I still prefer AvP 1 over AvP 2, primarily because the atmosphere was vastly superior (and also because the alien was kickass). The lighting in the first game is still incredible to this day, so I hope they don't skimp on the technology here. It should be dark as hell, and there must be spared no expense on the sound design.
Honestly I think the first AvP engine was way ahead of it's time - great lighting, deformable explosions that followed the level geometry, water that deformed based on your movement (though admittedly this was a resource hog and they hardly ever used it - still cool) - a lot of modern engines don't do all the things that one did. I'll grant you AvP2 overall looked better what with the higher-resolution textures and increased polygon count, but it lacked a lot of the neat details the first game had.
As a huge Aliens nerd I pretty much have to buy this game.
Oh Jesus, the first AvP gives me nightmares still.
Allow me to spin this tale:
So I'm playing the marine, and I'm on the third level. It's an office building, and I've killed a few aliens. I step into a office, and I see face hugger pods along the wall. I think they are just decor, you know, fluff, like desks and coffee makers. I pan the room twice, flame thrower in hand, but see nothing, and no bleeps on my motion tracker. My buddy shoulder surfing touches my shoulder quickly "Hey man, wasn't the pod closed?" I quickly pivot towards the wall, and sure enough, there's an open pod. "Yeah, I think it - " THEN A FACE HUGGER HITS MY SCREEN, AND I SHIT MY PANTS.
I still prefer AvP 1 over AvP 2, primarily because the atmosphere was vastly superior (and also because the alien was kickass). The lighting in the first game is still incredible to this day, so I hope they don't skimp on the technology here. It should be dark as hell, and there must be spared no expense on the sound design.
Honestly I think the first AvP engine was way ahead of it's time - great lighting, deformable explosions that followed the level geometry, water that deformed based on your movement (though admittedly this was a resource hog and they hardly ever used it - still cool) - a lot of modern engines don't do all the things that one did. I'll grant you AvP2 overall looked better what with the higher-resolution textures and increased polygon count, but it lacked a lot of the neat details the first game had.
As a huge Aliens nerd I pretty much have to buy this game.
Also the second didn't have the proper pulse rifle sound effect.
I still prefer AvP 1 over AvP 2, primarily because the atmosphere was vastly superior (and also because the alien was kickass). The lighting in the first game is still incredible to this day, so I hope they don't skimp on the technology here. It should be dark as hell, and there must be spared no expense on the sound design.
Honestly I think the first AvP engine was way ahead of it's time - great lighting, deformable explosions that followed the level geometry, water that deformed based on your movement (though admittedly this was a resource hog and they hardly ever used it - still cool) - a lot of modern engines don't do all the things that one did. I'll grant you AvP2 overall looked better what with the higher-resolution textures and increased polygon count, but it lacked a lot of the neat details the first game had.
As a huge Aliens nerd I pretty much have to buy this game.
Also the second didn't have the proper pulse rifle sound effect.
Yeah that was weird hearing it the first time, sounded way too high pitched. Although it could be that they were just trying to simulate what it might sound like from the perspective of the person actually firing it, which would makes sense I suppose.
Online was a lot of fun though.
The community lasted for quite a while too. Personally though I never could get into it, largely owing to the fact that I typically got eaten so very fast.
Survival mode in AVP2 was probably the most fun I've ever had in online multiplayer, in any game. Being the last Marine alive and seeing the blips running past your carefully chosen hiding spot as you sat there and prayed to any God that would listen that the aliens wouldn't find you; that was awesome.
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WATCH THIS SPACE.
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Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited September 2008
I never played AvP 1, but I got plenty of enjoyment out of AvP 2. The Predator portions were kinda bleh due to lack of any real suspense (c'mon, I killed the end guy in the exosuit with ONE wrist harpoon shot. Exciting.), but I loved the hell out of the Marine and Alien portions. The Alien was great because you're this horrible, black death machine, but the Marine portion was great because you weren't. Yeah, you had guns, nukes, and sharp sticks, but they're small consolation when it's just you and an entire hive.
My second favorite moment in AvP 2 was running away from the hive at the very end and a couple Praetorians come tearing after you. At first it was a definite oh shit moment. Then I remembered I had a bunch of armor-piercing rounds left for the chaingun. I killed both of them, but it was almost very, very bad.
Very favorite part was having to enter a small piece of hive before getting a lot of the nicer guns. It's pretty quiet on the way in, but on the way out it was terrifying nightmare of spraying acid blood, muzzle flashes lighting the way, and the smart gun reticle hopping all over the place. I married that gun shortly afterwards.
And that's the grenade launcher... you probably don't want to mess with that.
Is this gonna be a standup fight, sir, or another bughunt?
All we know is that there's still no contact with the colony, and that a xenomorph may be involved.
not to start a flame war or anything, but if the choice is between midi-chlorians spontaneously impregnating someone and somebodies face getting involuntarily raped its rape all the way for me.
not to start a flame war or anything, but if the choice is between midi-chlorians spontaneously impregnating someone and somebodies face getting involuntarily raped its rape all the way for me.
I find it easier to pretend the subpar Aliens movies don't exist than to pretend the subpar Star Wars movies don't exist.
When the thing comes out the entire thread on it will be pages upon pages of Aliens quotes. And I'm going to love every second.
They cut the power.
How can they cut the power? They're animals!
i still say that predator has the most quotable quotes ever
it's the only film you can measure in quotes per second
Seriously. Dutch's men are getting picked off one by one, he hasn't even seen the enemy. And what does he say, "If it bleeds we can kill it." Proof that Dutch is the baddest dude around.
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Back when I was a roleplaying nerd we once did an adventure in the jungle. Yeah, the Predator quotes filled the air on that one.
It's a rescue mission, you'll love it. There's some juicy colonists' daughters we have to rescue from their virginity. Heh!
In fact:
http://home.online.no/~bhundlan/scripts/Aliens.txt
There, done.
No, have you?
"I can't lie to you about your chances... but, you have my sympathies"
Look, no bad dreams there.
Ripley, she doesn't have bad dreams because she's just a piece of plastic.
Honestly I think the first AvP engine was way ahead of it's time - great lighting, deformable explosions that followed the level geometry, water that deformed based on your movement (though admittedly this was a resource hog and they hardly ever used it - still cool) - a lot of modern engines don't do all the things that one did. I'll grant you AvP2 overall looked better what with the higher-resolution textures and increased polygon count, but it lacked a lot of the neat details the first game had.
As a huge Aliens nerd I pretty much have to buy this game.
Allow me to spin this tale:
So I'm playing the marine, and I'm on the third level. It's an office building, and I've killed a few aliens. I step into a office, and I see face hugger pods along the wall. I think they are just decor, you know, fluff, like desks and coffee makers. I pan the room twice, flame thrower in hand, but see nothing, and no bleeps on my motion tracker. My buddy shoulder surfing touches my shoulder quickly "Hey man, wasn't the pod closed?" I quickly pivot towards the wall, and sure enough, there's an open pod. "Yeah, I think it - " THEN A FACE HUGGER HITS MY SCREEN, AND I SHIT MY PANTS.
I never played the game again after that.
Aw man, that's probably the most tragic part of your story.
Also the second didn't have the proper pulse rifle sound effect.
Online was a lot of fun though.
Yeah that was weird hearing it the first time, sounded way too high pitched. Although it could be that they were just trying to simulate what it might sound like from the perspective of the person actually firing it, which would makes sense I suppose.
The community lasted for quite a while too. Personally though I never could get into it, largely owing to the fact that I typically got eaten so very fast.
There was a photoshop contest all about you a while ago remember?
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I'm afraid I don't get it. Who's face is that?
My second favorite moment in AvP 2 was running away from the hive at the very end and a couple Praetorians come tearing after you. At first it was a definite oh shit moment. Then I remembered I had a bunch of armor-piercing rounds left for the chaingun. I killed both of them, but it was almost very, very bad.
Very favorite part was having to enter a small piece of hive before getting a lot of the nicer guns. It's pretty quiet on the way in, but on the way out it was terrifying nightmare of spraying acid blood, muzzle flashes lighting the way, and the smart gun reticle hopping all over the place. I married that gun shortly afterwards.
And that's the grenade launcher... you probably don't want to mess with that.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Oh that's just great.
Also:
"How many drops have you done?"
"30... Simulated."
"How many combat ones?"
"2... Including this one."
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
" Why don't we make a fire.. sing a couple of songs.. huh? How about that? "
All we know is that there's still no contact with the colony, and that a xenomorph may be involved.
Here's hoping this is awesome. Aliens comes second place to Star Wars in my heart.
Yeah, man, but it's a dry heat!
It's a bughunt.
You always say that, Frost. You always say, "I got a bad feeling about this drop."
Okay, okay. When we get back without you, I'll call your folks.
I find it easier to pretend the subpar Aliens movies don't exist than to pretend the subpar Star Wars movies don't exist.
this may matter
Seriously. Dutch's men are getting picked off one by one, he hasn't even seen the enemy. And what does he say, "If it bleeds we can kill it." Proof that Dutch is the baddest dude around.
yeah, well the one you had was male.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
It don't matter when it's Arcturian, baby!