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[E3 2011] NINTENDO - Post-keynote wrap-up and discussion here!
Nintendo has been leading the way this console generation in many ways, whether it be sales on the console or handheld markets, or the actual business method of including traditionally-non-gamers. It's been a successful time for them and they're set to reveal the next gen console. Will they reveal more for the Vitality Sensor?
Bullet Points of Convenience:
Conference opens with NES Legend of Zelda shots on screen, with a live orchestra playing the theme; And then Adventures of Link on screen; Followed by Link to the Past - you see where this is going; Ganon's theme, then Zelda's theme; Twilight Princess field theme; Skyward Sword footage and music takes the feed
Miyamoto takes the stage with the Master Sword music; translator on stage with him shortly after; the theme song for Skyward Sword was the last played by the orchestra, as I had guessed!; the talk is all about the general feel of the series; they note the orchestra should play some music from the series
The orchestra plays stuff like getting an item, solving puzzles, fairy fountain music, etc; Miyamoto is being his usual self acting it out on stage
Link's Awakening available on the 3DS online store today
The Legend of Zelda: OoT 3D launches this weekend on the 3DS as well; revamped graphics, improved framerate, hint movies are included in the game, Master Quest, and boss challenge mode
Four Swords available on Nintendo DSi as a free download
Skyward Sword launches this holiday season for Wii; "It's finally done"; special gold Wii remote being made for it
Legend of Zelda 25th Anniversary Concerts are being held all around the world, during the Fall; specific dates forthcoming
The first people to register Ocarina of Time 3D will get a soundtrack CD; another soundtrack related to Skyward sword is coming (I missed the details, someone fill me in)
Miyamoto brings three other developers on stage, just to introduce / credit them; thanks fans
Iwata takes the stage; reiterates message of expanding who plays games, etc; "Mental boundaries still exist in how game systems are defined"; notes there isn't a console that is equally satisfying for all players, then says it's the goal of the new console; "Deeper, and wider," deeper gameplay, wider appeal; says the full details are coming a little later this morning, the cocktease; says it's something to look forward to next year
Iwata walks off stage noting familiar franchises are moving into 3D; a Mario Kart video is shown, then Starfox (with a "DO A BARREL ROLL" shout), then Mario in general hopping around on stuff; the arena goes dark, and now Kid Icarus is on screen ripping shit up; Luigi's Mansion?!; none of the previous was actual gameplay, just teaser sorts of videos
Reggie takes the stage; "Look, we hear you" - famous first words, literally the quote there; introduces the above games with actual gameplay footage; notes that the keynote would be in 2D, while the demos on the showfloor are 3D
Mario Kart - crazy shit like hang-gliding, going underwater, tricking out your rims / tires; holiday season release
Starfox 3DS - buttons for control, or tilting the 3DS itself; in group play, the 3DS cameras record you as you're playing so you can see each others' reactions; September release
Super Mario 3D - first handheld from-scratch title in 3D; tanooki suit returns!; music playing for the trailer is from Super Mario Bros 3; logo explicitely has a raccoon tail hanging on the end; "before the year is over" release
Kid Icarus Uprising - voice-acting; gameplay has grown to be more fast-paced; multiplayer features different characters; Medusa is freaking huge; suddenly cards show up on screen, with characters popping out and fighting?; 3 on 3 multiplayer on the show floor; augmented reality cards for battle (whatever that means)
Luigi's Mansion 2 - Typical Luigi craziness!; there's a mummy!; several mansions in the game
Montage of 3rd Party 3DS work - Ace Combat 3D, Tetris, Cave Story 3D, Residentl Evil: Revelations, Driver Renegade, PAC-MAN & Galaga, Tekken 3D, Metal Gear Solid: Snake Eater 3D
Reggie discusses the system update for 3DS this week, including the web browser update, trailers, demos, etc
Virtual Console 3DS - classic handheld titles will be available; games from before NES with a 3D touch-up; Excitebike is free
Pokemon - Pokedex 3D - starts with 16 Pokemon registered; augmented reality markers / scans; available on the Nintendo eShop, for free
"You might remember how the 'Wii' name started to make sense after you heard it as 'We'" - Reggie quote; "Can it work just for you?" answer is yes, and so...
WiiU name revealed
Controller revealed; looks like a handheld; two analog sticks, four main buttons, D-pad, shoulder buttons, screen in the center
Switch from TV to the Controller for view-screen; tablet-like function for drawing on screen; two-players on the same screen just like the Vita; motion control via screen?; interaction between TV screen and controller screen, such as in golf; controller mounts on gun peripheral like targeting scope; touch-screen interacts with TV screen; live video feeds from screen; web browsing; controller screen can change image on television set; Legend of Zelda footage shown, appears to be very high-quality graphically speaking; coming in 2012
Iwata on stage again to answer questions likely raised - 6.2 inch screen size; backward compatible, all Wii games and accessories useable; TWO shoulderpad buttons on each side; microphone and speakers; gyroscope; inward facing camera; reiterates it is for casual players and experienced players; "Not designed to be a portable game machine, even though it has some characteristics"; wireless transmission without latency issues (screen to screen); notes the various means to use the controller screen (and TV screen) to play games and design them
Miyamoto on video - describing possibilities; e3.nintendo.com will have full transcript of full interview
Iwata on stage once more - new Smash Bros being made for 3DS and WiiU, interactable in some way; "no details today"
Reggie back on the stage - demos on the showfloor are just demos, not actual game titles; video on screen now to demonstrate console capability; higher graphic capability is more apparent; debates on IRC about this being real-time or pre-rendered; New Super Mario Bros Mii - conceptual game where your Mii plays with Mario in the game; Chase Mii - birds-eye view of game world on WiiU controller; the Wii controllers see a split-screen 4-way on the TV screen, not birds-eye view; not actual games, these are demos to show the tech
Nintendo working on Lego game for WiiU, first official title; Lego City Stories; also for 3DS; exclusive
Video of 3rd Party devs talking positively about it, INCLUDING KEN LEVINE WHAT; Darksiders 2 promised at launch; Batman Arkham City; Assassin's Creed; Ghost Recon Online
Montage of actual game footage - Darksiders 2; Dirt Codemasters; Aliens; Ghost Recon Online; Metro Last Light; Tekken (draw on character faces to make them silly too); Ninja Gaiden 3: Razor's Edge (SO MUCH BLOOD)
"Everything you see this week is just a first pass." - Reggie quote
John Ricatello takes the stage?! - Notes he's never been on stage with Nintendo before; Madden footage shown while he speaks about bringing EA content to Nintendo; Battlefield 3 footage shown while he discusses still; screen caps of various games on screen behind him
Reggie appears on stage to ask people to consider 4 plaforms - DS, Wii, 3DS, and WiiU; highlights what each platform has shown the industry what is possible; reiterates being able to play on the showfloor
Nintendo Network is on the showfloor to bring E3 coverage, online
The End-Keynote Megaton:
It wasn't quite at the end, but the 3rd party devs showing high-quality game footage was pretty huge.
Nintendo is still aiming to change the way people play games, and now has the means to bring traditional hardcore / core / experienced games to their platform.