Mechwarrior Battle Royale is something I would play a lot of
Make the maps big enough that piloting a Light or a Medium actually has an advantage due to mobility (because you can get to the safe zones faster and earlier). Make sure there some incentive for using ammo-spending weapons (like ammo supply caches or something) instead of renewable lasers/PPCs (or gradually increase the heat of the map over time so that lasers get less effective in the later parts of the match). I could see it.
the mechwarrior 4 balance was pretty good, I felt
honestly what we're talking about is basically the solaris matches with a much bigger map but that was tons of fun so why not
ammo should be rare. It was a very important part of the balance in MW4, since with very few exceptions, you got no extra ammo. You can unleash a hell of a lot of damage with your autocannons, but every shot spent counts.
I'm not sure how or if looting should be part of it.
but anyway, easy repair and easy rearm should not be a thing. It cheapens the experience of every individual fight, makes them matter less.
+1
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ChanusHarbinger of the Spicy Rooster ApocalypseThe Flames of a Thousand Collapsed StarsRegistered Userregular
Pokemon but it is a game designed to be somewhat challenging for adults rather than being designed to be easily beatable by young children.
honestly this is pokemon, but with no motherfucking hyper potions
as a kid, the one and only approach to a fight was grind the fuck out of those pokeymans
as an adult, I can't be arsed to do that, so now I'm using strategies and expending every pokemon I have to reduce stats a little and barely eke out a chance at victory and I have tons of fun in the battles because they're hard
and then the gym leader goes haha nope hyper potion
Been expecting this for a while, to be honest. Activision seems in a bad place these days, and it was only so long before they hurt their cash cow.
reminder that their CFO got a 15 million dollar bonus
Are Blizzard hurting? I can't imagine they are just from WOW subs alone, let alone Hearthstone
This is just late stage capitalism in action, all the publishers are slashing staff too increase quarterly earnings, regardless of profitability - they couldn't meet their ridiculous targets or recreate the lightning in a bottle that was the first round of live services
Jim sterling has an anti-capitalist rant about the gaming industry that is honestly applicable to the entire american way of doing business and explains the latest rounds of layoffs
Battle royale game where you don't directly control your avatar and instead just give them vague plans and strategies for the custmizable AI to implement.
The avatars are cute creatures and it is actually just a monster raising sim with a battle royale skin.
I would love this so much. If it were a crunchy, fairly complete scripting language and you programmed a pair or a trio of little robots with different abilities, trying to get them to win a battle royale... I imagine it would be hard to prevent people from netdecking. There would have to be randomized /procedural stuff
0
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Pokemon but it is a game designed to be somewhat challenging for adults rather than being designed to be easily beatable by young children.
honestly this is pokemon, but with no motherfucking hyper potions
as a kid, the one and only approach to a fight was grind the fuck out of those pokeymans
as an adult, I can't be arsed to do that, so now I'm using strategies and expending every pokemon I have to reduce stats a little and barely eke out a chance at victory and I have tons of fun in the battles because they're hard
and then the gym leader goes haha nope hyper potion
VishNub Looks like most of the news over Alzheimer's last month was over the drug trials for the drug labeled as COR388 (which just finished Phase I FDA trials). I'm skeptical, but hopeful. The link between periodontal disease and Alzheimer's has been studied for the past decade, but it seems like a stretch that it could be causative. But if it is... I mean, seriously, that's huge news.
Dunno about the quality of Science Advances. It's a relatively new journal.
Reading. Thanks.
Hahnsoo1
Not through the article yet, but I'm kind of wondering if the causality is fully understood.
Well it's a Science sub journal, and those are generally good to very good, but yes. And it's open access, which is interesting in its own right.
The article is very interesting.
It's a (well supported) hypothesis that essentially: a bacteria normally associated with dental disease is able to colonize the brain, where it secretes several proteases which, among other things, directly and indirectly cause the accumulation of the amyloids associated with AD. At the same time they've developed an apparently (though they're hiding this data), very effective inhibitor of those proteases (that also kills the bacteria by ?mechanism?. Treatment with their inhibitor reduces amyloid load.
They don't have data on neurodegenerative outcomes (ie. mouse behavior studies), nor do they claim that this scenario explains all AD cases.
It does fill in/explain a lot of the oddities of alzheimers progression and origin though. It's certainly interesting. I hope it works, obviously.
Very cool. I wonder if I can get my boss to invite one of these people for a seminar. It's all published/patented now, which is unusual.
Pokemon but it is a game designed to be somewhat challenging for adults rather than being designed to be easily beatable by young children.
honestly this is pokemon, but with no motherfucking hyper potions
as a kid, the one and only approach to a fight was grind the fuck out of those pokeymans
as an adult, I can't be arsed to do that, so now I'm using strategies and expending every pokemon I have to reduce stats a little and barely eke out a chance at victory and I have tons of fun in the battles because they're hard
and then the gym leader goes haha nope hyper potion
What pokemon game would this be?
The modern ones require absolutely none of that.
the latter GBA ones, last time
I also barely pay attention to having the right types or the right pokemon, just have a bunch I like and work with that
"Revenue growth alone is not enough to be successful" (which is true, but in this case, they had profit growth too)
good god capitalism, go home, you're drunk
Profit growth not close to enough to sustain the absurd valuation they have.
0
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Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
I really want to make a game where you have an companion that’s driven entirely by learning AI. Like those experiments in creating an AI that can learn to play a game given minimal direction, only it’s a bit easier because you still have a human player to drag it along through higher level constructs.
The dream is that by the end of the game it has such a mastery of the combat system that it goes all fist of the north star on every enemy onscreen then exploits the movement system to clip through a solid wall and open a locked door for you.
Thousands of hot, local singles are waiting to play at bubbulon.com.
+6
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
I don't see much difference between fans of Overwatch and fans of Zelda/Smash/etc
well those properties have been around a long time at least
this seemed to spring up as soon as overwatch existed
it confused me
A big part of this was just how well designed and animated all the characters are. For reasons COMPLETELY unrelated to the discussion further up this page I immediately fell in love with both Roadhog and Junkrat because you could play them for ten minutes and have a very strong idea of who they are as characters; they did a fantastic job with subtle visual storytelling. And that's a very good way to inspire fan artists to pick up and run with those characters.
I really want to make a game where you have an companion that’s driven entirely by learning AI. Like those experiments in creating an AI that can learn to play a game given minimal direction, only it’s a bit easier because you still have a human player to drag it along through higher level constructs.
The dream is that by the end of the game it has such a mastery of the combat system that it goes all fist of the north star on every enemy onscreen then exploits the movement system to clip through a solid wall and open a locked door for you.
i too want a next gen sequel to dragon's dogma
+2
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Donkey KongPutting Nintendo out of business with AI nipsRegistered Userregular
I don't see much difference between fans of Overwatch and fans of Zelda/Smash/etc
well those properties have been around a long time at least
this seemed to spring up as soon as overwatch existed
it confused me
A big part of this was just how well designed and animated all the characters are. For reasons COMPLETELY unrelated to the discussion further up this page I immediately fell in love with both Roadhog and Junkrat because you could play them for ten minutes and have a very strong idea of who they are as characters; they did a fantastic job with subtle visual storytelling. And that's a very good way to inspire fan artists to pick up and run with those characters.
"""unrelated"""
Donkey Kong on
Thousands of hot, local singles are waiting to play at bubbulon.com.
Have you guys considered maybe if you pay a CFO enough money he'll put out some amazing games?
No artist or programmer at Activision is getting paid $15 million for their work. That means games are not the product Activision Blizzard wants to focus on.
+1
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ChanusHarbinger of the Spicy Rooster ApocalypseThe Flames of a Thousand Collapsed StarsRegistered Userregular
I don't see much difference between fans of Overwatch and fans of Zelda/Smash/etc
well those properties have been around a long time at least
this seemed to spring up as soon as overwatch existed
it confused me
A big part of this was just how well designed and animated all the characters are. For reasons COMPLETELY unrelated to the discussion further up this page I immediately fell in love with both Roadhog and Junkrat because you could play them for ten minutes and have a very strong idea of who they are as characters; they did a fantastic job with subtle visual storytelling. And that's a very good way to inspire fan artists to pick up and run with those characters.
i can dig that
Allegedly a voice of reason.
+1
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SummaryJudgmentGrab the hottest iron you can find, stride in the Tower’s front doorRegistered Userregular
I'm hiding in a bathroom at work because I am just 100percent exhausted from cold meds and this cold
Some days Blue wonders why anyone ever bothered making numbers so small; other days she supposes even infinity needs to start somewhere.
Posts
the mechwarrior 4 balance was pretty good, I felt
honestly what we're talking about is basically the solaris matches with a much bigger map but that was tons of fun so why not
ammo should be rare. It was a very important part of the balance in MW4, since with very few exceptions, you got no extra ammo. You can unleash a hell of a lot of damage with your autocannons, but every shot spent counts.
I'm not sure how or if looting should be part of it.
but anyway, easy repair and easy rearm should not be a thing. It cheapens the experience of every individual fight, makes them matter less.
yeah that's what i said
but I want to see if there is anything to it.
Kingdom Hearts?
honestly this is pokemon, but with no motherfucking hyper potions
as a kid, the one and only approach to a fight was grind the fuck out of those pokeymans
as an adult, I can't be arsed to do that, so now I'm using strategies and expending every pokemon I have to reduce stats a little and barely eke out a chance at victory and I have tons of fun in the battles because they're hard
and then the gym leader goes haha nope hyper potion
* Can also substitute Kingdom Hearts and any anime dating sim.
and the gengars who are guiding me" -- W.S. Merwin
So, Inuyasha?
was junkrat a fussy bottom or a moldbreaking top
This is just late stage capitalism in action, all the publishers are slashing staff too increase quarterly earnings, regardless of profitability - they couldn't meet their ridiculous targets or recreate the lightning in a bottle that was the first round of live services
Jim sterling has an anti-capitalist rant about the gaming industry that is honestly applicable to the entire american way of doing business and explains the latest rounds of layoffs
https://www.youtube.com/watch?v=HmW0GhdDOvw
I would love this so much. If it were a crunchy, fairly complete scripting language and you programmed a pair or a trio of little robots with different abilities, trying to get them to win a battle royale... I imagine it would be hard to prevent people from netdecking. There would have to be randomized /procedural stuff
What pokemon game would this be?
The modern ones require absolutely none of that.
Surprise, Roadhog! Junkrat's anal beads were actually all grenades tied together.
Not enough Roadhog feet?
Well it's a Science sub journal, and those are generally good to very good, but yes. And it's open access, which is interesting in its own right.
The article is very interesting.
It's a (well supported) hypothesis that essentially: a bacteria normally associated with dental disease is able to colonize the brain, where it secretes several proteases which, among other things, directly and indirectly cause the accumulation of the amyloids associated with AD. At the same time they've developed an apparently (though they're hiding this data), very effective inhibitor of those proteases (that also kills the bacteria by ?mechanism?. Treatment with their inhibitor reduces amyloid load.
They don't have data on neurodegenerative outcomes (ie. mouse behavior studies), nor do they claim that this scenario explains all AD cases.
It does fill in/explain a lot of the oddities of alzheimers progression and origin though. It's certainly interesting. I hope it works, obviously.
Very cool. I wonder if I can get my boss to invite one of these people for a seminar. It's all published/patented now, which is unusual.
the latter GBA ones, last time
I also barely pay attention to having the right types or the right pokemon, just have a bunch I like and work with that
Maybe it's one star because he's sad he hasn't been yet and five stars would be the bad rating in this scenario
"Revenue growth alone is not enough to be successful" (which is true, but in this case, they had profit growth too)
good god capitalism, go home, you're drunk
I find themed porn never adds anything and is usually distracting. but of course I've seen it.
Profit growth not close to enough to sustain the absurd valuation they have.
The dream is that by the end of the game it has such a mastery of the combat system that it goes all fist of the north star on every enemy onscreen then exploits the movement system to clip through a solid wall and open a locked door for you.
hah I didn't realize it was posted at the top of the page when I said this
Had he not chased the absolute maximum compensation he could have paid like 100 staffer salaries.
I fucking hate when people compensated 2500x more generously than their average employee talk about financial realities.
A big part of this was just how well designed and animated all the characters are. For reasons COMPLETELY unrelated to the discussion further up this page I immediately fell in love with both Roadhog and Junkrat because you could play them for ten minutes and have a very strong idea of who they are as characters; they did a fantastic job with subtle visual storytelling. And that's a very good way to inspire fan artists to pick up and run with those characters.
how can any intelligent sane animal person have a business plan of "Make exponentially more money every year or declare utter disaster"
"""unrelated"""
No artist or programmer at Activision is getting paid $15 million for their work. That means games are not the product Activision Blizzard wants to focus on.
i can dig that
If you buy a AAA game, you are supporting capitalism.