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Asheron's Call: Nine Years of Killing Olthoi

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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    Found some info on that from here.
    http://acvault.ign.com/View.php?view=Guidebooks.Detail&id=23&category_select_id=1

    The short of it is that you get more damage for strength increases on all weapons except dagger.
    Dagger gets it bonus on Coord.
    Unarmed gets 2 bonuses, one for the strength and one for skill.

    So in your case, yes you will, but only because your increasing strength to increase skill levels.


    Also, when are you people on and who should i be messaging to get into the allegiance?

    Blood Drive on
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    Found one other tidbit from the acvault forums

    Not only do you have to take into account the skill/20 part, but UA's only get +1 damage per 12.5 strength rather than the +1/8.5 strength other meleers get

    So every 8.5 strength your going to get an extra point of damage on your mace.

    Blood Drive on
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    VThornheartVThornheart Registered User regular
    edited December 2008
    Ahh, interesting!

    Contact "Vendal Thornheart" sometime after 8pm EST tonight, and I can get you into the allegiance... or one of the other guys here when they have time. Ideally, you should be under someone other than me (because I already have two under me).

    Try Davjack if he's on as well, or Kristopf if you can find them online. They don't have vassals yet.

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    Seeing as im still bored at work i found this gem.

    http://www.snowangel.net/asheron/melee_faq.html

    Pretty much the whole pie about melee right there.

    Blood Drive on
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    DraevenDraeven Registered User regular
    edited December 2008
    So, nhow many people are palying this right now ?

    Draeven on
    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited December 2008
    Seeing as im still bored at work i found this gem.

    http://www.snowangel.net/asheron/melee_faq.html

    Pretty much the whole pie about melee right there.

    I hadn't realized how shitty xbow was nowadays. :(

    Makes me want to start over as a swordie.

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    Xbow does come off as pretty sad, especially when the test shows the lowly atlatl being superior in terms of damage.

    That said, AC is about running the build you want, optimal or not. If you want to be a spear-toting alchemal chef of doom, then by God go for it!

    Skill credit cost also plays a factor though. I mean, if you look at an Aluvian spec dagger and the fact that it does about 2/3rds the damage of sword, yet only costs 1/4 the amount of credits, that's one hell of a deal. A savings of 12 skill credits is HUGE in terms of "finishing" your build earlier, or adding more versatility.

    citizen059 on
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    I always loved the upfront power of x-bow, if it was a one shot kill x-bow is king. Its those pesky mobs that need more than 2-3 shots that make x-bow start taking the back seat from just how slow the thing is to load. Before the expansion that brought level cap to 275 it was even feasable to make a 10,10,100,10,100,100 spec x-bow life creature toon and just vuln and one shot kill everything in sight. Course it didn't hurt that you never needed melee d with the right buffs in those days :)

    Blood Drive on
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    Case in point re: skill costs.

    If you're willing to sacrifice some damage output by being a spec Aluvian dagger, you can go the standard 3 school route and have all the basics fairly quickly.

    Level 1
    Spec: Dagger, Melee D
    Trained: Item, Mana C, Healing, Arcane

    You need 20 more skill points to pick up creature and life, and you'll have those by level 32...which, as we've seen, is very, very easy to get to.



    Alternatively, you could go for an item-only "vagabond" style build.

    So, for example, by level 20 you could have:

    Spec: Dagger, Melee d
    Trained: Item, Mana C, Healing, Arcane, Lockpick, Cooking, Alchemy


    In both cases you've only spent 24 of the 64 max skill points toward specialization, so using the temple of enlightenment later on you can boost yourself in any number of skills by specializing them...40 points to work with.


    If you really want a "versatile" character, Dagger is the quick way to get there, so long as you're okay with the lower damage output.


    edit: another crazy dagger build....3 School Master of Defense

    Complete by level 120

    At creation, spec: Dagger, Melee D, Missile D, Magic D

    Keep the leftovers and pick up healing after exiting the academy.

    By L120 you have the specs mentioned above, along with Life, Creature, Item, and Mana C trained.

    Would it even be viable? Who knows! Who cares? That's the fun of AC.

    citizen059 on
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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited December 2008
    I always loved the upfront power of x-bow, if it was a one shot kill x-bow is king. Its those pesky mobs that need more than 2-3 shots that make x-bow start taking the back seat from just how slow the thing is to load. Before the expansion that brought level cap to 275 it was even feasable to make a 10,10,100,10,100,100 spec x-bow life creature toon and just vuln and one shot kill everything in sight. Course it didn't hurt that you never needed melee d with the right buffs in those days :)

    Yea, but you also have to worry about the burden. I mean, shit... crossbows are heavy, quarrels are damn] heavy, and as a ranged character, starting strength is low. If crossbow were closer to (i.e. even with) Atlatl damage, it might be nicer.

    Don't get me wrong, I enjoy crossbow. It just annoys me that it's the red-headed stepchild of weapons, even at the 6(12) skill credit cost.
    citizen059 wrote: »
    Case in point re: skill costs.

    Oh I know. I will never care about magic, though. Item for transportation, and self-buffing far along, and that's it. Honestly? Buffing annoys me. ;-) My crossbow guy started:

    Spec: Crossbow, Melee D
    Trained: Arcane Lore, Item, Healing

    I've trained Alchemy and Fletching, and plan to pick up Lockpick at 26. Then Cooking at 40. After that, I have on idea.. I'd probably start specializing things I've already trained (particularly Item, Healing, and Arcane Lore).

    Note that I picked up Alchemy to make oils for weapons, and eventually grenades. I'd rather use grenades than Life any day of the week. :P

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    SegSeg Registered User regular
    edited December 2008
    I tried a Crossbow character once, and the slow ass loading animation got me killed more times then I care to think about. So I deleted that dude. And then Turbine sped the animation up quite a bit.

    Seg on
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    Special events tonight folks!

    http://forums.ac.turbine.com/showthread.php?p=438683#post438683

    12/12/08 Events Tonight!
    Starting sometime after 7pm EST, new events will be taking place across all worlds. Make sure you are on around tonight to be part of all the fun!
    __________________
    Andy "Frelorn" Cataldo
    AC Community Relations
    Turbine, Inc
    Have a question or comment?
    turbinesupportexperience@turbine.com

    Blood Drive on
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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited December 2008
    Special events tonight folks!

    http://forums.ac.turbine.com/showthread.php?p=438683#post438683

    12/12/08 Events Tonight!
    Starting sometime after 7pm EST, new events will be taking place across all worlds. Make sure you are on around tonight to be part of all the fun!
    __________________
    Andy "Frelorn" Cataldo
    AC Community Relations
    Turbine, Inc
    Have a question or comment?
    turbinesupportexperience@turbine.com

    Wish I could join in... we're working on packing so we can leave for a funeral tomorrow. :|

    Enjoy the fun.

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    I was all about crossbow for about 6 months until I actually made a bow character. The animation speeds while going into combat mode and loading more ammuntion are soooo much quicker its not even funny.

    And as far as the 10 strength and a xbow are concerned, yah it was painful, but this was long before rends and missile defense adjustments to the mobs. So you only needed one xbow and with your life specked and fully viable you really were killing everything in one shot.

    Its a perfect example of templates that became totally watereddown/ineffective/undesirable with changes to the game.

    I remember when dagger was the be all end all of melee weapons simply because you did more damage doing short quick stabs for 1 point of damage because it stacked up faster than a sword swinging at full speed. Thankfully some things did change for the better :).

    Blood Drive on
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    My highest character on the server right now is 20.... i doubt there's going to be much for me lol.
    I have chronic rerollitis. The most fun I have with this game is playing with character calculators and figure out builds.

    Blood Drive on
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    My favorite thing is when they upgrade old quest weapons.

    My axeman on MT has this:
    socnzh0.jpg

    citizen059 on
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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited December 2008
    I was all about crossbow for about 6 months until I actually made a bow character. The animation speeds while going into combat mode and loading more ammuntion are soooo much quicker its not even funny.

    And as far as the 10 strength and a xbow are concerned, yah it was painful, but this was long before rends and missile defense adjustments to the mobs. So you only needed one xbow and with your life specked and fully viable you really were killing everything in one shot.

    Its a perfect example of templates that became totally watereddown/ineffective/undesirable with changes to the game.

    I remember when dagger was the be all end all of melee weapons simply because you did more damage doing short quick stabs for 1 point of damage because it stacked up faster than a sword swinging at full speed. Thankfully some things did change for the better :).

    Dagger was the be-all-end-all because of Gertarh's Dagger. 8-9 damage? Yes please. :lol:

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    littwentythreelittwentythree Registered User regular
    edited December 2008
    I was a part of the dagger reroll craze. Imagine dozens of dagger characters in the same dungeon at the same time, all trying to out-compete each other. Pretty hilarious in retrospect.

    littwentythree on
    newsig.png
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    So I got to participate in the live event on MT for about 10 seconds before I got 1-shotted by a giant tentacle with a life spell.

    I don't know if more is on the way tonight, but it's obviously way above my level. I'll get a couple screenshots up later.

    Oh, and I dunno how it went on other servers, but on MT, it was all over within 5 minutes. I'm not kidding. Someone got a pack tentacle monster, one billion XP, and a title.

    citizen059 on
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    SegSeg Registered User regular
    edited December 2008
    Shadowfire wrote: »
    I was all about crossbow for about 6 months until I actually made a bow character. The animation speeds while going into combat mode and loading more ammuntion are soooo much quicker its not even funny.

    And as far as the 10 strength and a xbow are concerned, yah it was painful, but this was long before rends and missile defense adjustments to the mobs. So you only needed one xbow and with your life specked and fully viable you really were killing everything in one shot.

    Its a perfect example of templates that became totally watereddown/ineffective/undesirable with changes to the game.

    I remember when dagger was the be all end all of melee weapons simply because you did more damage doing short quick stabs for 1 point of damage because it stacked up faster than a sword swinging at full speed. Thankfully some things did change for the better :).

    Dagger was the be-all-end-all because of Gertarh's Dagger. 8-9 damage? Yes please. :lol:

    Then they removed the mob that drops it and gave Daggers Bandit Hilts things really got out of hand for awhile after that.

    Seg on
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    ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited December 2008
    Seg wrote: »
    Shadowfire wrote: »
    I was all about crossbow for about 6 months until I actually made a bow character. The animation speeds while going into combat mode and loading more ammuntion are soooo much quicker its not even funny.

    And as far as the 10 strength and a xbow are concerned, yah it was painful, but this was long before rends and missile defense adjustments to the mobs. So you only needed one xbow and with your life specked and fully viable you really were killing everything in one shot.

    Its a perfect example of templates that became totally watereddown/ineffective/undesirable with changes to the game.

    I remember when dagger was the be all end all of melee weapons simply because you did more damage doing short quick stabs for 1 point of damage because it stacked up faster than a sword swinging at full speed. Thankfully some things did change for the better :).

    Dagger was the be-all-end-all because of Gertarh's Dagger. 8-9 damage? Yes please. :lol:

    Then they removed the mob that drops it and gave Daggers Bandit Hilts things really got out of hand for awhile after that.

    Bandit hilts didn't come around until a few months later. I remember buying a few bags full of Gertarh's Daggers, and selling them slowly. Even after bandit hilts, they were worth a ton of money. :P

    Shadowfire on
    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
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    ComahawkComahawk Registered User regular
    edited December 2008
    Olthoi arcade is awesome.

    Though, I am finding it annoying that I can't seem to find any new gear for my character as everything either has requirements that are too high or be for another race.

    Any suggests for a level 17 archer? I have the society yumi and the basic chain mail gear you get from the start.

    Comahawk on
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    VThornheartVThornheart Registered User regular
    edited December 2008
    Hmm, I'll keep my eye out for some new equipment and/or a bow for you if I can get my hands on any!

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    SegSeg Registered User regular
    edited December 2008
    Comahawk wrote: »
    Olthoi arcade is awesome.

    Though, I am finding it annoying that I can't seem to find any new gear for my character as everything either has requirements that are too high or be for another race.

    Any suggests for a level 17 archer? I have the society yumi and the basic chain mail gear you get from the start.

    There really isn't much that I can remember at that level. You are stuck wearing a lot of junk. If the bot you use can buff your armor, wearing a Robe with a hood is as good as anything else at that level. Unless they changed Imp and Bane a lot. But at 20+ there is http://www.thejackcat.com/AC/Hobbies/Quests/OlthoiArmor.htm

    Which is kind of a fun place to hunt as well.

    edit: Have you guys collected the Towels that are available from Mud and Water Golems? While they aren't great items, they are a pretty nice tribute to Douglas Adams. (They were added within weeks of him passing away.)

    Seg on
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    Blood DriveBlood Drive Registered User regular
    edited December 2008
    That olthoi armor is hideously heavy. I prefer to just jump around in the explorer gear from the gold letters.
    http://www.thejackcat.com/AC/Hobbies/Quests/Exploration.htm
    Yes its ugly.
    But I prefer just playing vs botting up for the most part.

    Blood Drive on
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    littwentythreelittwentythree Registered User regular
    edited December 2008
    citizen059 wrote: »
    Level 1
    Spec: Dagger, Melee D
    Trained: Item, Mana C, Healing, Arcane

    You need 20 more skill points to pick up creature and life, and you'll have those by level 32...which, as we've seen, is very, very easy to get to.



    Alternatively, you could go for an item-only "vagabond" style build.

    So, for example, by level 20 you could have:

    Spec: Dagger, Melee d
    Trained: Item, Mana C, Healing, Arcane, Lockpick, Cooking, Alchemy

    I made this character for fun. Going to level up doing the old content, and without using any buff bots/outside help. Send Davjack a /tell if you want to join up.

    Level 6, I just went into the Shoushi Shreth hive to do a starter quest. Remember how some of the Drudge Prowlers jump down from above? And do you see how, in my template above, I started with 10 endurance? I portaled into the dungeon, saw a shadow coming down from above. And then.

    You have been killed by the impact.

    Hell yeah.

    littwentythree on
    newsig.png
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    VThornheartVThornheart Registered User regular
    edited December 2008
    Aye, I found the towel, that was awesome =)

    Also, that's a hilarious way to die littwentythree =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    citizen059 wrote: »
    Level 1
    Spec: Dagger, Melee D
    Trained: Item, Mana C, Healing, Arcane

    You need 20 more skill points to pick up creature and life, and you'll have those by level 32...which, as we've seen, is very, very easy to get to.



    Alternatively, you could go for an item-only "vagabond" style build.

    So, for example, by level 20 you could have:

    Spec: Dagger, Melee d
    Trained: Item, Mana C, Healing, Arcane, Lockpick, Cooking, Alchemy

    I made this character for fun. Going to level up doing the old content, and without using any buff bots/outside help. Send Davjack a /tell if you want to join up.

    Level 6, I just went into the Shoushi Shreth hive to do a starter quest. Remember how some of the Drudge Prowlers jump down from above? And do you see how, in my template above, I started with 10 endurance? I portaled into the dungeon, saw a shadow coming down from above. And then.

    You have been killed by the impact.

    Hell yeah.

    That...that's so epic.

    citizen059 on
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    Shadowfire wrote: »
    I always loved the upfront power of x-bow, if it was a one shot kill x-bow is king. Its those pesky mobs that need more than 2-3 shots that make x-bow start taking the back seat from just how slow the thing is to load. Before the expansion that brought level cap to 275 it was even feasable to make a 10,10,100,10,100,100 spec x-bow life creature toon and just vuln and one shot kill everything in sight. Course it didn't hurt that you never needed melee d with the right buffs in those days :)

    Yea, but you also have to worry about the burden. I mean, shit... crossbows are heavy, quarrels are damn] heavy, and as a ranged character, starting strength is low. If crossbow were closer to (i.e. even with) Atlatl damage, it might be nicer.

    Don't get me wrong, I enjoy crossbow. It just annoys me that it's the red-headed stepchild of weapons, even at the 6(12) skill credit cost.
    citizen059 wrote: »
    Case in point re: skill costs.

    Oh I know. I will never care about magic, though. Item for transportation, and self-buffing far along, and that's it. Honestly? Buffing annoys me. ;-) My crossbow guy started:

    Spec: Crossbow, Melee D
    Trained: Arcane Lore, Item, Healing

    I've trained Alchemy and Fletching, and plan to pick up Lockpick at 26. Then Cooking at 40. After that, I have on idea.. I'd probably start specializing things I've already trained (particularly Item, Healing, and Arcane Lore).

    Note that I picked up Alchemy to make oils for weapons, and eventually grenades. I'd rather use grenades than Life any day of the week. :P

    If you're not taking Mana C in there anywhere (I was an item-only axeman without mana C for a long time) then you'll want one of these:

    http://www.thejackcat.com/AC/Hobbies/Quests/Stein.htm

    CastingStein-sm.JPG

    Casting Stein

    A magical beer stein that can be used to focus magic.
    Use this item to cast its spell.


    Value: 2000
    Burden: 50
    Bonus: +7% to Mana Conversion
    Spells: Stamina to Mana Self IV
    Spellcraft: 200
    Mana: x/1000
    Mana Cost: 75
    Difficulty: 50


    Free Stam2Mana without the need for life magic. And it makes for a very stylish casting device!

    citizen059 on
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    VThornheartVThornheart Registered User regular
    edited December 2008
    Ooh, that's a nice casting item! I might not have taken life magic if I knew I could get that. =) Being able to life buff yourself is useful... but when you start out with 10 focus and 10 self (as a melee character), it's painful to get life high enough to actually cast good spells. As it stands, the skill calculator says it's impossible for me to get to 300 life magic with 10 focus and 10 self to start, so casting VII's are out the window... but it's something like 500 million XP to get to the point where I can cast VI's even. =)

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    Ooh, that's a nice casting item! I might not have taken life magic if I knew I could get that. =) Being able to life buff yourself is useful... but when you start out with 10 focus and 10 self (as a melee character), it's painful to get life high enough to actually cast good spells. As it stands, the skill calculator says it's impossible for me to get to 300 life magic with 10 focus and 10 self to start, so casting VII's are out the window... but it's something like 500 million XP to get to the point where I can cast VI's even. =)

    The primary reason to go as a 3-School melee/ranged character is to be self-sufficient later on down the road. It's good not to have to rely on buff bots when you're away from the mansion/marketplace/town for a lengthy period of time.

    Characters that start 10/10 focus/self in order to boost their primary skills early can, if needed, go back later and revise those stats.

    The temples of enlightenment & forgetfulness, in addition to letting you spec/train/untrain skills, can also be used to shift attribute points around. So if you want to take, say, 50 out of endurance and shift it over to focus, you can.

    citizen059 on
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    VThornheartVThornheart Registered User regular
    edited December 2008
    Ooh, good point. I'll have to do that. I think both my endurance and quickness were both more than they actually needed to be (I think I gave myself 50/50 on each if I'm not mistaken... though I can't honestly remember =( )

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    littwentythreelittwentythree Registered User regular
    edited December 2008
    Taking my level 12 dagger guy to get his Dagger of Tikola.

    Someone should join me on my insane no buff bots no outside help journey.

    littwentythree on
    newsig.png
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    VThornheartVThornheart Registered User regular
    edited December 2008
    I want to very much, I just am having problems finding time to log on. =(

    I did have enough XP items on me to level myself up to 12 though, so I *can* join you (and want to! The Dagger of Tikola was an awesome quest if I remember correctly)... I just need to be on at the same time as you. As it is, I've got another 3 hours of work before I can even think about playing today. =(

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    Bendery It Like BeckhamBendery It Like Beckham Hopeless Registered User regular
    edited December 2008
    okay you assholes win, I'm downloading the trial right now

    Bendery It Like Beckham on
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    Bendery It Like BeckhamBendery It Like Beckham Hopeless Registered User regular
    edited December 2008
    As a 10/10 melee character it is possible to buff yourself with 7s, you just have to buff yourself with 6s first. My first character that actually had any magics (bendery) was a 10/10 dagger character who could fully buff herself in all 3 schools with level 7s by level 125

    Wait... you have to have a credit card to play the trial?

    .... Yeah that doesn't work for me. I'd rather just reup my account

    Bendery It Like Beckham on
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    VThornheartVThornheart Registered User regular
    edited December 2008
    Ohhh, that's an interesting idea. You have a good point! I like the way you think Beckham. =) I hadn't thought of doing that. Brilliant! =)

    Now to get the whatever hundred million/billion XP I need to get them as close to 300 as I can. =) Though I guess if I do VI's first, I only need to get it up to like 265 or something like that so I can hit 300 with the VI buff.

    VThornheart on
    3DS Friend Code: 1950-8938-9095
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    Bendery It Like BeckhamBendery It Like Beckham Hopeless Registered User regular
    edited December 2008
    Ohhh, that's an interesting idea. You have a good point! I like the way you think Beckham. =) I hadn't thought of doing that. Brilliant! =)

    Now to get the whatever hundred million/billion XP I need to get them as close to 300 as I can. =) Though I guess if I do VI's first, I only need to get it up to like 265 or something like that so I can hit 300 with the VI buff.

    Remember that every 3 points in to Self/focus raise all your magics 1 point

    Bendery It Like Beckham on
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    citizen059citizen059 hello my name is citizen I'm from the InternetRegistered User regular
    edited December 2008
    At this site here:

    http://www.strikefast.net/skillcalc/

    They show you the most cost-efficient way (in terms of spending XP to raise skills/attribs) to reach a certain level of a skill.

    citizen059 on
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    SegSeg Registered User regular
    edited December 2008
    And just being able to transfer some of your End to Focus will help a whole lot as well.

    Seg on
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