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[World of Tanks] Tanks+MMO+Free= Why aren't you playing already?

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Posts

  • FarleymanFarleyman Registered User regular
    edited December 2010
    Rhan9 wrote: »
    The Tigers and King Tigers saw plenty service, as did their TDs. It seems that ignoring the VKs, and the Maus, the German tree is pretty good about it. The Soviet one has a quite a lot of prototypes and tanks produced after WWII.

    I'm aware they saw service, thats kinda why I didn't list them. Its not just the VKs though. I was under the impression that a few of their light tanks didn't really see service, atleast not for what they're used for ingame, anyway. The Wespe, and I think one of the other SPGs also saw extremely limited use from what I understand, although granted that doesn't make them prototypes.

    Regardless, when the main-stay of German forces ingame are the various VKs, something isn't quite right. Then again, when the majority of Russian forces are comprised of the IS series, we've got some other, slightly more pressing problems.

    Farleyman on
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  • OgotaiOgotai Registered User regular
    edited December 2010
    The M26 I think is going to get patched in before the french tanks, with the other tier 9 mediums. Of course the US get the late WW2 m26 for their tier9, Russians get the T54.

    Ogotai on
  • KitanthoKitantho Registered User regular
    edited December 2010
    I was hoping this would have realistic armor penetration going for it but from what I've seen on the Youtubes it doesn't look like it.

    Bumping up the realism a notch or two would have made TDs a lot more appealing but it would be a very different game.

    Kitantho on
  • Rhan9Rhan9 Registered User regular
    edited December 2010
    Bumping up realism would make TDs perform their function, and they would be more durable as well, since they tend to have lower profiles and very sloped armor, so more shots would bounce than now.

    Rhan9 on
  • a5ehrena5ehren AtlantaRegistered User regular
    edited December 2010
    So I moved up to the Tier 3 US SPG (M37) last night, and it sucks pretty hard at that level of the game (get thrown in with Tier 7-8 heavy tanks? really?), especially with the atrocious reload speed.

    a5ehren on
  • Rhan9Rhan9 Registered User regular
    edited December 2010
    The Russian and German SPGs have double the US reload speed. I don't understand why people use them. It's not like the US guns are superior or anything in the other stats.

    Rhan9 on
  • bamjobamjo Registered User regular
    edited December 2010
    The US arty tree is really misleading, as it starts you off with the T57. It gives you the wrong feel because the rest of the tree is completely different. I love my T57 for its rapid reload time, laser accuracy, and high angle of fire. Then you get the M37 and they flip everything around. Big gun, slooow reload, decent accuracy (which it damn well better have as you can only fire 4 rounds a minute).

    I tried the Wespe, but compared to my T57 it felt slow and cumbersome, and I didn't like its very limited traverse. Now I see that was the wrong comparison to make; I should have compared it to the M37, where it comes off pretty favorably.

    bamjo on
  • Katana-srKatana-sr Registered User regular
    edited December 2010
    Playing this game for quite a while now, keeps me hooked at a low-medium intensity. Doing several battles a day doesnt take much time as the matchfinding is quick and nicely balanced.

    Currently in the german heavy tree, almost got my Tiger. Buying a few of the premium shells really helps my VK 3601 in fights, I usually get 5 and only use them against Meds/Heavies of equal or higher tiers.

    In the american tree, I had a lot of fun with the M5 Stuart, very fast and agile and can get maximum view range (500m). The stubby gun is very effective against enemy scouts and smaller artillery pieces. Just don't get involved in long-range or prolonged fights.
    I'm using the M7 now, a lot like the stuart but with a better gun and more hp/armor. The upgrade guns seem useless, most of the time I'm using the QF 6 Pounder with its 30 rounds/min firing rate.

    With the next soft wipe, I'll try to reach a good russian or german heavy. Maybe I'll try a TD but I hear so much bad stuff about them...

    What do you people think about the upgrade slots? I'm using a rammer, camo net and spall liner for my VK 3601 and coated optics and spall liner for my Stuart/M7.

    Katana-sr on
  • Rhan9Rhan9 Registered User regular
    edited December 2010
    Katana-sr wrote: »
    Playing this game for quite a while now, keeps me hooked at a low-medium intensity. Doing several battles a day doesnt take much time as the matchfinding is quick and nicely balanced.

    Currently in the german heavy tree, almost got my Tiger. Buying a few of the premium shells really helps my VK 3601 in fights, I usually get 5 and only use them against Meds/Heavies of equal or higher tiers.

    In the american tree, I had a lot of fun with the M5 Stuart, very fast and agile and can get maximum view range (500m). The stubby gun is very effective against enemy scouts and smaller artillery pieces. Just don't get involved in long-range or prolonged fights.
    I'm using the M7 now, a lot like the stuart but with a better gun and more hp/armor. The upgrade guns seem useless, most of the time I'm using the QF 6 Pounder with its 30 rounds/min firing rate.

    With the next soft wipe, I'll try to reach a good russian or german heavy. Maybe I'll try a TD but I hear so much bad stuff about them...

    What do you people think about the upgrade slots? I'm using a rammer, camo net and spall liner for my VK 3601 and coated optics and spall liner for my Stuart/M7.

    To be honest, you should try TDs. At least the Stug is a joy to use, even if you'll need to get used to the idea of being paired against tanks way out of your league. It's just a fun tank to play as, since it's quick and nimble, has a low profile and decent guns. It can also snipe very well. Basically the only thing TDs as a whole are missing is a bump up in the damage they can do, since that's their main failure at the moment.

    It's not much of a destroyer, if all your shots just bounce off.

    Rhan9 on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited December 2010
    a5ehren wrote: »
    So I moved up to the Tier 3 US SPG (M37) last night, and it sucks pretty hard at that level of the game (get thrown in with Tier 7-8 heavy tanks? really?), especially with the atrocious reload speed.

    Welcome to Tier 3. Expect this to continue for a really long time.

    I'm still in a BT-7, and it's far more unusual if I don't encounter at least one KV tank per match that, even if I flanked, I couldn't damage. I'm also starting to run into T-34s, which is really surprising, and also quite horrible.

    On the bright side, I've gotten a lot better at running away, and I've found this game is a lot better with some reading material on the side.

    Incidentally, how worthwhile is it to invest in crew training (to 75% for example)--my crew isn't really getting experience all that fast (not too surprising, I'm bad at this game)? Is it worthwhile when you're still in the lights, and you have no intention of staying with your tank after the next upgrade?

    Synthesis on
  • bamjobamjo Registered User regular
    edited December 2010
    I would say don't bother unless you know you are going to stick with your tank for a while. The earliest I would do it is tier 4, as that's when the research grind starts to get longer. And if you are going for heavy tanks, don't upgrade your crew until you are in a heavy. Retraining to a new model tank of the same weight class takes much less of a penalty than going from light-->med, or med-->heavy.

    If you are going to stick with upper tier light tanks, you could probably do it now. But then if you buy a medium or heavy later you are better off just getting a new crew. and keeping the experienced crew in your light tank.

    bamjo on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited December 2010
    Yeah, I suspected as much. It's already been made clear, but I really hate being stuck in a light tank while going up against medium and heavy tanks, and I'm hoping to remedy it (and finish reading Battle Angel Alita at the same time).

    It seemed like it might be worthwhile, since even standing still and within reasonable ranges, my tank was missing a surprising number of shots (which might bounce off anyway), which I think is a reflection of your crew. I think.

    Synthesis on
  • Rhan9Rhan9 Registered User regular
    edited December 2010
    Apparently an experienced crew can make a tank feel completely different(better).

    Rhan9 on
  • a5ehrena5ehren AtlantaRegistered User regular
    edited December 2010
    bamjo wrote: »
    The US arty tree is really misleading, as it starts you off with the T57. It gives you the wrong feel because the rest of the tree is completely different. I love my T57 for its rapid reload time, laser accuracy, and high angle of fire. Then you get the M37 and they flip everything around. Big gun, slooow reload, decent accuracy (which it damn well better have as you can only fire 4 rounds a minute).

    I tried the Wespe, but compared to my T57 it felt slow and cumbersome, and I didn't like its very limited traverse. Now I see that was the wrong comparison to make; I should have compared it to the M37, where it comes off pretty favorably.

    Yeah, I think I'm going to keep going down the US arty tree anyway and see how it goes. I'm also leveling into German TDs and Russian heavies when I jump in a quick round after my M37 gets knocked out :P

    a5ehren on
  • GaslightGaslight Registered User regular
    edited December 2010
    Spent the evening doing the German grind. With some liberal exchanging of my free gold, I've got up to a PzKpfw III Ausf A with a 5cm gun. It's nice to have a weapon that actually hurts people once in a while after nothing but squirrel rifles and glorified machine guns thus far. I say once in a while because I have now, of course, hit Tier 3 and that means that half the games I end up in are chiefly characterized by KV's just running rampant.

    Is there any real benefit to using HE ammo at this stage?

    Gaslight on
  • lostprophetlostprophet Registered User regular
    edited December 2010
    HE ammo damages subsystems and can be pretty annoying for bigger tanks. If you're up against a KV either run away or move around it's gun. Mostly run away unless it's the last tank left

    lostprophet on
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  • StrifeRaZoRStrifeRaZoR Registered User regular
    edited December 2010
    I went up to T3 (as I said in an earlier post) and hated it. Maybe because I got an American T3 medium. It is...so...horrible. So what I've done, is stay in T2 to maximize my cash flow. And here's how:

    1. I have a M2 Light Tank with elite status.
    2. I have a US Artillery T2 with Elite status.
    3. I have a BT-2 Russian T2 light tank with elite status.

    Start up a match in my M2, rush the back lines, pick off a few stragglers, die. As soon as I die, hit esc, exit battle. Choose my Artillery, start a match. Run off to the side of the map. Prop up on a hill and take out a few folks, if the match is going slow, then rush in and use it as a forward firing death machine, then die. Hit esc, exit battle. Choose my BT-2, rush the back lines, take out stragglers/artillery and live for as long as possible, then die, hit esc, exit battle.

    By the time I'm done with my BT-2 Match, the battle that my M2 was in has finished and I get my exp and credits for that match. Repair it, resupply it, then repeat. By the time my M2 is done with that match, my Artillery is ready again. Repair it, resupply it, then repeat.

    You still get your rewards when a tank finishes a battle, even if you're not actually in the fight. Using that method and staying in Tier 2, I stocked up on about 130,000 Credits in less than 2 and a half hours of gameplay.

    StrifeRaZoR on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited December 2010
    By the way, I haven't seen this mentioned in the thread, I don't know if this is WoT common sense or what, but for new people.

    Before you do anything else with your starting gold.

    Save up for/buy a month of premium.

    It'll save a whole lot of headaches.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • StrifeRaZoRStrifeRaZoR Registered User regular
    edited December 2010
    I haven't purchased premium yet. I used my 150g that I got today to convert a crapton of experience as soon as I bought my Tier 3 Russian Tank. As soon as I bought it, I was 1 research block away from maxing it out :p. Good investment. Having a 73mm canon late at night means I sometimes get put into matches with a bunch of Tier 1/Tier 2 guys. Revenge is oh so sweet.

    StrifeRaZoR on
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  • OgotaiOgotai Registered User regular
    edited December 2010
    HE can be usefull at times. For example, if you get a PZ3, stick the short 75mm on it and only use HE. Usually you will get matched up with stupidly high tier tanks, but the 75, unlike the 50mm, can do enough damage with HE to knock some hp off, maby tracks or a subsystem. If by some maricle you get matched with a buch of lower tier tanks, you are god. The 75 with HE can pen many of the light tanks, you have pretty good armor vs. their weapons, and the 75 can 1 shot kill many of the tanks.

    My highest number of kills in a match was with a PZ3 in a game where I was top tank. Got 8 of them.

    HE generally works best on the short versions of guns, german short 75 and 105, american short 105. All do way more damage with HE than AP, but both have similar penetration values, usually too low to actually pen anything. So you may as well use HE all the time.

    Ogotai on
  • ArrathArrath Registered User regular
    edited December 2010
    Other guns HE excels in: The 85mm on the T-28. One-shot kills ahoy!

    The massive (152mm?) gun for the KV. Suddenly you'll be blowing the living shit out of things you barely scratched before!

    Arrath on
  • GaslightGaslight Registered User regular
    edited December 2010
    Spent the afternoon plugging away in my Pz3A. Managed to stupidly lose a lot of money a couple more times but at the rate I'm going I figure I should be able to get a "real" Pz3 and try out that short 75.

    There's still a fair number of games where I blunder into a crossfire or get wtfpwned by some distant artillery piece before ever firing a shot in anger, but my kill-death ratio is slowly improving. Gotten quite a few 2-kill games and even a couple hat tricks today.

    By this point my fighting style is pretty clear. I've gotten pretty cautious about advancing and I'm no good as a brawler; I detest circling around seeing whose turret traverses faster. My most successful games are when I can stalk through a forest or find some other advantageous partially covered position and take potshots at enemy vehicles as they expose themselves or skirmish with my teammates. I think I'm going to enjoy being a Tiger/Panther commander, if I don't get physically ill from continuously playing this game by then.

    Gaslight on
  • OgotaiOgotai Registered User regular
    edited December 2010
    That playstyle should be great for a Tiger, its one of the best snipers in the game. Fragile as hell but still pretty cheap to repair, less than a panther, and can make good money with it.

    On the other hand, after playing the tiger 2 for a few days, pretty much wish I stayed with the tiger and used the cash for some other tank. Its not that is bad, it does ok in most games, but it bleed money worst than any tank I have ever driven. My is 4 is way more profitable than it, in the IS4 all I have to do to turn a profit in a game is get 2-3 shells to hit. Tiger 2 i need to have every single shell hit and pen and not get shot myself, as even on a good round, if i die and have alot of hits, ammo will still eat all the profits. Other way is to run into a tier 9-10, get a few damageing shots on him then die. Oh yeah, you have to win the match to have a chance, and this tank as the lowest win % of anything I have driven.

    I will stick with it for a while, as I have heard it gets better once you add some equipment, but each one is half a mil, and that will take a long time to earn if I dont shelf the thing for my matilda/pz3/m4

    Ogotai on
  • RaslinRaslin Registered User regular
    edited December 2010
    I gotta say, the stug III is such a great moneymaker. I bank about 10k a game on average, without premium. Even on shitty games where I do next to no damage, and die, I still make a profit.

    Its also my favorite ww2 tank, so I certainly don't mind playing it :P

    Raslin on
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  • GaslightGaslight Registered User regular
    edited December 2010
    Got my Pzkpfw III and the short 7.5. Of course, in 90% of my games I'm now the bottom tank on my team in a game consisting entirely of Tigers, Panthers, Stalins, and hulking American prototypes. If I manage to distract one for a minute or spot for the artillery or even get a critical hit with HE before my horrific death, it's a moment of glory. I try to scout but scouting is pretty pointless when a Maus can inexplicably see me from farther away than I can see him. The bizarre matchmaking wouldn't be so bad if they allowed the smaller tanks to at least be marginally useful to their teams as recon.

    At the moment I'm having a lot more fun in the American T57 self-propelled gun that I picked up for kicks, although about half the money I make with it goes to repairing my Pzkpfw III. Enough fun that I'm really loath to get an M37 and be moved into higher tier games there too.

    Gaslight on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited December 2010
    Just nabbed my A-20--which might have actually been going from bad to worse, because now I'm actually encountering IS-3s and Tiger IIs. Like everyone else is saying, matchmaking needs some work.

    I was actually doing surprisingly well in the last few missions with my BT-7.

    Synthesis on
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited December 2010
    Like I already said, its intentional.

    Stupid, but intentional.

    High tier games need scouts.

    Problem is it kinda sucks when you're only use in a given match is to charge into enemy lines and die so your team's big guns can kill things.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • The EnderThe Ender Registered User regular
    edited December 2010
    Does this game just have co-op play vs bots?

    Cuz I tend to prefer battling hordes of semi-competent AI driven machines to just getting blown away by FPS pros.

    The Ender on
    With Love and Courage
  • GaslightGaslight Registered User regular
    edited December 2010
    The Ender wrote: »
    Does this game just have co-op play vs bots?

    No.
    Cuz I tend to prefer battling hordes of semi-competent AI driven machines to just getting blown away by FPS pros.

    This game has very little in common with fps games as they are commonly thought of. I mean, for starters, obviously you're driving around in a tank, not running around holding a gun. Your tank and equipment and the tanks you're matched up against have a huge impact on the outcome, and patience, calm, awareness, tactics, and understanding of terrain matter far more than twitch fps skills.

    Was a minnow among sharks again for my last game of the night. I tagged along behind a few of my team's heavies on a flank advance hoping to pick up scraps. I took bites out of two T-43's and a JagdTiger before we got to the enemy base. Things were at a standoff so I graciously offered to break cover and make a suicide scouting run. My offer was accepted so I charged out at the enemy flag and was promptly one-shot by a lurking IS-something, who was immediately hammered into the ground by friendly arty, so I guess that's a pretty good exchange. My team mopped up after a minute and I got about 2500-3000 credits net profit out of it after repairs, which seems to be pretty decent for this stage of the grind. Not a glamorous performance, but at least I felt like I accomplished something.

    Gaslight on
  • The EnderThe Ender Registered User regular
    edited December 2010
    Okay, fuck it, imma apply to play. Oh, T-34, I just can't resist you.

    The Third Empire will rue the day they sent their Tigers to play in the snow.

    The Ender on
    With Love and Courage
  • FatsFats Corvallis, ORRegistered User regular
    edited December 2010
    The 10.5 on the jagdpanther is growing on me, I'm semi-consistently one-shotting T-34s, Shermans and the occasional 3601H. Trying to force myself to play the Ferdi enough to unlock some stuff, but it's so awful. D:

    Fats on
  • StrifeRaZoRStrifeRaZoR Registered User regular
    edited December 2010
    Only gripe I have about this game is the fact that the matches take so freakin' long. I usually roll Tier 2 with my BT-2 or my M2 Light. I enjoy getting up front and scouting, but my ENTIRE FREAKIN TEAM sits back in bushes waiting for something to happen. And the enemy team does the same thing. So as soon as I spot 1 tank, I get shot by 5 others instantly. It's kind of boring. I've resulted to charging in, taking a shot, getting killed, exiting, then doing the same thing with my other tanks. Sitting back in a bush is mind numbing.

    Also, it's really pointless to be a light tank once you hit T3. I got a BT-7 for my Tier 3 tank and have yet to get a single kill. The view distance is so low that even if someone shoots me, I still can't see them. Can't rush, due to getting killed in a single shot. Can't camp, because everyone and their mother can see me a mile away. I really don't want to have to get a medium/heavy tank. I came into this game thinking I could be an annoying little fly that buzzes the heavy guys and drives them crazy. Even if I don't get a kill, actually being able to use speed to stay alive would be nice. As it is, a single shot from a Tank Destroyer is the end of me, and they're accurate as hell.

    StrifeRaZoR on
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  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited December 2010
    Only gripe I have about this game is the fact that the matches take so freakin' long. I usually roll Tier 2 with my BT-2 or my M2 Light. I enjoy getting up front and scouting, but my ENTIRE FREAKIN TEAM sits back in bushes waiting for something to happen. And the enemy team does the same thing. So as soon as I spot 1 tank, I get shot by 5 others instantly. It's kind of boring. I've resulted to charging in, taking a shot, getting killed, exiting, then doing the same thing with my other tanks. Sitting back in a bush is mind numbing.

    Also, it's really pointless to be a light tank once you hit T3. I got a BT-7 for my Tier 3 tank and have yet to get a single kill. The view distance is so low that even if someone shoots me, I still can't see them. Can't rush, due to getting killed in a single shot. Can't camp, because everyone and their mother can see me a mile away. I really don't want to have to get a medium/heavy tank. I came into this game thinking I could be an annoying little fly that buzzes the heavy guys and drives them crazy. Even if I don't get a kill, actually being able to use speed to stay alive would be nice. As it is, a single shot from a Tank Destroyer is the end of me, and they're accurate as hell.
    Like I already said, its intentional.

    Stupid, but intentional.

    High tier games need scouts.

    Problem is it kinda sucks when you're only use in a given match is to charge into enemy lines and die so your team's big guns can kill things.
    Yes, you get points for this.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • Rhan9Rhan9 Registered User regular
    edited December 2010
    Only gripe I have about this game is the fact that the matches take so freakin' long. I usually roll Tier 2 with my BT-2 or my M2 Light. I enjoy getting up front and scouting, but my ENTIRE FREAKIN TEAM sits back in bushes waiting for something to happen. And the enemy team does the same thing. So as soon as I spot 1 tank, I get shot by 5 others instantly. It's kind of boring. I've resulted to charging in, taking a shot, getting killed, exiting, then doing the same thing with my other tanks. Sitting back in a bush is mind numbing.

    Also, it's really pointless to be a light tank once you hit T3. I got a BT-7 for my Tier 3 tank and have yet to get a single kill. The view distance is so low that even if someone shoots me, I still can't see them. Can't rush, due to getting killed in a single shot. Can't camp, because everyone and their mother can see me a mile away. I really don't want to have to get a medium/heavy tank. I came into this game thinking I could be an annoying little fly that buzzes the heavy guys and drives them crazy. Even if I don't get a kill, actually being able to use speed to stay alive would be nice. As it is, a single shot from a Tank Destroyer is the end of me, and they're accurate as hell.

    You know, if you have more than one tank, you can just leave the match where you've been destroyed and start another with the spare tank while waiting for the other to finish.

    Rhan9 on
  • StrifeRaZoRStrifeRaZoR Registered User regular
    edited December 2010
    Rhan9 wrote: »
    You know, if you have more than one tank, you can just leave the match where you've been destroyed and start another with the spare tank while waiting for the other to finish.

    Yeah, that's what I've been doing. I have 2 T2 Tanks, a T3, and a T2 Arty that I rotate out. I never sit around after I die. But what I meant by the matches taking so long is that if I want any action, I have to get up on the front lines, which usually means I die. If I hang back and camp like the rest of my team, then it's just a 15 minute game of "Which idiot pokes his nose out first". And german tanks seem to have a crazy amount of view distance. I had a german light tank spot me and not shoot. I was hiding in a bush and next thing I know, kablam. Tier 3 arty drops one right on my face. Then the light tank gets up and moves on. I may just switch to that tactic and spot for arty, because I can't get into the back lines reliably. And even when I do, I just get direct fired by an arty (Which I do on my Arty as well...super fun, so I can't get angry over that :p)

    StrifeRaZoR on
    StrifeRaZoR.png
  • FarleymanFarleyman Registered User regular
    edited December 2010
    Had a match earlier where the matchmaking system though it would be fun to put me in my VK(DB) up against a KT, ie: I was the highest tier tank on our team. So the biggest guns on our team consisted of my short 88mm and three KV-3s with whatever the hell they use. Against their KT, which I can only penetrate on a good day, an assortment of VKs with big guns, and a T30. Oh and an IS.

    Thanks matchmaking!

    Farleyman on
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  • Rhan9Rhan9 Registered User regular
    edited December 2010
    Well, I had a match with my PzIV and 2 VK36's and one VK30 forming the top four heaviest tanks on our team, against 2 KV's, and IS and a Tiger II. Oh, they also had three VK36's. The matchmaking is a bitch in this game, sometimes.

    Rhan9 on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited December 2010
    Farleyman wrote: »
    Had a match earlier where the matchmaking system though it would be fun to put me in my VK(DB) up against a KT, ie: I was the highest tier tank on our team. So the biggest guns on our team consisted of my short 88mm and three KV-3s with whatever the hell they use. Against their KT, which I can only penetrate on a good day, an assortment of VKs with big guns, and a T30. Oh and an IS.

    Thanks matchmaking!

    Get ready for a lot of that. "Scouting" is part useful work, part suicidally insane responsibility.

    Synthesis on
  • Rhan9Rhan9 Registered User regular
    edited December 2010
    Although the most annoying thing in a high tier match is when all the heavies are camping because they are too slow to scout, and all the light tanks are camping because they are too cowardly. Whole thing turns into a campfest, so I might scout with my PzIV and die quickly so I can move on to the next match. Sometimes I finish that and my first tank isn't yet back from the previous match.:?

    Rhan9 on
  • FleebFleeb has all of the fleeb juice Registered User regular
    edited December 2010
    Ugh, why oh why did I waste gold on the friggin Valentine light tank? It's not upgradeable in any way, and it's slower than most medium tanks. Bloody suicide machine.

    Fleeb on
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