Then, use TCPview (run as admin if you're on Vista) to close all Steam TCP servers (this is important, NOT the UDP ones, just the TCP ones). Steam will then reconnect to a different server, which will hopefully get you a better speed. If you don't go faster in a couple of seconds, retry until you get a speed you like.
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
What effects?
jonxp on
Every time you write parallel fifths, Bach kills a kitten.
3DS Friend Code: 2707-1614-5576 PAX Prime 2014 Buttoneering!
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Really? I'd say that it looks pretty much like HL2 once the episodes added the post-processing effects. Maybe I'm mistaken.
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Really? I'd say that it looks pretty much like HL2 once the episodes added the post-processing effects. Maybe I'm mistaken.
It looks really good to me, def has that Source look though. It looks like they use a bit more textures and geometry than Valve does. Of course Valve is probably worried a bit more about scaling than a mod team is so I imagine a mod team can get away with piling on the geometry and textures.
Also, the haze and lighting just looks like a clever use of HDR and Fog.
LittleBoots on
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
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SarksusATTACK AND DETHRONE GODRegistered Userregular
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Gotta remember that Valve has different design goals than other companies. "Bloom" and "Haze" don't look real, they just do a good job at covering stuff that looks even less real. Source is more than capable of doing both...they're technically easy effects...Valve just doesn't abuse them.
jonxp on
Every time you write parallel fifths, Bach kills a kitten.
3DS Friend Code: 2707-1614-5576 PAX Prime 2014 Buttoneering!
This should probably go elsewhere, but it's not really worth its own thread and its kinda got to do with steam Valve's Lifetime retail sales
Half-Life, the debut effort released by the PC-oriented Seattle-area studio a decade ago last month, put Valve on the map and remains its highest seller to date with 9.3 million units sold at retail, according to statistics released alongside a profile in the November 2008 issue of Game Informer magazine. Gearbox Studios' expansion packs Half-Life: Opposing Force and Half-Life: Blue Shift sold 1.1 million and 800,000 units respectively.
Part of Half-Life's success can be attributed to the phenomenally popular Counter-Strike, which originally appeared as a free Half-Life mod. Sold separately, Counter-Strike sold 4.2 million units at retail in its Half-Life-derived incarnation, while the updated Counter-Strike: Condition Zero and rebuilt Counter-Strike: Source sold 2.9 million and 2.1 million units respectively. The Xbox port of the game sold 1.5 million units.
Half-Life 2, released in 2004, has sold 6.5 million units at retail. The 2006 followup Half-Life 2: Episode One sold 1.4 million units at retail. Half-Life 2 marked the beginning of Valve's practice of releasing its titles simultaneously at retail and via its Steam digital distribution service.
Reports in the year following the game's release pegged Steam sales as roughly equivalent to 25% of retail sales, but that proportion is known to have increased since.
Last year's The Orange Box -- which included new titles Half-Life 2: Episode Two, Portal, and Team Fortress 2, as well as Half-Life 2 and Half-Life 2: Episode One -- has sold 3 million units at retail since release. It was Valve's first product to be simultaneously released for multiple platforms.
The company's most recent game, Left 4 Dead, shipped for PC and Xbox 360 last month; prior to its release, Valve announced the game was seeing preorder numbers far in excess of those for The Orange Box. The company has projected overall sales to be 20 to 30 percent higher than those of last year's release, which would give it retail sales of 3.6 million to 3.9 million units.
Combined, the published retail figures total 32.8 million units sold -- 36.4 million to 36.7 million if Left 4 Dead projections are included.
All these numbers don't include Steam sales, and considering the 99c sale on HL it'd be a pretty safe bet that it's cracked over 10million sold by now
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Gotta remember that Valve has different design goals than other companies. "Bloom" and "Haze" don't look real, they just do a good job at covering stuff that looks even less real. Source is more than capable of doing both...they're technically easy effects...Valve just doesn't abuse them.
I couldn't find in the thread what mod that screenshot is from. Can I get a name with that?
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Gotta remember that Valve has different design goals than other companies. "Bloom" and "Haze" don't look real, they just do a good job at covering stuff that looks even less real. Source is more than capable of doing both...they're technically easy effects...Valve just doesn't abuse them.
I couldn't find in the thread what mod that screenshot is from. Can I get a name with that?
SteevLWhat can I do for you?Registered Userregular
edited December 2008
I just saw that World in Conflict is now on Steam for us Americans. Good stuff. I don't usually get into RTS games these days, but I had a lot of fun playing through that one last year.
A while ago I scored a cd copy of the original Half Life for $2.50 at a used game shop. I figured, worst case scenario I get Half Life for $2.50, which would be pretty cool. Best case scenario is the CD key is unused and I can use it on Steam and get all of the classic Half Life engine games for $2.50, which is an incredible deal.
Turns out the CD Key was unused. HL, Blue Shift, Op4, Counter-Strike, etc etc for $2.50! Score!
So here I am thinking "Hey, this register your CD key and then download the game thing is pretty rad, I should use my retail keys from Quake III and Team Arena so I can download them through Steam and not have to worry about the discs, which would be nice considering I have an eeePC and no external optical drive".
Turns out the cd keys they will allow you to register through Steam are fairly limited.
Steam is chugging like shit. I need to get my brother Left 4 Dead for his birthday, but it's acting slow as fuck. Never have had this happen before with Steam.
Steam is chugging like shit. I need to get my brother Left 4 Dead for his birthday, but it's acting slow as fuck. Never have had this happen before with Steam.
Everyone is frantically buying Spellforce 2 after seeing the 30 second teaser movie.
Steam is chugging like shit. I need to get my brother Left 4 Dead for his birthday, but it's acting slow as fuck. Never have had this happen before with Steam.
Posts
Goddamnit people, try this! :x
I'll just ask other people if it's fun. One of my friends bought it.
Might give the demo a shot once the Ghost Master demo's finished coming through.
Download TCPview: http://technet.microsoft.com/en-us/sysinternals/bb897437.aspx
Then, use TCPview (run as admin if you're on Vista) to close all Steam TCP servers (this is important, NOT the UDP ones, just the TCP ones). Steam will then reconnect to a different server, which will hopefully get you a better speed. If you don't go faster in a couple of seconds, retry until you get a speed you like.
Thank you sir
Maybe this is only the reason I found it so impressive, but those textures are holy fuck awesome. I'm assuming they're not stock Valve textures.
Edit: Looking at the screenshots on the ModDB page, it seems as if they might be post-processed to look better. I'm not sure Source is capable of some of those effects.
What effects?
3DS Friend Code: 2707-1614-5576
PAX Prime 2014 Buttoneering!
http://media.moddb.com/images/mods/1/11/10962/media10.jpg
If I loaded up the mod, would it be able to look exactly like that on my computer monitor with everything on high? It just seems like the haze and the lighting aren't something I'd see in the source engine. As in, that screenshot looks different from what EP2 was putting out.
Really? I'd say that it looks pretty much like HL2 once the episodes added the post-processing effects. Maybe I'm mistaken.
It looks really good to me, def has that Source look though. It looks like they use a bit more textures and geometry than Valve does. Of course Valve is probably worried a bit more about scaling than a mod team is so I imagine a mod team can get away with piling on the geometry and textures.
Also, the haze and lighting just looks like a clever use of HDR and Fog.
Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.
iFluid looks amazing.
Lost Hope looks neat.
I love my PC.
Gotta remember that Valve has different design goals than other companies. "Bloom" and "Haze" don't look real, they just do a good job at covering stuff that looks even less real. Source is more than capable of doing both...they're technically easy effects...Valve just doesn't abuse them.
3DS Friend Code: 2707-1614-5576
PAX Prime 2014 Buttoneering!
Valve's Lifetime retail sales
All these numbers don't include Steam sales, and considering the 99c sale on HL it'd be a pretty safe bet that it's cracked over 10million sold by now
I couldn't find in the thread what mod that screenshot is from. Can I get a name with that?
http://www.moddb.com/mods/lost-hope
Yes, we have a thread here.
My Backloggery
Whenever I've idled and come back I just see the "Away" status message before it quickly returns back to "Online".
Turns out the CD Key was unused. HL, Blue Shift, Op4, Counter-Strike, etc etc for $2.50! Score!
So here I am thinking "Hey, this register your CD key and then download the game thing is pretty rad, I should use my retail keys from Quake III and Team Arena so I can download them through Steam and not have to worry about the discs, which would be nice considering I have an eeePC and no external optical drive".
Turns out the cd keys they will allow you to register through Steam are fairly limited.
Balls.
Steam / Bus Blog / Goozex Referral
It could be locking/unlocking the computer, I dunno. I never see it for myself. :P
On the Steam forums, a Valve employee has said that you get the Snooze status if you're idle for more than two hours.
I have no idea about these games, so here are some important looking pictures from the game. (NSFW)
The second picture makes up the bulk of a 30 second teaser movie I downloaded from the official site.
Everyone is frantically buying Spellforce 2 after seeing the 30 second teaser movie.
The client or the website? If it's just the Steam client, you can buy through the website.