Since we're not going to agree that "Jump AIDS" was a great change even without a sov rebalance, it's fortunate that we're about to get one anyway!
I think it's a great change, to be fair.
(Although it's currently a very convenient 10.7 LY between Dek's hub systems and Merchi's home station, so I may have some personal grumblings given my budget only accords a Rorq)
For business reasons, I must preserve the outward sign of sanity.
--Mark Twain
"I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time." - Tycho
0
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Coruscadefy the tyrannous starsNew YorkRegistered Userregular
edited October 2014
Looks like Phoebe is making waves in null geography before its even released. I think its fair to say that, for better or worse, the next few weeks are going to be a very exciting time to play Eve.
Corusca on
no gods
no masters
+1
Options
DuriniaEvolved from Space PotatoesRegistered Userregular
Looks like Phoebe is making waves in null geography before its even released. I think its fair to say that, for better or worse, the next few weeks are going to be a very exciting time to play Eve.
Yeah - everyone's relocating, basically all treaties are off the table.
This gon' be gooooood.
For business reasons, I must preserve the outward sign of sanity.
--Mark Twain
Looks like Phoebe is making waves in null geography before its even released. I think its fair to say that, for better or worse, the next few weeks are going to be a very exciting time to play Eve.
I for one was rather disappointed to find that INIT was relocating to Sendaya instead of G-0
A common syndrome. I limited my losses to an Ares this time around, which isn't too bad in relation to 3 carrierloads of T2 & T3 ships, 1 dread and 5 faction BS.
Unlike our dear leader, who lost a JF with 30 bill of cargo...
0
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DuriniaEvolved from Space PotatoesRegistered Userregular
A common syndrome. I limited my losses to an Ares this time around, which isn't too bad in relation to 3 carrierloads of T2 & T3 ships, 1 dread and 5 faction BS.
Unlike our dear leader, who lost a JF with 30 bill of cargo...
whooooops.
Don't drink and jump, kids.
For business reasons, I must preserve the outward sign of sanity.
--Mark Twain
hahah he's getting annoyed at me when I troll him about it
[19:06:04] Malcanis > I'd just like to point out that in the move op fleets that <b><i>I </b></i>was in, no one lost so much as a cyno ship, let alone a 38B JF
[19:06:18] Malcanis > Yet I get no thanks
[19:08:09] Sister Bliss > when you have to move a whole alliance and you also have a rl, losing shit like a JF is a reality when you need to make 300 JF runs
0
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BrodyThe WatchThe First ShoreRegistered Userregular
I could have moved it over for him. Next time have him just contact over the whole jf...
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
The underlying joke is that whenever I join a fleet, there is never a fight. To the point where I am now offering my services to mission fleets and freighter ops & such.
(Also I offer to drop fleet for a reasonable consideration, such as 50M ISK per member)
0
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BrodyThe WatchThe First ShoreRegistered Userregular
That reminds me of yesterday, I burned from the edge of Branch to YA0 and then blawrf drops into mumble and says "Nope, go home."
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
So I have finally settled down enough in life again to pick this up again, reupped my accounts on the 10day thing and lo and behold, I'm stuck in UEJX in a pubbie corp, yay : b
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
So how long do standings/wardecs linger after you drop corp? Went ahead and left merchi since I was having roughly zero motivation to try and get set up for doing stuff in nullsec, and am wondering if/when it will be safe to undock in the land of OH GOD ALL THESE NEUTRALS IN LOCAL.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
0
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BrodyThe WatchThe First ShoreRegistered Userregular
edited November 2014
Its never safe. Nullsec is the only place that is.
Edit: More constructively, once your character info shows you in whatever NPC corp they dump you in, you should be safe.
Brody on
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
Which doesn't mean you won't get exploded.
...and when you are done with that; take a folding
chair to Creation and then suplex the Void.
0
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BrodyThe WatchThe First ShoreRegistered Userregular
Well, yes, you can always be shot. But I think he was more worried about getting hit by people who had wardecced GSF, which is a valid concern. I assume they wear off once your [CONDI] tags wear off. Although, you can always just scroll through local, and as long as no one is flagged as a war dec target, your safe from that brand of hunting.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
So I have finally settled down enough in life again to pick this up again, reupped my accounts on the 10day thing and lo and behold, I'm stuck in UEJX in a pubbie corp, yay : b
:corgisiren:
I just updated the second post with recruitment info. Read that, do what it says, rejoin MRCHI.
reposting second post here so people actually see it
This is the annual G&T recruitment thread currently just a post for Merch Industrial, a Penny Arcade corporation in Eve Online. We've been going strong for 8 years and it is never too late to join!
Looking for a community pvp and sandbox based MMO? Looking for a multiplayer game where you personally can have a permanent impact? Looking to make people scream in fury over some pixels? Then play Eve Online: An Internet Spaceship Game!
Eve Online is a sci-fi spaceship-based MMO launched by the Icelandic developer CCP Games in 2003. Heavily influenced by the classic Escape Velocity series, the player takes the role of an interstellar pilot travelling the galaxy in a variety of ships, collecting assets, running missions, and engaging in trade, industry and warfare. Ships are purchased and fit out with a huge variety of weapons and modules for different roles. Gameplay is sharply geared towards group play, with players joining together to form ‘corporations’, and corporations forming alliances and coalitions. Player factions aren’t hard-coded as in other MMOs; player-run organizations, diplomacy, economics, territorial control, and warfare drive the game.
How to Enjoy EVE
EVE is best enjoyed in some combination of these two ways:
First, you can simply pick a thing that interests you and do that thing. There are lots of options (link to this: http://swiftandbitter.com/eve/wtd/). If this describes you, great! Our alliance has an interest group dedicated to most of those things, players knowledgable about most of those things, and resources to help you do most of those things. Think of this as “playing” EVE.
Second, you can treat EVE as a hobby and only log in when something interesting is happening. This is basically the default state for EVE players who are inactive, who are busy in real life, who don’t have a specific in-game goal, who are currently more interested in some other game (Diablo 3Civ:BE, currently), or who only really like making spaceships explode. If this describes you, just hang out in Jabber, talk about all of those non-EVE things, play other games with people, and log in whenever something interesting is about to go down. Think of this as more like a huge gaming social group that happens to have active EVE accounts.
Some combination of these two approaches is probably how and why most of us enjoy and stick with EVE.
Joining Merch Industrial
Merch Industrial is currently looking for new players who want to hang out with other spaceship nerds and fly in fleets that range from roaming gangs with a handful of pilots to massive fleet battles with thousands of participants. There’s a lot more to EVE - it is a huge sandbox of a game with a ton of things that you can do - and we’re focused on letting you have the most fun possible with the least possible effort.
How does this work? First, we give you a free 21 day trial. Then we’ll give you all the ships and skills and info that you need, also for free. All you need to do is hang out with us in Jabber (a chat client) and, whenever there is a broadcast for a fleet that you’re interested in, you log in and join it. Simple! If you want to try out other parts of EVE, awesome, we’ll help you do that too.
After 21 days you’ll need to buy a subscription. The cost is $15 for a single month or as low as $10 per month using longer subscription plans. If you created your account using a buddy link from this post, and then use real money to buy your subscription, we’ll give you an in-game item that you can apply to your account for an additional 30 days of gametime. That works out to about $15 for your first 81 days.
Create an EVE Online Account
PM one of the following people for a trial account invitation: Anehii, Ellthiteren, (If you want your name here, and will give the full PLEX reward to newbies, send me a PM)
Click on the link they send to you and follow the process to create your 21 day trial account.
Download and install EVE.
Getting Started in New Eden
Create your character. None of the decisions you make at this point have any lasting impact on the things you can do in-game, so go with whatever you like the most.
Apply to a corporation. Since you are reading this thread, please consider applying to Merch Industrial (see the next section).
DO THE TUTORIALS! They will take several hours to complete but are very highly recommended. Exception: If you get bored or stuck, skip them.
---Business will teach you how to buy things, sell things, contract things, and generally use the in-game market.
---Industry will teach you how to mine, salvage, and build things.
---Military will teach you how to shoot things.
---Advanced military will teach how to do shoot things even better.
---Exploration will teach you how to scan, how to use probes, and how to find things in space.
Joining Merch Industrial
Make a post in this thread - yes, the one you are reading right now - that states your EVE character’s name. For example, I would post “My EVE character’s name is Kael Attrell and I am applying to Merch Industrial.”
If you don’t currently have a Penny Arcade forum account, create one! Then make a post in this thread that states your character’s name and the reason you’re special. Possible reasons that you are special include (a) you have a sponsor, (b) you are a PAX enforcer, (c) you are a long-time PA forum lurker, (d) you really love PAX / spaceships / something about Penny Arcade. For example, I would post “My EVE character’s name is Kael Attrell and I am being sponsored by Drain.”
Apply to Merch Industrial in-game:
First, open the People and Places screen: http://i.imgur.com/Htqc6lP.png
Second, find Merch Industrial: http://i.imgur.com/1wnTf7V.png
Third, submit your application. For example, I would say “My PA forum name is Ellthiteren and I have posted in the MRCHI recruitment thread.”
Fourth, wait until your application is processed. You will receive an in-game mail (Evemail) when this happens. While you wait, do the tutorials. Then do the Sisters of EVE epic mission arc (go to Arnon IX - Moon 3 - Sisters of EVE Bureau and talk to the agent named Sister Alitura).
Fifth, accept your application: http://i.imgur.com/uTir98k.png
The moment you join MRCHI you are vulnerable to anyone we’re at war with, so remain docked and take care of the next couple steps.
If you are a new member, click on “I DO NOT have an account I am registering under a Member Corp or I am an Ally”. Follow the directions from there.
If you are a returning member, click on “I HAVE an account and I am in a Member Corp or I am an Ally and I need to regain my access”. Follow the directions from there.
If you have any problems, post in this thread for help.
Visit the alliance forums at https://goonfleet.com/ and log in. If you managed to forget your log-in information already, you can find it here: https://goonfleet.com/esa/. You need to be logged in to the forum to access certain alliance resources, such as the wiki.
Set up Mumble by following the directions at this link: https://wiki.goonfleet.com/Mumble. Though we don’t generally idle on Mumble, you can usually find someone in our channel (Corp Channels --> MRCHI).
Set up Jabber by following the directions at this link: https://wiki.goonfleet.com/Jabber. If you choose to use Pidgin as your Jabber client, more specific instructions may be found here: https://wiki.goonfleet.com/Jabber_Clients_Pidgin. Once you have Jabber set up, join the “mrchi” channel and set it to auto-join and persistent. Once you are in Jabber, it will be easy for you to find help for any of the remaining steps. BEING IN JABBER IS THE MOST IMPORTANT THING IN THIS ENTIRE POST. GET IN JABBER AND IDLE IN JABBER AND LOVE JABBER.
Create a forum account at http://forums.merchindustrial.org/ using your EVE character’s name (NOT your Penny Arcade forum name). Ask in the mrchi Jabber channel for someone to auth your MRCHI forum account so you can start (and never stop) posting.
Assuming that you follow the Merch Industrial Newbie Skill Plan, here’s what you can expect from your first three months in-game:
Seriously though, these are the ships you'll end up flying:
(Effin is lazy, but someday he will make a picture to post here and will probably get a carrier in return)
Week 1: You’ll start off flying a Slasher, which can lock down enemy ships and prevent them from escaping. You’ll then gain access to a Vigil, which target paints enemy ships and makes them much easier to shoot. Finally, you’ll be able to fly a Maulus, which reduces the lock range of enemy ships and stops them from doing much of anything. These ships are all welcome on pretty much any fleet.
Weeks 2 and 3: You’ll be able to use the Celestis, which is basically a cruiser-sized Maulus. It makes people seriously angry when their huge battleship can't even lock a primary target, all because of your cute little cruiser. You’ll also be able to use the Thorax, which is unambiguously phallus-shaped and does a lot of damage. If you're reading Penny Arcade, you really shouldn't need any more encouragement to be excited about flying one of these! Then, if you’re interested, you’ll learn to use a Noctis, which allows you to make a decent amount of money through salvaging; a Probe, which allows you to scan down exploration sites and be a more effective scout for fleets; and an Epithal, an industrial ship that will allow you to haul Planetary Interaction products from your planet to a station.
Week 4: You’ll be able to use an Exequror cruiser, which allow you to be a space-priest and repair the armor of other ships in your fleet. The skills you train will also make your other ships a lot more effective. These things are awesome in basically any armor-based fleet and people will absolutely love you for flying them!
Weeks 5 and 6: You’ll be able to use a Burst and a Scythe, which allow you to be a space-priest and repair the shields of other ships in your fleet. These skills will also make your other ships a lot more effective. These things are awesome in basically any shield-based fleet and people will absolutely love you for flying them, too!
Weeks 7 and 8: You’ll polish off your drone skills, making most of your ships that much more awesome. Drones are basically one to five little mini-mes that swarm around and do horrible things to enemy ships. These skills will also allow you to use a Vexor Navy Issue to make money in-game with relatively little effort.
Weeks 9 and on: We strongly encourage you to train for an Interceptor, so you can zoom around New Eden with not a care in the world. Seriously, these things are fast. After that, there are a bunch of different paths for you to choose: get a Heavy Assault Cruiser for loads of damage, or a Stealth Bomber for stealthy...bombing...or an Assault Frigate for being basically unkillable or seriously there's like a zillion things you can do.
Week 26: Statistically speaking, people who play for this long never truly quit EVE. By this point you’ll also be able to fly either a specialized Tech 2 Cruiser or a very well-fit Battleship.
Ellthiteren on
+1
Options
DuriniaEvolved from Space PotatoesRegistered Userregular
Welp, I'm off to cuddle with my rorqual and help her get through a tough night
For business reasons, I must preserve the outward sign of sanity.
--Mark Twain
Rather proclaim it, Westmoreland, through my host,
That he which hath no stomach to this fight,
Let him depart. His passport shall be made,
And crowns for convoy put into his purse.
We would not die in that man’s company
0
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DuriniaEvolved from Space PotatoesRegistered Userregular
edited November 2014
(8:20:02 AM) <somedude>: apparently 13 carriers, 2 wyverns and a leviathan arent quite enough to shit up the entire jump-in sphere
Gate-camping titans.
The end is nigh!
Durinia on
For business reasons, I must preserve the outward sign of sanity.
--Mark Twain
0
Options
BrodyThe WatchThe First ShoreRegistered Userregular
Well, thats your problem, needs more Ragnaroks.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
I'm about to set the entire set of fleet boosting skills on both my accounts, I'll see you all in three months or whenever the first carrier roam is!
And in totally EVE-related news, Muliphen is a hero and felt bad about me getting left out of the MRCHI Diablo 3 crew due to my bandwidth limits, so he mailed it to me:
+3
Options
Coruscadefy the tyrannous starsNew YorkRegistered Userregular
I don't even have to inject anything for like two months. Why do I need to log in anymore?
no gods
no masters
0
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BrodyThe WatchThe First ShoreRegistered Userregular
edited November 2014
I don't see any mooses :colbert:
Edit: You log in so you can spin ships.
Brody on
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
Posts
I think it's a great change, to be fair.
(Although it's currently a very convenient 10.7 LY between Dek's hub systems and Merchi's home station, so I may have some personal grumblings given my budget only accords a Rorq)
--Mark Twain
"I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time." - Tycho
no masters
Yeah - everyone's relocating, basically all treaties are off the table.
This gon' be gooooood.
--Mark Twain
I for one was rather disappointed to find that INIT was relocating to Sendaya instead of G-0
No money tree for poor Malcy
Literally have to, I am incapable of making good decisions when relocating.
Unlike our dear leader, who lost a JF with 30 bill of cargo...
whooooops.
Don't drink and jump, kids.
--Mark Twain
[19:06:04] Malcanis > I'd just like to point out that in the move op fleets that <b><i>I </b></i>was in, no one lost so much as a cyno ship, let alone a 38B JF
[19:06:18] Malcanis > Yet I get no thanks
[19:08:09] Sister Bliss > when you have to move a whole alliance and you also have a rl, losing shit like a JF is a reality when you need to make 300 JF runs
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
(Also I offer to drop fleet for a reasonable consideration, such as 50M ISK per member)
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Failing that if you've been away 6 months+ you can petition the GMs to move you and the ship you're in to a hi-sec station of your choice.
Choose your ship carefully.
I sent Menta a mail but I have no idea if he is still playing, it's been like 3 years
@Anehii
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Warframe/Steam: NFyt
Edit: More constructively, once your character info shows you in whatever NPC corp they dump you in, you should be safe.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
chair to Creation and then suplex the Void.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
:corgisiren:
I just updated the second post with recruitment info. Read that, do what it says, rejoin MRCHI.
reposting second post here so people actually see it
This is the annual G&T recruitment thread currently just a post for Merch Industrial, a Penny Arcade corporation in Eve Online. We've been going strong for 8 years and it is never too late to join!
Looking for a community pvp and sandbox based MMO? Looking for a multiplayer game where you personally can have a permanent impact? Looking to make people scream in fury over some pixels? Then play Eve Online: An Internet Spaceship Game!
Eve Online is a sci-fi spaceship-based MMO launched by the Icelandic developer CCP Games in 2003. Heavily influenced by the classic Escape Velocity series, the player takes the role of an interstellar pilot travelling the galaxy in a variety of ships, collecting assets, running missions, and engaging in trade, industry and warfare. Ships are purchased and fit out with a huge variety of weapons and modules for different roles. Gameplay is sharply geared towards group play, with players joining together to form ‘corporations’, and corporations forming alliances and coalitions. Player factions aren’t hard-coded as in other MMOs; player-run organizations, diplomacy, economics, territorial control, and warfare drive the game.
How to Enjoy EVE
EVE is best enjoyed in some combination of these two ways:
First, you can simply pick a thing that interests you and do that thing. There are lots of options (link to this: http://swiftandbitter.com/eve/wtd/). If this describes you, great! Our alliance has an interest group dedicated to most of those things, players knowledgable about most of those things, and resources to help you do most of those things. Think of this as “playing” EVE.
Second, you can treat EVE as a hobby and only log in when something interesting is happening. This is basically the default state for EVE players who are inactive, who are busy in real life, who don’t have a specific in-game goal, who are currently more interested in some other game (Diablo 3Civ:BE, currently), or who only really like making spaceships explode. If this describes you, just hang out in Jabber, talk about all of those non-EVE things, play other games with people, and log in whenever something interesting is about to go down. Think of this as more like a huge gaming social group that happens to have active EVE accounts.
Some combination of these two approaches is probably how and why most of us enjoy and stick with EVE.
Joining Merch Industrial
Merch Industrial is currently looking for new players who want to hang out with other spaceship nerds and fly in fleets that range from roaming gangs with a handful of pilots to massive fleet battles with thousands of participants. There’s a lot more to EVE - it is a huge sandbox of a game with a ton of things that you can do - and we’re focused on letting you have the most fun possible with the least possible effort.
How does this work? First, we give you a free 21 day trial. Then we’ll give you all the ships and skills and info that you need, also for free. All you need to do is hang out with us in Jabber (a chat client) and, whenever there is a broadcast for a fleet that you’re interested in, you log in and join it. Simple! If you want to try out other parts of EVE, awesome, we’ll help you do that too.
After 21 days you’ll need to buy a subscription. The cost is $15 for a single month or as low as $10 per month using longer subscription plans. If you created your account using a buddy link from this post, and then use real money to buy your subscription, we’ll give you an in-game item that you can apply to your account for an additional 30 days of gametime. That works out to about $15 for your first 81 days.
Create an EVE Online Account
Getting Started in New Eden
Joining Merch Industrial
First, open the People and Places screen: http://i.imgur.com/Htqc6lP.png
Second, find Merch Industrial: http://i.imgur.com/1wnTf7V.png
Third, submit your application. For example, I would say “My PA forum name is Ellthiteren and I have posted in the MRCHI recruitment thread.”
Fourth, wait until your application is processed. You will receive an in-game mail (Evemail) when this happens. While you wait, do the tutorials. Then do the Sisters of EVE epic mission arc (go to Arnon IX - Moon 3 - Sisters of EVE Bureau and talk to the agent named Sister Alitura).
Fifth, accept your application: http://i.imgur.com/uTir98k.png
The moment you join MRCHI you are vulnerable to anyone we’re at war with, so remain docked and take care of the next couple steps.
ONCE YOU HAVE MRCHI FORUM ACCESS, READ THIS POST FOR MORE INFO: http://forums.merchindustrial.com/viewtopic.php?f=27&t=8672
You Had Me At Spaceships
Seriously though, these are the ships you'll end up flying:
Week 1: You’ll start off flying a Slasher, which can lock down enemy ships and prevent them from escaping. You’ll then gain access to a Vigil, which target paints enemy ships and makes them much easier to shoot. Finally, you’ll be able to fly a Maulus, which reduces the lock range of enemy ships and stops them from doing much of anything. These ships are all welcome on pretty much any fleet.
Weeks 2 and 3: You’ll be able to use the Celestis, which is basically a cruiser-sized Maulus. It makes people seriously angry when their huge battleship can't even lock a primary target, all because of your cute little cruiser. You’ll also be able to use the Thorax, which is unambiguously phallus-shaped and does a lot of damage. If you're reading Penny Arcade, you really shouldn't need any more encouragement to be excited about flying one of these! Then, if you’re interested, you’ll learn to use a Noctis, which allows you to make a decent amount of money through salvaging; a Probe, which allows you to scan down exploration sites and be a more effective scout for fleets; and an Epithal, an industrial ship that will allow you to haul Planetary Interaction products from your planet to a station.
Week 4: You’ll be able to use an Exequror cruiser, which allow you to be a space-priest and repair the armor of other ships in your fleet. The skills you train will also make your other ships a lot more effective. These things are awesome in basically any armor-based fleet and people will absolutely love you for flying them!
Weeks 5 and 6: You’ll be able to use a Burst and a Scythe, which allow you to be a space-priest and repair the shields of other ships in your fleet. These skills will also make your other ships a lot more effective. These things are awesome in basically any shield-based fleet and people will absolutely love you for flying them, too!
Weeks 7 and 8: You’ll polish off your drone skills, making most of your ships that much more awesome. Drones are basically one to five little mini-mes that swarm around and do horrible things to enemy ships. These skills will also allow you to use a Vexor Navy Issue to make money in-game with relatively little effort.
Weeks 9 and on: We strongly encourage you to train for an Interceptor, so you can zoom around New Eden with not a care in the world. Seriously, these things are fast. After that, there are a bunch of different paths for you to choose: get a Heavy Assault Cruiser for loads of damage, or a Stealth Bomber for stealthy...bombing...or an Assault Frigate for being basically unkillable or seriously there's like a zillion things you can do.
Week 26: Statistically speaking, people who play for this long never truly quit EVE. By this point you’ll also be able to fly either a specialized Tech 2 Cruiser or a very well-fit Battleship.
--Mark Twain
no masters
That he which hath no stomach to this fight,
Let him depart. His passport shall be made,
And crowns for convoy put into his purse.
We would not die in that man’s company
Gate-camping titans.
The end is nigh!
--Mark Twain
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
no masters
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
And in totally EVE-related news, Muliphen is a hero and felt bad about me getting left out of the MRCHI Diablo 3 crew due to my bandwidth limits, so he mailed it to me:
no masters
Edit: You log in so you can spin ships.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Rub it in, beach bum. :mad:
--Mark Twain
"I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time." - Tycho
You are entitled to your opinion, however wrong it might be.
"I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time." - Tycho