DoD source was still pretty awesome. and the content you're talking about is the..tacked on british? i remember playing since 1.3b and the only times I felt like they strayed was when it first went retail, before source.
oh, but right, you're legendary for your bad opinions so i'll leave you mourn the loss of 3.1b
The levels with the German paratrooper guns were gone last I checked, too.
Could just be that everyone played 24/7 Avalanche and whatnot, but I never saw any of my favourite levels, either.
They did rip out a fair amount of content, but the gameplay changes in DoD : Source turned me off of the game completely. Player movement was too fast in DoD :S compared to previous iterations. Totally fucked the game up in my opinion. But that's neither here nor there.
Pretty games, go!
I completely agree. DoDS feels like it can't decide what kind of game it wants to be. It's too fast to be a slow-paced tactical shooter, but weapons don't react well enough to quick movement for it to be a fast-paced shooter.
It's stuck in some sort of awkward middle of the road solution.
Shortly after Michel Ancel gave them the finger and left.
He did? Well good for him.
While Ancel was seen as one of the main figures behind the project before E3, he left the project after the revamp, and is only credited with character design in the final game.
I never played a Rayman game (or the Rabbids games) but the commercials are so awesome that I don't care.
If you have a Dreamcast, search out Rayman 2 for it.
If not, go for the PS2 version.
If not for that, go for the N64 version.
Then the PC version.
And finally if you can't find any of those, the PSX version.
...push coming to shove the DS version will suffice.
Out of all those, I'm eligible for the PSX version. I may get it next paycheck. Always liked the art style of the first game.
While the PSX version isn't bad, I would at least try to get the N64 version or the DC version.
Due to the limitations of the PSX hardware they had to chop up some of the longer levels into separate chunks, so you get longer loading times and less seamless gameplay.
Also of course the weaker graphics, which honestly is the best on the PSX IMHO.
Oh, but my biggest beef with the PSX version is that they added english voiceovers. All the other versions have a Animal Crossing-esque gibberish speech going for them.
But in the end, if the PSX version is your only option, do still try it out.
I thought it was the PS2 version that had the english voiceovers. I've never tried the PS1 version so maybe they both have it.
snip
THE EARS BLEED!
So does a large section of the game they cut out. In the PC version, the stomping of the bird launched a box into the air which you could use to climb into a duct. In the rocket section there was this great halfpipe and after flipping the switches, the gate would open, and you'd get chased by the bird. Also, some other stuff.
Oh yeah, you also flew one of the pirate ships around and shot forts to rescue the five hundred babies.
Edit:
shitty image, but i used to play this level for hours and i would sometimes just stare at the world off in the distance and totally get sucked into beliving that i was spinning on an asteriod in space gibbing my friends. good times.
seriously im worried. these are truly the end of days. duke nukem forever is coming out, and the best nintendo ds game on the horizon is a sonic the hedgehog rpg by bioware.
I'm not really sure if myst counts. I mean they aren't really ingame graphics.
Prerendered Backgrounds count. Otherwise, pretty much anything decent looking on the n64 or psx is disqualified.
Well my problem with Myst is that really it's a single movie thats paused for puzzles. It's not just pre-rendered backgrounds, it's pre-rendered everything.
No one's mentioned it yet probably because it's not an especially beautiful game for the most part, but I really like some of the areas in The Witcher, especially the druid grove in the swamps. It's far more beautiful in motion, though.
It's true. The original was a faaaaaaaaaaaaaantastic game, but I can't get it to work on Windows Vista (and I am not inviting any discussion on the subject because it could lead terrible places)
However, I am almost too confident that Molyneux will milk another sequel off of the game, and maybe after the immensely negative feedback they'll decide to bring multiplayer back to god game goodness.
honourable mentions for oblivion, gta IV and heavenly sword
First of all, suprised it took that long for Uncharted to make an aperiance. Second of all, why not a shot from the waterfall above the Uboat, best vista in that game IMO.
Also Bifrost bitches. http://www.youtube.com/watch?v=9Rdd2ZXaXsw
Valkyrie Profile 2 was a very preaty game but this was my favorite part visualy. Still images don't realy do it justice though.
Edit: For some reason the video is saying it's unavailable check out the url.
Damnit, some of my best suggestions are already up. Why did I bother to read the thread instead of just posting? What the hell, I'll post anyway - 'cause these games have such wicked art direction they deserve it. I'll stick to some PS2 classics... and some games that were perhaps such successful franchises that they've been overlooked as 'games as art'.
Odin Sphere
Can a game released in 2007 be considered 'classic'? Why not.
Beautiful,
beautiful,
beautiful sprites.
Okami
Like SoTC, this is one of those games you plan to show your kids one day.
Gorgeous environment.
Gorgeous combat.
Gorgeous magic.
ICO
Approaching the definition of 'classic'.
Ico
and Yorda.
Devil May Cry
Like Ico, it's an early PS2 title that still holds up today...
He looks so much cooler than he does in 3.
The story goes they were working on environments for a new Resident Evil and they realized they had something very, very different. I love this view of the cathedral.
Four words: Magma spider scorpion thingie.
Ratchet & Clank
The one that started it all.
They've never made Metropolis any cooler than it was in the first game.
A beautiful environment, enemies to smack around, and bolts. This is Ratchet & Clank.
Also, making things go boom.
God of War II
Lots of people argue that God of War doesn't deserve the praise it gets... but you can't deny that it's a massive accomplishment of technology and production values. (significant H-scroll on this one.)
I should also add the set pieces are amazing.
And the way they weave the story through the mythology of ancient Greece is pretty cool.
They did this on the PS2! How are you not boggled?!It had no load screens, people!
Edit: I'm seriously pissed I couldn't find a decent screenshot of the Steeds of Time for the 'set piece' pic. But Atlas's eye ain't bad.
Chance on
'Chance, you are the best kind of whore.' -Henroid
Man, I wanted to find it and then post it so anyone who hadn't seen it would be all like "Wow!", but I can't even remember the name. It was a PSX RPG that had killer watercolour style hand drawn backgrounds. I thought it was published by Square, but I looked through their list of games and couldn't find it, so can anyone name it?
Man, I wanted to find it and then post it so anyone who hadn't seen it would be all like "Wow!", but I can't even remember the name. It was a PSX RPG that had killer watercolour style hand drawn backgrounds. I thought it was published by Square, but I looked through their list of games and couldn't find it, so can anyone name it?
Saga Frontier?
Say what you will about the game, but it is very pretty.
Man, I wanted to find it and then post it so anyone who hadn't seen it would be all like "Wow!", but I can't even remember the name. It was a PSX RPG that had killer watercolour style hand drawn backgrounds. I thought it was published by Square, but I looked through their list of games and couldn't find it, so can anyone name it?
Saga Frontier?
Say what you will about the game, but it is very pretty.
No, it wasn't Saga Frontier. The backgrounds actually looked like watercolour paintings, as far as I can remember. Like they had that paint on paper look.
honourable mentions for oblivion, gta IV and heavenly sword
First of all, suprised it took that long for Uncharted to make an aperiance. Second of all, why not a shot from the waterfall above the Uboat, best vista in that game IMO.
yeah, i tried to find a shot from there but no luck. that's a great moment
i also loved the colours in the final chapter. all red and black and slick with rain... amazing
Posts
I completely agree. DoDS feels like it can't decide what kind of game it wants to be. It's too fast to be a slow-paced tactical shooter, but weapons don't react well enough to quick movement for it to be a fast-paced shooter.
It's stuck in some sort of awkward middle of the road solution.
But yes, this is probably the wrong thread.
Brilliant art direction vs. mediocre art!
Also, brilliant music direction + brilliant music.
So does a large section of the game they cut out. In the PC version, the stomping of the bird launched a box into the air which you could use to climb into a duct. In the rocket section there was this great halfpipe and after flipping the switches, the gate would open, and you'd get chased by the bird. Also, some other stuff.
Oh yeah, you also flew one of the pirate ships around and shot forts to rescue the five hundred babies.
Odin Shpere
cant find decent screenies but:
Max Payne
Max Payne 2
Edit:
shitty image, but i used to play this level for hours and i would sometimes just stare at the world off in the distance and totally get sucked into beliving that i was spinning on an asteriod in space gibbing my friends. good times.
/meh size, gis is failing me
6 pages and no mention of Myst? Really guys? really?
Mmm, prerendered goodness.
I never asked for this!
3ds friend code: 2981-6032-4118
Prerendered Backgrounds count. Otherwise, pretty much anything decent looking on the n64 or psx is disqualified.
Well my problem with Myst is that really it's a single movie thats paused for puzzles. It's not just pre-rendered backgrounds, it's pre-rendered everything.
I never asked for this!
It still amazes me that screenshots of REmake and RE4 look pretty equal.
But even the title screen is attractive.
Sadly, nothing else about the game was any good.
Iron Man has menus like that, but better.
Seriously, download the PS3/360 demo.
The game lacked multiplayer, which made me angry as hell, but I still loved the look.
looked great, fantastic immersion
unfortunately max only had two facial expressions and they were both a mix of 8-) and :?
It was odd, given that the original did have multiplayer.
However, I am almost too confident that Molyneux will milk another sequel off of the game, and maybe after the immensely negative feedback they'll decide to bring multiplayer back to god game goodness.
http://www.kzone.com.ph/blog/wp-content/uploads/2006/11/okami.jpg
Ye gods,looked okami awesome.
I hated the way okami looked
Yes, I should be taken back out and shot
3ds friend code: 2981-6032-4118
honourable mentions for oblivion, gta IV and heavenly sword
edit: Also
Never played the full versions of Thief 1 or 2, they don't run on my current PC properly.
Only played the demos over and over and over again back in the day.
Anyways, the 2D art on Gumball is really good.
And I'm surprised no one has mention Darwinia or Uplink, whish I had some good pictures but I don't.
What mod is that?
http://www.ambrosiasw.com/forums/index.php?showtopic=112569
Wargames mod I think, I just grabbed the screenie from the internet.
First of all, suprised it took that long for Uncharted to make an aperiance. Second of all, why not a shot from the waterfall above the Uboat, best vista in that game IMO.
Also Bifrost bitches.
http://www.youtube.com/watch?v=9Rdd2ZXaXsw
Valkyrie Profile 2 was a very preaty game but this was my favorite part visualy. Still images don't realy do it justice though.
Edit: For some reason the video is saying it's unavailable check out the url.
Odin Sphere
Can a game released in 2007 be considered 'classic'? Why not.
Beautiful,
beautiful,
beautiful sprites.
Okami
Like SoTC, this is one of those games you plan to show your kids one day.
Gorgeous environment.
Gorgeous combat.
Gorgeous magic.
ICO
Approaching the definition of 'classic'.
Ico
and Yorda.
Devil May Cry
Like Ico, it's an early PS2 title that still holds up today...
He looks so much cooler than he does in 3.
The story goes they were working on environments for a new Resident Evil and they realized they had something very, very different. I love this view of the cathedral.
Four words: Magma spider scorpion thingie.
Ratchet & Clank
The one that started it all.
They've never made Metropolis any cooler than it was in the first game.
A beautiful environment, enemies to smack around, and bolts. This is Ratchet & Clank.
Also, making things go boom.
God of War II
Lots of people argue that God of War doesn't deserve the praise it gets... but you can't deny that it's a massive accomplishment of technology and production values. (significant H-scroll on this one.)
I should also add the set pieces are amazing.
And the way they weave the story through the mythology of ancient Greece is pretty cool.
They did this on the PS2! How are you not boggled?! It had no load screens, people!
Edit: I'm seriously pissed I couldn't find a decent screenshot of the Steeds of Time for the 'set piece' pic. But Atlas's eye ain't bad.
Lord Bafford's was the Thief 1 demo.
Saga Frontier?
Say what you will about the game, but it is very pretty.
No, it wasn't Saga Frontier. The backgrounds actually looked like watercolour paintings, as far as I can remember. Like they had that paint on paper look.
yeah, i tried to find a shot from there but no luck. that's a great moment
i also loved the colours in the final chapter. all red and black and slick with rain... amazing