Watch Dogs crashed the first time with a video card error (should that be logged somewhere? Action Center hasn't recorded it), and the second time was a straight-up hard-lock on the loading screen. Both were after the main menu and most settings were on low as they'd defaulted there. I double-checked and I did have the discrete GPU (HD6990 2GB) on, not the Intel. Might investigate further another time.
Then I decided to reinstall Blacklist from the Steam backup on my external HDD. Kept stopping at the same point, just shy of 8GB into the almost 20GB install. At one point there were audible clicks coming from the drive, so it's fairly obvious that's on its way out and I've got nothing else to accommodate the roughly one and a half terabytes of shit it's got on it. Hopefully I can scrape together something from a forthcoming paycheck for another drive pretty soon.
And compared to certain issues earlier at work, these are some of the less bad things that have happened today. Ugh. Glad to see the back of today.
EDIT: Blimey, sorry my grousing ended up here. Worst TOTP ever.
Well, I just beat Shadows of Amn in about 39 hours, with a respectably close but not literally 100% playthrough. I remember it taking longer than that back in the day, but I suppose I didn't have Steam counting my hours played then, either. What a game.
Darlan on
+4
Options
BeryllineOne Tiara to rule them allRegistered Userregular
Ok, so my technical issues were fixed with the classic "Turn the computer off and then back on." Thanks for the A+ tech support, @CorriganX!
Here's a game that had a pretty rough reception, which didn't exactly inspire confidence. I entered the giveaway toward the close after deciding that I was interested, after all—and I'm glad I did!
It's not going to be a cult classic or chew up "personal favorites" lists, but despite some fairly average game design (and after getting over the terrorists being named Errorists), I ended up finding it rather good. Some of the gameplay brings it down, so I'll talk about that first.
Combat could have used some work—it's close to being good but doesn't quite make it. You gain a few powers that require a meter to fill first and then have an individual cooldown, and otherwise rely on filling predetermined combos of punch/kick (four combos total, ranging from 3 hits to 8) with "Pressens," which are the type of punch/kick. Power Pressens (and only Power Pressens) do damage, whereas another type of strike heals you, and another reduces power cooldown, and the last type multiplies the effect of whatever immediately preceded it (and there should have been one that generates the power meter faster).
Once you slot a Pressen in a combo, it's unavailable for use in others, thus your main progress aside from unlocking the four combo strings is unlocking more Pressens of each type to fill them. Additionally, the later a strike is in the combo, the greater its effect. Later in the game, you encounter enough combinations of enemies with enough tools in your arsenal that the tactics are enjoyable—though I wish they unlocked way sooner, because rolling off one combo into a separate one was more interesting than spamming Old Faithful, but for most of the game you didn't have the Pressens to support it.
Unfortunately, the experience is hobbled by the system's amateur Arkhamism. Nilin lacks the ability to carry a combo across multiple opponents, meaning you have to rely on dodging over an enemy to avoid another's attack and continue the combo on the original target—enemies clump up a lot and you're limited in your means to separate or stun them, so you have to do this often. The autotarget is not great, however, and when the crowds thicken you'll find yourself flipping over an enemy to chain on only to instead attack some other guy, resetting the combo. Since later strikes are exponentially more valuable, this means losing out on a lot of oomph to open anew with a 5-dmg starter strike.
On the plus side, there's a finisher move where you grab the back of someone's skull and blow their brains memories out, and if you're like me, you'll be unable to refrain from shouting out "omelettes!" or "your brain on drugs!" or "horse porn!" or similar. Every. Time. You'd think this would get old, but it doesn't.
There's also platforming. It's okay.
I found the collectibles mildly annoying because while most of them are obvious to the point of giving you a screencap shortly before passing them, the game is very linear and gates your progress such that you can't backtrack much. I missed out on one little scene because I ran past the beacon to activate it, exploring to see if there were any secrets beyond that I'd get blocked from (it throws collectibles in over-there corners a lot), triggering a checkpoint in the area above and a new beacon replacing the old. Checkpoints also mean if you miss something and proceed a little too far past it, it's lost to you without restarting the level, and since nothing is skippable (seriously what the hell), that's more patience than I possess, health upgrade or no.
The aesthetic is bangin'. As you'd expect from cyberpunk, there's loads of dirt and neon lanes contrasted with lofty, arcology scrapers. I took a lot of screenshots playing this.
By the end of the game, I thought Nilin was a decent character (whereas for the first few chapters I thought she just had a cool face and expressions). Most of the other characters are disposable one-notes, sort of like in Tomb Raider, especially in the first half—I kept expecting one character's issue to recur, but it simply vanished forever. Part of the ending is easy to see coming a ways off, but it surprised me often enough in other ways and at other points in the story, plus I had some "oh shiiiiit" moments when seeing what was about to happen at certain points. The central story wraps up a bit too quickly, and some bits are left dangling, but it's got good ideas. All in all, it could be better but it's still a pretty good story even if it doesn't dare as much as it could.
The novel mechanic of messin' with people's memories was an innovative and fun one, if rare—they act as the pillars to different arcs of the story. The setting concept is shit-hot. There's a lot of promise there, and a lot (like, a lot) they didn't even remotely explore in a society where everyone's memories are digitized, shareable (and stealable) like Facebook shit today. There were a few glances, like ATM-esque terminals that sell memories (passed a guy wanting to relive "first romantic kiss"), or an impoverished mem-junkie in the slums sobbing that he just "wanted to remember something happy," but for the most part it doesn't explore the periphery. Also, I think there were sexbots? That's what the posters and some of the robot poses in alleys looked like, but they also looked like General Grievous, so I'm not sure what was going on there. I'm sure altered carbon memories were involved!
The music pleasantly surprised me. It's not something I'm going to put on rotation, but I was expecting forgettable background music, and instead found myself noticing the soundtrack admiringly several times. Some of them felt like they belonged in a Star Wars movie panning across an impressive cityscape. There's also a fairly simple combat theme that reacts to your combo performance, which is neat.
From the Metacritic score, I'm guessing the game won't get a sequel, which is a shame for a fresh IP that bothered to tell a story. With attention and investment, this could have a genuinely great title follow it—just polish up the combat (whose core concept I really like), explore the implications of the setting more, offer a little more freedom and more open level design, and BAM! you have a classic. From what I'd heard about it I wouldn't have checked it out on my own, but it's better than plenty of other games I've played. It's better than Thief. It's better than Hitman Absolution. It's absolutely worth the fiver it'll cost you in a Steam sale, and I'd recommend checking it out, with some forgiveness for its almost-there frustrations.
This is one of those games where I can't begrudge the flaws, because it's got such promise and almost makes it, I can't help but look fondly on it for trying—and I think I might rate being fond of a game over a game being good.
Just saw the result of my WP attack on an army (give or take). As soon as I saw that collection of heat signatures, I knew I was in for something bad. I wasn't quite prepared for that.
Time to press on ... I guess.
Can someone totally spoil spec ops: the line for me? I don't ever plan on playing it and I'm wondering what the fuss is about.
It's a pretty short game that you could get through on some rainy afternoon.
So today at work, I just randomly thought about Pathologic from Ice-Pick Lodge, and wondered how much work had been done on the re-translation since I last tried to play the game quite a few years ago It's practically unplayable as-is, which is sad because it's an utterly brilliant game, so I figured rather than getting frustrated with the translation I'd just wait for the project to get finished and play it then.
I whip out the old google to see if there's been progress, and find articles on multiple gaming sites from today that it's getting an official HD remake.
Creepy. Also I kinda feel bad for the fan-translation guys. I eventually found them and they're not even close to done.
edit: And if anyone is thinking 'what the fuck is pathologic', RPS did an excellent 3 part write up on it:
(edit2: Upon re-reading, I feel I should mention that while 1 and 2 are mostly anecdotes and describing the thematics of it all, #3 straight up discusses the ending, so stop at 2 if you're sold on the remake)
Thanks @DaxterMax for Secret Ponchos! You are one classy hombre.
+8
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited July 2014
Remember Me is a decent quality game that suffered from being a bit too linear and having a Batman like combat system that isn't quite up to the task. The story is pretty damn good overall in the end, but by far my main complaint is the best aspect of the game in memory remixing isn't even really used overly much by the end of it
I'm curious, what kind of mice are you guys using for Steaming?
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
SmokeStacks on
0
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
I'm curious, what kind of mice are you guys using for Steaming?
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
I'm curious, what kind of mice are you guys using for Steaming?
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
Right now, a Razer Naga Hex. And I hate it and will never, ever buy another Razer product ever. Ever. Total shit product.
Before that, and after this one finally dies, Logitech mice forevermore.
It's neat to have tons of buttons, too, but I find that I don't actually use them most of the time. I don't have the muscle memory for being able to keep track of what does what without consciously thinking about it. So in the end I am happiest with two thumb buttons and maybe one or two buttons on top (DPI by default usually, but I tend to reassign them).
Remember me was the best looking game of 2013 and also has the best soundtrack. The game is great for a new IP from a new developer. There's been a few bumps for them, but I'm still looking forward to whatever Dontnod comes up with next.
Anyway, I came here to ask a question about The Walking Dead, since I don't want to go into the main thread until after I beat it.
I loaded up my save game and started S2E4, but got called away immediately.
When I got back to it, I think I've screwed up my game by restarting the episode, cause the last choice I made in the previous chapter is reversed and I can't go back.
How can I restore a save game if the save has been written over or how much of my choices will now be opposite, if I continue with what I have now?
I know the choices don't really have any real effect on the story, but it's still a bummer that I've gotten this far only to have it be messed up.
+1
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
I'm curious, what kind of mice are you guys using for Steaming?
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
I use some non-nondescript Microsoft wireless mouse whose greatest innovation is a button that would normally be where a right-handed person's thumb would rest but is as useless as as tits on a boar pig to me, and the (somewhat dubiously useful) ability to change the function of the buttons. It's wireless because I'm on a laptop and I'm already filling basically every USB port I have with wired something-or-other, wired cooling fan, wired external hard drive, wired controller, so another wire would be one more thing for me to trip over.
And I only use it on games such as the old Baldur's Gate or Civ game. Everything else in a more action-y vein deserves the controller, regardless of if it was made for one or not.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
The Logitech Trackman Wireless Marble Trackball mouse may not be nearly as accurate or something you'd want to use for competitive CS or DOTA or some such, but if you work at a normal desktop all day it is nice to have something different for your wrist to come home to. I rather like it, but mostly use my controller/HTPC for stuff unless it's just not an option at all, like for BGII-style games.
If anyone's doing Playfire Rewards and has Scribblenauts Unmasked, most of the achievements are really easy. Couple are later in the story it seems but most can be done within an hour or two.
If anyone's doing Playfire Rewards and has Scribblenauts Unmasked, most of the achievements are really easy. Couple are later in the story it seems but most can be done within an hour or two.
All the achievement rewards are batman related, so sick with his levels. I bet you could pull off all the rewards in 45 min from a fresh start.
I'm curious, what kind of mice are you guys using for Steaming?
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
Development of the game began in 2008 when the company was formed. Initially called Adrift, the original concept of the game was a world flooded from global warming, with a key gameplay mechanic being the player character using jetskis to navigate a coastal city.
In other news, dozens of users of the Steam official forums have been found wandering the streets around their homes in confusion as the couldn't find anything to complain about this time.
So I finally got around to playing Wolfenstein: The New Order and holy what the ever loving fuckshit? This game is outstanding. It's the pulp alternative history, modern/retro hybrid, The Punisher game I never knew I needed.
I'm curious, what kind of mice are you guys using for Steaming?
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
I too am using a Logitech G700. I mostly use a gamepad while gaming and am this too lazy to actually go through the minimal effort of programming it so I'm not exactly using it to its fullest potential, but for the few games where I do use M&KB I like that it's larger than a regular mouse as well as it's ability to let you adjust it's sensitivity on the fly.
On the steam music front, it's inability to recognize any format other than MP3's, and therefore my entire iTunes library, is a travesty.
Hey, Steam Thread! Sorry I haven't been around for a few days- just wanted you to know I'm happily enjoying everything I've ever been gifted out here at my grandmother's place. I'm on my phone, so I'll try and keep it coherent, since there's no internet or wireless out here.
We've been having a bit of a tough time- grandma was rushed to the hospital a couple days ago, and the family is coming up to check on her and see if the whole family is needed to come up. I have my laptop out here, and it's getting a lot of use as the stress-relief machine. I just wanted to thank you guys again for the games- they're putting smiles on faces when they're very desperately needed. My family wants to pass along a thanks for a bright spot in a dark time- thank you, Steamkateers, from me and mine.
So I have a lot of games installed. Waaaay more than I could ever possibly need. And still there are 2tbs of free space on the main drive. Not to mention the other 1tb drive.
So close to the end of Jedi Outcast, this game hits so many beats (except the lightsaber combat which was better in Jedi Academy) in the plot and the music and the turn of events and the layout and (most) of the puzzles.
Then there's this guy...spoilers for the third chapter.
Looks like Unepic is out of Early Access. It actually launched more or less finished, being one of those titles that stood out early on as being "this should probably be on Steam but isn't" worthy before greenlight existed. But it launched as EA with plans to add a dungeon editor and multiplayer.
Game is pretty good and fairly unique. It is, however, rife with some pretty corny pop culture centered humor. If you can move past it, you may enjoy the game.
We've heard about this for so long... but here's a trailer, with Nathan Fillion in it, stating it's in development for PC, Mac, iOS and Android, and OH GOD IT'S EVERYWHERE
Posts
Then I decided to reinstall Blacklist from the Steam backup on my external HDD. Kept stopping at the same point, just shy of 8GB into the almost 20GB install. At one point there were audible clicks coming from the drive, so it's fairly obvious that's on its way out and I've got nothing else to accommodate the roughly one and a half terabytes of shit it's got on it. Hopefully I can scrape together something from a forthcoming paycheck for another drive pretty soon.
And compared to certain issues earlier at work, these are some of the less bad things that have happened today. Ugh. Glad to see the back of today.
EDIT: Blimey, sorry my grousing ended up here. Worst TOTP ever.
Steam | XBL
I'll be starting the Among the Sleep stream in just a minute or two now!
https://www.youtube.com/watch?v=AcTJfLUOKgQ
Here's a game that had a pretty rough reception, which didn't exactly inspire confidence. I entered the giveaway toward the close after deciding that I was interested, after all—and I'm glad I did!
It's not going to be a cult classic or chew up "personal favorites" lists, but despite some fairly average game design (and after getting over the terrorists being named Errorists), I ended up finding it rather good. Some of the gameplay brings it down, so I'll talk about that first.
Combat could have used some work—it's close to being good but doesn't quite make it. You gain a few powers that require a meter to fill first and then have an individual cooldown, and otherwise rely on filling predetermined combos of punch/kick (four combos total, ranging from 3 hits to 8) with "Pressens," which are the type of punch/kick. Power Pressens (and only Power Pressens) do damage, whereas another type of strike heals you, and another reduces power cooldown, and the last type multiplies the effect of whatever immediately preceded it (and there should have been one that generates the power meter faster).
Once you slot a Pressen in a combo, it's unavailable for use in others, thus your main progress aside from unlocking the four combo strings is unlocking more Pressens of each type to fill them. Additionally, the later a strike is in the combo, the greater its effect. Later in the game, you encounter enough combinations of enemies with enough tools in your arsenal that the tactics are enjoyable—though I wish they unlocked way sooner, because rolling off one combo into a separate one was more interesting than spamming Old Faithful, but for most of the game you didn't have the Pressens to support it.
Unfortunately, the experience is hobbled by the system's amateur Arkhamism. Nilin lacks the ability to carry a combo across multiple opponents, meaning you have to rely on dodging over an enemy to avoid another's attack and continue the combo on the original target—enemies clump up a lot and you're limited in your means to separate or stun them, so you have to do this often. The autotarget is not great, however, and when the crowds thicken you'll find yourself flipping over an enemy to chain on only to instead attack some other guy, resetting the combo. Since later strikes are exponentially more valuable, this means losing out on a lot of oomph to open anew with a 5-dmg starter strike.
On the plus side, there's a finisher move where you grab the back of someone's skull and blow their brains memories out, and if you're like me, you'll be unable to refrain from shouting out "omelettes!" or "your brain on drugs!" or "horse porn!" or similar. Every. Time. You'd think this would get old, but it doesn't.
There's also platforming. It's okay.
I found the collectibles mildly annoying because while most of them are obvious to the point of giving you a screencap shortly before passing them, the game is very linear and gates your progress such that you can't backtrack much. I missed out on one little scene because I ran past the beacon to activate it, exploring to see if there were any secrets beyond that I'd get blocked from (it throws collectibles in over-there corners a lot), triggering a checkpoint in the area above and a new beacon replacing the old. Checkpoints also mean if you miss something and proceed a little too far past it, it's lost to you without restarting the level, and since nothing is skippable (seriously what the hell), that's more patience than I possess, health upgrade or no.
The aesthetic is bangin'. As you'd expect from cyberpunk, there's loads of dirt and neon lanes contrasted with lofty, arcology scrapers. I took a lot of screenshots playing this.
By the end of the game, I thought Nilin was a decent character (whereas for the first few chapters I thought she just had a cool face and expressions). Most of the other characters are disposable one-notes, sort of like in Tomb Raider, especially in the first half—I kept expecting one character's issue to recur, but it simply vanished forever. Part of the ending is easy to see coming a ways off, but it surprised me often enough in other ways and at other points in the story, plus I had some "oh shiiiiit" moments when seeing what was about to happen at certain points. The central story wraps up a bit too quickly, and some bits are left dangling, but it's got good ideas. All in all, it could be better but it's still a pretty good story even if it doesn't dare as much as it could.
The novel mechanic of messin' with people's memories was an innovative and fun one, if rare—they act as the pillars to different arcs of the story. The setting concept is shit-hot. There's a lot of promise there, and a lot (like, a lot) they didn't even remotely explore in a society where everyone's memories are digitized, shareable (and stealable) like Facebook shit today. There were a few glances, like ATM-esque terminals that sell memories (passed a guy wanting to relive "first romantic kiss"), or an impoverished mem-junkie in the slums sobbing that he just "wanted to remember something happy," but for the most part it doesn't explore the periphery. Also, I think there were sexbots? That's what the posters and some of the robot poses in alleys looked like, but they also looked like General Grievous, so I'm not sure what was going on there. I'm sure altered carbon memories were involved!
The music pleasantly surprised me. It's not something I'm going to put on rotation, but I was expecting forgettable background music, and instead found myself noticing the soundtrack admiringly several times. Some of them felt like they belonged in a Star Wars movie panning across an impressive cityscape. There's also a fairly simple combat theme that reacts to your combo performance, which is neat.
From the Metacritic score, I'm guessing the game won't get a sequel, which is a shame for a fresh IP that bothered to tell a story. With attention and investment, this could have a genuinely great title follow it—just polish up the combat (whose core concept I really like), explore the implications of the setting more, offer a little more freedom and more open level design, and BAM! you have a classic. From what I'd heard about it I wouldn't have checked it out on my own, but it's better than plenty of other games I've played. It's better than Thief. It's better than Hitman Absolution. It's absolutely worth the fiver it'll cost you in a Steam sale, and I'd recommend checking it out, with some forgiveness for its almost-there frustrations.
This is one of those games where I can't begrudge the flaws, because it's got such promise and almost makes it, I can't help but look fondly on it for trying—and I think I might rate being fond of a game over a game being good.
Thanks @iolo! You da bes'.
https://www.youtube.com/watch?v=_6jzUjZ42q4
http://www.fallout3nexus.com/downloads/file.php?id=16534
You could also watch one of our playthroughs. I have one that I did recently on my Twitch.
Twitch: KoopahTroopah - Steam: Koopah
I got a job today! I am simultaneously happy about going back to work and very sad that my tenure as a stay-at-home dad is ending.
FLAWED TRANSITIONS!
I whip out the old google to see if there's been progress, and find articles on multiple gaming sites from today that it's getting an official HD remake.
Creepy. Also I kinda feel bad for the fan-translation guys. I eventually found them and they're not even close to done.
edit: And if anyone is thinking 'what the fuck is pathologic', RPS did an excellent 3 part write up on it:
(edit2: Upon re-reading, I feel I should mention that while 1 and 2 are mostly anecdotes and describing the thematics of it all, #3 straight up discusses the ending, so stop at 2 if you're sold on the remake)
http://www.rockpapershotgun.com/2008/04/10/butchering-pathologic-part-1-the-body/
http://www.rockpapershotgun.com/2008/04/11/butchering-pathologic-part-2-the-mind/
http://www.rockpapershotgun.com/2008/04/12/butchering-pathologic-part-3-the-soul/
@Antoshka says truce. WHY DO I NOT BELIEVE HIM?
:P
Thanks!
SEE! See! I knew it was lies!
Thanks @Antoshka - I will have the coolest truck in Europe now.
I am going to use the above post as exhibit A . . .
-serious
Happy
kind of scared
really scared
you mean Berylline isn't a bunny?
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Do you dig something with a ton of programmable buttons, or something more simple?
A "Gaming Mouse", or something more mainstream?
Ever since I started using the G700 I've been in heaven (I think I'm gonna try and see if I can set up the programmable buttons to switch tracks in Steam Music), so I'm wondering what kinds of mice are popular amongst the rest of you.
I'm not sure what you're even talking about.
All I see is a bunny on those webcam shots, being scared of something.
Steam.....Music?
Go to settings and change your beta participation and you'll be able to use beta Steam updates, including the upcoming music feature.
Right now, a Razer Naga Hex. And I hate it and will never, ever buy another Razer product ever. Ever. Total shit product.
Before that, and after this one finally dies, Logitech mice forevermore.
It's neat to have tons of buttons, too, but I find that I don't actually use them most of the time. I don't have the muscle memory for being able to keep track of what does what without consciously thinking about it. So in the end I am happiest with two thumb buttons and maybe one or two buttons on top (DPI by default usually, but I tend to reassign them).
Anyway, I came here to ask a question about The Walking Dead, since I don't want to go into the main thread until after I beat it.
I loaded up my save game and started S2E4, but got called away immediately.
When I got back to it, I think I've screwed up my game by restarting the episode, cause the last choice I made in the previous chapter is reversed and I can't go back.
How can I restore a save game if the save has been written over or how much of my choices will now be opposite, if I continue with what I have now?
I know the choices don't really have any real effect on the story, but it's still a bummer that I've gotten this far only to have it be messed up.
I use some non-nondescript Microsoft wireless mouse whose greatest innovation is a button that would normally be where a right-handed person's thumb would rest but is as useless as as tits on a boar pig to me, and the (somewhat dubiously useful) ability to change the function of the buttons. It's wireless because I'm on a laptop and I'm already filling basically every USB port I have with wired something-or-other, wired cooling fan, wired external hard drive, wired controller, so another wire would be one more thing for me to trip over.
And I only use it on games such as the old Baldur's Gate or Civ game. Everything else in a more action-y vein deserves the controller, regardless of if it was made for one or not.
Steam ID: Good Life
Hell yeah, love that mouse.
Why yes I have a screenshot
Among other features the new version adds online multiplayer and uses the upgraded Trine 2 engine.
Apparently, the original version can still be selected when launching the game, for those who prefer the old visuals or have any problem with the new version.
In other news, dozens of users of the Steam official forums have been found wandering the streets around their homes in confusion as the couldn't find anything to complain about this time.
🖥️Steam Profile
I too am using a Logitech G700. I mostly use a gamepad while gaming and am this too lazy to actually go through the minimal effort of programming it so I'm not exactly using it to its fullest potential, but for the few games where I do use M&KB I like that it's larger than a regular mouse as well as it's ability to let you adjust it's sensitivity on the fly.
On the steam music front, it's inability to recognize any format other than MP3's, and therefore my entire iTunes library, is a travesty.
We've been having a bit of a tough time- grandma was rushed to the hospital a couple days ago, and the family is coming up to check on her and see if the whole family is needed to come up. I have my laptop out here, and it's getting a lot of use as the stress-relief machine. I just wanted to thank you guys again for the games- they're putting smiles on faces when they're very desperately needed. My family wants to pass along a thanks for a bright spot in a dark time- thank you, Steamkateers, from me and mine.
I can has cheezburger, yes?
Then there's this guy...spoilers for the third chapter.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Game is pretty good and fairly unique. It is, however, rife with some pretty corny pop culture centered humor. If you can move past it, you may enjoy the game.
https://www.youtube.com/watch?v=8y98otfH9X8
Steam | XBL