I've been leveling up jobs as I get them, so I'm not super far yet.
My Friend code is
4012 4146 9468
In case anyone wants another active player sending out attacks and leveling jobs.
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Mx. QuillI now prefer "Myr. Quill", actually...{They/Them}Registered Userregular
edited February 2014
So you only get more villagers through Streetpass, right? So I'd basically be screwed cause no one does Streetpass in Springfield IL.
Also anyone happen to know what level Edea joins at? It always annoys me when there's a big level gap in RPGs, need to have everyone even.
I picked up the two bonus classes. haven't used them yet though as I'm focusing on my main classes yet and they are kinda utility. tiz knight, agnes black mage, ringabel white mage, edea monk. knight is taking too long to get the cover ability from the demo, it would really help.
I should get my fc, I have been avoiding all that stuff because it's op in battles.
KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
tried the demo again: I don't think I like bravely default
cowering near the first town because every fight has almost a 50/50 shot of killing at least one party member and the ones who die don't get exp and so I have to restart to keep the levels even and this is the game's fault not mine
So lately, my characters are LVL 18, LVL 4 Monks, right before chapter one, running on hard with +100% encounter rate at >>>>, running on auto.
If my playthrough was a movie, it would be 4 Tony Jaa(s) rushing a fortress and utterly destroying vast waves of unrelenting panthers and soldiers within seconds, all in order to rescue a king.
I know it's going to get harder, but damn are monks destructive at this stage.
tried the demo again: I don't think I like bravely default
cowering near the first town because every fight has almost a 50/50 shot of killing at least one party member and the ones who die don't get exp and so I have to restart to keep the levels even and this is the game's fault not mine
NOT MINE
The demo is apparently not very representative of the full game.
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chiasaur11Never doubt a raccoon.Do you think it's trademarked?Registered Userregular
Just got Bravely Default digital, downloading now. Figured that I didn't need the artbook or soundtrack when my place was too crowded with junk already.
I was not brave, and will not default on my credit card bills. I feel like a failure already.
Just got Bravely Default digital, downloading now. Figured that I didn't need the artbook or soundtrack when my place was too crowded with junk already.
I was not brave, and will not default on my credit card bills.
Friend code's 4914-3225-9474.
Sounds like you were smart and will be awesome instead!
ninja?
of course there's a ninja job and of course it's overpowered
Crazy overpowered. By the end of the game Ninja/Spell sword with some of the Valkyrie skills was doing 9999 6 times a turn with full Brave.
Combined with some Performer support so you can do it again next turn without waiting for 4 enemy turns. It gets kind of silly.
Glad to see it's finally been released over there though, loved this game.
Good. By the end of FFV, Dual-Wield+X-Attack+Counter lets you hit 8 times every round and again any time you are attacked. If this game didn't have some ridiculous cheese available by the end with proper planning it would hardly be a proper Final Fantasy game.
tried the demo again: I don't think I like bravely default
cowering near the first town because every fight has almost a 50/50 shot of killing at least one party member and the ones who die don't get exp and so I have to restart to keep the levels even and this is the game's fault not mine
NOT MINE
The demo was a bit punishing (and VASTLY undersold the game, imo). I'm at about Lv. 20 right now and I've never had any trouble keeping everyone alive through the end of battle (although, Phoenix Downs have come into play several times). However, since they don't start together, they don't level together anyway. I'm not sure it would be possible to get them all evenly matched, so if, for whatever reason, you absolutely cannot play a game with asynchronous leveling, you'll find this frustrating. I'd highly recommend looking past that if you can, though, because everything else about the game is great. For instance, if you are in an area where everything is kicking your ass, you can go to an earlier area, set the encounter rate to +100%, have everyone Brave+4: All-out attack, hit Y to set that as your auto battle, fast-forward through the battle animations, and just run around for a while until you level up. Literally the easiest grinding I've ever seen in a game.
...kinda weirded me out, with the way both Agnes and the fairy appealed directly to me, the player. Doesn't help that I find the fairy kind of annoying.
tried the demo again: I don't think I like bravely default
cowering near the first town because every fight has almost a 50/50 shot of killing at least one party member and the ones who die don't get exp and so I have to restart to keep the levels even and this is the game's fault not mine
NOT MINE
The difficulty curve in the full game is much, much, much smoother, and you have access to way crazier bullshit
Listen
You get a job fairly early on where one of its abilities is to open up an item shop in the middle of battle, buy that item (at the normal price, not an inflated one) and use it
Being OCD about everyone having the same exact amount of experience and job points is likely impossible.
When I'm able to, I always keep everyone equal and will begrudgingly restart if I finish even the toughest battles with a party member downed. Now, I'm free from that burden.
I've been staying up way too long playing this game. It hits all the right JRPG buttons that haven't been used in quite a while. I especially love how it's improved on every detail and mechanic of the genre.
I've just started so using me for abilink shouldn't be game breaking at all. I'm also having fun making my own special attacks with their own special shout outs.
I still have a few spots on my friends list so add me and @ me.
I have a question that may determine if I get this
If I turn random encounters off the whole game will I be unable to beat it because of being underpowered
Yes.
Ok cool thanks man
I need to save up for march games anyway
The game actually has a warning about exactly this, yeah
You can adjust the difficulty, you can turn off random encounters, you can turn off experience gains for low-level runs, you can do all sorts of things
But in the end you'll need to have gained some levels (and job levels) to beat the bosses
I have a question that may determine if I get this
If I turn random encounters off the whole game will I be unable to beat it because of being underpowered
Yes.
Ok cool thanks man
I need to save up for march games anyway
The game actually has a warning about exactly this, yeah
You can adjust the difficulty, you can turn off random encounters, you can turn off experience gains for low-level runs, you can do all sorts of things
But in the end you'll need to have gained some levels (and job levels) to beat the bosses
It's good they tell you but that would have been too late for me!
I have a question that may determine if I get this
If I turn random encounters off the whole game will I be unable to beat it because of being underpowered
Yes.
Ok cool thanks man
I need to save up for march games anyway
The game actually has a warning about exactly this, yeah
You can adjust the difficulty, you can turn off random encounters, you can turn off experience gains for low-level runs, you can do all sorts of things
But in the end you'll need to have gained some levels (and job levels) to beat the bosses
It's good they tell you but that would have been too late for me!
Thanks again
I don't understand why you'd even consider buying the game if you weren't going to actually play it. Battles are, like, 70% of an RPG.
I have a question that may determine if I get this
If I turn random encounters off the whole game will I be unable to beat it because of being underpowered
Yes.
Ok cool thanks man
I need to save up for march games anyway
The game actually has a warning about exactly this, yeah
You can adjust the difficulty, you can turn off random encounters, you can turn off experience gains for low-level runs, you can do all sorts of things
But in the end you'll need to have gained some levels (and job levels) to beat the bosses
It's good they tell you but that would have been too late for me!
Thanks again
I don't understand why you'd even consider buying the game if you weren't going to actually play it. Battles are, like, 70% of an RPG.
I really like the tone and art style and everything, its super pretty
Fair enough. If I were you I'd wait a couple months then try to find a good LP on YouTube. That way someone else can worry about all that grindy stuff.
Well, if you want to skip as much combat as possible, set yourself up with Arcanist/Black Mage and equip Group Cast All. You Brave once, cast Sleep, cast Twilight, everything dies.
Posts
And you'll appreciate some later knight skills that are super hella extremely useful when it comes to protecting other characters
Also, I think jobs do more damage as they level up.
http://www.youtube.com/watch?v=TWmVlgIR2HA
I need to ablink stat
My Friend code is
4012 4146 9468
In case anyone wants another active player sending out attacks and leveling jobs.
Also anyone happen to know what level Edea joins at? It always annoys me when there's a big level gap in RPGs, need to have everyone even.
I should get my fc, I have been avoiding all that stuff because it's op in battles.
You can grab around 3 villagers daily from the save/adventure dudes
"Update Data"
I'll give you some sweet monk ablinks
cowering near the first town because every fight has almost a 50/50 shot of killing at least one party member and the ones who die don't get exp and so I have to restart to keep the levels even and this is the game's fault not mine
NOT MINE
If my playthrough was a movie, it would be 4 Tony Jaa(s) rushing a fortress and utterly destroying vast waves of unrelenting panthers and soldiers within seconds, all in order to rescue a king.
I know it's going to get harder, but damn are monks destructive at this stage.
The demo is apparently not very representative of the full game.
I was not brave, and will not default on my credit card bills. I feel like a failure already.
Friend code's 4914-3225-9474.
Why I fear the ocean.
Sounds like you were smart and will be awesome instead!
Good. By the end of FFV, Dual-Wield+X-Attack+Counter lets you hit 8 times every round and again any time you are attacked. If this game didn't have some ridiculous cheese available by the end with proper planning it would hardly be a proper Final Fantasy game.
The demo was a bit punishing (and VASTLY undersold the game, imo). I'm at about Lv. 20 right now and I've never had any trouble keeping everyone alive through the end of battle (although, Phoenix Downs have come into play several times). However, since they don't start together, they don't level together anyway. I'm not sure it would be possible to get them all evenly matched, so if, for whatever reason, you absolutely cannot play a game with asynchronous leveling, you'll find this frustrating. I'd highly recommend looking past that if you can, though, because everything else about the game is great. For instance, if you are in an area where everything is kicking your ass, you can go to an earlier area, set the encounter rate to +100%, have everyone Brave+4: All-out attack, hit Y to set that as your auto battle, fast-forward through the battle animations, and just run around for a while until you level up. Literally the easiest grinding I've ever seen in a game.
The difficulty curve in the full game is much, much, much smoother, and you have access to way crazier bullshit
Listen
You get a job fairly early on where one of its abilities is to open up an item shop in the middle of battle, buy that item (at the normal price, not an inflated one) and use it
I just want to let that sink in for a bit
When I'm able to, I always keep everyone equal and will begrudgingly restart if I finish even the toughest battles with a party member downed. Now, I'm free from that burden.
I've been staying up way too long playing this game. It hits all the right JRPG buttons that haven't been used in quite a while. I especially love how it's improved on every detail and mechanic of the genre.
I've just started so using me for abilink shouldn't be game breaking at all. I'm also having fun making my own special attacks with their own special shout outs.
I still have a few spots on my friends list so add me and @ me.
If I turn random encounters off the whole game will I be unable to beat it because of being underpowered
Yes.
You could probably use abilink and summon maxed out friends to do some of your dirty work, maybe.
I don't think you'd ever be able to take a hit past the first boss, though, so you'd have to kill everything with the first strike.
So far the game seems like it could lend itself to crazy challenges like the old JRPG days.
Ok cool thanks man
I need to save up for march games anyway
I always like when there are likes/dislikes like in advance wars
airy
likes: crystals, agnes
dislikes: children, ringabel
The game actually has a warning about exactly this, yeah
You can adjust the difficulty, you can turn off random encounters, you can turn off experience gains for low-level runs, you can do all sorts of things
But in the end you'll need to have gained some levels (and job levels) to beat the bosses
It's good they tell you but that would have been too late for me!
Thanks again
I don't understand why you'd even consider buying the game if you weren't going to actually play it. Battles are, like, 70% of an RPG.
I really like the tone and art style and everything, its super pretty
Leave it on auto for every fight afterwards.