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    SkutSkutSkutSkut Registered User regular
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something @Pixelated Pixie , @Berylline and others may be interested in.

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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    I think I'd probably be interested in a TR game based around climbing mechanics from Assassin's Creed/Prince of Persia and far less devotion to murdering mooks.

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    WotanAnubisWotanAnubis Registered User regular
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something @Pixelated Pixie , @Berylline and others may be interested in.

    It's actually just out. You can play it.

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    MorkathMorkath Registered User, __BANNED USERS regular
    Aistan wrote: »
    Morkath wrote: »
    Aistan wrote: »
    Reason 15 for why it was a bad poll: for the people who want to play as a female character, adding a playable female character *is* improving the core game.

    It's not improving the core game. It has zero effect on the gameplay.
    It is improving your user experience with the game.

    It is a dumb poll though, it should have been something like; "Female character model or new vehicle/enemy."

    Speaking of though, its been awhile since I loaded it up, is there even a way to see the character/your face? Couldn't they literally just add a dialog at the start that lets you choose female/male, and does nothing?

    Core game != core gameplay. The core game can be defined as anything that makes up the basic experience the game provides. For some people playing as a character of their preferred gender is a big part of that, even if you never see the character.

    Professionally disagree.

    Core game is the pillar of what the rest of the game is built on. Just because an aspect is important to a player does not make it core.

    I fully understand your point, and am not disagreeing with it, but that is not the right term.

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    akajaybayakajaybay Registered User regular
    Corpekata wrote: »
    So, episode 4 of King's Quest....kinda sucks. Like, I really disliked it, and I rarely strongly dislike anything. I really only finished it in hopes episode 5 is better.

    The majority of the chapter are basically a bunch of puzzle rooms. Lots of sliding block puzzles and whatnot, so not even like adventure game puzzles, but just general boring puzzles. And the game's not made for them. Most puzzle games give you an easy reset (or better yet, don't let you lock yourself into a fail state at all). In here you can fuck a puzzle that has tons of animations and takes forever, but not realize it until toward the end, and you can't even just start again, you have to basically ride things out or purposefully fail early. Or another puzzle that takes place over three stories but makes you use the game's slow climbing mechanics do go between levels.

    Just, ugh, I have no clue how they thought focusing primarily on puzzle rooms was a good idea. The meager story bits are actually pretty good, but are few and far between. Wonder if it's just a budgetary measure because the game hasn't exactly been setting the charts on fire.

    That's a bummer to hear. I loved the first episode and then found the second one fairly irritating and was kind of put off by it. I hadn't taken the time to check out the third yet, but was hoping it'd get back to better material.

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    Pixelated PixiePixelated Pixie They/Them Registered User regular
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something "Pixelated Pixie" , Berylline and others may be interested in.

    Depends... is it a princess murder simulator and/or can you feed the princess to dragons/dinosaurs/zombies/demons... or anything fun like that? And how good is the pretty princess dress-up? :D

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    FoefallerFoefaller Registered User regular
    edited September 2016
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something "Pixelated Pixie" , Berylline and others may be interested in.

    Depends... is it a princess murder simulator and/or can you feed the princess to dragons/dinosaurs/zombies/demons... or anything fun like that? And how good is the pretty princess dress-up? :D

    Not sure, but if I remember the LP right, you can have her murder a god at age 12 before becoming the Queen of Hell.

    Foefaller on
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    AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    Shadow of Mordor is the best $15 NZ I think I have ever spent. What an intelligently designed and extremely fun game. This nemesis system, once it takes off all the training wheels and lets you have fun with it, is just brilliant.

    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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    WotanAnubisWotanAnubis Registered User regular
    edited September 2016
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something "Pixelated Pixie" , Berylline and others may be interested in.

    Depends... is it a princess murder simulator and/or can you feed the princess to dragons/dinosaurs/zombies/demons... or anything fun like that? And how good is the pretty princess dress-up? :D

    Well, you can send her out to kill monsters, but if she's ever defeated your demonic butler saves her.

    As for pretty princess dress-up... well, there is some. But a lot of dresses require your daughter to be thin, which might mean dieting, which means your daughter won't be as good at killing monsters.

    It's a trade-off.

    EDIT: Of course, this is all just from memory of the mostly-finished beta from 15 years ago and not this slightly newer Refine version, so I could be wrong on some stuff.

    WotanAnubis on
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    Pixelated PixiePixelated Pixie They/Them Registered User regular
    Foefaller wrote: »
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something "Pixelated Pixie" , Berylline and others may be interested in.

    Depends... is it a princess murder simulator and/or can you feed the princess to dragons/dinosaurs/zombies/demons... or anything fun like that? And how good is the pretty princess dress-up? :D

    Not sure, but if I remember the LP right, you can have her murder a god at age 12 before becoming the Queen of Hell.

    Huh. A girl after my own heart.

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    I dated the daughter of Mola Ram. She was a girl after my own heart.

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    PailryderPailryder Registered User regular
    I dated the daughter of Mola Ram. She was a girl after my own heart.

    did she take your breath away also?

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    SmokeStacksSmokeStacks Registered User regular
    Scratchy wrote: »
    My dick
    A83f1te.jpg

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    AistanAistan Tiny Bat Registered User regular
    Morkath wrote: »
    Aistan wrote: »
    Morkath wrote: »
    Aistan wrote: »
    Reason 15 for why it was a bad poll: for the people who want to play as a female character, adding a playable female character *is* improving the core game.

    It's not improving the core game. It has zero effect on the gameplay.
    It is improving your user experience with the game.

    It is a dumb poll though, it should have been something like; "Female character model or new vehicle/enemy."

    Speaking of though, its been awhile since I loaded it up, is there even a way to see the character/your face? Couldn't they literally just add a dialog at the start that lets you choose female/male, and does nothing?

    Core game != core gameplay. The core game can be defined as anything that makes up the basic experience the game provides. For some people playing as a character of their preferred gender is a big part of that, even if you never see the character.

    Professionally disagree.

    Core game is the pillar of what the rest of the game is built on. Just because an aspect is important to a player does not make it core.

    I fully understand your point, and am not disagreeing with it, but that is not the right term.

    Alright, sure fair enough. The problem is it wasn't asked internally amongst people who will interpret it that way, it was asked externally which includes some dummies like me who might interpret it as "should we work on this one new thing or literally everything else in the game that already exists" which is extremely unfairly weighted.

    Anyway it's all moot since he's walked it back since then. It's just weird to me that it's even an argument in the first place. If your character never says anything and you barely ever see them why not allow for multiple genders? You're allowing much greater inclusion for the cost of making one character model.

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    MorkathMorkath Registered User, __BANNED USERS regular
    edited September 2016
    Aistan wrote: »
    Morkath wrote: »
    Aistan wrote: »
    Morkath wrote: »
    Aistan wrote: »
    Reason 15 for why it was a bad poll: for the people who want to play as a female character, adding a playable female character *is* improving the core game.

    It's not improving the core game. It has zero effect on the gameplay.
    It is improving your user experience with the game.

    It is a dumb poll though, it should have been something like; "Female character model or new vehicle/enemy."

    Speaking of though, its been awhile since I loaded it up, is there even a way to see the character/your face? Couldn't they literally just add a dialog at the start that lets you choose female/male, and does nothing?

    Core game != core gameplay. The core game can be defined as anything that makes up the basic experience the game provides. For some people playing as a character of their preferred gender is a big part of that, even if you never see the character.

    Professionally disagree.

    Core game is the pillar of what the rest of the game is built on. Just because an aspect is important to a player does not make it core.

    I fully understand your point, and am not disagreeing with it, but that is not the right term.

    Alright, sure fair enough. The problem is it wasn't asked internally amongst people who will interpret it that way, it was asked externally which includes some dummies like me who might interpret it as "should we work on this one new thing or literally everything else in the game that already exists" which is extremely unfairly weighted.

    Anyway it's all moot since he's walked it back since then. It's just weird to me that it's even an argument in the first place. If your character never says anything and you barely ever see them why not allow for multiple genders? You're allowing much greater inclusion for the cost of making one character model.

    Yeah, it was definitely a badly worded survey. There is absolutely no reason that I can see, that they can't just add a dialog at the start. Male?/Female?

    It's a literal minuscule amount of coding and UI work, and would get them a lot of goodwill probably.
    Maybe they are worried people will then complain that it doesn't actually change anything? I dunno. Stubborn and don't want to put work into something that literally does nothing but affect player perceptions?

    Honestly Subnautica is not a game I would consider worth even discussing this kind of thing on (outside of the developer response). There is absolutely zero mention to or view of, or audio for your character. You can just as easily just assume the character is <insert X> and have the same effect as the dialog option.

    Mechanically speaking, it's not specifically the character model that is the problem. Making those is relatively easy. It's the separate skeleton and animation set you now have to maintain. Aside from the inital cost of creation for every existing action and interaction being converted to the new skeleton, you are also doubling the animations required for anything new added in.
    Saying "Do you want a female model, or do you want X new content" is not a lie, and depending on the amount of existing content that needs re-keyed and modified, it could potentially be a decent chunk of additional content.

    Morkath on
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    IoloIolo iolo Registered User regular
    edited September 2016
    Alright, @Pixelated Pixie and others who might be interested...

    There is stuff to like about Warlock of Firetop Mountain. For one thing, it looks good:

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    I mean, some of the models are a bit blocky and the textures a bit blurry, but the overall effect is exactly that of moving miniatures around a gameboard. And as you explore, new rooms and corridors and caverns and such come slamming down ahead of you as if being placed by a gamemaster. It has a very satisfying look, better in motion than in still shots.

    The first time through, the feel of the game is very much that of a DMed adventure. Also, the characters have different attributes, like dexterous or lucky or illiterate, that have effects on the game. So encountering a stalactite-dropping cave with a dexterous character might get you a bit of text and a safe run across the room. An encounter with the same room with a different character might require a skill check to get through without a stalactite to the dome. Two of the characters I played had "Keen Eye," and that often led to uncovering things another character might have overlooked.

    Of course, that's not always good.

    (Minor spoiler image)
    HxvYa7C.png

    So even though my keen eye character told me going that way "looks like the sort of place that would conceal something valuable," it was in fact an instadeath corridor with a text outcome of your horrifying doom. Alright, fuck you too, game. :(

    So instadeath is a thing. That's fair play I guess for this type of game. But sometimes the instadeath path was a bit moon logic-y. Even with your best cautious adventurer hat on, it was easy to pick a path that just happened to spell your instant doom.

    You do get three resurrection stones that take your character back to the last bench they rested at. The benches are really far apart, though. So you end up repeating big chunks of the game.

    And aside from things that require rolls, nothing is random. So if there are two 'buttons' on the wall, and the right one burns you and the left one lowers the drawbridge, it's the same for each runthrough and every character. So some stretches of dungeon get to feel pretty Groundhog Day. That box under a table has gold in it. That box under a table has a nasty surprise. Every time. Different characters get a different subquest on the way to the warlock (retrieve this gem, get this amulet, etc.), but it's still super-samey.

    Character progression is not satisfying. There's no leveling up, no allocation of skill points and no new abilities unlocked. At least as far as I got in the game, your character was your character for the whole game. You might have an encounter that gives you +1 or -1 of the two stats (Skill and Luck), but that's about it.

    And the loot isn't loot in the classic dungeon crawler sense. There are few items, like a potion of invisibility, that you can find in the same place every time, that lets you bypass certain, proscribed later encounters. But you never open a chest to find a suit of scale mail to replace your tatty studded leather. You especially never raid an armory to get a sweet scimitar to replace your shortsword. My longest run was an hour, and at an hour in my character was still doing the same damage with her attacks that she was in those first few chambers. (And all of my characters went through two armories in the first 20 minutes of the game and came away with nothing. That's just cruel. I felt like Milhouse wanting to get to the fireworks factory.)

    There are 8 characters to unlock, but they don't seem that differentiated from the 4 default characters and the cost is high. You earn "souls" in combat, that accumulate across characters. In almost three hours, I accumulated 197 souls, which is 3 shy of unlocking the weakest of the unlockable characters. I peeked ahead, and some of the ones that cost 500 or 550 to unlock have some abilities like a weak attack with a stun or a whirling, multi-space attack that leaves enemies hitting at -1 the next turn. But the default characters and most of the first tier of unlocks are just hitting different grid spaces or patterns for slightly different amounts. Given how repetitious the gameplay is, that seems like an extraordinarily high bar for grinding out those better characters.

    So I said the first time you play, it feels like a DMed adventure. After that, though, it feels like reading a choose-your-own-adventure book, over and over again. You can make a game like that (cf. To Be Or Not To Be for a good one), but this one has all the trappings (and the price point) of games with some randomization and progression. Not having those leaves it feeling a bit hollow. It's possible that that's all being true to the source material. I never played the pen and paper version. But as a gaming experience, that's where it left me. There is fun to be had, here, but maybe not at the full $20 monty.

    In any case, huge thanks to @Orivon for the gift. I did have fun exploring the game, and very much appreciate the gift!

    Iolo on
    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
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    Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    Pailryder wrote: »
    I dated the daughter of Mola Ram. She was a girl after my own heart.

    did she take your breath away also?

    No. She betrayed Shiva, sadly.

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    Pixelated PixiePixelated Pixie They/Them Registered User regular
    Thanks for that write-up @Iolo! I am now thoroughly.... errr... undecided. :lol:

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    ArdentArdent Down UpsideRegistered User regular
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something @Pixelated Pixie , @Berylline and others may be interested in.
    I'm a little bit hurt I wasn't @ for this. This is my jam!

    Steam ID | Origin ID: ArdentX | Uplay ID: theardent | Battle.net: Ardent#11476
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    DarlanDarlan Registered User regular
    The winners have been sent keys, please check your emails and congrats!
    signature.png
    @emnmnme
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    @BloodyRo
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    @Jaunty

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    emnmnmeemnmnme Registered User regular
    @Darlan

    Thank you very much!

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    FirebirdFirebird Harbinger....of.....~something. Registered User regular
    edited September 2016
    Yo dudes and dudettes~♪!


    250px-Fridaynightgames.png

    It has been awhile since we did some FRIDAY NIGHT GAMING, wondering if anyone would be interested in playing some Tabletop Simulator for this week. Perhaps run some Secret Hitler!

    Firebird on
    steam_sig.png

    STEAM ID: Firebird
    XBOX Live: FirebirdLR
    Playstation: FirebirdXR
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    Pixelated PixiePixelated Pixie They/Them Registered User regular
    Firebird wrote: »
    Yo dudes and dudettes~♪!


    250px-Fridaynightgames.png

    It has been awhile since we did some FRIDAY NIGHT GAMING, wondering if anyone would be interested in playing some Tabletop Simulator for this week. Perhaps run some Secret Hitler!

    Sounds like a great way to celebrate your birthday @Firebird ... since that is ALSO on Friday!

    <3

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
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    Gear GirlGear Girl More class than a state university Registered User regular
    4 Hours!

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    ElderPaoElderPao Registered User regular
    More or less 1 day!

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    HalfazedninjaHalfazedninja Author of Jake Howard: Multiverse 101! Behind YouRegistered User regular
    New thread, New Post!

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    Ends tomorrow night!

    Ends in about an hour!

    My debut novel, JAKE HOWARD: MULTIVERSE 101!
    Switch FC: SW-7588-7027-0113, Steam/PSN: Halfazedninja

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    KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    That's 3 posts back to back of give-aways.

    latest?cb=20140823174405

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    RoyceSraphimRoyceSraphim Registered User regular
    My idea for an faction in a game was offensive when I thought about it, but reading page 4, fuck it, alien ........

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    Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    Still enjoying The Witcher 3, though I can only really play it on the weekend. Played a lot today, though, since I was at home. I think I'm just about ready to move to Skellige. Did they really have to name a character Dudu?

    I'm constantly amazed by the sound in the game. I wear headphones when I play it, so the sound pops a lot more, but it's really amazing. All of the little sounds that lead to you feeling like you're in a city, or a village, or a cave, or the middle of the woods.

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    übergeekübergeek Sector 2814Registered User regular
    edited September 2016
    So my 1070 came in......I can see all the frames. ALL OF THEM.

    übergeek on
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    TeeManTeeMan BrainSpoon Registered User regular
    edited September 2016
    Halcyon 6 is starting to eat into my sleeping schedule. So far I'm doing way more space fights than on the ground and while that's not a bad thing, it certainly doesn't incentivise putting precious skill points into buffing your ground combat abilities. I hope I don't get stomped if they suddenly return.

    I think the ship technology goes up to level 5 and at level 2 and I already have so many options in combat it's gonna be kinda nuts to see how more complex it's going to get.

    Game is real good, guys. Bit of a shaky start figuring out what you're supposed to do at any one time, but you'll find a groove and start enjoying the story and random events more

    TeeMan on
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    ErlkönigErlkönig Seattle, WARegistered User regular
    edited September 2016
    Ardent wrote: »
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something @Pixelated Pixie , @Berylline and others may be interested in.
    I'm a little bit hurt I wasn't @ for this. This is my jam!

    I'll be honest: Princess Maker 2 was a contributing factor in me almost getting kicked out of uni due to lack of study.

    And now, here I am: close to 18 years later playing the same damn game that (partially) got me in trouble all those years ago. Eff you, Steam...eff you for putting digital crack back into my system >.<

    Erlkönig on
    | Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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    RoyceSraphimRoyceSraphim Registered User regular
    Erlkönig wrote: »
    Ardent wrote: »
    SkutSkut wrote: »
    The Princess Maker 2 remake/port is up for preorder.

    store.steampowered.com/app/523000/

    Something @Pixelated Pixie , @Berylline and others may be interested in.
    I'm a little bit hurt I wasn't @ for this. This is my jam!

    I'll be honest: Princess Maker 2 was a contributing factor in me almost getting kicked out of uni due to lack of study.

    And now, here I am: close to 18 years later playing the same damn game that (partially) got me in trouble all those years ago. Eff you, Steam...eff you for putting digital crack back into my system >.<

    Slave Maker is free, has dozens of slaves and assistants (slaves can be kept and made assistants), and your character levels up through each slave.
    TeeMan wrote: »
    Halcyon 6 is starting to eat into my sleeping schedule. So far I'm doing way more space fights than on the ground and while that's not a bad thing, it certainly doesn't incentivise putting precious skill points into buffing your ground combat abilities. I hope I don't get stomped if they suddenly return.

    I think the ship technology goes up to level 5 and at level 2 and I already have so many options in combat it's gonna be kinda nuts to see how more complex it's going to get.

    Game is real good, guys. Bit of a shaky start figuring out what you're supposed to do at any one time, but you'll find a groove and start enjoying the story and random events more

    Lemme check my bank account.....wait, wasn't I supposed to demo-rebate invisible Inc?

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    HalfazedninjaHalfazedninja Author of Jake Howard: Multiverse 101! Behind YouRegistered User regular
    My debut novel, JAKE HOWARD: MULTIVERSE 101!
    Switch FC: SW-7588-7027-0113, Steam/PSN: Halfazedninja

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    JazzJazz Registered User regular
    edited September 2016
    Re: The Warlock of Firetop Mountain:
    Iolo wrote: »
    After that, though, it feels like reading a choose-your-own-adventure book, over and over again.

    Well... it was a book before it was a game. First published in 1982, it was the first of the Fighting Fantasy series which eventually spanned 59 books in the original Puffin Books series.

    EDIT: I should've read more closely, you did mention the source material. I missed that and wasn't sure if you knew. Sorry, my bad.

    Jazz on
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    Gear GirlGear Girl More class than a state university Registered User regular
    edited September 2016
    Winners

    @Ianator (Sent to your e-mail)
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    @HiT BiT
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    @Zetx
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    @Gear Girl
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    @Gear Girl (again!)

    Thanks!

    Gear Girl on
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    Gear GirlGear Girl More class than a state university Registered User regular
    That concludes my giveaways for a while. Thanks for participating everyone.

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    MadicanMadican No face Registered User regular
    Princess Maker sounds like it should be a porny VN even though it doesn't look like one.

    Speaking of those, gonna be resuming this Saturday. Tech issues are fixed and health problems have cleared up. Mental state is also good to go.

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    RoyceSraphimRoyceSraphim Registered User regular
    Madican wrote: »
    Princess Maker sounds like it should be a porny VN even though it doesn't look like one.

    Speaking of those, gonna be resuming this Saturday. Tech issues are fixed and health problems have cleared up. Mental state is also good to go.

    That would be slave maker.

    http://store.steampowered.com/app/395150/
    Anyone play that and is it any good?


    Has Anyone played aerannis and can they tell me how much farther I have once I reached the police station in the trans neighborhood?

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    ZetxZetx 🐧 Registered User regular
    Gear Girl wrote: »
    Winners

    @ Zetx
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    Many thanks!

This discussion has been closed.