We’re sad to inform our players and our entire Marvel Heroes family that Marvel Heroes Omega will be shutting down. The Marvel Heroes servers will stay on until Dec 31, 2017, and we’ll be removing real money purchases as soon as possible. Players will be able to play the game entirely for free once this sunset period commences. We will share the exact date things go completely free as soon as we can.
We’ve had the privilege of entertaining and collaborating with our players for over four years. We’re extremely humbled by that privilege and wanted to get this message out: Thank you. Thank you to our players, our tireless employees, and everyone involved in the life of Marvel Heroes, Marvel Heroes 2015, Marvel Heroes 2016, and Marvel Heroes Omega.
PA GUILD INFO: Agents of WANG ARCADE - Contact
@Manetherenwolf,
@Dirtyboy, or
@Maddoc (all same name in game) to get guild invite.
Ventrilo (provided courtesty of
@WolveSight )
tungsten.typefrag.com
port: 8761
password: candy1234
STEAM GROUP: PA SuperWANGs
Hero costs for splinters are 200/400/600 (tier depends on how much work they took to create or popularity). Splinters drop 1 every 6 to 10 minutes with chances for double or 10 pack drops.
Q: Can I create my own hero?
A: No, you can only play as any of the 30+ heroes currently in the game.
Q: Does gear I equip show on my hero?
A: No, gear is stats only. There are some visual effects that can be added to costumes such as glowing orbs or flaming Ghost Rider style heads, but otherwise you cannot change the base look of a costume. There are no hats.
Q: What is the gameplay like?
A: The game plays like a typical ARPG (Diablo, Torchlight, Path of Exile, etc.). Third-person, isometric view. You click mouse icon to where you want to move and use a combination of mouse and keyboard buttons to trigger attacks and abilities. There is currently no controller support.
In story mode, your hero progresses through "chapters" completing various quests while finding gear and leveling up. Currently story content ends around level 25 and level cap is 60. Once story mode is complete you use endgame content to level, this includes Legendary Quests (repeatable quests randomly pulled from a list), Terminals (Red, Green level boss fight instances), Holo-Sim (1-2 player challenge mode of increasingly difficult waves), X-Defense (5 player "horde" style mode protecting NPCs at X-Men Mansion with increasingly difficult waves).
*PRICES IN NON-US MARKETS MAY BE DIFFERENT*
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Marvel Heroes G Point Gift Cards Available at Gamestop and
Amazon
Posts
Use them to complete the collection achievements for the omega orbs.
pleasepaypreacher.net
And then I just keep coming back to melee heroes
Thinking She-Hulk is going to be the next hero I fully kit out with artifacts and a legendary, using this build (And probably set up my second spec to be the same thing except with the People's Elbow for the finisher, for when I need more AoE)
pleasepaypreacher.net
When's a good time to use your ultimate, anyhoo? With Carol I am able to beat Madame Hydra without it, so I'm thinking at some point during Skull's portion, but when?
I guess you could also use it on one of the Stark Sentinels?
Did not know this. Ok, will try that. Thanks!
Not yet. You can't try the newest character for free, as soon as someone else comes out he'll be free to try, though. So, when Kitty Pride comes out next month, she'll be the one locked and you'll be able to try WM up to 10 just like everyone else.
My favorite ranged is still Jean at this point.
But also, while it's not immediately evident, his numbers end up being a little low. I'm not sure where Gaz got that he's "top tier", but I expect him to get tuned upward a bit.
Miss-soon-to-be-Captain Marvel has just passed the cosmic trial.
Yay?
Time to focus on Cyke and IM mayhaps...
Okay, that's what I thought. Waiting for Kitty and trying him then is a good idea I suppose. I've been antsy for his arrival but I don't play enough lately to justify jumping in and buying him blindly.
pleasepaypreacher.net
Tried going through it with Hulk and Rocket, both guys I have done red raids and used to do cosmic patrols with no problem, and they just get splattered as soon as I make the smallest mistake in my rotation.
Also Total War is apparently getting target lock functionality back.
They've confirmed that his damage is trending a bit behind where they expected as well, but they're giving it a little more time to see if people "figure him out" a bit more and squeeze more deeps out of him.
Spoiler: They won't, his layers aren't really complicated enough for there to be a whole lot to refine to find some hidden damage. But at least this is basically an early confirmation that he'll be getting tuned upward in the coming weeks.
Bummer. War Machine and Ant-Man didn't sell as well as they hoped, maybe?
Heck just look at the guild. We had nights with 20+ people on there for awhile and now 5 is a good number.
You can see how they managed to get a large number of people back in the game when Avengers 2 came out but were unable to keep them: http://steamcharts.com/app/226320
Steam Spy stats: http://steamspy.com/app/226320
I'm sure it doesn't help when investors see games like Future Fight, Contest of Champions, Marvel Puzzle Quest making tons of money as F2P games (even though they are mobile based).