Notice that this advice has been followed by all of 1 person of the 3/4 I've gifted in this period.
In my defense I have a memory of a. Oh look a pre-order has gone up! What was I saying again? Oh yes, I have the memory capacity of an older person now with a limited amount of available space that is used for remembering to put my pants on in the morning.
Notice that this advice has been followed by all of 1 person of the 3/4 I've gifted in this period.
In my defense I have a memory of a. Oh look a pre-order has gone up! What was I saying again? Oh yes, I have the memory capacity of an older person now with a limited amount of available space that is used for remembering to put my pants on in the morning.
You're still bothering with pants these days?
Ok, shorts... But still wearing something on the bottom to not stick to my chair stool. I know that one day when I get older I'll run around naked and think it is just fine.
Translation: "we really want to sell this new $60 game, so maybe by finally patching the broken parts of the old one, we can entice y'all to buy this one!"
Wait, I was reading somewhere that the Game Pass version is broken in a different way than the Steam version. I hope they don't just replace one broken version with another.
Oh wow, @Shade sent me Ghostrunner while I was sleeping! I've heard great things about it! The Superhot/Mirrors Edge/Hotline Miami kind of combination looked so cool! Can't wait to play it! Thanks!
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QuestorPAX Aus Tabletop [E]Melbourne, AustraliaRegistered Userregular
Wait, I was reading somewhere that the Game Pass version is broken in a different way than the Steam version. I hope they don't just replace one broken version with another.
Apparently while they thought it was a better version it's unfortunately not so we're still stuck waiting for the patch
I've been playing through Monster Sanctuary the past week or so. It's essentially a Metroidvania version of Pokemon. I read about it receiving its first major update recently so I decided to pick it up one night while I was bored only to find I already owned it. I assume I bought it while it was in early access at a lower price but had planned to wait until it was officially released to play it.
I'll have deeper thoughts when I'm done with it, but thought it was worth putting on some people's radar. Outside of combat it's very much a modern Metroidvania. When you bump into an enemy while running about, you enter into a 3 on 3 turn based battle. Your monsters have different resistances, weaknesses, skills, ways to build them, etc. and you can have 6 in your party to swap between in battles. This is really the standout feature of the game but also the one that can give Metroidvania fans some pause. How smoothly the exploration and combat feel makes a huge difference in the genre and this one obviously has big shifts in pacing on a regular basis. The battle system is engaging though which is the only way this could work.
The plot and writing are also pretty vestigial. That's not terribly surprising given its inspirations. There's more to it than "fight 8 gym leaders, a rival, a crime syndicate, and a monster deity" but not by much.
But I'm having a lot of fun with it running around with a mini-Cthulu as healer and debuffer and a cat with a longsword as a primary damage dealer.
The new version is still single thread limited too. They didn't fix the one thing that needed to be fixed
Seriously? I just assumed that of *course* they'd fix that on later release. They can't say "itz got such 1337 grfx doodz" like their excuse at the time was.
That's not a thing that's really, like ... "fixable."
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
NieR Automata on Steam runs perfectly fine with FAR installed, it's a mod in Steam Workshop IIRC.
And it's my game of the year every year because it's really that good.
NieR Automata on Steam runs perfectly fine with FAR installed, it's a mod in Steam Workshop IIRC.
And it's my game of the year every year because it's really that good.
When does that happen?
(No, really...I’ll try it again one day...)
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
I enjoyed the arsethetic, and the world was interesting enough to carry me a ways through the game even though it really made no sense whatsoever, butt... I got bored at some point and quit. I still have it installed and from time to time I think I'll try it again, but I never do.
It does tend to get super impressed with itself sometimes, though. Quite up its own butt, really.
I enjoyed the arsethetic, and the world was interesting enough to carry me a ways through the game even though it really made no sense whatsoever, butt... I got bored at some point and quit. I still have it installed and from time to time I think I'll try it again, but I never do.
It does tend to get super impressed with itself sometimes, though. Quite up its own butt, really.
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
Also I seem to remember the environments being very...brown.
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
Also I seem to remember the environments being very...brown.
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
Also I seem to remember the environments being very...brown.
I'd have otherwise chalked it up to being centered around the remnants of civilization but even the forest area somehow seems brown, which is.... impressive.
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
I'd say the game does reveal enough of the world's history over the course of it. People who played Replicant will get a clearer picture more quickly but it's not a requirement.
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
Also I seem to remember the environments being very...brown.
I'd have otherwise chalked it up to being centered around the remnants of civilization but even the forest area somehow seems brown, which is.... impressive.
It is a last gen game. And a game about sad robots. I think think the drab visuals fit the game's themes quite well even if not the most technically impressive.
NieR Automata on Steam runs perfectly fine with FAR installed, it's a mod in Steam Workshop IIRC.
And it's my game of the year every year because it's really that good.
When does that happen?
(No, really...I’ll try it again one day...)
I think it really started clicking for me when I got to the amusement park area. That's the first place I recall really standing out with the music really working with the environment to convey something different than other open world action games.
Hey you get to fight a naked, dongless, Sephiroth analog very early on!
Can’t tell whether this is being presented as a positive or a negative.
Seriously though, I got through to a bit from another viewpoint, after the amusement park, but the game never got me to care about it, so I stopped. It was just (boringly) beating up robots in a brown wasteland, and I couldn’t get a handle on why I should care.
In other news, I finished The Longing. In a manner ofspeaking.
The Longing is like an indie game Tamogotchi. The premise is that you're a shade spawned by a slumbering rock king and tasked with watching over him for 400 days as he sleeps underground. These days pass in real time whether the game is running or not.
Time passes more quickly if you're in your lair and decorating it causes time to pass even faster. Most of the gameplay involves exploring the cave system, parts of which only open up hours or days after interacting with a door or other method of getting through a barrier. During said exploration, you can find things to add things to your home or parts to craft such items. Movement is extremely slow and the closest to a fast travel system is the ability to set a marker in a room that you can tell the shade to walk to automatically. It'll still take some time but it lets you do other things while you wait and you have many markers available.
You also can unlock different endings as you explore the caves, something I did not do. I picked this up probably around the summer figuring I had the time during the pandemic and finding the concept intriguing. I had last played in September before booting it back up earlier after the announcement that it was coming to the Switch reminded me of it. Enough time had passed in my well decorated home to finish the game via time.
It's not a game you play in the normal sense but forgetting about something for months during the pandemic is probably the best metaphor for life the past year I've found in a game. 7.5/10.
Automata has been on my to play list for a while, but seems I'm just better off waiting a bit longer?
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
Also I seem to remember the environments being very...brown.
Posts
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
*looks down*
well, ****.
Ok, shorts... But still wearing something on the bottom to not stick to my chair stool. I know that one day when I get older I'll run around naked and think it is just fine.
Steam: betsuni7
:razz:
The real @ 's were the friends we made along the way.
Steam | XBL
The @'s are calling from inside the house!
@! Aaaaa-aaaah! Saviour of the universe!
Steam | XBL
I have no idea what you are talking about. *stealth edit*
Steam: betsuni7
dun dun dun dun dun dun dun dun.......
HE"LL SAVE EVERY ONE OF US!
Twitch: KoopahTroopah - Steam: Koopah
Stand for every one of us!
>.>
Thanks @Betsuni for Rogue!
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Apparently while they thought it was a better version it's unfortunately not so we're still stuck waiting for the patch
So yeah
I'll have deeper thoughts when I'm done with it, but thought it was worth putting on some people's radar. Outside of combat it's very much a modern Metroidvania. When you bump into an enemy while running about, you enter into a 3 on 3 turn based battle. Your monsters have different resistances, weaknesses, skills, ways to build them, etc. and you can have 6 in your party to swap between in battles. This is really the standout feature of the game but also the one that can give Metroidvania fans some pause. How smoothly the exploration and combat feel makes a huge difference in the genre and this one obviously has big shifts in pacing on a regular basis. The battle system is engaging though which is the only way this could work.
The plot and writing are also pretty vestigial. That's not terribly surprising given its inspirations. There's more to it than "fight 8 gym leaders, a rival, a crime syndicate, and a monster deity" but not by much.
But I'm having a lot of fun with it running around with a mini-Cthulu as healer and debuffer and a cat with a longsword as a primary damage dealer.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Fyi: Ludonaracon will be April 23-26 this year on steam. Been getting more excited about Narrative games and RPGs so I'm looking forward to this one.
That's not a thing that's really, like ... "fixable."
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
It isn't hard to patch the Steam version to fix it, and there was a decent graphics mod that made it even better.
And it is 100% worth playing even in an imperfect state. That game is my top gaming experience of all time. Left some real lasting memories.
Counterpoint: I really wanted to like Automata, but bounced right off it. The intro sequence is confusing, the backstory is, I think intentionally, occluded, but there wasn’t enough to keep me interested in the narrative, as I couldn’t piece it together. The fighting was...fine, but the combat wasn’t really for me. The lack of signposting and mapping killed me, because I don’t have time to wander aimlessly around a huge environment hitting robots without real purpose.
A lot of people apparently really like it, but I just didn’t see it, though it sounds like I’m a minority.
Also really not sure about the arse-thetic.
Goodreads
SF&F Reviews blog
And it's my game of the year every year because it's really that good.
When does that happen?
(No, really...I’ll try it again one day...)
Goodreads
SF&F Reviews blog
It absolutely is. The world's history is explored over the course of the game but it's still kind of vague unless you've played through at least Nier Replicant. It's one of those things where it's a really neat callback if you're familiar with Drakengard/Nier Replicant but if you don't know any of the lead-ins then it can be kind of confusing why things are they way they are.
It does tend to get super impressed with itself sometimes, though. Quite up its own butt, really.
:bzz:
Also I seem to remember the environments being very...brown.
Goodreads
SF&F Reviews blog
Goddammit.
Now I have to make another butt joke...
I'd have otherwise chalked it up to being centered around the remnants of civilization but even the forest area somehow seems brown, which is.... impressive.
I'd say the game does reveal enough of the world's history over the course of it. People who played Replicant will get a clearer picture more quickly but it's not a requirement.
It is a last gen game. And a game about sad robots. I think think the drab visuals fit the game's themes quite well even if not the most technically impressive.
I think it really started clicking for me when I got to the amusement park area. That's the first place I recall really standing out with the music really working with the environment to convey something different than other open world action games.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Can’t tell whether this is being presented as a positive or a negative.
Seriously though, I got through to a bit from another viewpoint, after the amusement park, but the game never got me to care about it, so I stopped. It was just (boringly) beating up robots in a brown wasteland, and I couldn’t get a handle on why I should care.
Goodreads
SF&F Reviews blog
The Longing is like an indie game Tamogotchi. The premise is that you're a shade spawned by a slumbering rock king and tasked with watching over him for 400 days as he sleeps underground. These days pass in real time whether the game is running or not.
Time passes more quickly if you're in your lair and decorating it causes time to pass even faster. Most of the gameplay involves exploring the cave system, parts of which only open up hours or days after interacting with a door or other method of getting through a barrier. During said exploration, you can find things to add things to your home or parts to craft such items. Movement is extremely slow and the closest to a fast travel system is the ability to set a marker in a room that you can tell the shade to walk to automatically. It'll still take some time but it lets you do other things while you wait and you have many markers available.
You also can unlock different endings as you explore the caves, something I did not do. I picked this up probably around the summer figuring I had the time during the pandemic and finding the concept intriguing. I had last played in September before booting it back up earlier after the announcement that it was coming to the Switch reminded me of it. Enough time had passed in my well decorated home to finish the game via time.
It's not a game you play in the normal sense but forgetting about something for months during the pandemic is probably the best metaphor for life the past year I've found in a game. 7.5/10.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Is that some kind of crack?