Kinda ironic that Angelos now seems to be wearing cataphract terminator armour, the most cumbersome variant available, while jumping around as if he had a jump pack
I always thought that too..... Unless they're a hero. Particularly in the heresy books. Then cumbersome armor is no problem at all.
I'm not quite as positive as most (yet, at least) but I was looking at the longer, less edited footage a german site put out earlier this morning: https://www.youtube.com/watch?v=iyspr4Tkt58
I'm excited because it seems to combine the best bits of both the previous two games. I enjoyed the "huge battle" stuff of the original but thought the base building was kind of insane and actually limiting. If there are dudes to explode, you should spend more of your time exploding them and less trying to get your Squiggoth to navigate the ridiculous sprawl that is your base. The second game was great, but I didn't feel like the focus on champion units added as much as they took away.
It looked more like DOW II than I expected, actually.
I'm on the "wait and see" camp so far, because if anyone can do it it's Relic, but I'm wary after COH2.
I'm just kind of hoping that's because they wanted to show off the hammer animations and stuff. The combat did look way more chaotic than DoW 2, but I guess that could have been staged with custom scenario maps. I really missed a few of the maps from the original.
It looked more like DOW II than I expected, actually.
I'm on the "wait and see" camp so far, because if anyone can do it it's Relic, but I'm wary after COH2.
I'm just kind of hoping that's because they wanted to show off the hammer animations and stuff. The combat did look way more chaotic than DoW 2, but I guess that could have been staged with custom scenario maps. I really missed a few of the maps from the original.
it's a campaign mission. the footage is basically a highlight package.
It looks great to me. The cinematic look of DoW has always been one of my favorites because of that cinematic view of the universe which is just crazy.
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chiasaur11Never doubt a raccoon.Do you think it's trademarked?Registered Userregular
Agreed. It was weird. Usually VA work is Relic's strong point. But here, Gabe sounded like when someone on Crate and Crowbar is parodying Gruff Space Marine Hero.
Agreed. It was weird. Usually VA work is Relic's strong point. But here, Gabe sounded like when someone on Crate and Crowbar is parodying Gruff Space Marine Hero.
Over the weekend Warcraft 3 overtook Starcraft 2 in viewers on Twitch. I think if they combine the Hero elements of War3/DOW2 with the scale and micro of Starcraft, its gonna be a pretty accessible and entertaining game.
I think the art style will look more appropriate inside the context of the game. Its pretty sparse in the preview, but its also a snow and ice map. I would assume dirt will look a little more gritty with more grass and ground cover. The Knight seems to have enough detail for its size, about on par with a table top model or Starcraft unit.
Hopefully sync-kills are back and we can watch a couple Knights slug it out in style. The animations with those cannons are really nice, but I can't wait to put a giant chainsword or power fist on one.
Love the effects on the Whirlwind tanks as they launch.
In general I'm really digging the art style. I've said it before, but in DoW2 a lot of the visuals were a bit too 'noisy' and the unit models often a bit too uniform to be able to easily ascertain what was what. It's why the game depended so heavily on those icons above unit heads.
The visuals have gotten an upgrade but the main improvement I'm seeing is simply that everything is a lot more readable now without having to overdo the HUD.
Wait the giant fuck you terminator is LADY SOLARIA?
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
Terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flak vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
An Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
Wait the giant fuck you terminator is LADY SOLARIA?
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flack vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
Imperial Knights are piloted by basically noble houses independent of Space Marine chapters, called Questoris Familia. There are a bunch of them from different planets, operating like questing knights of olden days. They're not Titan Legions (of the Adeptus Mechanicus) and they're not Dreadnaughts (critically wounded Space Marines interred in walking tanks).
Also because this is the 40k Imperium which is built on recycled technology from 20 000 years ago, Knights originally where foresty equipment used by early interstellar colonists. That's why they use a huge chainsaw for close combat.
But nearly everyone in 40K uses chainsaws in close combat, even the fancy schmancy Eldar.
Imperium, Chaos, Eldar...I can't think of anyone else? Tau don't really so much do melee, Orks just use progressively larger pieces of metal, Necrons use SPACE MAGIC METAL.
Imperium is like 5 or 6 factions though so yeah lots of chainsaws up ins.
Wait the giant fuck you terminator is LADY SOLARIA?
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
Terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flak vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
An Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
solaria is the knight pilot
i'm so proud to see this particular character realized and brought to life. long time coming.
Love the effects on the Whirlwind tanks as they launch.
In general I'm really digging the art style. I've said it before, but in DoW2 a lot of the visuals were a bit too 'noisy' and the unit models often a bit too uniform to be able to easily ascertain what was what. It's why the game depended so heavily on those icons above unit heads.
The visuals have gotten an upgrade but the main improvement I'm seeing is simply that everything is a lot more readable now without having to overdo the HUD.
But nearly everyone in 40K uses chainsaws in close combat, even the fancy schmancy Eldar.
Imperium, Chaos, Eldar...I can't think of anyone else? Tau don't really so much do melee, Orks just use progressively larger pieces of metal, Necrons use SPACE MAGIC METAL.
Imperium is like 5 or 6 factions though so yeah lots of chainsaws up ins.
Orks have 'em, although I think in game terms they're just choppas. There are plenty on the models, though -- they're generally shorter and wider than the other factions'. I think it's part of the Stompa kit, too.
But, I mean, the Imperial Knight looks a lot like the old Warlord Titan, and those had basically the same chainsaw even though they were out-and-out battle machines.
Love the effects on the Whirlwind tanks as they launch.
In general I'm really digging the art style. I've said it before, but in DoW2 a lot of the visuals were a bit too 'noisy' and the unit models often a bit too uniform to be able to easily ascertain what was what. It's why the game depended so heavily on those icons above unit heads.
The visuals have gotten an upgrade but the main improvement I'm seeing is simply that everything is a lot more readable now without having to overdo the HUD.
Yeah I read the article. The comments section is unfortunately a mess of angsty teenagers who are reminiscent of the complaints DoW2 got for being "too bright" as well.
I don't know if you're free to answer, but given that CoH2 hit Linux, are there any plans for a linux version of DoW3?
@Matrias I'd just like to say that I think DoW3 is looking awesome and I can't wait to play this game. Relic is one of my favorite developers with games I love spanning from Homeworld to current, and though I know the people at the company aren't the same now, clearly they are still doing great stuff. I also think that they've supported CoH2 really well and it's become something pretty great. It's player base has actually grown instead of shrank over the years. I need to put some time into the mp, I've had fun with it in the past.
Also really really glad DoW3 is NOT a freaking moba.
DarkMecha on
Steam Profile | My Art | NID: DarkMecha (SW-4787-9571-8977) | PSN: DarkMecha
Wait the giant fuck you terminator is LADY SOLARIA?
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flack vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
Imperial Knights are piloted by basically noble houses independent of Space Marine chapters, called Questoris Familia. There are a bunch of them from different planets, operating like questing knights of olden days. They're not Titan Legions (of the Adeptus Mechanicus) and they're not Dreadnaughts (critically wounded Space Marines interred in walking tanks).
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited June 2016
i am digging that the imperial knight is not technically a space marine
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
on the other hand one thing that is slightly perturbing me is that the animation quality is... very very janky
units are clicking in and out of animations very clearly, jerking around, i have seen barely any sync-kills (none, perhaps?) and things like the blood effects are overlapping and covering the models in a really unfortunate looking way. i dont mind the choice to go with a more painterly/colourful style but the fights seem vastly less visually engaging just to look at. readability is important... but i really hope sync kills are returning along with the relatively smooth animation of previous games as it moves into alpha&beta etc
EDIT: for example of this, see the dreadnaughts meleeing big eldar groups. they just slap the air and dont even pick anybody up and casually flamethrower them Q______________Q
i am digging that the imperial knight is not technically a space marine
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
Yeah, all the lore on the Imperial Knights is fairly new IIRC, as the Knights themselves were only released fairly recently. I think a year, maybe two back.
I don't know if they had been mentioned in the lore before that or not, but I don't think they had been.
Wait the giant fuck you terminator is LADY SOLARIA?
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
Terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flak vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
An Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
solaria is the knight pilot
i'm so proud to see this particular character realized and brought to life. long time coming.
How much fury towards xenos and heretics are we talking here?
+1
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KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
Wait the giant fuck you terminator is LADY SOLARIA?
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
Terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flak vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
An Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
solaria is the knight pilot
i'm so proud to see this particular character realized and brought to life. long time coming.
How much fury towards xenos and heretics are we talking here?
more than what passes for fury among their misbegotten kind
i am digging that the imperial knight is not technically a space marine
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
Yeah, all the lore on the Imperial Knights is fairly new IIRC, as the Knights themselves were only released fairly recently. I think a year, maybe two back.
I don't know if they had been mentioned in the lore before that or not, but I don't think they had been.
Imperial Knights are actually pretty old. They were first introduced back in 1990... it just took them 25 years to finally get back to them.
i am digging that the imperial knight is not technically a space marine
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
Yeah, all the lore on the Imperial Knights is fairly new IIRC, as the Knights themselves were only released fairly recently. I think a year, maybe two back.
I don't know if they had been mentioned in the lore before that or not, but I don't think they had been.
Imperial Knights are actually pretty old. They were first introduced back in 1990... it just took them 25 years to finally get back to them.
i am digging that the imperial knight is not technically a space marine
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
Yeah, all the lore on the Imperial Knights is fairly new IIRC, as the Knights themselves were only released fairly recently. I think a year, maybe two back.
I don't know if they had been mentioned in the lore before that or not, but I don't think they had been.
Imperial Knights are actually pretty old. They were first introduced back in 1990... it just took them 25 years to finally get back to them.
i am digging that the imperial knight is not technically a space marine
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
Yeah, all the lore on the Imperial Knights is fairly new IIRC, as the Knights themselves were only released fairly recently. I think a year, maybe two back.
I don't know if they had been mentioned in the lore before that or not, but I don't think they had been.
Imperial Knights are actually pretty old. They were first introduced back in 1990... it just took them 25 years to finally get back to them.
Reading it makes me want a Imperial Knights RPG. Either on the computer or PnP I don't care I just want.
Not an rpg, but the appstore has a rail shooter that makes you an Imperial Knight.
I hope guardsmen can use Imperial Knights, or at least the smaller titans like Warhound titans.
In the tabletop game? Imperial Knights can be taken with any Imperial military force (they're battlebrothers with all of them under the allied rules iirc). Titans I don't know the current rules, but are usually depicted alongside Imperial Guard (now called Astra Militarum because it can be copyrighted, in case you didn't know), Space Marines, or Adeptus Mechanicus armies AFAIK.
KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
That name is so dumb.
Astra Militarum "Astral Military" Space Military, woo.
Adeptus Astartes doesn't make since either, basically dog-latin for "Adepts of the Stars" but at least Astartes is an obscure old Germanic or Celtic goddess of war that kind of makes it clever.
Posts
I always thought that too..... Unless they're a hero. Particularly in the heresy books. Then cumbersome armor is no problem at all.
https://www.youtube.com/watch?v=iyspr4Tkt58
I'm hoping the Gabriel Angelos voice actor is a placeholder. We need more of this (retribution spoilers etc):
https://www.youtube.com/watch?v=RI4czKLL6i0
Oh, yeah, I see it now. Got distracted by all his bling.
I'm on the "wait and see" camp so far, because if anyone can do it it's Relic, but I'm wary after COH2.
I'm just kind of hoping that's because they wanted to show off the hammer animations and stuff. The combat did look way more chaotic than DoW 2, but I guess that could have been staged with custom scenario maps. I really missed a few of the maps from the original.
https://www.youtube.com/watch?v=KKsxtr8NQQs&feature=youtu.be&t=199
Agreed. It was weird. Usually VA work is Relic's strong point. But here, Gabe sounded like when someone on Crate and Crowbar is parodying Gruff Space Marine Hero.
It's weird.
Why I fear the ocean.
Gib Dobson bros
I think the art style will look more appropriate inside the context of the game. Its pretty sparse in the preview, but its also a snow and ice map. I would assume dirt will look a little more gritty with more grass and ground cover. The Knight seems to have enough detail for its size, about on par with a table top model or Starcraft unit.
Hopefully sync-kills are back and we can watch a couple Knights slug it out in style. The animations with those cannons are really nice, but I can't wait to put a giant chainsword or power fist on one.
Love the effects on the Whirlwind tanks as they launch.
In general I'm really digging the art style. I've said it before, but in DoW2 a lot of the visuals were a bit too 'noisy' and the unit models often a bit too uniform to be able to easily ascertain what was what. It's why the game depended so heavily on those icons above unit heads.
The visuals have gotten an upgrade but the main improvement I'm seeing is simply that everything is a lot more readable now without having to overdo the HUD.
I have no idea who that is, but I didn't know girls could be terminators.
That is pretty damn cool.
Imperial Knight.
Terminator armor is to Space Marine Power armor what Space Marine Power armor is to IG flak vests. They're rare, and normally worn only by marines that have earn the right with centuries of service or some particularly badass deed.
An Imperial Knight is walking a war machine somewhere between a Dreadnaught and Titan. IIRC most Space Marine vehicles are not actually manned by Space Marines themselves, but loyal chapter serfs (usually prospects that washed out from becoming a real Space Marine and their family/descendants who have sworn lifelong service to the chapter) so more marines are available to fight on the ground, where all their enhancements can be used to the fullest. Lady Solaria is probably one of those.
Imperial Knights are piloted by basically noble houses independent of Space Marine chapters, called Questoris Familia. There are a bunch of them from different planets, operating like questing knights of olden days. They're not Titan Legions (of the Adeptus Mechanicus) and they're not Dreadnaughts (critically wounded Space Marines interred in walking tanks).
See here for an example.
https://www.youtube.com/watch?v=93Wn7YUGaWI
EDIT:
1:35: you can clearly see there's some kind of structure lying frozen under the ice. Thoughts?
2:15: Good size comparison of a standard Space Marine against the Imperial Knight. That kind of scaling just wasn't practically possible last time
Imperium, Chaos, Eldar...I can't think of anyone else? Tau don't really so much do melee, Orks just use progressively larger pieces of metal, Necrons use SPACE MAGIC METAL.
Imperium is like 5 or 6 factions though so yeah lots of chainsaws up ins.
solaria is the knight pilot
i'm so proud to see this particular character realized and brought to life. long time coming.
@subedii, my boss has a lot to say on that
Orks have 'em, although I think in game terms they're just choppas. There are plenty on the models, though -- they're generally shorter and wider than the other factions'. I think it's part of the Stompa kit, too.
But, I mean, the Imperial Knight looks a lot like the old Warlord Titan, and those had basically the same chainsaw even though they were out-and-out battle machines.
Yeah I read the article. The comments section is unfortunately a mess of angsty teenagers who are reminiscent of the complaints DoW2 got for being "too bright" as well.
I don't know if you're free to answer, but given that CoH2 hit Linux, are there any plans for a linux version of DoW3?
Also really really glad DoW3 is NOT a freaking moba.
It would very definitely be appreciated, and that's the last I'll pester you on the topic.
Although if you do hear anything, don't hesitate to let us know if you're allowed to.
So... I can be a mechwarrior in warhammer 40k?
game of the year.
game of the year all the years
best game idea ever WHY ARE YOU NOT BUYING THIS?!!
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
i didnt know all that lore about the knight errants and the houses and so on i assume its fairly new?
on the other hand one thing that is slightly perturbing me is that the animation quality is... very very janky
units are clicking in and out of animations very clearly, jerking around, i have seen barely any sync-kills (none, perhaps?) and things like the blood effects are overlapping and covering the models in a really unfortunate looking way. i dont mind the choice to go with a more painterly/colourful style but the fights seem vastly less visually engaging just to look at. readability is important... but i really hope sync kills are returning along with the relatively smooth animation of previous games as it moves into alpha&beta etc
EDIT: for example of this, see the dreadnaughts meleeing big eldar groups. they just slap the air and dont even pick anybody up and casually flamethrower them Q______________Q
Yeah, all the lore on the Imperial Knights is fairly new IIRC, as the Knights themselves were only released fairly recently. I think a year, maybe two back.
I don't know if they had been mentioned in the lore before that or not, but I don't think they had been.
How much fury towards xenos and heretics are we talking here?
more than what passes for fury among their misbegotten kind
Imperial Knights are actually pretty old. They were first introduced back in 1990... it just took them 25 years to finally get back to them.
Just look at this big ass wiki page on them. And them Rogue Trader era models yo! warhammer40k.wikia.com/wiki/Imperial_Knight
Reading it makes me want a Imperial Knights RPG. Either on the computer or PnP I don't care I just want.
Just get the last edition of the Mechwarrior/Battletech RPG, Dark Heresy for 40K, and house rules a campaign together?
Not an rpg, but the appstore has a rail shooter that makes you an Imperial Knight.
I hope guardsmen can use Imperial Knights, or at least the smaller titans like Warhound titans.
In the tabletop game? Imperial Knights can be taken with any Imperial military force (they're battlebrothers with all of them under the allied rules iirc). Titans I don't know the current rules, but are usually depicted alongside Imperial Guard (now called Astra Militarum because it can be copyrighted, in case you didn't know), Space Marines, or Adeptus Mechanicus armies AFAIK.
Astra Militarum "Astral Military" Space Military, woo.
Adeptus Astartes doesn't make since either, basically dog-latin for "Adepts of the Stars" but at least Astartes is an obscure old Germanic or Celtic goddess of war that kind of makes it clever.