Add yourself to our ever growing friends list here!Hearthstone New Player Guide:1. Install Game
2. Play through intro stuff (Mage training)
3. Unlock every class by defeating them
4. Choose a class and level it up to 10 in any mode (You earn less XP against the AI, but will almost always win)
5. Do this with all the other classes (100 free gold!)
6. Go back and defeat all 9 Expert AI classes (100 free gold!)
7. Choose a class and level it up to 20 in any mode
8. Play an Arena run (it's free so don't worry about going 0-3)
9. Disenchant a card (typically a common 5 dust card) (95 free dust!)
10. Add some PA folks to your friends list and observe them winning a game (free pack!)
11. Find friends or relatives and play one game on an iPhone/iPad and Samsung phone/Tablet (1 free pack per system!)
12. **OPTIONAL: Spend accumulated Gold (or purchase for $25) to buy the wings of One Night in Karazhan (700 per wing)**
13. **OPTIONAL: Complete Karazhan completely for 45 new cards
14. **OPTIONAL: Spend $5 for the Welcome Pack (10 packs + 1 Legendary)
15. Complete daily quests, and win any 3 games, to earn gold (in Casual or Constructed)
16. Try and reach as high a rank as possible each season, but at least aim for ranks 20, 15, 10, or 5. (Free cards/dust - see below)
17. Enter and win one Tavern Brawl each week (Free pack, but Wed-Sun only!)
18. Either spend Gold on packs of cards (100/pack - Classic for a long time) or Arena (150/run)
19. Repeat steps 15-19
** = Karazhan cards will only be good through April 2018. Your call on investing the time/money into them. Also, you can save a lot of time by buying the Adventure modes for $25 each. Grinding 3500 gold will take a long time to acquire, but it is free.
Arena can earn more cards and Gold once you get good at playing it. You always get a pack of cards in Arena regardless of your record. Rewards increase as you get more wins. Therefore, earning 50 Gold will have you break even since you get a 100 Gold pack of cards automatically. 50 Gold is about 3-4 wins depending on your rewards luck. Anything more than that is pure profit. Remember, Arena rewards the newest expansion packs.
A special word from MncDover:Hearthstone is a fantastic and addicting game to play. The learning curve isn't overly steep, but remembering all the cards is tough to do.
BE PREPARED TO LOSE A LOT AT FIRST! If you're new to the game, there are people that have been playing for over a year and have most, if not every, card in the game. It sucks getting smashed by what seems like a legion of Legendary minions, but keep going. Eventually you'll have your own Epic and Legendary cards and can hang with anyone. Besides, Legendary cards don't always mean instant wins. In many cases, you can sub out other common/basic cards in their place.
One last note, never EVER feel bad about asking for help or netdecking popular decks. Everyone does it (I know I certainly do!) and there's no shame in it. Creating decks by yourself can be fun and inventive, but there are people out there that play professionally and spend months creating optimal decks. Not only will netdecking help you create optimal decks, but you'll start to understand why certain cards are good and find interactions you may not have previously thought of. Finally, netdecking will help you know what your opponent is playing too. When everyone is netdecking, you can much more easily predict what they have have left in their deck/hand.
KNOWLEDGE IS POWER!
So yeah, ask for help here often and netdeck popular decks.
Daily Quests and Gold earning:You can earn gold by completing a daily quest or by winning 3 games against a human opponent in either Casual or Ranked modes. Ironically, Casual mode is more difficult than Ranked because you aren't as readily matched up to someone of your rank. Other notes about earning gold:
1. When you win 3 games, you earn 10 gold. You can earn up to 100 gold/day this way.
2. If you get a quest you don't like, you can "reroll" it by hitting the red "X" button in the corner of the quest.
3. You can only reroll one quest per day.
4. You can reroll a previously rerolled quest.
5. Try to not have more than 3 active quests or you'll lose out on a new daily quest.
6. The "Win 7 games in any mode" quest is worth 100 gold. In addition, wins against the AI count.
7. The "Spectate" quest allows you to earn a free pack of Classic cards just by watching another person win. FREE CARDS WOOO!
8. You can complete multiple quests at the same time (ie. Win 2 games with Paladin/Rogue and Win 2 games with Paladin/Warrior both get credit if you win with Paladin)
Card rarity, identification, and dust values:1. Look at the center of the card for a gem.
2. If the card has no gem, it is a "soulbound" card and cannot be crafted or dusted. Basically, it's a starting card.
3. If the gem is white, the card is common. These cards can be crafted for 40 dust or dusted for 5.
4. If the gem is blue, the card is rare. These cards can be crafted for 100 dust or dusted for 20.
5. If the gem is purple, the card is epic. These cards can be crafted for 400 dust or dusted for 100.
6. If the gem is orange, the card is legendary. These cards can be crafted for 1600 dust or dusted for 400.
7. Dusting a golden version of a card earns you the creation value. Example: A golden rare dusts for 100 instead of 20.
8. It's highly recommended you dust golden cards unless you don't have two copies of it already.
Supplemental Card Creation Guide:1. Do not dust cards until you have more than 2 copies of a card
2. Unless you're committed to a class, it's better to craft neutral minions first (Ysera, Bloodmage Thalnos, etc)
3. Dusting Gold cards earn lots more dust (unless you care about that bling look)
4. Try to only create Epic or Legendary (commons and rares will come via packs)
5. Ask us here before dusting something like a Legendary (see Legendary crafting link below)
Ranked RewardsEach season lasts one month. At the end of the season, you'll earn a reward based on your highest rank you earned during the season. The rewards come in the form of golden cards and extra dust. For newer players, the golden cards can be dusted for a lot of dust (see dust list above) allowing you to create better cards. For pros, it's an opportunity to bling out the cards they want or stockpile dust for the next expansion. Because of this reward system, you should always try and get as high as possible each season. And don't worry about losing ranks, you still get the reward based on your best result and not your ending rank. The rewards by rank are:
Rank 20 - 1 golden common card, 5 dust
Rank 19 - 1 golden common card, 10 dust
Rank 18 - 1 golden common card, 15 dust
Rank 17 - 1 golden common card, 20 dust
Rank 16 - 1 golden common card, 25 dust
Rank 15 - 1 golden common card, 1 golden rare card, 5 dust
Rank 14 - 1 golden common card, 1 golden rare card, 10 dust
Rank 13 - 1 golden common card, 1 golden rare card, 15 dust
Rank 12 - 1 golden common card, 1 golden rare card, 20 dust
Rank 11 - 1 golden common card, 1 golden rare card, 25 dust
Rank 10 - 2 golden common cards, 1 golden rare card, 5 dust
Rank 9 - 2 golden common cards, 1 golden rare card, 10 dust
Rank 8 - 2 golden common cards, 1 golden rare card, 15 dust
Rank 7 - 2 golden common cards, 1 golden rare card, 20 dust
Rank 6 - 2 golden common cards, 1 golden rare card, 25 dust
Rank 5 - 2 golden common cards, 1 golden epic card, 5 dust
Rank 4 - 2 golden common cards, 1 golden epic card, 10 dust
Rank 3 - 2 golden common cards, 1 golden epic card, 15 dust
Rank 2 - 2 golden common cards, 1 golden epic card, 20 dust
Rank 1 - 2 golden common cards, 1 golden epic card, 25 dust
Legendary - 3 golden common cards, 1 golden epic card
Useful links:
Email stats:
You can get monthly recaps of your last ranked season directly from Blizzard. Follow these steps:
BNet Account Management... Settings > Communications Preferences > Check off News and Special Offers from Blizzard
To get something like this:
Adventure Modes and New Cards:
General Game Information:The game has FOUR play modes:
- Play - Build a 30-card deck and fight people in ranked or unranked matches in Standard or Wild formats.
- Solo Adventures - Practice against the AI or enter the Single Player themed adventures like The Curse of Naxxramas and Blackrock Mountain.
- Arena - Pay 150g, then pick a hero from a random selection of 3 heroes and draft a deck from a random pool of cards presented to you three at a time. Then battle other people who went through the same process to receive treasures!
- Tavern Brawl - Free to enter after level 20. Rules change each week. Rewards a free Classic pack after first victory.
Grobian's list of less intuitive facts:
- Max handsize is 10 cards. Any card over that is drawn then immediately destroyed.
- You can't have more than 7 minions on the board.
- If you draw from an empty deck, each "card" you draw instead damages you, beginning at 1 damage and increasing by 1 damage each draw.
- If multiple things happen at the same time (e.g. trigger at the end of the turn) they happen in the order their respective cards have been played.
- There are hidden quests/achievements that award gold, notably: 100g for beating all Expert AIs, 100g for playing every class to level 10 and 300g for 100 wins total.
- The Shaman hero power always calls one of the 4 totems that isn't out yet. If you get a totem bounced to your hand, you can play a second one, though.
- The hunter spell Animal Companion just calls a random of the 3 possible minions.
- The Warlock spell Sense Demons gives you 1/1 imps for 1 mana if you don't have (any more) demons in your deck.
- Stealth overrides Taunt, not the other way around.
- Stealth is only for the enemy, you can buff your stealthed minions.
- Priest: Shadowform refreshes your hero power, so you can use it twice in a turn.
- Druid: Wild Growth at 10 mana crystals awards you a spell "Excess Mana" which draws a card for 0.
- More comprehensive list of oddities here
Hearthstone strategy and resource links
Links to competitive deckslists and analysis
Here's a visual deck sharing program made by our own Muffintron:
How to use:
[img]http://hsdecker.hp88.co.uk/decks/[DECKSTRING HERE].png[/img]
So for example, using this deckstring: AAECAf0ECnHAAcMB7gLmBJKsAumsAoK0AqO2Aum6Agq7ApUDqwSWBewFgbIC17YCh70CwcECmMQCAA==
Would be:
[img]http://hsdecker.hp88.co.uk/decks/AAECAf0ECnHAAcMB7gLmBJKsAumsAoK0AqO2Aum6Agq7ApUDqwSWBewFgbIC17YCh70CwcECmMQCAA==.png[/img]
Resulting in:
I'd appreciate it if you guys didn't use it outside PA Forums. My hosting can't stand up to any ridiculous amount of traffic, but it's a nice little tool just for us.
Decent streamers/youtube clips to watch, to learn!
Here's a list of PA people who don't mind if you spectate while they play.
*PM me to get added to the list*
**This is not a friends list. That is located at the top of this post!**
mnc dover/mncdover#1994
hippofant/hippofant#1651
crucialityfactor/cruciality#1743
Webber/Webber #1330
Ing/Inq#1974
MMMig/MMMig#1238
Grobian/grobian#1937
Creamstout/Pub#1592
vari/vari#1998
jurg/Jurg#1365
chaosHat/ChaosHat#1637
Eclipse/Eclipse#1200
Snowglobe/Eman#1234
ShadowofVT/Shadow#1525
Konphujun/Konphujun#1458
Lux782/CanisUrsa#1339
The Escape Goat/EscapeGoat#1913
Teriferin/Teriferin#1625
Orestus/Orestus#1202
belligerent/holyground#1665
zhen_rogue/Cygnus#1972
marty81/Dex#1696
Ketbra/Ketbra#1692
Drows/Drowsy#1698
Grunt's Ghosts/GruntsGhosts#1652
spacecaptaindickjustice/dickjustice#1928
cloudeagle/Wordherder#1808
Lehman/LehmanCM#1350
colorlessgreen/Ceegee#1473
azith28/Shodan#1202
GoodKingJayIII/Threeve#1501
Spaffy/adamjnet#2801
TheBlackWind/TheBlackWind#1335
Tynnan/Spinnaker#1133
MadPen/MadPen#1657
Yilias/Yilias #1224
KoopahTroopah/Koopah#1555
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam IDTwitch Page
Posts
Twitch: KoopahTroopah - Steam: Koopah
It might look a little better if we stuck all those spoilers in one big spoiler :P
It was funny because I planned to go full on Jade Druid but never drew the Jade cards in setup, so I was doing some hybrid Big thing that was demolishing the first 6 bosses, struggled but ultimately defeated 7th, but drew too high cost cards too early and too often and just couldn't put up a offense or defense against dumb Xol.
I was playing a Demon & Gnomeferatu/Brewmaster deck but didn't get lucky burns, just gave him a faster draw to combo.
Next game made up for it with a turn 1 Jaina DK burn though.
It's my taunt-death rattle homebrew. It's been doing pretty well recently.
The tigers that keep going back to your deck are hilarious vs control decks because they just constantly eat up resources to kill.
I'll post the deck when I get home tonight.
It definitely has its weaknesses right now vs hyper aggressive decks so I'm still tweaking.
Oakhart would prob be my first cut.
I got the obsidians with Frostmourne. Kept killing them as he kept rezzing them.
Witty signature comment goes here...
wra
HOLY SHIT WHY DID I NOT THINK OF THIS
edit: like, for reference, I tried making this deck work through N'zoth and Thaurissan in wild a few months ago.
How's this?
1 Crazed Alchemist
2 Druids of the Swarm
1 Mark of Y'Shaarj
1 Wild Growth
2 Wraths
2 Crypt Lords
2 Stonehill Defenders
1 Void Ripper
1 Kooky Chemist
2 Strongshell Scavengers
2 Swipes
1 Twig of the World Tree
2 Druids of the Claw
1 Starfall
1 Moonglade Portal
1 Spreading Plague
1 Malfurion the Pestilent
1 Medivh
2 Primordial Drakes
1 Lich King
1 Hadronox
especially the addition of Crazed Alchemist/Kooky Chemist
Steam: betsuni7
turn
fucking
THREE
this deck is SO fucking busted
Battle.net Tag: Dibby#1582
I do it in my quest priest a lot to be able to fully heal twice. With Zola I'd also leave the taunt behind.
Same thing for my gnomeferatu/dirty rat deck.
As long as you don't run into any warlocks i guess?
AAECAf0GBu0F2wbMCMnCApfTAtvpAgz3BLYHxAjexALnywLy0AL40AKI0gKL4QL85QLq5gLo5wIA
You get out Doomguard either through Lackey or Skull and then Cube it. Cube dies to whatever including Dark Pact and you have two 5/7 chargers. If you can get off the Umbra + Cube combo it's amazing but I don't know if it's worth the slot.
https://hsreplay.net/decks/hwTcOKp5mMdKHqYCCaZZLb/
Battle.net Tag: Dibby#1582
Ironically i just pulled a Golden Zola. It's like the first golden leggo ive pulled since Wrathalon. Also ironically i pulled a Golden Weapon (Shaman spear) Leggo in the next pack. For some reason all my golden leggo's are almost completely unplayable.
For instance these are my gold leggos:
The Runespear
Zola the Gorgon
The Skeleton Knight
Wrathalon
Gruul
The Boogyman
### Flipmode Squad
# Class: Druid
# Format: Standard
# Year of the Mammoth
#
# 2x (1) Barkskin
# 2x (1) Dire Mole
# 2x (1) Lesser Jasper Spellstone
# 2x (2) Crazed Alchemist
# 2x (2) Druid of the Swarm
# 2x (2) Mark of Y'Shaarj
# 2x (2) Plated Beetle
# 2x (3) Crypt Lord
# 2x (3) Stonehill Defender
# 2x (3) Tar Creeper
# 2x (3) Void Ripper
# 2x (4) Kooky Chemist
# 2x (4) Strongshell Scavenger
# 2x (4) Swipe
# 2x (6) Spreading Plague
#
AAECAZICAA9AoQbBqwLhugKbwgLKwwKbzQKgzQKO0AKR0AKS0gKY0gKL5QLq5gL96gIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
How does this work? I thought Twilight's Call was two DIFFERENT deathrattle minions? Like if all you have is two corrupted healbots dead, then it only summons one?
Twitch: KoopahTroopah - Steam: Koopah
Fool's Gold!
Make a Valen OTK!
Twitch: KoopahTroopah - Steam: Koopah
Oh yeah I mean it only costs 8720 dust lol. Though I think I have a Malygos already...no no, this is madness.
Please - just step away from the Crafting menu.
The Division, Warframe (XB1)
GT: Tanith 6227
https://www.youtube.com/watch?v=XU_9ucFfhdI
Twitch: KoopahTroopah - Steam: Koopah
For no apparent reason, I had an extremely strong feeling it would be this one.
Maybe my Third Eye is opening?????
After getting fucked absolutely raw last week by my K&C packs, I got a legendary from a Watch and Learn pack this morning. Then the paw's finger curled and out popped Millhouse Manastorm.
Wound up dusting some stuff and crafted the weapon. I think I need one more cube and doubt I will craft the double death rattle legend. I find that I run out of steam the longer the game goes (against 2 priests at least).
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[3DS] 3394-3901-4002 | [Xbox/Steam] Redfield85
It also works pretty well in wild where you have access to things like Muster for Battle and Shielded Mini Bot. You have such a solid curve with things like Righteous Protector -> Knife Juggler/Minibot -> Muster For Battle -> Call to Arms. just hitting 2 of those cards on curve is probably enough to give you board control for the early game. Even other argo decks in wild can't keep up with the board control that paladin can generate, and it turns out if you seize control from argo druid or zoo, they can't do very much.
What do you have to watch out for is the greater predominance of priests and renolocks in wild. Reno is a thing so it's not bringing them low at the cost of board control. Your best tool against priests is divine shield as they have no easy way to clear those minions aside from shadow word: horror (no one runs physic scream). Against control warlock, you're watching for dreadlords, defiles and hellfire.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page