During my time with Cyberpunk 2077, I suffered one major seizure and felt several moments where I was close to another one. I kept going because I made that decision to, and I feel like that decision helped me sort of slap together a small little guide for players wanting to take part in this game for fear of missing out.
Cyberpunk 2077 is about hedonistic excess. Much like the tabletop game that inspired the open-world RPG, everything is brighter, louder, and more in your face. Pair that with the reliance on technological interfacing, and some triggers were expected. With Cyberpunk 2077, however, there are a lot that you need to be aware of. For those excited to experience CD Projekt RED's latest adventure, there is still a way to do so - though there is a risk - but you'll need to know a few things going in.
Braindances are something that CDPR has been talking about as a feature for awhile now, and it's an intricate part of the story from start to finish. BD's allow players to interface with memories, often of the deceased, but plugging into a mainframe and diving in. Pretty much everything about this is a trigger and this is something that caused me to have a grand mal seizure when playing to help with our review. This is also a trigger on many levels, starting with the device itself.
When "suiting up" for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it's a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.
Never seen anything like this in a major games journalism outlet, of course I can't think of a game that needed one
Crippl3 on
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
What an absolute fucking nightmare
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PiptheFairFrequently not in boats.Registered Userregular
what the actual fuck
+38
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PiptheFairFrequently not in boats.Registered Userregular
like
I am laughing right now
not because that is funny, because it is very definitely not
I just don't understand what emotional response I'm supposed to feel at including a goddamn seizure device in a game without
I played a lot of BATTLETECH this year. Can that be my game of the year? I'm sure I played some other games too, but mostly it was a comfort food sort of year.
During my time with Cyberpunk 2077, I suffered one major seizure and felt several moments where I was close to another one. I kept going because I made that decision to, and I feel like that decision helped me sort of slap together a small little guide for players wanting to take part in this game for fear of missing out.
Cyberpunk 2077 is about hedonistic excess. Much like the tabletop game that inspired the open-world RPG, everything is brighter, louder, and more in your face. Pair that with the reliance on technological interfacing, and some triggers were expected. With Cyberpunk 2077, however, there are a lot that you need to be aware of. For those excited to experience CD Projekt RED's latest adventure, there is still a way to do so - though there is a risk - but you'll need to know a few things going in.
Braindances are something that CDPR has been talking about as a feature for awhile now, and it's an intricate part of the story from start to finish. BD's allow players to interface with memories, often of the deceased, but plugging into a mainframe and diving in. Pretty much everything about this is a trigger and this is something that caused me to have a grand mal seizure when playing to help with our review. This is also a trigger on many levels, starting with the device itself.
When "suiting up" for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it's a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.
Never seen anything like this in a major games journalism outlet, of course I can't think of a game that needed one
I can get having a game be more prone to triggering epileptic seizures than others. You can't realistically create Cyberpunk 2077, a neon futuristic shooter, with fewer epilepsy triggers than Red Dead Redemption. I can even get not having great options for toning that down, because it's one of those things where triggers are often different and the kind of events that trigger things probably require more constant ad-hoc adjustment than adjustments for colorblindness/eye difficulties/being hard of hearing/mechanical disabilities.
But having a seizure-triggering headset? I feel like that's one of those things where you would have to know it's an issue, if nothing else because you probably caused a couple of QA guys to get an epilepsy diagnosis.
During my time with Cyberpunk 2077, I suffered one major seizure and felt several moments where I was close to another one. I kept going because I made that decision to, and I feel like that decision helped me sort of slap together a small little guide for players wanting to take part in this game for fear of missing out.
Cyberpunk 2077 is about hedonistic excess. Much like the tabletop game that inspired the open-world RPG, everything is brighter, louder, and more in your face. Pair that with the reliance on technological interfacing, and some triggers were expected. With Cyberpunk 2077, however, there are a lot that you need to be aware of. For those excited to experience CD Projekt RED's latest adventure, there is still a way to do so - though there is a risk - but you'll need to know a few things going in.
Braindances are something that CDPR has been talking about as a feature for awhile now, and it's an intricate part of the story from start to finish. BD's allow players to interface with memories, often of the deceased, but plugging into a mainframe and diving in. Pretty much everything about this is a trigger and this is something that caused me to have a grand mal seizure when playing to help with our review. This is also a trigger on many levels, starting with the device itself.
When "suiting up" for a BD, especially with Judy, V will be given a headset that is meant to onset the instance. The headset fits over both eyes and features a rapid onslaught of white and red blinking LEDs, much like the actual device neurologists use in real life to trigger a seizure when they need to trigger one for diagnosis purposes. If not modeled off of the IRL design, it's a very spot-on coincidence, and because of that this is one aspect that I would personally advise you to avoid altogether. When you notice the headset come into play, look away completely or close your eyes. This is a pattern of lights designed to trigger an epileptic episode and it very much did that in my own personal playthrough.
Never seen anything like this in a major games journalism outlet, of course I can't think of a game that needed one
uuuhhhh what the fuck?
do they not have lawyers on staff?
this is a mega legal smackdown waiting to happen
Despite how obvious it should be that the seizure headset is a bad idea, I'm not sure this is the case. Games have had a blanket warning about seizures in them for a long time and from quick googling, I can't find any successful lawsuits or even anything that implies a settlement was particularly successful. It's very, very difficult to successfully sue people for "this multimedia experience caused seizures", and I doubt the literal seizure headset would make it much easier.
I'm cynically picturing an executive saying something like "but we stuck the obligatory epilepsy warning on the splash screen full of legal jargon, what more could we POSSIBLY do!?"
it's an interview show where Eric normally abuses the shit out of his guests without them understanding, only Lance was in on the bit and one-upped him
it's an interview show where Eric normally abuses the shit out of his guests without them understanding, only Lance was in on the bit and one-upped him
I'm not, no. I'm assuming it's a very American thing and I just don't live in america so I never see anything about it
It...appears to have a lot of Space Ghost Coast To Coast energy
kinda sorta but way more aggressive
they use some... unfortunate language early on and kinda took criticism of it well and have tried to be less othering while still abusing the shit out of guests
it's an interview show where Eric normally abuses the shit out of his guests without them understanding, only Lance was in on the bit and one-upped him
I'm not, no. I'm assuming it's a very American thing and I just don't live in america so I never see anything about it
yeah it's an Adult Swim thing
the fan canon is that eric is in purgatory or hell and is being tested/punished
Also, the Lauren Conrad bit shows a lot of the tricks they do to get such insane interviews. They go super long, film when they say they're off air, keep the studio hot as shit, and then cobble together two minutes of footage from like two hours of brutal interviewing, usually from right at the beginning when they aren't aware what's happening and right at the end when they break.
Posts
I definitely did play FFXIV for a few years, but my workbrain overrides it.
Never seen anything like this in a major games journalism outlet, of course I can't think of a game that needed one
I am laughing right now
not because that is funny, because it is very definitely not
I just don't understand what emotional response I'm supposed to feel at including a goddamn seizure device in a game without
like
a warning or options to not have a seizure device
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
That's very cyberpunk of it.
uuuhhhh what the fuck?
do they not have lawyers on staff?
this is a mega legal smackdown waiting to happen
But having a seizure-triggering headset? I feel like that's one of those things where you would have to know it's an issue, if nothing else because you probably caused a couple of QA guys to get an epilepsy diagnosis.
Despite how obvious it should be that the seizure headset is a bad idea, I'm not sure this is the case. Games have had a blanket warning about seizures in them for a long time and from quick googling, I can't find any successful lawsuits or even anything that implies a settlement was particularly successful. It's very, very difficult to successfully sue people for "this multimedia experience caused seizures", and I doubt the literal seizure headset would make it much easier.
I bet your Google search history looks really fun without context right now
the fuck did I just watch
because that was incredible
are you not familiar with The Eric Andre show?
it's an interview show where Eric normally abuses the shit out of his guests without them understanding, only Lance was in on the bit and one-upped him
It...appears to have a lot of Space Ghost Coast To Coast energy
I'm not, no. I'm assuming it's a very American thing and I just don't live in america so I never see anything about it
https://www.youtube.com/watch?v=jxjV6UfnxfA
https://www.youtube.com/watch?v=k6l62WfRiKs
Some iconic Eric Andre moments.
Y'all are in for a TREAT.
There's an episode where they keep starting another episode within that episode and it is DELIGHTFUL.
they use some... unfortunate language early on and kinda took criticism of it well and have tried to be less othering while still abusing the shit out of guests
unfortunately, hannibal is a class traitor
yeah it's an Adult Swim thing
the fan canon is that eric is in purgatory or hell and is being tested/punished
the "why did you retweet that" bit is fucking incredible
https://youtu.be/Sg2im6mi0eo
Wait, is the thing that's been missing from making a working 3D Sonic formula just a grappling hook?
But at least he decided not to return to the show with the most recent season
https://www.youtube.com/watch?v=yaq-t59D9hA
Behind the meme
https://www.youtube.com/watch?v=yaq-t59D9hA
https://www.youtube.com/watch?v=pROomL6IiOw
https://www.youtube.com/watch?v=QcfSe1hsSYc
https://youtu.be/qRR75kzW148
Guardians,
You need to get Eric Andre a new desk.
I've given your ghost coordinates of the Ingvar Kamprad Elmtaryd Agunnaryd complex in the European Dead Zone.
Good Luck