Once upon a time I beat a game called Golden Sun and it gave me a code to transfer data over to Golden Sun 2. However, Golden Sun 2 wasn't out yet, so I wrote it down and eventually sold Golden Sun since after all I had the character string. Then when Golden Sun 2 came out I got it, used the transfer code, and received the message that it was invalid.
I really hate transfer codes I can't copy-paste
+8
Options
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I remember that. I just said fuck it and copied one off of GameFAQs.
I had the same thing with Golden Sun. I still had GS1 when 2 came out, so I know for a fact the code was correct, and it still said invalid.
I bought a 2nd GBA SP and a link cable in the end. I wsas already planning too as I wanted to trade mine for the new Zelda SP, so it all worked out, but it was very annoying.
+1
Options
gavindelThe reason all your softwareis brokenRegistered Userregular
Well, Persona 3 done with. Some spoilery thoughts on characters and plot:
I kept expecting Yukari's heart choker to be hiding a scar and some kind of trauma. Nope, just mad at her mom.
How is it an entire fucking school doesn't notice that Aigis is a robot?! Her hands are guns, people! Her hands are guns!
Several of the social links felt bizarrely anti-climatic. A good example is the Hierophant. Meet an old couple, talk a few times, a tree isn't cut down. Woo? Really built a bond that can never be broken there. I chalk this up to the experimental, unrefined nature of P3.
Turns out if you miss Elizabeth's first date, the rest never unlock. I had to watch that on youtube. That last request isn't beating around the bush. "I'd like you to guide me through it."
Speaking of, Elizabeth's design really rubs me the wrong way. Margaret had a much stronger visual appeal, a quiet intensity, and a not-so-subtle flaunting streak. Lavenzia had a strong visual design, if basically no personality or purpose. (Justine and Caroline felt too much like lolicon bait for comfort...)
The 100% social link guide, while effective, really sucks a lot of the fun and tension out of the game. You have a schedule. Want to know what happened with that other link? Sucks to be you, you'll find out in December; now spend four days in a row with that jerk from student council.
The overall story feels like it really suffers from the mid-2000s anime tropes. Oh, look, our advisor was evil all along. Oh, look, the girl villain fell in love with Junpei (really? Junpei?!) and sacrificed herself. It seems like a recurring theme in Japanese media that the nakama needs to discuss current events amongst themselves at a regular basis, and it is just bloody murder on pacing. Looks like a plot event happened. Better have Mitsuru tell us why its important, and then Junpei can say something stupid again!
I was spoiled on the heroic sacrifice from the start. Lacking the shock value of a surprise main character death, I found little to be impressed by. Anime villains here to wipe out all life cause people feel bad were lame in 2006. They're lame now.
Gameplay was pretty rough too. I'm gonna have to dock Persona 3 on points compared to Persona 4. They were breaking new ground, and the later iterations were able to benefit from experience.
having the ending spoiled from the start sort of ruins it IMO
I don't think Nyx was really A Villain so much as the collective unconscious desire of humanity for its own death brought to life by whatever natural magic also causes personas and Tartarus to manifest, but it's been a fuckin' long time since my playthrough so that interpretation might be wrong. The human baddies though, and Thanatos I guess, sure they're anime villains.
So some new Royal videos went up today, one of which shows Joker bust out Arsene in a late game dungeon and do a big attack. They might be doing what I said I wanted and just let Arsene keep levelling up. Or maybe they let you re-fuse more powerful versions of him as the game goes on.
Well, Persona 3 done with. Some spoilery thoughts on characters and plot:
I kept expecting Yukari's heart choker to be hiding a scar and some kind of trauma. Nope, just mad at her mom.
How is it an entire fucking school doesn't notice that Aigis is a robot?! Her hands are guns, people! Her hands are guns!
Several of the social links felt bizarrely anti-climatic. A good example is the Hierophant. Meet an old couple, talk a few times, a tree isn't cut down. Woo? Really built a bond that can never be broken there. I chalk this up to the experimental, unrefined nature of P3.
Turns out if you miss Elizabeth's first date, the rest never unlock. I had to watch that on youtube. That last request isn't beating around the bush. "I'd like you to guide me through it."
Speaking of, Elizabeth's design really rubs me the wrong way. Margaret had a much stronger visual appeal, a quiet intensity, and a not-so-subtle flaunting streak. Lavenzia had a strong visual design, if basically no personality or purpose. (Justine and Caroline felt too much like lolicon bait for comfort...)
The 100% social link guide, while effective, really sucks a lot of the fun and tension out of the game. You have a schedule. Want to know what happened with that other link? Sucks to be you, you'll find out in December; now spend four days in a row with that jerk from student council.
The overall story feels like it really suffers from the mid-2000s anime tropes. Oh, look, our advisor was evil all along. Oh, look, the girl villain fell in love with Junpei (really? Junpei?!) and sacrificed herself. It seems like a recurring theme in Japanese media that the nakama needs to discuss current events amongst themselves at a regular basis, and it is just bloody murder on pacing. Looks like a plot event happened. Better have Mitsuru tell us why its important, and then Junpei can say something stupid again!
I was spoiled on the heroic sacrifice from the start. Lacking the shock value of a surprise main character death, I found little to be impressed by. Anime villains here to wipe out all life cause people feel bad were lame in 2006. They're lame now.
Gameplay was pretty rough too. I'm gonna have to dock Persona 3 on points compared to Persona 4. They were breaking new ground, and the later iterations were able to benefit from experience.
I played P3P first and then tried P3FES and couldnt get into it because of the gameplay.
P3P uses P4's control schemes - you can tell your party what to do - and that I think is critical.
PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
Maybe there's an option to apply Personas as cosmetic appearances over other Personas? That'd be awesome
0
Options
CorporateLogoThe toilet knowshow I feelRegistered Userregular
Probably just an Arsene Kai
Do not have a cow, mortal.
0
Options
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
Still annoyed that Atlus has decided to continue living in the past and is releasing an entirely new full price game for this rather than an expansion pack
Even Monster Hunter finally figured that shit out
0
Options
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Still annoyed that Atlus has decided to continue living in the past and is releasing an entirely new full price game for this rather than an expansion pack
I'm too ignorant about game development to have an actual answer, but Royal seems to add/change enough stuff throughout the game to warrant it being a whole new game.
Making it a dlc thing might not even have been possible for all I know. Or maybe it could have been but they just want that sweet sweet dough.
DLC is released for games for which they have been designed to receive said DLC.
Persona 5 only ever had cosmetic DLC, because they never programmed it for a big expansion release.
Tell them in a survey that you'd like them to design Persona 6 so they can release the enhanced edition as purchasable DLC and not just a new stand-alone release, but I don't know how much Atlus cares about feedback from non-Japanese audiences.
Still annoyed that Atlus has decided to continue living in the past and is releasing an entirely new full price game for this rather than an expansion pack
Even Monster Hunter finally figured that shit out
Also, releasing it as a whole new game and then not releasing it on switch
Still annoyed that Atlus has decided to continue living in the past and is releasing an entirely new full price game for this rather than an expansion pack
Even Monster Hunter finally figured that shit out
Also, releasing it as a whole new game and then not releasing it on switch
come on guys
Them announcing P5S and it NOT being Persona 5 Switch was still really funny to me. It might also be the first musou I ever play.
As a consumer, I don't honestly care about the design logistics.
Buying a $60 game twice because they added stuff to it is not how this shit works anymore.
I sure as fuck won't be buying Royal at full price.
I don’t know why, but I always give a pass to ATLUS on this and I don’t really mind that much. I personally felt that Persona 3 Portable, for example, was a fundamentally different game than Persona 3, gameplay wise. Or significantly, if you prefer. I feel Persona 5 may be significantly different enough than Royal that I’m not too upset.
I very much mind them not porting it to the Switch, though. That whole Musou game announcement still makes me feel very “what the fuck?” about everything.
Edit: I guess “chuffed” means the exact opposite of what I thought it meant.
P3P is a different beast I think, this is more comparable to the original version of P3 and P3:FES, or P4 and P4 The Golden.
+2
Options
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
That is on an entirely separate piece of hardware, and as such I give it more leniency
If this was a Switch release, or if it was a PS5 enhanced remaster or something, whatever I get it
This is selling people a $60 expansion
0
Options
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited September 2019
Yeah. It is strange that they aren't even offering an expansion option for folks who might have already bought the game. Since a lot of games do that new full release/basic game expansion route.
Yeah. I'm not gonna buy it day one but I'll catch it when it drops down to 40.
Anyone have some hot tips for mother computer? My party (p5 hero, femc, morgana, p4 hero, haru) are around 42 and I get owned by synchronicity into whatever it attacks with before morgana and aoe heal
I'm trying to remember what Mother Computer tended to attack with. I think it might have a pretty wide elemental range, so you're going to want to make sure that all of your party members have their weaknesses covered by Persona abilities or an appropriate accessory; you just can't afford to lose turns to getting knocked down.
You are also going to want to have ready access to every attack type that isn't Physical, Bless, or Curse. The way the boss is scripted, you must be able to hit a shifting weakness consistently to open up the big damage opportunity.
So, yes, you might need to do some targeted grinding to pick up trinkets and personas that you'll need.
My favorite musical instrument is the air-raid siren.
I'm trying to remember what Mother Computer tended to attack with. I think it might have a pretty wide elemental range, so you're going to want to make sure that all of your party members have their weaknesses covered by Persona abilities or an appropriate accessory; you just can't afford to lose turns to getting knocked down.
You are also going to want to have ready access to every attack type that isn't Physical, Bless, or Curse. The way the boss is scripted, you must be able to hit a shifting weakness consistently to open up the big damage opportunity.
So, yes, you might need to do some targeted grinding to pick up trinkets and personas that you'll need.
I got to the elemental phase so I know how the fight works mechanically and that isn't hard, the issue I'm running into is the ability that reduces everyone's hp to that of the lowest hp party member, then it seems to get another attack off before mona can mediarama.
Then I start to fall behind on resurrecting and healing and it all goes to shit
Not sure how to rectify that outside of being hilariously overleveled
Daebunz on
0
Options
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I mean, I'm not worried, because this is exactly what I recall happening with P3P on the PSP. ATLUS announces P3P. PSP comes out. Time ticks by with no news. And eventually it just drops.
So P5R came out in Japan and there's already some impressions floating around from importers. From the sounds of it the new content is cool, but the base game remains largely unchanged, so you basically have to beat the whole game again just to get to the new content. Like the only mentions i've seen of changed stuff in this base game is some gross stuff they added to the first palace and a some kind of cool change to boss of the last palace.
I was ready to defend the re-release if the changes were substantial enough but it honestly sounds like it would have been smarter to just release the new semester as a dlc. Or hell even as a cheaper standalone game if the original game didn't have the dlc hooks implemented.
I would’ve probably put up with it had it been a full release on switch that I could play again on the go. I’m not payin 60 bucks for what amounts to an dlc on the same platform.
I'm hearing they added some things with Shiho that some players may find disturbing.
Namely that you run into Kamoshida's cognition version of her in the first palace—in which she is wearing a bunny outfit and behaves as you would expect when conceptualized by her sexual abuser—and that she's part of the boss fight
Posts
Time for that time honoured save transfer tradition, the 260 character password
Once upon a time I beat a game called Golden Sun and it gave me a code to transfer data over to Golden Sun 2. However, Golden Sun 2 wasn't out yet, so I wrote it down and eventually sold Golden Sun since after all I had the character string. Then when Golden Sun 2 came out I got it, used the transfer code, and received the message that it was invalid.
I really hate transfer codes I can't copy-paste
I bought a 2nd GBA SP and a link cable in the end. I wsas already planning too as I wanted to trade mine for the new Zelda SP, so it all worked out, but it was very annoying.
How is it an entire fucking school doesn't notice that Aigis is a robot?! Her hands are guns, people! Her hands are guns!
Several of the social links felt bizarrely anti-climatic. A good example is the Hierophant. Meet an old couple, talk a few times, a tree isn't cut down. Woo? Really built a bond that can never be broken there. I chalk this up to the experimental, unrefined nature of P3.
Turns out if you miss Elizabeth's first date, the rest never unlock. I had to watch that on youtube. That last request isn't beating around the bush. "I'd like you to guide me through it."
Speaking of, Elizabeth's design really rubs me the wrong way. Margaret had a much stronger visual appeal, a quiet intensity, and a not-so-subtle flaunting streak. Lavenzia had a strong visual design, if basically no personality or purpose. (Justine and Caroline felt too much like lolicon bait for comfort...)
The 100% social link guide, while effective, really sucks a lot of the fun and tension out of the game. You have a schedule. Want to know what happened with that other link? Sucks to be you, you'll find out in December; now spend four days in a row with that jerk from student council.
The overall story feels like it really suffers from the mid-2000s anime tropes. Oh, look, our advisor was evil all along. Oh, look, the girl villain fell in love with Junpei (really? Junpei?!) and sacrificed herself. It seems like a recurring theme in Japanese media that the nakama needs to discuss current events amongst themselves at a regular basis, and it is just bloody murder on pacing. Looks like a plot event happened. Better have Mitsuru tell us why its important, and then Junpei can say something stupid again!
I was spoiled on the heroic sacrifice from the start. Lacking the shock value of a surprise main character death, I found little to be impressed by. Anime villains here to wipe out all life cause people feel bad were lame in 2006. They're lame now.
Gameplay was pretty rough too. I'm gonna have to dock Persona 3 on points compared to Persona 4. They were breaking new ground, and the later iterations were able to benefit from experience.
edit: Oh, and Mementos has new music
https://www.youtube.com/watch?v=kar0cYHBesg
I played P3P first and then tried P3FES and couldnt get into it because of the gameplay.
P3P uses P4's control schemes - you can tell your party what to do - and that I think is critical.
Even Monster Hunter finally figured that shit out
I'd be more surprised if they didn't.
Making it a dlc thing might not even have been possible for all I know. Or maybe it could have been but they just want that sweet sweet dough.
Persona 5 only ever had cosmetic DLC, because they never programmed it for a big expansion release.
Tell them in a survey that you'd like them to design Persona 6 so they can release the enhanced edition as purchasable DLC and not just a new stand-alone release, but I don't know how much Atlus cares about feedback from non-Japanese audiences.
Also, releasing it as a whole new game and then not releasing it on switch
come on guys
Them announcing P5S and it NOT being Persona 5 Switch was still really funny to me. It might also be the first musou I ever play.
Buying a $60 game twice because they added stuff to it is not how this shit works anymore.
I sure as fuck won't be buying Royal at full price.
Here we go.
I don’t know why, but I always give a pass to ATLUS on this and I don’t really mind that much. I personally felt that Persona 3 Portable, for example, was a fundamentally different game than Persona 3, gameplay wise. Or significantly, if you prefer. I feel Persona 5 may be significantly different enough than Royal that I’m not too upset.
I very much mind them not porting it to the Switch, though. That whole Musou game announcement still makes me feel very “what the fuck?” about everything.
Edit: I guess “chuffed” means the exact opposite of what I thought it meant.
If this was a Switch release, or if it was a PS5 enhanced remaster or something, whatever I get it
This is selling people a $60 expansion
Yeah. I'm not gonna buy it day one but I'll catch it when it drops down to 40.
Anyone have some hot tips for mother computer? My party (p5 hero, femc, morgana, p4 hero, haru) are around 42 and I get owned by synchronicity into whatever it attacks with before morgana and aoe heal
Do I just have to grind harder or am I a bad
You are also going to want to have ready access to every attack type that isn't Physical, Bless, or Curse. The way the boss is scripted, you must be able to hit a shifting weakness consistently to open up the big damage opportunity.
So, yes, you might need to do some targeted grinding to pick up trinkets and personas that you'll need.
I got to the elemental phase so I know how the fight works mechanically and that isn't hard, the issue I'm running into is the ability that reduces everyone's hp to that of the lowest hp party member, then it seems to get another attack off before mona can mediarama.
Then I start to fall behind on resurrecting and healing and it all goes to shit
Not sure how to rectify that outside of being hilariously overleveled
And we were talking yesterday, and she sent me some links and well...I have an Ann Takamaki clover jacket in the mail for me.
They're based in Europe though so it can take a bit to get your stuff for international buyers. But they had some sweet p5 and yakuza stuff
@cj iwakura Wait, were there some new screenshots?
Nope. Nada.
I mean, I'm not worried, because this is exactly what I recall happening with P3P on the PSP. ATLUS announces P3P. PSP comes out. Time ticks by with no news. And eventually it just drops.
Kind of annoying, though.
Sooooo this shows the optional bonus bosses in Royal
https://www.youtube.com/watch?v=RKEKHvJJ5Mg
Why does this actually look kinda sick? This is looking like it's going to be my first musou.
I was ready to defend the re-release if the changes were substantial enough but it honestly sounds like it would have been smarter to just release the new semester as a dlc. Or hell even as a cheaper standalone game if the original game didn't have the dlc hooks implemented.
I would’ve probably put up with it had it been a full release on switch that I could play again on the go. I’m not payin 60 bucks for what amounts to an dlc on the same platform.