I mostly want to do the thing they showed off where you get in your ship, fly up, go into space, see the now-tiny planet you were just on below you, then go into hyperspace and arrive at another planet before landing on it. All seamlessly. Anything in addition to that is bonus.
Like, I don't know how long doing that and only that would keep me entertained for but space is enough of my jam that I'm betting at least several hours.
Like, they added planets to Elite and I've done it a lot and it still blows my fucking mind every time. When they add atmosphere planets and garden worlds it'll blow my mind even more.
I really really wanted to love Elite but there's so much tedium in it, and I found the whole game devoid of much in the way of interesting things to do.
Boyfriend and I played like 10+ hours and most of it was just spent travelling to places where there wasn't anything much to do after all. Just not really for us, I guess.
I mostly want to do the thing they showed off where you get in your ship, fly up, go into space, see the now-tiny planet you were just on below you, then go into hyperspace and arrive at another planet before landing on it. All seamlessly. Anything in addition to that is bonus.
Like, I don't know how long doing that and only that would keep me entertained for but space is enough of my jam that I'm betting at least several hours.
I have obsessively watched footage of this game for years and it is still astonishing every time they leave the atmosphere into space and vice versa
I love that moment in one of the gameplay videos where he's floating in space looking at a very watery planet dotted with small islands and yes you can fly down there and fly over that ocean and land on those islands and cool your heels on an alien beach.
Elite is reliant on the idea that you find it inherently fun to fly a spaceship around. It presents itself as a game where extrinsic rewards should be chased, and they should not. Their extrinsic reward structure is dogshit.
Elite is reliant on the idea that you find it inherently fun to fly a spaceship around. It presents itself as a game where extrinsic rewards should be chased, and they should not. Their extrinsic reward structure is dogshit.
the dogfighting was really fun, and just generally flying around in the spaceship was great
but we'd go out to find some people to shoot and make some money doing so and we'd end up spending 20 minutes just getting there and not dropping out of warp too early/late, and then either there'd be no-one there, or they'd be way too strong for us to take out. We had some success at the battle zone places but then some ship that could 1-shot us would show up and blow us up so we'd lose all our collected bounties.
It was the kind of game that was a wonderfully cool set of mechanics and interfaces and setting but was filled with virtually nothing to actively seek out or do, and instead replaced that content with tedious repetitive timesink mechanics.
I think I found it more frustrating because I really wanted to like it but just didn't enjoy so much of it
The launch trailer specifically mentioned procedurally generating individual atoms and if that is not in the game at release I am getting a goddamn refund
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
wait, people were expecting to-scale planets? did they also expect scale versions of galaxies and solar systems?
jesus
I mean, Elite says hi.
edit: I should state, this isn't as a justification for expecting it in NMS, that hype machine is going to be the disappointment of a lot of people, but a scale galaxy isn't beyond the realms of possibility right now.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
People have voiced some pretty ridiculous expectations for NMS since the first reveal
I expect the game to fully simulate a form of artificial chemistry that will allow a starting bacteria to mutate and evolve in completely unpredictable ways so that when we make copies of our consciousnesses and deposit them into No Man's Sky we will have something interesting to occupy our eternal digital lives that exist out of phase with the real world.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
People have voiced some pretty ridiculous expectations for NMS since the first reveal
Yeah, I've seen people talking about how it's gonna be like Minecraft and let you terraform and place blocks and build whatever you want and have tons of detailed things to craft and there will be RPG stats and you have to scrounge up food for survival and mine fuel for your spaceship and the space flight physics are gonna be the most realistic with amazing enemy AI and all this other shit that was never even hinted at. The game is going to consist of you walking around planets, looking at some shit, shooting at some shit, getting in your spaceship and flying around and looking at and shooting more shit, and traveling to the center of the galaxy. That's it, that's all they've said is in the game. And that sounds fun to me, but those people I mentioned are going to be suuuuuuuuuuper disappointed and probably bomb the reviews because it's not what they imagined in their head
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PiptheFairFrequently not in boats.Registered Userregular
i wouldn't even call hello's promotion of the game ambitious, i'd call it flowery
it's the kind of marketing that happens when there isn't an enormous publisher breathing down your neck telling you to hit these specific points in your presentation
it's basically the literal opposite of that mighty no 9 trailer
I haven't noticed Hello being particularly braggy about it. If anything, I've seen them hedging what they say very closely and trying to make sure people understand what the actual game is rather than what they have in their heads.
If I think braggy, I think Star Citizen, which is a game that actually makes me kind of angry at this point.
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PiptheFairFrequently not in boats.Registered Userregular
i wouldn't even call hello's promotion of the game ambitious, i'd call it flowery
it's the kind of marketing that happens when there isn't an enormous publisher breathing down your neck telling you to hit these specific points in your presentation
it's basically the literal opposite of that mighty no 9 trailer
This Ain't Just One Person's Sky You Stupid Motherfucker
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited May 2016
There's a bit more to it than that, to be fair.
There is resource gathering, and crafting and some degree of commerce and trading (with NPCs)
EDIT: but yeah I think HG has been pretty careful to not say too much, and people have extrapolated their own imaginary game out of the things they have said
Maddoc on
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PiptheFairFrequently not in boats.Registered Userregular
I haven't noticed Hello being particularly braggy about it. If anything, I've seen them hedging what they say very closely and trying to make sure people understand what the actual game is rather than what they have in their heads.
If I think braggy, I think Star Citizen, which is a game that actually makes me kind of angry at this point.
don't you want to spend enough money to buy a literal car on a virtual spaceship though?
i wouldn't even call hello's promotion of the game ambitious, i'd call it flowery
it's the kind of marketing that happens when there isn't an enormous publisher breathing down your neck telling you to hit these specific points in your presentation
it's basically the literal opposite of that mighty no 9 trailer
peter molyneux
molyneux kind of gets grandfathered in, he was doing flowery prose about how great his game was gonna be from the getgo and then his first few games were aces so companies let him get away with it
and now there is a very big reason you do not see a lot of peter molyneux types at big pressers
I haven't noticed Hello being particularly braggy about it. If anything, I've seen them hedging what they say very closely and trying to make sure people understand what the actual game is rather than what they have in their heads.
If I think braggy, I think Star Citizen, which is a game that actually makes me kind of angry at this point.
don't you want to spend enough money to buy a literal car on a virtual spaceship though?
Thst depends, do I get to replace the ship if it gets destroyed or do I have to pay a bullshit insurance fee to ensure that I get it back?
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Star Citizen is a case where I'm going to let myself completely indulge in schadenfreude
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PiptheFairFrequently not in boats.Registered Userregular
I haven't noticed Hello being particularly braggy about it. If anything, I've seen them hedging what they say very closely and trying to make sure people understand what the actual game is rather than what they have in their heads.
If I think braggy, I think Star Citizen, which is a game that actually makes me kind of angry at this point.
don't you want to spend enough money to buy a literal car on a virtual spaceship though?
Thst depends, do I get to replace the ship if it gets destroyed or do I have to pay a bullshit insurance fee to ensure that I get it back?
Posts
I really really wanted to love Elite but there's so much tedium in it, and I found the whole game devoid of much in the way of interesting things to do.
Boyfriend and I played like 10+ hours and most of it was just spent travelling to places where there wasn't anything much to do after all. Just not really for us, I guess.
I love that moment in one of the gameplay videos where he's floating in space looking at a very watery planet dotted with small islands and yes you can fly down there and fly over that ocean and land on those islands and cool your heels on an alien beach.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
the dogfighting was really fun, and just generally flying around in the spaceship was great
but we'd go out to find some people to shoot and make some money doing so and we'd end up spending 20 minutes just getting there and not dropping out of warp too early/late, and then either there'd be no-one there, or they'd be way too strong for us to take out. We had some success at the battle zone places but then some ship that could 1-shot us would show up and blow us up so we'd lose all our collected bounties.
It was the kind of game that was a wonderfully cool set of mechanics and interfaces and setting but was filled with virtually nothing to actively seek out or do, and instead replaced that content with tedious repetitive timesink mechanics.
I think I found it more frustrating because I really wanted to like it but just didn't enjoy so much of it
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if they make a dlc where you have to run from chigurh through space I'd pay at least $3.75 for it
Planets can be many sizes
On Deadly Sky
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look if we're going to get this semantic, there is a minimum theoretical size for planets and NMS goes under that
but
it's a videogame
jesus
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Yes and also yes
dubh you are the best. around. nobody's ever gonna take you down
I mean, Elite says hi.
edit: I should state, this isn't as a justification for expecting it in NMS, that hype machine is going to be the disappointment of a lot of people, but a scale galaxy isn't beyond the realms of possibility right now.
some (SOME) of that can definitely be blamed on the ridiculously ambitious bragging that Hello has been doing for years
most of it is dumb internet nerds though
It should be No One's Sky, but it would take a whole lot of effort for no benefit to raise a stink about it
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Yeah, I've seen people talking about how it's gonna be like Minecraft and let you terraform and place blocks and build whatever you want and have tons of detailed things to craft and there will be RPG stats and you have to scrounge up food for survival and mine fuel for your spaceship and the space flight physics are gonna be the most realistic with amazing enemy AI and all this other shit that was never even hinted at. The game is going to consist of you walking around planets, looking at some shit, shooting at some shit, getting in your spaceship and flying around and looking at and shooting more shit, and traveling to the center of the galaxy. That's it, that's all they've said is in the game. And that sounds fun to me, but those people I mentioned are going to be suuuuuuuuuuper disappointed and probably bomb the reviews because it's not what they imagined in their head
women can have the sky
or one man
it's like the no barts club
it's the kind of marketing that happens when there isn't an enormous publisher breathing down your neck telling you to hit these specific points in your presentation
it's basically the literal opposite of that mighty no 9 trailer
If I think braggy, I think Star Citizen, which is a game that actually makes me kind of angry at this point.
peter molyneux
There is resource gathering, and crafting and some degree of commerce and trading (with NPCs)
EDIT: but yeah I think HG has been pretty careful to not say too much, and people have extrapolated their own imaginary game out of the things they have said
don't you want to spend enough money to buy a literal car on a virtual spaceship though?
molyneux kind of gets grandfathered in, he was doing flowery prose about how great his game was gonna be from the getgo and then his first few games were aces so companies let him get away with it
and now there is a very big reason you do not see a lot of peter molyneux types at big pressers
Thst depends, do I get to replace the ship if it gets destroyed or do I have to pay a bullshit insurance fee to ensure that I get it back?
this ain't eve
This sky belongs to the Proletariet
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This Ain't No Man's Sky XXX
More like "This Is My Sky, The Rest Of Y'all Can Get The Fuck Out"
PSN: Robo_Wizard1
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar