nests spawn on xenomass, and I don't think it has anything to do with miasma. But aliens can spawn anywhere, not just from nests.
I've had to park a few dudes nearby xenomass+miasma tiles because nests kept spawning there. Problem was, I would try to clear the miasma to make sure the nests don't come back, and (at least with a miasma repulser) the miasma doesn't get cleared on that one tile. I haven't tried clearing with a worker, because I'm not some alien loving hippy.
Can miasma just spontaneously appear on a tile? Or perhaps xenomass can generate it?
This one nest kept coming back so I cleared the miasma on that tile as suggested. There was other miasma nearby, and the nest came back again, so I used the satellite to clear the whole area. It still came back later anyway.
It spawns on xenomass and spreads from there. I've had to send up multiple satellites to get rid of it.
It's alien Kudzu.
I've only seen nests spawn on xenomass, and I don't think it has anything to do with miasma. But aliens can spawn anywhere, not just from nests.
I've had to park a few dudes nearby xenomass+miasma tiles because nests kept spawning there. Problem was, I would try to clear the miasma to make sure the nests don't come back, and (at least with a miasma repulser) the miasma doesn't get cleared on that one tile. I haven't tried clearing with a worker, because I'm not some alien loving hippy.
Don't park on the Xenomass, park next to it. Then when the nest spawns, free energy! And free research, if you're taking the correct (Might) virtues.
Big ol' pit of alien proteins. It's kind of edible when processed, but tastes sort of like soaked cardboard. Looks like a Zerg Spawning Pool from Starcraft - swimming hole filled with lime Jell-o. You can build Xenowhatever Extractors on them, which grant Xenostuff, which then is used to build KAIJU that stomp your enemies into gooey bits.
Had this conversation with my roommate last night. The two major things I'd love them to add in are ocean bases and raising/lowering terrain.
It makes naval warfare much more powerful and necessary.
Posts
The AI in this game is odd though... I shot ahead on my win condition and built my beacon and got an army to defend it and... nothing. No one declared war on me, no one stopped being my ally, or canceled trade with me. Everyone just went about their business as my beacon counted down for a win.
I still remember being pissed when the AI tried to rip me off over their map. No, your map is not worth 250 gold and iron for 20 turns.
Yeah I get the feeling that the AI really doesn't know how to play to win
I wonder how much of that is intentional. Like, if the AI is intentionally set to "play nice" when the game first comes out, letting people get used to the new mechanics before ratcheting it back up to classic Civ murderbot mode
The resource scanner is far more valuable, IMO. Lets you get better city placements before you get the 3 (!) techs it takes to reveal those resources. Especially Titanium if you're going for Purity.
In my last game, every civ besides the one that ended up winning DoW'd me at the same time once I started building the Mind Flower. I held them all off no problem, but it kept me from taking out the one that was about to finish the Contact victory.
I'm wondering if it is a timing thing. In my last game, I built my beacon without interference before most of the AI had committed to an Affinity and had an army that eclipsed everyone else. If I had built the beacon before I had that military strength, or after everyone had committed to an Affinity, I wonder if I would have had to fight to win.
Potentially it might be with the contact victory itself being not affinity aligned? If I am going for the Harmony win it makes sense for the Purity and Transcendence AIs to try to stop me. With contact, well, you can make the argument that no one or everyone should try and stop you.
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
I unlocked planned economy and I was like FUCK YEAH LET'S PLAN THIS SHIZ RIGHT OUT
Go Australia? Also I think there's some quest decision somewhere.
Some of the quests you get for building certain buildings give you this option.
Alternatively, play as Spacestralia, and start with 4 available routes in your capital.
Did a quick count and excluding my own lands and the ones he already has there were only 15 territories left in the game so I'm just gonna quietly sweep my closest neighbor off the map
The best stories, you guys.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Started off as Space Russia, got engineering as my first tech, while exploring I found a solar collector satellite, the second engineering finished I launched it and grabbed computing instantly and began work on the spy agency. I had spies before the first enemy civilization even landed on the planet. Was going down the military tree and grabbed the virtue that gives +40% intrigue. I think you can guess how things went. I had most cities near full intrigue before they even had spies and I couped every capital in the game for an easy win a little after turn 100.
Suddenly there seem to be a whole lot of kraken in the ocean. Do they spawn from some ocean nest?
You don't spawn a kraken, you release it.
I desperately want to try this, now
This one nest kept coming back so I cleared the miasma on that tile as suggested. There was other miasma nearby, and the nest came back again, so I used the satellite to clear the whole area. It still came back later anyway.
Does it say officially that nests only spawn on xenomass with miasma, or is that a player assumption?
That made me think nests might spawn on any unclaimed xenomass regardless of miasma. Or that it's bugged, because I doubt the AI sent a worker or satellite just to mess with the bottom of my island.
edit - geth knows how to stomp nests
Penny Arcade Rockstar Social Club / This is why I despise cyclists
I've had to park a few dudes nearby xenomass+miasma tiles because nests kept spawning there. Problem was, I would try to clear the miasma to make sure the nests don't come back, and (at least with a miasma repulser) the miasma doesn't get cleared on that one tile. I haven't tried clearing with a worker, because I'm not some alien loving hippy.
It spawns on xenomass and spreads from there. I've had to send up multiple satellites to get rid of it.
It's alien Kudzu.
What alien nests spawn on.
Big ol' pit of alien proteins. It's kind of edible when processed, but tastes sort of like soaked cardboard. Looks like a Zerg Spawning Pool from Starcraft - swimming hole filled with lime Jell-o. You can build Xenowhatever Extractors on them, which grant Xenostuff, which then is used to build KAIJU that stomp your enemies into gooey bits.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
It makes naval warfare much more powerful and necessary.