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[Heroes of the Storm 2.0] Sign-ups open for PAC Nexus Throwdown VI! Hit me up!

milk ducksmilk ducks High Mucky MuckBig Tits TownRegistered User regular
edited September 2017 in Games and Technology
eL0R1EG.png

What's new?
Heroes, in a nutshell, is a game in which two teams are trying to destroy the Core of the opposing team. The Core is similar to the Ancient in DotA or the Nexus in League. Each team has a base with Forts, Towers, Gates, Healing Wells, and Walls to help them defend their core.

At regular intervals waves of NPC Minions spawn in each base and march down pre-defined lanes to attack the enemy. It is the job of the players to help attack down these lanes and destroy the enemy team's base and ultimately their Core. To help with this, each of the maps has a special map objective that gives a big bonus of some sort to the team that completes the objective. Generally each objective will be completed 3-5 times per match before the core is destroyed.

Just like the waves of NPC Minions who spawn and march towards each other in battle, so too do the player characters respawn when they die and continue to fight. The amount of time it takes to respawn is directly related to how long the game has been running. In a new game that is only minutes old, a player will respawn almost immediately. In games over 15 minutes in length the spawn timers will reach a full 60 seconds.

Core: The first team to destroy their opponent's Core wins the map. The Core has a recharging shield which is worth about 15% of the total health of the Core. This shield regenerates very quickly when the Core is out of combat for 8 seconds. The Core also shoots a lightning blast at a target that will also damage enemies near that target. It follows the same targeting rules as Forts and Towers (see below), but is immune to many effect that shut down structures.

Tower: The first line of defense in each base. Towers have limited ammo which regenerates over time. Towers prioritize minions and summoned units and will ignore player characters as long as there is a minion or summoned unit within range. Unlike other MOBAs, the Towers in Heroes will not target a player character if that character attacks an enemy hero while within range.

Forts: Each lane has one Fort, which is located behind a wall and two towers. These Forts have a lot of HP and attack with ammo just like Towers do, but they also slow enemy movement and attack speed which makes them a decent place to defend from. Destroying a Fort yields a considerable XP payout, making them primary targets in the early game.

Keeps: After a Fort, the last line of a lane's defense before the Core are Keeps. These function similarly to Forts, and will also pay out big XP if destroyed. If a keep is destroyed, the opposing lane will start spawning long-range, high-damage catapults alongside the usual minions. Therefore, it's very important protect your keeps while destroying your opponents'.

Healing Wells: If you have played Warcraft 3 then you are probably familiar with the Healing Wells, as they operate similarly to the Moon Wells of the Night Elves. They are on a timer, and restore Health and Mana when you click them. The Health and Mana provided by these Wells is not instant, as the restoration happens over time.

Spawn Point: Each team spawns behind their Core in the safety of their base. There is a magical shield barrier that prevents the enemy team from entering the spawn location, and this shield stops all spells and attacks. Spawn Points also have instant-mounting while you are inside, and you regenerate Health and Mana at a very fast rate while standing in the spawn.

Minions spawn down the lane like merry lemmings just waiting to die to a tower or hero. They are...

1. Soldiers: Dudes with swords, they lead the minion waves. Tend to have higher-than-average HP and a weak melee attack.
2. Archers: Dudes with, get this, bows. They're in the back of the wave, boasting lower HP but a decent ranged attack.
3. Mages: Wizards that coast in the middle of the pack. They deal ranged damage, but the more important thing is that they drop a green orb on death that will give you and nearby teammates a little bit of HP and mana back. There's only one per minion wave, so try to get that orb!
4. Catapults: Beefy siege units that assault bases with a long-range attack. They only spawn when the enemy's final fort in that lane has fallen, giving you incentive to keep that damn fort alive. They can easily outrange towers/forts/cores, meaning they will slowly whittle down a base unless stopped.

Each map also contains a scattering of Mercenary Camps in the "jungle" area between the lanes. These Merc Camps are neutral NPCs that can be defeated by players and hired to fight for the team that captures them. To capture a Mercenary Camp, the players must defeat them in combat (or bribe them) and then stand within a capture circle for a few seconds to gain control of the camp. It is possible for the enemy team to steal the camps if they push you out of the circle or kill you before you can claim it.

1. Siege Camps: These camps contain two giant siege monsters which hurl large rocks at their enemies. They have long range and can out-range towers and forts, which make them very advantageous for lane pushing. These are the easiest camps to defeat and can be solo'd by most heroes by level 10.
2. Bruiser Camps: Formerly known as the "Knight Camps," these are squads of 4 soldiers (3 melee and 1 spellcaster) who possess a lot of HP and decent damage damage. These camps are more difficult to take and typically require 1-2 people to capture.
3. Boss Camps: These camps generally require 3+ heroes to kill, depending on team levels and what heroes are present. These are high HP / high Damage monsters that can do devastating amounts of damage in a lane. They ignore minions and other mercenaries and will only target enemy structures. They cast a Pound skill that can be avoided by moving out of the telegraphed smash circle. They also cast a targeted root spell on occasion against enemy heroes, telegraphed by a smaller circle.
4. Map-Specific Creeps: From pirates on Blackheart Bay to the plant monsters in the Garden of Terror, these mercs will NOT join your side, but instead drop objective-relevant items that help you win the game like skulls, coins, and so on. Difficulty and rewards vary by map.

So what else? There is no item shop. No in-game gold. No items to be bought. No shoes or rods of whatever. "Blasphemy!" you might say, but Heroes is feeling pretty heretical. Instead of items, you get talents roughly every 3-4 levels. These are anywhere from 2-5 choices that change how your character functions. It might be "killing minions gives you more damage" or "your auto-attacks now slow enemies." At level 10 you unlock your Heroic Ability (aka your ult), and even that has choices! Every character has two heroic abilities, so pick the one most suited for the current game.

If you have played other MOBAs and are accustomed to buying boots, this game doesn't have them. Instead it has Mounts (default Z key). Attacking or taking damage dismounts you, and re-mounting does have a brief cooldown. Not all characters can mount up, but instead have mobility skills that in most cases let them get to an area REALLY FAST but has a much longer cooldown.

milk ducks on
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    NyhtNyht Registered User regular
    Picking up from the previous thread, ok, thank you for educating me on Garrosh and the portal but the green eyes still seems weird I guess.

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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    gib draenei hero

    9uiytxaqj2j0.jpg
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    NyhtNyht Registered User regular
    @milk ducks

    <looks at the new thread title>

    ... I hate you ...

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    MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited July 2017
    MNC Dover presents
    The Nexus Throwdown IV: The Funky Arm Fight!


    General Info:
    • Saturday, July 29th at 12pm(PST)/3pm(EST)
    • We'll have to assign 2 sets of streams (see below) w/1-3 commentators each
    • Games will be Team AvB and CvD (see below), played at the same time. Winners face winners for 1st and 2nd, while losers face each other for 3rd.
    • Total time commitment will be ~1.5-2 hours total.
    • Try and show up a few minutes early if possible to get lobbies and voice chat set-up
    • Add everyone to avoid confusion
    • All above info is subject to change

    Official rules:
    • Bo3
    • Each team bans 2 maps before starting
    • Coin flip to determine who goes first
    • Winner determines if they want to pick map or first draft selection
    • Draft as normal (Team League)
    • Losing team chooses map or first draft
    • Continue until winner

    The Teams:
    TBD

    The Players:
    Kieri (#1440) - Gold (Assassin/Support)
    MNC Dover (#1994) - Silver (Fill)
    ObiFett(#1175) - Silver (Any but engage Warrior)
    Auralynx (#1772) - Gold (Tank/Fill)
    Korror (Nullpointer#1191) - Gold (Support/Specialist)
    Morgancoke (#1589) Platinum(ish) (D.Va/Tracer)
    MMMig (#1238) - Gold (Specialist / Assassin / Tank)
    CareerKnight (#1440) - Gold (Fill)
    SegaTai (#1225) - Gold (Fill)
    So It Goes (SoItGoes#11597) - Platinum (Assassin/Support)
    Nhyt (Dreamwalker#1530) - Platinum (Assassin/Support)
    WingedWeasel (#1173) - Gold (Warrior/Fill)
    Jookie (butts#1743) - Platinum (Assassin/Warrior)
    Finnith (CavilatRest#1874) - Platinum (Tank/Assassin)

    Maybe:
    Invictus (#1222) Silver (tank/fill)
    Squatfurd (#1814) - Diamond (Fill)
    Toothy (Waddledoo#1497) - Platinum (Assassin/Warrior)
    MadaraUchiha (#1121) - Diamond (Fill)
    John (cptkumquat#1987) - Silver (Support/Specialist)

    Game Order:
    TBD

    Reserves:
    Kime (#1822) - Platinum (Fill)

    Maps:
    All maps will be available but each team, starting with whoever loses the coin flip, will get to ban 2 maps.

    Commentators:
    Dibby
    Inquisitor77
    Milk Ducks

    Twitch Steams:
    TBD
    Maybe:
    Milk Ducks (Commentary)
    MNC Dover (in-game)

    MNC Dover on
    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    oh yeah I'm out for the tourney, can't do that weekend

    9uiytxaqj2j0.jpg
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    ArcticLancerArcticLancer Best served chilled. Registered User regular
    edited July 2017
    There you go. Literally confirmed.


    (I have no idea how to embed twitter posts)

    ArcticLancer on
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    kimekime Queen of Blades Registered User regular
    Twitter embeds work automatically, you just have to refresh before you see it

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
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    Knight_Knight_ Dead Dead Dead Registered User regular
    zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

    i think i'd rather have literally any other orc character over Garrosh. We just finally got shot of him in WoW and now he has to annoy me in the other blizzard game I play.

    aeNqQM9.jpg
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    Jubal77Jubal77 Registered User regular
    Aww... Grom the lesser it is then.

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    FireflashFireflash Montreal, QCRegistered User regular
    I'll wait until we see his kit before final judgement but 0 interest for now.

    PSN: PatParadize
    Battle.net: Fireflash#1425
    Steam Friend code: 45386507
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    NyhtNyht Registered User regular
    There you go. Literally confirmed.


    (I have no idea how to embed twitter posts)

    Time to get better at Varian so Garrosh can understand how a true Leader is supposed to behave.

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    MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Look, the way to deal with character reveals you don't like is to remember that in only 4 weeks they'll be teasing another. A minor annoyance at best.

    Since I have no connections to WoW or Warcraft lore (minus WC3 and Hearthstone), I'm looking forward to playing as him. A cocky, ignorant, ass-hat of an Orc is a nice chance of pace from the Protoss-Honor Orcs we've already got.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
    Twitch Page
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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Fireflash wrote: »
    I'll wait until we see his kit before final judgement but 0 interest for now.

    I am hoping (but not predicting) they lean into the expectations we have of him based on Hearthstone, involving idiotic amounts of armor and always having a Fiery War Axe.

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    Knight_Knight_ Dead Dead Dead Registered User regular
    Eh, there was plenty of room for fun cocky ignorant ass hat orcs that aren't garrosh.

    but the rumors of that hearthstone crossover event mean they probably want to get as many HS characters into hots as they can. i think anduin is the only one left now.

    aeNqQM9.jpg
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    ArcticLancerArcticLancer Best served chilled. Registered User regular
    MNC Dover wrote: »
    Look, the way to deal with character reveals you don't like is to remember that in only 4 weeks they'll be teasing another. A minor annoyance at best.

    Since I have no connections to WoW or Warcraft lore (minus WC3 and Hearthstone), I'm looking forward to playing as him. A cocky, ignorant, ass-hat of an Orc is a nice chance of pace from the Protoss-Honor Orcs we've already got.

    I got this far in the sentence before thinking "Yeah, an orc Alarak."
    Then I finished reading your sentence. Good job, Dover. :P

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    Jubal77Jubal77 Registered User regular
    Garrosh is basically jar jar level bad villain for the horde that they threw together. He and varian dead is better for wow all around. Just sucks they had to throw Vol'jin on that pile.

    Regardless ill probably play him as he will most likely be a combination of arms warrior and old god tentacle pron which sounds fun.

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    milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    FUCKING GARROSH HYPE TRAIN CHOOOO CHOOOOO

    MULTI-CLASS WARRIOR ASSASSIN SPECIALIST I HOPE

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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    edited July 2017
    Jubal77 wrote: »
    Garrosh is basically jar jar level bad villain for the horde that they threw together. He and varian dead is better for wow all around. Just sucks they had to throw Vol'jin on that pile.

    Regardless ill probably play him as he will most likely be a combination of arms warrior and old god tentacle pron which sounds fun.

    We don't really have a srsbiz tanky Warrior with a flip-out-and-kill-people ultimate yet, and that does seem like a safe bet for Garrosh. Not sure how they'd implement it so it was noticeably different from Sonya / Muradin / Tassadar's versions, though.

    E: Avatar isn't a flip out and kill people ultimate because you mostly use it as an extra life, to be clear.

    Auralynx on
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    MMMigMMMig Registered User regular
    edited July 2017
    I know this is an old tired meme but for those that aren't privy to WoW...

    ugh... this is all I see....
    mMtNSb9.jpg?1
    r3bqxIn.jpg

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    NyhtNyht Registered User regular
    MNC Dover wrote: »
    Look, the way to deal with character reveals you don't like is to remember that in only 4 weeks they'll be teasing another. A minor annoyance at best.

    Since I have no connections to WoW or Warcraft lore (minus WC3 and Hearthstone), I'm looking forward to playing as him. A cocky, ignorant, ass-hat of an Orc is a nice chance of pace from the Protoss-Honor Orcs we've already got.


    Most I simply ignore as I have for the past 2 or 3 months of reveals. I haven't been excited/happy about a reveal since ... wow ... I think Lucio since I like healing? Even that was moderate so the last "OMG YES" was Varian. Since Varian, the most hyped I got was for Stukov because it was really Xul's patch :+1:

    Garrosh I have to let myself vent because as a character/personality, he pretty much embodies everything I HATE.

    Again, if you like him, I'm glad for you that you get this character. People have different fantasies of escapism. But characters like Garrosh is what I like to escape FROM or thoroughly stomp into the ground.

    And with that, I let it go. Maybe next hero!

    ... god I miss being excited about a hero T_T

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    Jubal77Jubal77 Registered User regular
    Auralynx wrote: »
    Jubal77 wrote: »
    Garrosh is basically jar jar level bad villain for the horde that they threw together. He and varian dead is better for wow all around. Just sucks they had to throw Vol'jin on that pile.

    Regardless ill probably play him as he will most likely be a combination of arms warrior and old god tentacle pron which sounds fun.

    We don't really have a srsbiz tanky Warrior with a flip-out-and-kill-people ultimate yet, and that does seem like a safe bet for Garrosh. Not sure how they'd implement it so it was noticeably different from Sonya / Muradin / Tassadar's versions, though.

    E: Avatar isn't a flip out and kill people ultimate because you mostly use it as an extra life, to be clear.

    Yeah that is why I was hoping for hate ultimate where he goes all:
    gh0b3grz6chn.png


    Its several xpacs old now but I think it would be fun to Sha hate out.

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    shrykeshryke Member of the Beast Registered User regular
    Garrosh was a solid character in TBC and WOTLK. He even started off solid in Cata. It's just endgame Cata story turned him into a dipshit and then Panda Silly Time expansion basically went full Hitler with him and it was really dumb.

    Well, still disappointed because Mannoroth or Vashj would have been more interesting and even Grom would have been better but we knew this day had to come and he's not all bad.

    Hopefully he's got an interesting kit and is a tank.

  • Options
    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Jubal77 wrote: »
    Auralynx wrote: »
    Jubal77 wrote: »
    Garrosh is basically jar jar level bad villain for the horde that they threw together. He and varian dead is better for wow all around. Just sucks they had to throw Vol'jin on that pile.

    Regardless ill probably play him as he will most likely be a combination of arms warrior and old god tentacle pron which sounds fun.

    We don't really have a srsbiz tanky Warrior with a flip-out-and-kill-people ultimate yet, and that does seem like a safe bet for Garrosh. Not sure how they'd implement it so it was noticeably different from Sonya / Muradin / Tassadar's versions, though.

    E: Avatar isn't a flip out and kill people ultimate because you mostly use it as an extra life, to be clear.

    Yeah that is why I was hoping for hate ultimate where he goes all:
    gh0b3grz6chn.png


    Its several xpacs old now but I think it would be fun to Sha hate out.

    My knowledge of Garrosh comes exclusively from Hearthstone and words on the internet - I was gone from WoW after Burning Crusade - but I think it's pretty plausible that they give him something Y'sharrj based. And a waraxe.

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    Jubal77Jubal77 Registered User regular
    He went full evil mode in cata pretty early.

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    kimekime Queen of Blades Registered User regular
    As long as one of his talents is named "Fiery Win Axe," I'll be happy

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
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    Knight_Knight_ Dead Dead Dead Registered User regular
    I really hope he doesn't get all y'sharrjy.

    BUT CORRUPTION is so boring. Also his fight in SoO was fucking terrible and I did it a thousand times so I don't want to see him all old god roided out ever again.

    aeNqQM9.jpg
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    PMAversPMAvers Registered User regular
    edited July 2017
    shryke wrote: »
    Garrosh was a solid character in TBC and WOTLK. He even started off solid in Cata. It's just endgame Cata story turned him into a dipshit and then Panda Silly Time expansion basically went full Hitler with him and it was really dumb.

    Well, still disappointed because Mannoroth or Vashj would have been more interesting and even Grom would have been better but we knew this day had to come and he's not all bad.

    Hopefully he's got an interesting kit and is a tank.

    I'm still amazed that the Pandaria/Warlords Garrosh Story Clusterfluff came about due to a miscommunication in Blizzard.

    Controversial statement: Grom sucks.

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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    DibbyDibby I'll do my best! Registered User regular
    kime wrote: »
    As long as one of his talents is named "Fiery Win Axe," I'll be happy

    Level 20 talent: If The Face Plays Taunt, Me Still Go Face - Damage done to enemy Heroes also damages the enemy core.

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    He should gain attack damage the more people on the team use a Pirate-themed skin, too.

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    TheBlackWindTheBlackWind Registered User regular
    PMAvers wrote: »

    I'm still amazed that the Pandaria/Warlords Garrosh Story Clusterfluff came about due to a miscommunication in Blizzard.

    Controversial statement: Grom sucks.

    Wait, what?

    Yeah, I'm pretty Garroshed out, but at least this way, I don't feel bad about the all the gold I spent rerolling chests.

    PAD ID - 328,762,218
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    DibbyDibby I'll do my best! Registered User regular
    edited July 2017
    ALSO.

    also.

    While I totally get the character hate (and it's totally justifiable)

    I kinda don't care, personally???

    It's not like storytelling and character building has ever been Blizz's strong point anyway, right? It's like Shryke said, he started off pretty solid early on but then Cata/Mists rolled around and WOOPS HE'S ORC-HITLER? Blizz is good at making cool characters, but not so much beyond that.

    But again, I don't care if they gutted his character, not really. I care more about how he's actually going to play, mechanically. Is he going to have a good kit/talents? Is he going to be fun to play? That's all I care about, honestly.

    Same goes for, yknow, any character they bring into the Nexus. I mean sure, I have attachments to characters and all too, don't get me wrong. Like it's fine to be upset by this, right? But at the end of the day, all I really care about is the gameplay. Bring any character into HotS, I don't care who they are as long as they're fun to play.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    NyhtNyht Registered User regular
    edited July 2017
    Dibby wrote: »
    ALSO.

    also.

    While I totally get the character hate (and it's totally justifiable)

    I kinda don't care, personally???

    It's not like storytelling and character building has ever been Blizz's strong point anyway, right? It's like Shryke said, he started off pretty solid early on but then Cata/Mists rolled around and WOOPS HE'S ORC-HITLER? Blizz is good at making cool characters, but not so much beyond that.

    But again, I don't care if they gutted his character, not really. I care more about how he's actually going to play, mechanically. Is he going to have a good kit/talents? Is he going to be fun to play? That's all I care about, honestly.

    Same goes for, yknow, any character they bring into the Nexus. I mean sure, I have attachments to characters and all too, don't get me wrong. Like it's fine to be upset by this, right? But at the end of the day, all I really care about is the gameplay. Bring any character into HotS, I don't care who they are as long as they're fun to play.

    That's because you are a reasonable, well adjusted person when approaching this game, which his awesome!

    I, however, am silly with silly hangups! I can't buy him because I might get the strong urge to feed into the enemy team? Gotta stay safe!

    Nyht on
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    WingedWeaselWingedWeasel Registered User regular
    edited July 2017
    Given that garrosh has gorehowl and the more modern look as opposed to tbc or wotlk, I wonder when the inevitable Grom hero shows up what he will entail. Story versions and functional WC3 grommash (and wow and wc2) are very different. Surely there will some amusing interactions

    WingedWeasel on
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    DibbyDibby I'll do my best! Registered User regular
    Dibby wrote: »
    ALSO.

    also.

    While I totally get the character hate (and it's totally justifiable)

    I kinda don't care, personally???

    It's not like storytelling and character building has ever been Blizz's strong point anyway, right? It's like Shryke said, he started off pretty solid early on but then Cata/Mists rolled around and WOOPS HE'S ORC-HITLER? Blizz is good at making cool characters, but not so much beyond that.

    But again, I don't care if they gutted his character, not really. I care more about how he's actually going to play, mechanically. Is he going to have a good kit/talents? Is he going to be fun to play? That's all I care about, honestly.

    Same goes for, yknow, any character they bring into the Nexus. I mean sure, I have attachments to characters and all too, don't get me wrong. Like it's fine to be upset by this, right? But at the end of the day, all I really care about is the gameplay. Bring any character into HotS, I don't care who they are as long as they're fun to play.

    LIKE

    Here's what I'm envisioning in my head when I see Garrosh in that teaser, right

    BIG BURLY ORC BOY

    WIELDING A GIANT FUCKIN' AXE

    HE GON' CHOP SOME FOOLS UP

    And to me that's something to get PRETTY HYPE ABOUT

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    shryke wrote: »
    Garrosh was a solid character in TBC and WOTLK. He even started off solid in Cata. It's just endgame Cata story turned him into a dipshit and then Panda Silly Time expansion basically went full Hitler with him and it was really dumb.

    Well, still disappointed because Mannoroth or Vashj would have been more interesting and even Grom would have been better but we knew this day had to come and he's not all bad.

    Hopefully he's got an interesting kit and is a tank.
    Nah, he was pretty dumb in wrath.

    Wrath was full of questionable story decisions for everything

    Humor can be dissected as a frog can, but dies in the process.
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    ArcticLancerArcticLancer Best served chilled. Registered User regular
    When you finally get a legendary pop in a basic chest, and it isn't a sun's out item, but it IS the Brightwing announcer, you can only be so disappointed. *thumbs up*

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    LucascraftLucascraft Registered User regular
    Garrosh is the most famous Orc warrior. For better or worse, that's a pretty solid fact. Like, it can't be easily disputed.

    Garrosh is the warrior hero of Hearthstone too. So this decision has implications outside of just WoW.

    If it were up to me, and I were picking an Orc warrior, I'd pick Saurfang. But only WoW players, who played between a specific date range are going to know who he is. He has certainly fallen into obscurity in recent expansions.

    So I totally understand why they went with Garrosh. Do I think he's a terrible character? Yes. Do I think he totally sucks? Yes. Do I wish there were other, better Orc warriors? Yes.

    But you can't really deny that they went with the most iconic option they have, and that's what HotS is all about, really. Blizzard icons.

  • Options
    WingedWeaselWingedWeasel Registered User regular
    Orc team

    Garrosh
    Gul'dan
    Thrall
    Rehgar
    Samuro

    While not top tier that doesn't actually seem bad. Assuming of course that garrosh is a warrior built to tank

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    NyhtNyht Registered User regular
    Dibby wrote: »
    Dibby wrote: »
    ALSO.

    also.

    While I totally get the character hate (and it's totally justifiable)

    I kinda don't care, personally???

    It's not like storytelling and character building has ever been Blizz's strong point anyway, right? It's like Shryke said, he started off pretty solid early on but then Cata/Mists rolled around and WOOPS HE'S ORC-HITLER? Blizz is good at making cool characters, but not so much beyond that.

    But again, I don't care if they gutted his character, not really. I care more about how he's actually going to play, mechanically. Is he going to have a good kit/talents? Is he going to be fun to play? That's all I care about, honestly.

    Same goes for, yknow, any character they bring into the Nexus. I mean sure, I have attachments to characters and all too, don't get me wrong. Like it's fine to be upset by this, right? But at the end of the day, all I really care about is the gameplay. Bring any character into HotS, I don't care who they are as long as they're fun to play.

    LIKE

    Here's what I'm envisioning in my head when I see Garrosh in that teaser, right

    BIG BURLY ORC BOY

    WIELDING A GIANT FUCKIN' AXE

    HE GON' CHOP SOME FOOLS UP

    And to me that's something to get PRETTY HYPE ABOUT

    Alright, I take it back a LITTLE. If Garrosh is making you go all in on the CAPS LOCKS again, it's not THAT bad.

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    BlazeFireBlazeFire Registered User regular
    When you finally get a legendary pop in a basic chest, and it isn't a sun's out item, but it IS the Brightwing announcer, you can only be so disappointed. *thumbs up*

    I haven't gotten any sun's out items, but I did pull Abathur and Lucio from basic chests. Like you, I can only be so disappointed.

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