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Killzone 2: Kill yourself to catch up to the fight!
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Makes me feel like a dick, suggesting that time, and then being a maybe on it, and all.
PSN: kurod007
It's on the list.
Post your details again. Might have gotten lost in the shuffle.
Does the in-game or killzone.com clan stuff have a calendar so we can schedule some events a few days ahead of time etc...
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
And battery on my BT headset just died :P
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
Killing 4 more people while your entire screen is black and white and bloody. Fuck yeah.
Mine was coming up behind 2 Helghast, opening fire, then hearing one of them through my headset yell "Oh shit, he's behind me!" right as my shotgun finished exposing his chest cavity.
Either that or taking the Propeganda Speaker and running through a gauntlet of opposition, being riddled with bullets and hitting the drop point for the win...right before dying to a combination of handgrenades and lead poisoning. Felt so good to win it, even if I did die.
Greater thing was that they were coming from both sides of me. So, after a big firefight I was in black and white, turned, shot one on one side, quickly turned and shot the other on the opposite, and then did it all again. The game has so many awesome moments.
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
I'm not sure that this is possible yet. Which is a shame, because that's a pretty big thing that would make playing together a lot easier.
Been kinda odd to open fire and have a WGST name pop up as I get the kill. Oh well, at least they died at the hands of one of our own.
Plus, I'm pretty sure I've been fragged so many times by other WGST members.
Also, my best moment so far has been using a rocket launcher to blow up around six Helgs at once. Plus, I got my first trophy in doing so!
|Xbox Live Tag: Omeks
|PSN Tag: Omeks_R7
|Rock Band: Profile|DLC Collection
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
I'd be fine with it if I wasn't getting headshot be people serpentining directly at me
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
People group together in this game because it's a spray and pray fest. It's difficult to accurately pin targets at distance, so everyone moves in a herd (also spawning on squad leaders). All games I've been in are generally all close quarters fights with multiple people running around shooting into the room, hitting multiple people and hoping to get a kill. It's not like other FPS', like Counterstrike, or the older CoD's/Rainbow Six games.
Yes, in real life you have a 1:1 response time for your actions. That doesn't mean "I want to shoot that guy, I instantly shoot him." It means "I want to move my gun to aim at him," and it instantly moves. In KZ2, it does not move instantly. The response time from control input to action on screen is not[/ I] 1:1, which is not realistic.
Something interesting I remembered. When I tried playing Bioshock on my laptop for the first time, I had the same sort of aiming lag with my mouse; there was a delay in my reticule moving on screen after moving my mouse. It feels exactly the same in KZ2. I fixed it in Bioshock by lowering the settings, which made it run perfectly (albeit not as pretty). I wonder if the same case is in KZ2... but then someone mentioned KZ1 was similar, so I guess it's a design choice.
SteamID: FronWewq
Battle.net: Orange#1845
3DS Friend Code: 1289-9498-5797
It's "difficult" but not even close to impossible. I literally just did a 4 man sniping spree from across the map with my assault rifle. The game's accurate when you're still, slow, and methodical.
I try that, and get no kills, and am immidiately killed by some dude bunny hopping in circles around me headshotting me... which honestly blows my mind with how hard it is to shoot people. the most kills I get are by rushing at groups and strafing and firing wildly... and I'm not joking
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Don't get me wrong, I think the game is brilliant. The weapons are powerful and accurate, player movement and interaction with the world is seamless, everything is just so well done. Which is why the fact that the controls are so terrible bothers me so much.
I can get kills from afar, and so can others. It's difficult to though, and not for reasons that are dependent on skill. The toolset the game provides is inadequate.
Everything else about the game is wonderful. It's just one little thing that affects everything else.
SteamID: FronWewq
Battle.net: Orange#1845
3DS Friend Code: 1289-9498-5797
Should I not even use the scope? Am I doing it wrong? I honestly don't know, but I've never cursed more in a game except maybe street fighter vs. zangief. How are you hitting moving targets? I honestly have no idea hwat i am doing wrong here.
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Are you using the scope close range? Because... well.. Don't. I only use the scope when I'm basically trying to snipe someone. And moving targets are really fucking hard to hit with the scope. So shoot them sidearmed, and aim for the head.
I don't think I should lead squads anymore though, I'm too reckless. I keep getting killed before I can really function as a spawnpoint. Also, I think these matches really showed the importance of making balanced teams MANDATORY. I mean jesus christ, some of those matches were ridiculously uneven.
Also, xwonderboyx, you swear like a sailor and it amuses me greatly. I'll probably be able to pick up a headset next week.
Sidearmed? as in the pistol? Why is that? Or do you mean hip-firing?
And I only use the scope for medium to long range, should I not be using the scope for medium-ish encounters?
Basically this is what I do. Find some cover or a wall or something crouch and try to shoot people coming in my field of view. Within 10-15 seconds most of the time 1-2 guys will see me and just rush me firing at me while running at me and kill me. Or melee me. I've had a guy melee to death before, even though I got the jump on him and was HITTING HIM ( i saw the blood ) for a good 4+ seconds while he ran zig-zagging at me... like... wtf.
So then I started trying to be more mobile and realized I couldn't hit shit when moving... and just got confused as to how people were doing it to me.
Also. I've shot guys before with a burst and the kill will register a good 4-5 seconds later... is this really bad lag or is that how the game works?
EDIT: I'll fully admit I'm getting worked up over this, but I like to win. And, not bragging, but I'm good at CoD, I was good at CS back in the day, I can't really think of many shooters I've played that I wasn't damn good at. Just was always good at them, always had a knack for grasping my surroundings, and quick reflexes. And this game immediately frustrates me because I can't quite grasp what it is I am supposed to be doing. People say camp so I try to camp, and get overrun. So I try to overrun people, and get headshot from people camping. Just leads to a frustrating back and forth. And I end up doing good overall score-wise, but I feel like I'm not doing good. I feel like I'm playing wrong.
BTW Had fun with all the PA guys tonight
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
Personally I use the scope only for longer range. When they get a bit closer, though I have to switch to hip shooting because they're just moving too fast for the scope.
Honestly, it sounds like you're at least lagging a bit. I get the notification of a kill just slightly after the kill (a second maybe) If you're getting the kill notification 4-5 seconds after, I think you're lagging.
We'll have to get a regular thing going here.
PSN ID : HBoxx
Its not hard... I'm doing my first run through on Hard, and managed to get the trophy for beating it in a certain amount of time
it makes me wonder about haze. even though it was ham-fisted, unsubtle and far more self-important than it had any right to be, in light of killzone 2 it was fucking literature. at the time i had no doubts the reviews and criticism it got were deserved, but considering how universal the praise for killzone is, and how lightly it's got off for having a narrative and storyline that's not just bad but regressively bad, it seems that you could never again be harsh on haze for not being subtle enough. nobody got the flipping point
it was still a pretty bad game for other reasons, but listening to some of this dialogue in killzone makes me long for the over-the-top space marine satire that we all thought was so dreadful at the time