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Posts

  • AntihippyAntihippy Registered User regular
    edited March 2011
    eeSanG wrote: »
    iunno, Neither Tron nor Hagger need a meter for their assists to be as amazing and you could always just snapback Hsienko back in.

    Tron and haggar can't cover a huge fucking part of the screen to allow you to safely advance.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited March 2011
    Piledriving M.O.D.O.K. is the most fun thing ever.

    Dunxco on
  • TommattTommatt Registered User regular
    edited March 2011
    Reynolds wrote: »
    It seems Wednesday is too busy to get much worked on, if there's battles followed by a stream.

    I'm not sure what I can accomplish in a night anyways. I tried Doom and Magneto, but I just can't do anything with them apparently. So I'm stuck with three guys I'm okay with that I can't put on a team together, and I can't think of what to do from here.

    The trick with them is triangle jumping and dash canceling I believe. The are two things I cannot
    Wrap my head around and execute. Too much SF as my primary fighting game I guess.

    Tommatt on
  • AntihippyAntihippy Registered User regular
    edited March 2011
    You can air dash and triangle jump with direction+2 attacks. Super easy.

    If you want solid doom play check out Clorkwork's ammy/doom/somebody team in the WNF. Stream also shows combofiend's she hulk/taskie/spencer team.

    Starts around 20 mins.

    http://www.justin.tv/offcast/b/280761071

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    I couldn't figure that out either, yeah. They wouldn't dash the way I wanted most of the time.

    I just found out you can do Akuma's uppercut and then just tap two buttons together and it will immediately do a super. No extra motions or anything.

    Reynolds on
    uyvfOQy.png
  • JintorJintor Registered User regular
    edited March 2011
    Hrrrgh I was actually getting good Tron combos and stuff tonight

    Jintor on
  • KING LITERATEKING LITERATE Registered User regular
    edited March 2011
    KING LITERATE on
    Diamond FC: 3867 1354 8291
    TWITTER TWATS
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    Another night of practicing and fighting. And I'm still horrible at this game. I'm not even good with Sentinel. It takes real lack of talent to be that bad. I gave up and put Akuma on the team and even that's not helping.

    I am seriously clueless as to how I'm supposed to improve. I'm practicing in training and I can do all that perfectly. Don't say fight people, because I am and I think I'm actually getting worse because of that. I'm dying with five bars half the time because I realize it's half impossible to actually land She-Hulk's or Tron's supers in a fight. The anti-air throw that used to always work isn't even reliable for me anymore, it seems.

    New fun thing I saw? Chun with a turbo button. 49 hit combo in the air of just kick. She beats out everything with that, goes through Hulk's fist and Tron's fire. Unless you have a beam there's really no stopping it.

    Reynolds on
    uyvfOQy.png
  • AntihippyAntihippy Registered User regular
    edited March 2011
    If you die with 5 bars most of the time it shows that you're not comboing into supers to maximise your damage. She hulk's and tron's supers are really easy to combo into. If you can land their regular BnB in a match you can land a super.

    I would also say fight people, because seriously, to get good you need matchup experience. But play with people who will give you advice as you play. Stay off ranked and just play with people you know.

    Sentinel also actually requires some work, as hard to believe as it may seem. :P

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • mxmarksmxmarks Registered User regular
    edited March 2011
    Reynolds wrote: »
    Another night of practicing and fighting. And I'm still horrible at this game. I'm not even good with Sentinel. It takes real lack of talent to be that bad. I gave up and put Akuma on the team and even that's not helping.

    I am seriously clueless as to how I'm supposed to improve. I'm practicing in training and I can do all that perfectly. Don't say fight people, because I am and I think I'm actually getting worse because of that. I'm dying with five bars half the time because I realize it's half impossible to actually land She-Hulk's or Tron's supers in a fight. The anti-air throw that used to always work isn't even reliable for me anymore, it seems.

    New fun thing I saw? Chun with a turbo button. 49 hit combo in the air of just kick. She beats out everything with that, goes through Hulk's fist and Tron's fire. Unless you have a beam there's really no stopping it.

    Dude. We're in the same boat. Ive watched my record (total record, including arcade) go from like 70% down to 52%. Part of me thinks I'm playing too much, part of me says I'm just in a funk.

    But just know you're not alone in being super, super pissed with this game. I feel like everytime I get online I run into more and more bullshit that I just can not stop. No idea if it's because I use a fightpad and not a stick, because of character selection, or because (as Ive said) I just can't ever seem to get a combo off online.

    I've taken every character to mission 5 at least (with the exception of maybe 2 - I can never seem to double jump mid combo without dropping it) and can nail them all pretty consistantly, but online I always just can't get anything to string together.

    I'm starting to really just decide fuck combos and try to become the master projectile zoning guy who only needs a 6-7 hit combo and his arial exchanges here and there.

    If anyone has any advice on making a team, I'm best with:

    Cap - I am very, very good at c.l, c.m., c.h -> Shield throw H -> Charging Star. It's a very short combo but the only one I can do consistantly.
    Iron Man - Jumping people eat my Repulsar Blast all day. But I cant do much hand to hand wise thanks to CONSTANTLY doing his c.h shoulder rocket that breaks up everything.
    Doom - But everyone is good with Doom. Plasma Blasts all day.
    Arthur - Again, just being Arthur. Finally starting to incorporate more than just bottle tosses and lances. XFC Arthur usually wins my matches for me with his fireball throw super.
    Wesker - I am pretty damn good with Wesker, but I feel most of it kind of happens by muscle memory accident. I shoot the gun, teleport in high, then do a quick c.l, c.m, c.h, S -> Air exchanges.
    Hsien Ko - I started using her for her super armor assist, but Ive actually become quite good with her. Her c.h seems to ALWAYS connect and I've been trying to string it into her ->H move, the chains that pop out of her sleeve. I went into mission mode and next thing I knew I was up to mission 10. I can't beat it, because the timing is fucking insane, but I had little trouble and feel there's a base there to use her effectively.

    I've used a lot of, but am not very good with:

    Hulk - Only guy Ive beaten all 10 missions with, but in person I tend to spazz out and just do his gamma charge all over the place with all the extra back and forths tacked on and get destroyed.
    X23 - I was awesome with her at first, lately cant do shit. Mostly button mashing.
    MODOK - I want to be really great with him. I want to be the BEST with him. But I cant do much right now other than shiled and his beam. I am starting to getter at placing cubes in peoples way, but I feel like everyone just super jumps right to him, over his barrier, and destroys me.
    Dorm - Same deal. When I'm good with Dorm, it's fantastic. When Im not, people just destroy me. There's no middle ground.

    So since stability is pretty nonexistant on my license card, any team building using those guys would be great - especially something that would allow me to get something going.

    I will say, without this community, I would have trashed this game and gone back to MvC2 long ago. Great group of folks here.

    mxmarks on
    PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    I've never played Ranked.

    You can only tack on She-Hulk's super if you get the Torpedo out at the end. If there's even a tiny hint of lag or my timing is otherwise off she just ends up standing there doing a launcher. The only Tron combo I know where you can do a super requires you to jump in first, and I've found out that jumping H isn't as good as it looks. Her supers start up too slow to combo from what I can see, without a hold. And the hold doesn't combo either.

    Reynolds on
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  • AntihippyAntihippy Registered User regular
    edited March 2011
    Trust when I say no one is good with doom right now except for clockwork. ;-)

    If you want my opinion, I would say try,

    arthur(dagger toss)/wesker(samurai edge)/doom (doom rocks)

    Arthur with dagger toss pressure in the air coupled with doom rocks pressure is annoyingly hard to get through if you play it right, and wesker is just solid. I dunno if you want to learn doom at your current level of play, but try it. Go to the doom forums on SRK and learn his combos and how he plays. Should at least tighten up your execution.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    I have to play random people online, only two people here have ever played with me. And only once.

    Reynolds on
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  • AntihippyAntihippy Registered User regular
    edited March 2011
    Reynolds wrote: »
    I've never played Ranked.

    You can only tack on She-Hulk's super if you get the Torpedo out at the end. If there's even a tiny hint of lag or my timing is otherwise off she just ends up standing there doing a launcher. The only Tron combo I know where you can do a super requires you to jump in first, and I've found out that jumping H isn't as good as it looks. Her supers start up too slow to combo from what I can see, without a hold. And the hold doesn't combo either.

    Try to tighten up your execution to land that torpedo consistently, because not capitalising your damage is really hurting you.

    And tron doesn't need j. H to pop someone into the air. Just do a ground combo into drill>regular BnB should give you a combo will pop them into the air. Even a regular magic series combo would easily lead to 2 supers. I'm not sure how your team dynamics are, but if she hulk's sliding punch assist OTGs like i think it does you can do a combo that ends with air S, call in shulk's assist to OTG, L capture gun into > king servbot > H > lunch rush. Seriously, not tacking on her supers cuts off a ton of your damage potential, and tron builds meter like crazy anyway. Though I tend to save alot of it for dorm, but my point still stands. :P

    Don't take my word for that though, I'm not sure if she hulk's assist works that way. But you can find alot of good assists that help you otg for a capture gun.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • JintorJintor Registered User regular
    edited March 2011
    Okay, help me out - I don't know how to go straight into She-Hulk's torpedo when she lands from using a combo that slams someone into the ground. I can forward-heavy forward into a torpedo but that takes too long. Is it the slidekick torpedo that I need to do?

    Jintor on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited March 2011
    Do the air combo slowly. She and her target should pass over the top of the jump arc and start heading back down before the S slams them to the ground. This gives extra time in which to connect the torpedo after landing.

    SabreMau on
  • warder808warder808 Registered User regular
    edited March 2011
    I think I saw a section of the OP in the last thread dealing with getting the TE stick. I dont see it in this thread's OP. Anyone have that info, or can repost it?

    warder808 on
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  • AntihippyAntihippy Registered User regular
    edited March 2011
    Also I'm pretty sure that you can land 2 supers without otg assist. Do a combo that pops them into the air> M > forward+M > j.H > j.S > H capture gun > king servbot > H > lunch rush.

    Not the most optimal combo but still does alot of damage.

    I might be remembering the combo wrong though. I'm pretty sure it's right, or that some variation of it is right.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    You have to do the combo slowly like Sabre said, then do D while still in the air, D then S right as you hit the ground, then immediately tap F then H. You can do D+S and F+H but that doesn't work as often. Like I said, I can do it in practice every time, but the online connection seems to mess up my timing just enough.

    She-Hulk never OTGs anything for me. I spam Assist on the way down and when I hit the ground, and she lazily runs out, stalls on the body on the ground, then does Torpedo while they're standing up and it whiffs.

    I don't know of a Tron combo that has Supers in it that doesn't start with a jump in. I'd like to see a video or something if there is one. The combo you just listed is the same one I'm saying I can do, but jumping in with H to pop them up is near impossible.

    Reynolds on
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  • AuburnTigerAuburnTiger Registered User regular
    edited March 2011
    So, three weeks after launch, I finally settled on a team.

    Tron/Wesker/Morrigan

    And I can swap Morrigan out for Sentinel if need be.

    AuburnTiger on
    XBL: Flex MythoMass
  • mxmarksmxmarks Registered User regular
    edited March 2011
    OK, stupid question parade will begin.

    when it says "cancel", do you just cancel by simply inputting the next move as quickly as possible? or is there something really specific for cancelling?

    mxmarks on
    PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
  • AntihippyAntihippy Registered User regular
    edited March 2011
    http://www.youtube.com/watch?v=aXN4w_qtckQ#t=4m00s

    Go to the timestamp. Or 4 mins if that doesn't work.

    Tron's drill puts them into a similar float state like what j. H does. Actually it was the s. H that puts them into the float state, but drill does that too and it allowed her to combo.

    Video also shows really solid tron play.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • AuburnTigerAuburnTiger Registered User regular
    edited March 2011
    mxmarks wrote: »
    OK, stupid question parade will begin.

    when it says "cancel", do you just cancel by simply inputting the next move as quickly as possible? or is there something really specific for cancelling?

    Cancelling just means that you interrupt a move before recovery ends with another move. The timing really depends on which moves you're cancelling.

    AuburnTiger on
    XBL: Flex MythoMass
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    I have seen that video. She uses Sentinel assist to pick them back up when she uses the fan into boulder. I didn't see a way to use a super with an assist or jump in...

    Oh, I guess you mean I could just not do that whole combo and just go from drill into the flamethrower...if that works apparently.

    Reynolds on
    uyvfOQy.png
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited March 2011
    Reynolds wrote: »
    She-Hulk never OTGs anything for me. I spam Assist on the way down and when I hit the ground, and she lazily runs out, stalls on the body on the ground, then does Torpedo while they're standing up and it whiffs.

    I don't know of a Tron combo that has Supers in it that doesn't start with a jump in. I'd like to see a video or something if there is one. The combo you just listed is the same one I'm saying I can do, but jumping in with H to pop them up is near impossible.

    Tron can end all of her combos with two supers, but she needs assist support to do it. Luckily, damn near every assist does the job. I don't know how slow She-Hulk's OTG is, but X-23's is fast enough for me, and it's not exactly fast.

    Do some sort of combo that results in a launch (air H is obviously really good for starting combos, but doing any move into her drill works just as well. Even her gustaff fire can be jump cancelled into drill), do the standard MMHS in the air, and then do an OTG assist into capture gun. Alternatively, OTG with Tron's 2H into 6H and call another assist during that that can hit a few times (I know Akuma's tatsu, Chun's legs, Dante's jam session, Dormammu's black hole, Ammy's cold star, and Hsien-Ko's pendulum all work off the top of my head, but there's probably a bunch more) and then do a capture gun or whatever.

    I'd say that Tron can burn a lot of meter, but she tends to build a lot of the meter she needs during her stupidly long combos.

    AshtonDragon on
  • AntihippyAntihippy Registered User regular
    edited March 2011
    Yeah, that's what I meant by that you need a good assist that helps you OTG into capture gun. But there are so many characters that can do that.

    Try my pop them into the air> M > forward+M > j.H > j.S > H capture gun > king servbot > H > lunch rush combo though. I'm 70% sure that it works. It just won't build alot of meter and do less damage.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    I guess Akuma will work for that if I stick with him.

    I do jump H, L F+M, jump M M S, hold, super. It cuts out a few hits to make it a little easier to pull off.

    If you can do L M, Drill F+M into that, that would make it a lot easier.

    She-Hulk's assist is incredibly slow. Like I said, if you're not perfectly on the dot, she just runs out and gets stuck. It's basically not worth trying.

    Especially not in comparison to Wolverine or X-23 that needs, what, a QCF or something and can do it themselves? Or Wesker.

    Reynolds on
    uyvfOQy.png
  • AntihippyAntihippy Registered User regular
    edited March 2011
    Alright, tried it. It's L capture gun, the timing is surprisingly tight for it and you can only get the lunch rush after king servbot only in the corner or near the corner, but j. H > m > forward+M > jump cancel > j. H > j.S > l capture gun > king servbot > H > lunch rush. Without lunch rush it does around 500K and with lunch rush 640K. And this is very basic only. I'm pretty sure I can optimize it to do more damage and build more meter.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited March 2011
    Akuma's tatsu is actually really good in that you don't even need the capture gun. You can wait for it to finish hitting, and then do a s.H directly into king servbot (and then mash out another H and do lunchtime). Just make sure to do the s.H a little early so that it hits them as high as possible.

    AshtonDragon on
  • ReynoldsReynolds Gone Fishin'Registered User regular
    edited March 2011
    Right, I can do the variation of that combo I posted. It has a few less hits but it's easier to time.

    What I need is something that doesn't require me jumping in, because that's not working. And I'm winding up with lots of bars I can't spend. Akuma might help, we'll see about that.

    Reynolds on
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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited March 2011
    So I like using Amaterasu and Dante. Any suggestions for a third? I tried Tron but I hate playing slow characters.

    Magic Pink on
  • evilthecatevilthecat Registered User regular
    edited March 2011
    Magic Pink wrote: »
    So I like using Amaterasu and Dante. Any suggestions for a third? I tried Tron but I hate playing slow characters.

    I heard x23 does ok with those 2 but I'm a scrubby noob so .... yeah!

    evilthecat on
    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • Blue mapBlue map Hello darkness, my old friend. Registered User regular
    edited March 2011
    Magic Pink wrote: »
    So I like using Amaterasu and Dante. Any suggestions for a third? I tried Tron but I hate playing slow characters.
    Sentinel or Wesker. I know it probably sound like i'm trolling every time I recommended them, but it's pretty much impossible to go wrong with either Sentinel or Wesker when designing a team.

    Blue map on
    My Steam profile thing: http://steamcommunity.com/id/Blue_map/ Battlenet: BlueMap#1493
  • chamberlainchamberlain Registered User regular
    edited March 2011
    Thanks for the games last night, everyone I played.

    And Blackbeard? I actually put the controller down and just stared at the screen by the end of the third match, mouth hanging open, waiting for the combos to end.

    They never did.

    Lesson for the day: block more.

    chamberlain on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited March 2011
    Blue map wrote: »
    Magic Pink wrote: »
    So I like using Amaterasu and Dante. Any suggestions for a third? I tried Tron but I hate playing slow characters.
    Sentinel or Wesker. I know it probably sound like i'm trolling every time I recommended them, but it's pretty much impossible to go wrong with either Sentinel or Wesker when designing a team.


    I tried Wesker and his teleport is neat but he just seems to need to get too close. Close to FISTS!

    Magic Pink on
  • AntihippyAntihippy Registered User regular
    edited March 2011
    Also reynolds, tried she hulk torpedo assist to otg, it totally works, and it's not that hard to time either. After j. S just hit that she hulk assist, it'll land. You need to time your L capture gun early though I think.
    f you can do L M, Drill F+M into that, that would make it a lot easier

    You can. I did L>M>drill>M>F+M>j.H>j.S>L capture gun (I dunno if I'm timing wrong but sometimes I get it sometimes I don't) >king servbot and then H>lunch rush if you're in the corner or I think just straight lunch rush will do mid screen, though you need to time it carefully so you don't DHC.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    edited March 2011
    evilthecat wrote: »
    Magic Pink wrote: »
    So I like using Amaterasu and Dante. Any suggestions for a third? I tried Tron but I hate playing slow characters.

    I heard x23 does ok with those 2 but I'm a scrubby noob so .... yeah!

    X-23 would like their assists, but she doesn't really help either of them much. Wolverine would probably be better.

    AshtonDragon on
  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited March 2011
    So...

    ... Good assists/teammates for Joe? Deadpool used to work quite well with Katanarama but I'm wondering if Wesker (someone who I know I can play better) would work too.

    Dunxco on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited March 2011
    evilthecat wrote: »
    Magic Pink wrote: »
    So I like using Amaterasu and Dante. Any suggestions for a third? I tried Tron but I hate playing slow characters.

    I heard x23 does ok with those 2 but I'm a scrubby noob so .... yeah!

    X-23 would like their assists, but she doesn't really help either of them much. Wolverine would probably be better.

    I'd rather die then play Wolverine. I refuse to field douchebags.

    Maybe I'll try Sentinal once I unlock him.

    Magic Pink on
  • DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    edited March 2011
    Magic Pink wrote: »
    I'd rather die then play Wolverine. I refuse to field douchebags.

    Maybe I'll try Sentinal once I unlock him.

    I... Uh... What.

    Does not compute.

    Dunxco on
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